Imported dryplants and ferns mods and all components of the Undergrowth modpack
							
								
								
									
										5
									
								
								LICENSE
									
									
									
									
									
								
							
							
						
						@@ -1,6 +1,9 @@
 | 
			
		||||
 | 
			
		||||
For the code, Ironzorg's textures, and everything else:  WTFPL
 | 
			
		||||
For all of my own textures:  CC-By-SA 3.0
 | 
			
		||||
 | 
			
		||||
For Mossmannikin's mods (Ferns, Dryplans, and the components
 | 
			
		||||
from the Undergrowth modpack), and all of my own textures: 
 | 
			
		||||
CC-By-SA 3.0
 | 
			
		||||
 | 
			
		||||
----------
 | 
			
		||||
            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										3
									
								
								along_shore/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,3 @@
 | 
			
		||||
default
 | 
			
		||||
plants_lib
 | 
			
		||||
flowers_plus?
 | 
			
		||||
							
								
								
									
										9
									
								
								along_shore/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,9 @@
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
local title		= "Along the Shore"
 | 
			
		||||
local version 	= "0.0.4"
 | 
			
		||||
local mname		= "along_shore"
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								along_shore/textures/along_shore_seaweed_1Darker.png
									
									
									
									
									
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										30
									
								
								along_shore/textures/credit_textures.txt
									
									
									
									
									
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 | 
			
		||||
-------------------------------------------------------------
 | 
			
		||||
Credit for textures of "along_shore"
 | 
			
		||||
-------------------------------------------------------------
 | 
			
		||||
(If more than one author is listed the names are in alphabetical order)
 | 
			
		||||
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
 | 
			
		||||
FOLDER									TEXTURE							AUTHORS
 | 
			
		||||
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
 | 
			
		||||
../along_shore/textures				    along_shore_seaweed_1Darker.png	Neuromancer, VanessaE
 | 
			
		||||
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
 | 
			
		||||
../along_shore/textures/old            (along_shore_empty.png) 		   (Mossmanikin)
 | 
			
		||||
										along_shore_lilypads_1.png		Mossmanikin, Neuromancer
 | 
			
		||||
										along_shore_lilypads_2.png		Mossmanikin, Neuromancer
 | 
			
		||||
										along_shore_lilypads_3.png		Mossmanikin, Neuromancer
 | 
			
		||||
										along_shore_lilypads_4.png		Mossmanikin, Neuromancer
 | 
			
		||||
										along_shore_pondscum_1.png		Neuromancer
 | 
			
		||||
										along_shore_seaweed_1.png		Neuromancer, VanessaE
 | 
			
		||||
										along_shore_seaweed_2.png		Mossmanikin, Neuromancer, VanessaE
 | 
			
		||||
										along_shore_seaweed_3.png		Mossmanikin, Neuromancer, VanessaE
 | 
			
		||||
										along_shore_seaweed_4.png		Mossmanikin, Neuromancer, VanessaE
 | 
			
		||||
										flowers_seaweed.png				Neuromancer, VanessaE
 | 
			
		||||
										flowers_waterlily.png			Mossmanikin, VanessaE
 | 
			
		||||
										flowers_waterlily_22.5.png		Mossmanikin, VanessaE
 | 
			
		||||
										flowers_waterlily_45.png		Mossmanikin, VanessaE
 | 
			
		||||
										flowers_waterlily_67.5.png		Mossmanikin, VanessaE
 | 
			
		||||
										lillypad3Flower16x.png			Neuromancer	
 | 
			
		||||
										LillyPad3x16.png				Neuromancer		
 | 
			
		||||
										lillyPad5x16.png				Neuromancer			
 | 
			
		||||
										MultiLilly16x.png				Neuromancer
 | 
			
		||||
										pondscum16xc.png				Neuromancer
 | 
			
		||||
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
 | 
			
		||||
							
								
								
									
										
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								along_shore/textures/old/LillyPad3x16.png
									
									
									
									
									
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								along_shore/textures/old/MultiLilly16x.png
									
									
									
									
									
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								along_shore/textures/old/along_shore_empty.png
									
									
									
									
									
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								along_shore/textures/old/along_shore_lilypads_1.png
									
