forked from minetest-mods/nether
Move luavoxelmanip generation to master branch
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parent
e748976f83
commit
d6d388b1c7
93
init.lua
93
init.lua
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@ -420,31 +420,70 @@ minetest.register_craft({
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},
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})
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local function replace(old, new)
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for i=1,8 do
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minetest.register_ore({
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ore_type = "scatter",
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ore = new,
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wherein = old,
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clust_scarcity = 1,
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clust_num_ores = 1,
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clust_size = 1,
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y_min = -31000,
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y_max = NETHER_DEPTH,
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})
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end
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end
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replace("default:stone", "nether:rack")
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replace("default:stone_with_coal", "air")
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replace("default:stone_with_iron", "air")
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replace("default:stone_with_mese", "default:lava_source")
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replace("default:stone_with_diamond", "default:lava_source")
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replace("default:stone_with_gold", "nether:glowstone")
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replace("default:stone_with_copper", "nether:sand")
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replace("default:gravel", "nether:sand")
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replace("default:dirt", "nether:sand")
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replace("default:sand", "nether:sand")
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replace("default:cobble", "nether:brick")
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replace("default:mossycobble", "nether:brick")
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replace("stairs:stair_cobble", "nether:brick")
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-- Mapgen
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local air = minetest.get_content_id("air")
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local stone_with_coal = minetest.get_content_id("default:stone_with_coal")
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local stone_with_iron = minetest.get_content_id("default:stone_with_iron")
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local stone_with_mese = minetest.get_content_id("default:stone_with_mese")
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local stone_with_diamond = minetest.get_content_id("default:stone_with_diamond")
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local stone_with_gold = minetest.get_content_id("default:stone_with_gold")
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local stone_with_copper = minetest.get_content_id("default:stone_with_copper")
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local gravel = minetest.get_content_id("default:gravel")
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local dirt = minetest.get_content_id("default:dirt")
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local sand = minetest.get_content_id("default:sand")
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local cobble = minetest.get_content_id("default:cobble")
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local mossycobble = minetest.get_content_id("default:mossycobble")
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local stair_cobble = minetest.get_content_id("stairs:stair_cobble")
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local lava_source = minetest.get_content_id("default:lava_source")
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local lava_flowing = minetest.get_content_id("default:lava_flowing")
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local glowstone = minetest.get_content_id("nether:glowstone")
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local nethersand = minetest.get_content_id("nether:sand")
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local netherbrick = minetest.get_content_id("nether:brick")
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local netherrack = minetest.get_content_id("nether:rack")
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minetest.register_on_generated(function(minp, maxp, seed)
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if maxp.y > NETHER_DEPTH then
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return
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end
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local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
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local data = vm:get_data()
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local area = VoxelArea:new{MinEdge = emin, MaxEdge = emax}
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for vi in area:iterp(minp, maxp) do
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local id = data[vi]
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if id == air or
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id == stone_with_coal or
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id == stone_with_iron then
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data[vi] = air
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elseif id == stone_with_mese or
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id == stone_with_diamond or
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id == lava_source then
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data[vi] = lava_source
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elseif id == lava_flowing then
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-- nothing
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elseif id == stone_with_gold then
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data[vi] = glowstone
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elseif id == stone_with_copper or
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id == gravel or
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id == dirt or
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id == sand then
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data[vi] = nethersand
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elseif id == cobble or
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id == mossycobble or
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id == stair_cobble then
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data[vi] = netherbrick
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else
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data[vi] = netherrack
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end
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end
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vm:set_data(data)
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vm:set_lighting({day = 0, night = 0})
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vm:calc_lighting()
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vm:update_liquids()
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vm:write_to_map()
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end)
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