forked from minetest-mods/nether
		
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					965a14bb61 | ||
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					e0cc038f43 | 
							
								
								
									
										6
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										6
									
								
								init.lua
									
									
									
									
									
								
							@@ -57,8 +57,8 @@ nether.fogColor = {	           -- only used if climate_api is installed
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-- Settings
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nether.DEPTH_CEILING              =  -25000 -- The y location of the Nether's celing
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nether.DEPTH_FLOOR                = -31000 -- The y location of the Nether's floor
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nether.DEPTH_CEILING              =  -5000 -- The y location of the Nether's celing
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nether.DEPTH_FLOOR                = -11000 -- The y location of the Nether's floor
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nether.FASTTRAVEL_FACTOR          =      8 -- 10 could be better value for Minetest, since there's no sprint, but ex-Minecraft players will be mathing for 8
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nether.PORTAL_BOOK_LOOT_WEIGHTING =    0.9 -- Likelyhood of finding the Book of Portals (guide) in dungeon chests. Set to 0 to disable.
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nether.NETHER_REALM_ENABLED       =   true -- Setting to false disables the Nether and Nether portal
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@@ -144,7 +144,7 @@ if nether.NETHER_REALM_ENABLED then
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	end
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end
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dofile(nether.path .. "/portal_examples.lua")
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dofile(nether.path .. "/ores.lua")
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-- Portals are ignited by right-clicking with a mese crystal fragment
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nether.register_portal_ignition_item(
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										13
									
								
								mapgen.lua
									
									
									
									
									
								
							
							
						
						
									
										13
									
								
								mapgen.lua
									
									
									
									
									
								
							@@ -495,8 +495,13 @@ function nether.find_nether_ground_y(target_x, target_z, start_y, player_name)
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	local minp = {x = minp_schem.x, y = 0, z = minp_schem.z}
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	local maxp = {x = maxp_schem.x, y = 0, z = maxp_schem.z}
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	for y = start_y, math_max(NETHER_FLOOR + BLEND, start_y - 4096), -1 do
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		local nval_cave = nobj_cave_point:get_3d({x = target_x, y = y, z = target_z})
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	local sample_pos = vector.new(target_x, 0, target_z) -- reuse to avoid making new tables
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	local y = start_y
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	local limit_y = math_max(NETHER_FLOOR + BLEND, start_y - 4096)
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	while y >= limit_y do
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		sample_pos.y = y
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		local nval_cave = nobj_cave_point:get_3d(sample_pos)
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		if nval_cave > TCAVE then -- Cavern
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			air = air + 1
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@@ -509,12 +514,14 @@ function nether.find_nether_ground_y(target_x, target_z, start_y, player_name)
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				if nether.volume_is_natural_and_unprotected(minp, maxp, player_name) then
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					return portal_y
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				else -- Restart search a little lower
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					nether.find_nether_ground_y(target_x, target_z, y - 16, player_name)
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					air = 0 -- space above is unsuitable
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					y = y - 16
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				end
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			else -- Not enough space, reset air to zero
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				air = 0
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			end
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		end
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		y = y - 1
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	end
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	return math_max(start_y, NETHER_FLOOR + BLEND) -- Fallback
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										48
									
								
								ores.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										48
									
								
								ores.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,48 @@
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local S = minetest.get_translator("nether")
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minetest.register_node("nether:rack_with_gold", {
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	description = S("Nether Gold"),
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	tiles = {"nether_rack.png^default_mineral_gold.png"},
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	is_ground_content = true,
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	groups = {cracky = 3, level = 2, workable_with_nether_tools = 3, not_in_creative_inventory = 1},
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	drop = "default:gold_lump",
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	sounds = default.node_sound_stone_defaults()
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})
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minetest.register_node("nether:rack_deep_with_mese", {
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	description = S("Nether Mese"),
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	tiles = {"nether_rack_deep.png^default_mineral_mese.png"},
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	is_ground_content = true,
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	groups = {cracky = 3, level = 2, workable_with_nether_tools = 3, not_in_creative_inventory = 1},
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	drop = "default:mese_crystal_fragment 4",
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	sounds = default.node_sound_stone_defaults(),
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})
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local ore_ceiling = nether.DEPTH_CEILING - 128
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local ore_floor   = nether.DEPTH_FLOOR   + 128
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minetest.register_ore({
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	ore_type       = "scatter",
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	ore            = "nether:rack_with_gold",
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	wherein        = "nether:rack",
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	clust_scarcity = 15 * 15 * 15,
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	clust_num_ores = 7,
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	clust_size     = 5,
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	y_max          = ore_ceiling,
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	y_min          = ore_floor
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})
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minetest.register_ore({
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	ore_type       = "scatter",
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	ore            = "nether:rack_deep_with_mese",
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	wherein        = "nether:rack_deep",
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	clust_scarcity = 15 * 15 * 15,
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	clust_num_ores = 7,
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	clust_size     = 5,
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	y_max          = ore_ceiling,
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	y_min          = ore_floor,
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})
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