									
									
									
									
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								along_shore/textures/old/along_shore_lilypads_2.png
									
									
									
									
									
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								along_shore/textures/old/along_shore_lilypads_3.png
									
									
									
									
									
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								along_shore/textures/old/along_shore_lilypads_4.png
									
									
									
									
									
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								along_shore/textures/old/along_shore_pondscum_1.png
									
									
									
									
									
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								along_shore/textures/old/along_shore_seaweed_1.png
									
									
									
									
									
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								along_shore/textures/old/along_shore_seaweed_2.png
									
									
									
									
									
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								along_shore/textures/old/along_shore_seaweed_3.png
									
									
									
									
									
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								along_shore/textures/old/along_shore_seaweed_4.png
									
									
									
									
									
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								along_shore/textures/old/flowers_seaweed.png
									
									
									
									
									
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								along_shore/textures/old/flowers_waterlily.png
									
									
									
									
									
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								along_shore/textures/old/flowers_waterlily_22.5.png
									
									
									
									
									
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								along_shore/textures/old/flowers_waterlily_45.png
									
									
									
									
									
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								along_shore/textures/old/flowers_waterlily_67.5.png
									
									
									
									
									
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								along_shore/textures/old/lillyPad5x16.png
									
									
									
									
									
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						| 
		 After Width: | Height: | Size: 460 B  | 
							
								
								
									
										
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								along_shore/textures/old/lillypad3Flower16x.png
									
									
									
									
									
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						| 
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								along_shore/textures/old/pondscum16xc.png
									
									
									
									
									
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						| 
		 After Width: | Height: | Size: 703 B  | 
							
								
								
									
										2
									
								
								bushes/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,2 @@
 | 
			
		||||
default
 | 
			
		||||
plants_lib
 | 
			
		||||
							
								
								
									
										258
									
								
								bushes/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,258 @@
 | 
			
		||||
-- Bushes Mod by Mossmanikin, Evergreen, & Neuromancer
 | 
			
		||||
-- The initial code for this was taken from Mossmanikin's Grasses Mod, then heavilly modified by Neuromancer for this mod.
 | 
			
		||||
-- Mossmanikin also greatly helped with providing samples for coding.
 | 
			
		||||
-- bush leaf textures are cc-by-sa 3.0.  from VannessaE's moretrees mod.  (Leaf texture created by RealBadAngel or VanessaE)
 | 
			
		||||
-- Branch textures created by Neuromancer.
 | 
			
		||||
-- Licence for Code and Non-Bush leaf code is WTFPL.
 | 
			
		||||
 
 | 
			
		||||
  abstract_bushes = {} 
 | 
			
		||||
 | 
			
		||||
  minetest.register_node("bushes:youngtree2_bottom", {
 | 
			
		||||
	description = "youngtree2Bottom", 
 | 
			
		||||
 drawtype="nodebox",
 | 
			
		||||
 tiles = {"youngtree2trunk.png"},
 | 
			
		||||
 	inventory_image = "youngtree2trunk.png",
 | 
			
		||||
	wield_image = "youngtree2trunk.png", 
 | 
			
		||||
paramtype = "light",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
node_box = {
 | 
			
		||||
	type = "fixed",
 | 
			
		||||
	fixed = {
 | 
			
		||||
		--{0.375000,-0.500000,-0.500000,0.500000,0.500000,-0.375000}, --NodeBox 1
 | 
			
		||||
		{-0.0612,-0.500000,-0.500000,0.0612,0.500000,-0.375000}, --NodeBox 1
 | 
			
		||||
	}
 | 
			
		||||
},
 | 
			
		||||
	groups = {snappy=3,flammable=2},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
})
 | 
			
		||||
  
 | 
			
		||||
  local BushBranchCenter 			= { {1,1}, {3,2} }
 | 
			
		||||
for i in pairs(BushBranchCenter) do
 | 
			
		||||
	local Num 		= BushBranchCenter[i][1]
 | 
			
		||||
	local TexNum 	= BushBranchCenter[i][2]
 | 
			
		||||
	minetest.register_node("bushes:bushbranches"..Num, {
 | 
			
		||||
		description = "Bush Branches "..Num,
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		tiles = {
 | 
			
