forked from mtcontrib/plantlife_modpack
[vines] Optimize math.random call function
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10ff005066
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1f52bbea19
@ -18,6 +18,8 @@ minetest.register_craftitem("vines:vines", {
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-- FUNCTIONS
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local random = math.random
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local function dig_down(pos, node, digger)
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if digger == nil then return end
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@ -80,7 +82,7 @@ vines.register_vine = function( name, defs, biome )
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local timer = minetest.get_node_timer(pos)
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timer:start(math.random(5, 10))
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timer:start(random(5, 10))
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end,
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on_timer = function(pos)
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@ -91,7 +93,7 @@ vines.register_vine = function( name, defs, biome )
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if bottom_node.name == "air" then
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if not math.random(defs.average_length) == 1 then
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if not random(defs.average_length) == 1 then
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minetest.set_node(pos, {
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name = vine_name_middle, param2 = node.param2})
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@ -101,7 +103,7 @@ vines.register_vine = function( name, defs, biome )
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local timer = minetest.get_node_timer(bottom_node)
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timer:start(math.random(5, 10))
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timer:start(random(5, 10))
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end
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end
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end,
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