plantlife_modpack/bushes_classic/init.lua

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local BUSHES = {
"strawberry",
}
local BUSHES_DESCRIPTIONS = {
"Strawberry",
}
local spawn_list = {}
for i, bush_name in ipairs(BUSHES) do
minetest.register_node(":bushes:" .. bush_name .. "_bush", {
description = BUSHES_DESCRIPTIONS[i] .. " bush",
drawtype = "plantlike",
visual_scale = 1.3,
tiles = { "bushes_" .. bush_name .. "_bush.png" },
inventory_image = "bushes_" .. bush_name .. "_bush.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
drop = 'bushes:' .. bush_name .. ' 4',
groups = { snappy = 3, bush = 1, flammable = 2},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_craftitem(":bushes:" .. bush_name, {
description = BUSHES_DESCRIPTIONS[i],
inventory_image = "bushes_" .. bush_name .. ".png",
stack_max = 99,
on_use = minetest.item_eat(1),
})
minetest.register_craft({
output = 'bushes:' .. bush_name .. '_bush',
recipe = {
{ 'bushes:' .. bush_name, 'bushes:' .. bush_name, 'bushes:' .. bush_name },
{ 'bushes:' .. bush_name, 'bushes:' .. bush_name, 'bushes:' .. bush_name },
}
})
table.insert(spawn_list, "bushes:"..bush_name.."_bush")
end
plantslib:spawn_on_surfaces({
spawn_delay = 3600,
spawn_plants = spawn_list,
avoid_radius = 10,
spawn_chance = 100,
spawn_surfaces = {
"default:dirt_with_grass",
"woodsoils:dirt_with_leaves_1",
"woodsoils:grass_with_leaves_1",
"woodsoils:grass_with_leaves_2"
},
avoid_nodes = {"group:bush"},
seed_diff = 545342534, -- guaranteed to be random :P
plantlife_limit = -0.1,
light_min = 10,
temp_min = 0.15, -- approx 20C
temp_max = -0.15, -- approx 35C
humidity_min = 0, -- 50% RH
humidity_max = -1, -- 100% RH
})
dofile(minetest.get_modpath('bushes_classic') .. '/cooking.lua')
print("[Bushes] Loaded.")