		||||
			"bushes_leaves_"..TexNum..".png",
 | 
			
		||||
			"bushes_branches_center_"..TexNum..".png"
 | 
			
		||||
		},
 | 
			
		||||
		node_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = {
 | 
			
		||||
				{0, -1/2, -1/2, -1/4, 1/2, 1/2},
 | 
			
		||||
				{0, -1/2, -1/2, 1/4, 1/2, 1/2}
 | 
			
		||||
			},
 | 
			
		||||
		},
 | 
			
		||||
		selection_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = {-1/2, -1/2, -1/2, 1/2, 1/2, 1/2},
 | 
			
		||||
		},
 | 
			
		||||
		inventory_image = "bushes_branches_center_"..TexNum..".png",
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
			paramtype2 = "facedir",
 | 
			
		||||
				sunlight_propagates = true,
 | 
			
		||||
		groups = {
 | 
			
		||||
		--	tree=1, -- MM: disabled because some recipes use group:tree for trunks
 | 
			
		||||
			snappy=3, 
 | 
			
		||||
			flammable=2, 
 | 
			
		||||
			leaves=1
 | 
			
		||||
		},
 | 
			
		||||
		sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local BushBranchSide 			= { {2,1}, {4,2} }
 | 
			
		||||
for i in pairs(BushBranchSide) do
 | 
			
		||||
	local Num 		= BushBranchSide[i][1]
 | 
			
		||||
	local TexNum 	= BushBranchSide[i][2]
 | 
			
		||||
	minetest.register_node("bushes:bushbranches"..Num, {
 | 
			
		||||
		description = "Bush Branches "..Num,
 | 
			
		||||
		drawtype = "nodebox",
 | 
			
		||||
		tiles = {
 | 
			
		||||
--[[top]] 	"bushes_leaves_"..TexNum..".png",
 | 
			
		||||
--[[bottom]]"bushes_branches_center_"..TexNum..".png",
 | 
			
		||||
--[[right]]	"bushes_branches_left_"..TexNum..".png",
 | 
			
		||||
--[[left]]	"bushes_branches_right_"..TexNum..".png", -- MM: We could also mirror the previous here,
 | 
			
		||||
--[[back]]	"bushes_branches_center_"..TexNum..".png",--     unless U really want 'em 2 B different 
 | 
			
		||||
--[[front]]	"bushes_branches_right_"..TexNum..".png"  
 | 
			
		||||
		},
 | 
			
		||||
		node_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = {
 | 
			
		||||
--				{ left	 , bottom  , front, right   , top     , back    }
 | 
			
		||||
				{0.137748,-0.491944, 0.5  ,-0.125000,-0.179444,-0.007790}, --NodeBox 1
 | 
			
		||||
				{0.262748,-0.185995, 0.5  ,-0.237252, 0.126505,-0.260269}, --NodeBox 2
 | 
			
		||||
				{0.500000, 0.125000, 0.5  ,-0.500000, 0.500000,-0.500000}, --NodeBox 3
 | 
			
		||||
			},
 | 
			
		||||
		},
 | 
			
		||||
		selection_box = {
 | 
			
		||||
			type = "fixed",
 | 
			
		||||
			fixed = {-1/2, -1/2, -1/2, 1/2, 1/2, 1/2},
 | 
			
		||||
		},
 | 
			
		||||
		inventory_image = "bushes_branches_right_"..TexNum..".png",
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
			paramtype2 = "facedir",
 | 
			
		||||
				sunlight_propagates = true,
 | 
			
		||||
		groups = {
 | 
			
		||||
		--	tree=1, -- MM: disabled because some recipes use group:tree for trunks
 | 
			
		||||
			snappy=3, 
 | 
			
		||||
			flammable=2, 
 | 
			
		||||
			leaves=1
 | 
			
		||||
		},
 | 
			
		||||
		sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local BushLeafNode 			= { {1}, {2}}
 | 
			
