plantlife_modpack/cavestuff/mapgen.lua

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--Map Generation Stuff
biome_lib.register_on_generate(
{
surface = {
"default:dirt_with_grass",
"default:gravel",
"default:stone",
"default:permafrost_with_stones"
},
max_count = 50,
rarity = 0,
plantlife_limit = -1,
check_air = true,
random_facedir = {0, 3}
},
{
"cavestuff:pebble_1",
"cavestuff:pebble_2"
}
)
biome_lib.register_on_generate(
{
surface = {
"default:desert_sand",
"default:desert_stone"
},
max_count = 50,
rarity = 0,
plantlife_limit = -1,
check_air = true,
random_facedir = {0, 3}
},
{
"cavestuff:desert_pebble_1",
"cavestuff:desert_pebble_2"
}
)