		||||
for i in pairs(BushLeafNode) do
 | 
			
		||||
	local Num = BushLeafNode[i][1]	
 | 
			
		||||
	minetest.register_node("bushes:BushLeaves"..Num, {
 | 
			
		||||
		description = "Bush Leaves "..Num,
 | 
			
		||||
		drawtype = "allfaces_optional",
 | 
			
		||||
		tiles = {"bushes_leaves_"..Num..".png"},
 | 
			
		||||
		inventory_image = "bushes_leaves_"..Num..".png",
 | 
			
		||||
		paramtype = "light",
 | 
			
		||||
		groups = {	-- MM: Should we add leafdecay?	
 | 
			
		||||
			snappy=3,
 | 
			
		||||
			flammable=2,
 | 
			
		||||
			attached_node=1
 | 
			
		||||
		},
 | 
			
		||||
		sounds = default.node_sound_leaves_defaults(),    
 | 
			
		||||
	})	
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
abstract_bushes.grow_bush = function(pos)
 | 
			
		||||
	local leaf_type = math.random(1,2)	
 | 
			
		||||
	local bush_side_height = math.random(0,1)
 | 
			
		||||
		local chance_of_bush_node_right = math.random(1,10)
 | 
			
		||||
		if chance_of_bush_node_right> 5 then
 | 
			
		||||
			local right_pos = {x=pos.x+1, y=pos.y+bush_side_height, z=pos.z}
 | 
			
		||||
			abstract_bushes.grow_bush_node(right_pos,3,leaf_type)
 | 
			
		||||
		end
 | 
			
		||||
		local chance_of_bush_node_left = math.random(1,10)
 | 
			
		||||
		if chance_of_bush_node_left> 5 then
 | 
			
		||||
			bush_side_height = math.random(0,1)
 | 
			
		||||
			local left_pos = {x=pos.x-1, y=pos.y+bush_side_height, z=pos.z}
 | 
			
		||||
			abstract_bushes.grow_bush_node(left_pos,1,leaf_type)
 | 
			
		||||
		end
 | 
			
		||||
		local chance_of_bush_node_front = math.random(1,10)
 | 
			
		||||
		if chance_of_bush_node_front> 5 then
 | 
			
		||||
			bush_side_height = math.random(0,1)
 | 
			
		||||
			local front_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z+1}
 | 
			
		||||
			abstract_bushes.grow_bush_node(front_pos,2,leaf_type)
 | 
			
		||||
		end		
 | 
			
		||||
		local chance_of_bush_node_back = math.random(1,10)
 | 
			
		||||
		if chance_of_bush_node_back> 5 then
 | 
			
		||||
			bush_side_height = math.random(0,1)
 | 
			
		||||
			local back_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z-1}
 | 
			
		||||
			abstract_bushes.grow_bush_node(back_pos,0,leaf_type)
 | 
			
		||||
		end
 | 
			
		||||
		
 | 
			
		||||
abstract_bushes.grow_bush_node(pos,5,leaf_type)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
abstract_bushes.grow_bush_node = function(pos,dir, leaf_type)
 | 
			
		||||
	
 | 
			
		||||
	
 | 
			
		||||
	local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
	local above_right_here = {x=pos.x, y=pos.y+2, z=pos.z}
 | 
			
		||||
	
 | 
			
		||||
	--local bush_branch_type = math.random(1,3)
 | 
			
		||||
	--local bush_branch_type = 2
 | 
			
		||||
	
 | 
			
		||||
	-- MM: I'm not sure if it's slower now than before...
 | 
			
		||||
	if dir ~= 5 and leaf_type == 1 then
 | 
			
		||||
		bush_branch_type = 2
 | 
			
		||||
	end
 | 
			
		||||
	if dir ~= 5 and leaf_type == 2 then
 | 
			
		||||
		bush_branch_type = 4
 | 
			
		||||
	end
 | 
			
		||||
	if dir == 5 and leaf_type == 1 then
 | 
			
		||||
		bush_branch_type = 1
 | 
			
		||||
		dir = 1
 | 
			
		||||
	end
 | 
			
		||||
	if dir == 5 and leaf_type == 2 then
 | 
			
		||||
		bush_branch_type = 3
 | 
			
		||||
		dir = 1
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
	if minetest.get_node(right_here).name == "air"  -- instead of check_air = true,
 | 
			
		||||
	or minetest.get_node(right_here).name == "default:junglegrass" then
 | 
			
		||||
		minetest.add_node(right_here, {name="bushes:bushbranches"..bush_branch_type , param2=dir})
 | 
			
		||||
						--minetest.chat_send_all("leaf_type: (" .. leaf_type .. ")")
 | 
			
		||||
		minetest.add_node(above_right_here, {name="bushes:BushLeaves"..leaf_type})
 | 
			
		||||
		local chance_of_high_leaves = math.random(1,10)
 | 
			
		||||
		if chance_of_high_leaves> 5 then
 | 
			
		||||
			local two_above_right_here = {x=pos.x, y=pos.y+3, z=pos.z}
 | 
			
		||||
							--minetest.chat_send_all("leaf_type: (" .. leaf_type .. ")")
 | 
			
		||||
			minetest.add_node(two_above_right_here, {name="bushes:BushLeaves"..leaf_type})
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
plantslib:register_generate_plant({
 | 
			
		||||
    surface = {
 | 
			
		||||
		"default:dirt_with_grass", 
 | 
			
		||||
		"stoneage:grass_with_silex",
 | 
			
		||||
		"sumpf:peat",
 | 
			
		||||
		"sumpf:sumpf"
 | 
			
		||||
	},
 | 
			
		||||
    max_count = 15,  --10,15
 | 
			
		||||
    rarity = 101 - 4,  --3,4
 | 
			
		||||
    min_elevation = 1, -- above sea level
 | 
			
		||||
	plantlife_limit = -0.9,
 | 
			
		||||
	check_air = false,
 | 
			
		||||
  },
 | 
			
		||||
  "abstract_bushes.grow_bush"
 | 
			
		||||
)		
 | 
			
		||||
 | 
			
		||||
 abstract_bushes.grow_youngtree2 = function(pos)
 | 
			
		||||
	local height = math.random(4,5)	
 | 
			
		||||
	abstract_bushes.grow_youngtree_node2(pos,height)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
abstract_bushes.grow_youngtree_node2 = function(pos, height)
 | 
			
		||||
	
 | 
			
		||||
	
 | 
			
		||||
	local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
	local above_right_here = {x=pos.x, y=pos.y+2, z=pos.z}
 | 
			
		||||
	local two_above_right_here = {x=pos.x, y=pos.y+3, z=pos.z}
 | 
			
		||||
	local three_above_right_here = {x=pos.x, y=pos.y+4, z=pos.z}
 | 
			
		||||
	 
 | 
			
		||||
	if minetest.get_node(right_here).name == "air"  -- instead of check_air = true,
 | 
			
		||||
	or minetest.get_node(right_here).name == "default:junglegrass" then
 | 
			
		||||
		if height == 4 then
 | 
			
		||||
				local two_above_right_here_south = {x=pos.x, y=pos.y+3, z=pos.z-1}
 | 
			
		||||
				local three_above_right_here_south = {x=pos.x, y=pos.y+4, z=pos.z-1}
 | 
			
		||||
				minetest.add_node(right_here, {name="bushes:youngtree2_bottom"})
 | 
			
		||||
				minetest.add_node(above_right_here, {name="bushes:youngtree2_bottom"})
 | 
			
		||||
				minetest.add_node(two_above_right_here, {name="bushes:bushbranches2"  , param2=2})
 | 
			
		||||
				minetest.add_node(two_above_right_here_south, {name="bushes:bushbranches2"  , param2=0})
 | 
			
		||||
				minetest.add_node(three_above_right_here, {name="bushes:BushLeaves1" })
 | 
			
		||||
				minetest.add_node(three_above_right_here_south, {name="bushes:BushLeaves1" })
 | 
			
		||||
		end
 | 
			
		||||
		 
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
plantslib:register_generate_plant({
 | 
			
		||||
    surface = {
 | 
			
		||||
		"default:dirt_with_grass", 
 | 
			
		||||
		"stoneage:grass_with_silex",
 | 
			
		||||
		"sumpf:peat",
 | 
			
		||||
		"sumpf:sumpf"
 | 
			
		||||
	},
 | 
			
		||||
    max_count = 55,  --10,15
 | 
			
		||||
    rarity = 101 - 4,  --3,4
 | 
			
		||||
    min_elevation = 1, -- above sea level
 | 
			
		||||
	plantlife_limit = -0.9,
 | 
			
		||||
	check_air = false,
 | 
			
		||||
  },
 | 
			
		||||
  "abstract_bushes.grow_youngtree2"
 | 
			
		||||
)	
 | 
			
		||||
	 
 | 
			
		||||
		--http://dev.minetest.net/Node_Drawtypes
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/bushes_branches_center_1.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 473 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/bushes_branches_center_2.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 487 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/bushes_branches_left_1.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 695 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/bushes_branches_left_2.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 689 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/bushes_branches_right_1.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 712 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/bushes_branches_right_2.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 719 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/bushes_leaves_1.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 225 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/bushes_leaves_2.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 225 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/old & unused/BlockBranch1.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 90 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/old & unused/BlockBranch1L.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 42 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/old & unused/BlockBranch1R.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 49 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/old & unused/BushBranches1.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 60 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/old & unused/BushBranches1sm.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 702 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/old & unused/BushBranches1sm2.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 714 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/old & unused/BushBranches1sm3.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 536 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/old & unused/BushBranches1sm4.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 649 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/old & unused/BushBranchesCenter.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 445 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/old & unused/BushBranchesSide1.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 770 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/old & unused/BushBranchesSide2.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 801 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/old & unused/blank.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 199 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/old & unused/moretrees_pine_leaves3.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 647 B  | 
							
								
								
									
										
											BIN
										
									
								
								bushes/textures/youngtree2trunk.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.1 KiB  | 
							
								
								
									
										2
									
								
								cavestuff/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,2 @@
 | 
			
		||||
default
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										12
									
								
								cavestuff/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,12 @@
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
local title		= "Cave Stuff"
 | 
			
		||||
local version 	= "0.0.3"
 | 
			
		||||
local mname		= "cavestuff"
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
dofile(minetest.get_modpath("cavestuff").."/nodes.lua")
 | 
			
		||||
dofile(minetest.get_modpath("cavestuff").."/mapgen.lua")
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
 | 
			
		||||
							
								
								
									
										52
									
								
								cavestuff/mapgen.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,52 @@
 | 
			
		||||
--Map Generation Stuff
 | 
			
		||||
 | 
			
		||||
minetest.register_on_generated(function(minp, maxp, seed)
 | 
			
		||||
	if maxp.y >= 2 and minp.y <= 0 then
 | 
			
		||||
		-- Generate pebbles
 | 
			
		||||
		local perlin1 = minetest.get_perlin(329, 3, 0.6, 100)
 | 
			
		||||
		-- Assume X and Z lengths are equal
 | 
			
		||||
		local divlen = 16
 | 
			
		||||
		local divs = (maxp.x-minp.x)/divlen+1;
 | 
			
		||||
		for divx=0,divs-1 do
 | 
			
		||||
		for divz=0,divs-1 do
 | 
			
		||||
			local x0 = minp.x + math.floor((divx+0)*divlen)
 | 
			
		||||
			local z0 = minp.z + math.floor((divz+0)*divlen)
 | 
			
		||||
			local x1 = minp.x + math.floor((divx+1)*divlen)
 | 
			
		||||
			local z1 = minp.z + math.floor((divz+1)*divlen)
 | 
			
		||||
			-- Determine pebble amount from perlin noise
 | 
			
		||||
			local pebble_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 2 * 2)
 | 
			
		||||
			-- Find random positions for pebbles based on this random
 | 
			
		||||
			local pr = PseudoRandom(seed+1)
 | 
			
		||||
			for i=0,pebble_amount do
 | 
			
		||||
				local x = pr:next(x0, x1)
 | 
			
		||||
				local z = pr:next(z0, z1)
 | 
			
		||||
				-- Find ground level (0...15)
 | 
			
		||||
				local ground_y = nil
 | 
			
		||||
				for y=30,0,-1 do
 | 
			
		||||
					if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
 | 
			
		||||
						ground_y = y
 | 
			
		||||
						break
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
				
 | 
			
		||||
				if ground_y then
 | 
			
		||||
					local p = {x=x,y=ground_y+1,z=z}
 | 
			
		||||
					local nn = minetest.get_node(p).name
 | 
			
		||||
					-- Check if the node can be replaced
 | 
			
		||||
					if minetest.registered_nodes[nn] and
 | 
			
		||||
						minetest.registered_nodes[nn].buildable_to then
 | 
			
		||||
						nn = minetest.get_node({x=x,y=ground_y,z=z}).name
 | 
			
		||||
						-- If desert sand, add dry shrub
 | 
			
		||||
						if nn == "default:dirt_with_grass" then
 | 
			
		||||
							minetest.set_node(p,{name="cavestuff:pebble_"..pr:next(1,2), param2=math.random(0,3)})
 | 
			
		||||
						elseif nn == "default:desert_sand" then
 | 
			
		||||
							minetest.set_node(p,{name="cavestuff:desert_pebble_"..pr:next(1,2), param2=math.random(0,3)})
 | 
			
		||||
					    end
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
				
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
							
								
								
									
										243
									
								
								cavestuff/nodes.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,243 @@
 | 
			
		||||
--Rocks
 | 
			
		||||
 | 
			
		||||
minetest.register_node("cavestuff:pebble_1",{
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	description = "Pebble",
 | 
			
		||||
    tiles = {"undergrowth_pebble.png"},
 | 
			
		||||
    paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
    groups = {cracky=3, stone=1},
 | 
			
		||||
    node_box = {
 | 
			
		||||
        type = "fixed",
 | 
			
		||||
        fixed = {
 | 
			
		||||
--			{ left, bottom, front,  right, top ,  back}
 | 
			
		||||
			{-5/16, -2/16, -3/16,  1/16, -1/16, -1/16},
 | 
			
		||||
			{-4/16, -2/16, -4/16,  0   , -1/16,  0   },
 | 
			
		||||
--			{ left, bottom, front,  right, top ,  back}
 | 
			
		||||
			{-7/16, -7/16, -3/16, -6/16, -3/16,  1/16},
 | 
			
		||||
			{-6/16, -7/16, -4/16, -5/16, -3/16,  2/16},
 | 
			
		||||
			{-5/16, -7/16, -5/16,  3/16, -3/16,  3/16},
 | 
			
		||||
			{-4/16, -7/16, -6/16,  1/16, -3/16, -5/16},
 | 
			
		||||
			{-3/16, -7/16,  3/16,  3/16, -3/16,  4/16},
 | 
			
		||||
			{ 0   , -7/16,  4/16,  3/16, -3/16,  5/16},
 | 
			
		||||
			{ 3/16, -7/16, -4/16,  4/16, -3/16,  5/16},
 | 
			
		||||
			{ 4/16, -7/16, -3/16,  5/16, -3/16,  4/16},
 | 
			
		||||
			{ 5/16, -7/16, -1/16,  6/16, -3/16,  2/16},
 | 
			
		||||
--			{ left, bottom, front,  right, top ,  back}
 | 
			
		||||
			{-6/16, -8/16, -3/16,  3/16, -2/16,  0   },
 | 
			
		||||
			{-5/16, -8/16, -4/16,  2/16, -2/16,  1/16},
 | 
			
		||||
			{-4/16, -8/16, -5/16,  0   , -2/16,  2/16},
 | 
			
		||||
			{-2/16, -8/16, -2/16,  4/16, -2/16,  3/16},
 | 
			
		||||
			{ 0   , -8/16,  3/16,  3/16, -2/16,  4/16},
 | 
			
		||||
			{ 4/16, -8/16, -1/16,  5/16, -2/16,  2/16},
 | 
			
		||||
        },
 | 
			
		||||
    },
 | 
			
		||||
    selection_box = {
 | 
			
		||||
        type = "fixed",
 | 
			
		||||
        fixed = {-7/16, -1/2, -6/16, 6/16, -1/16, 5/16},
 | 
			
		||||
    },
 | 
			
		||||
    on_place = function(itemstack, placer, pointed_thing)
 | 
			
		||||
		-- place a random pebble node
 | 
			
		||||
		local stack = ItemStack("cavestuff:pebble_"..math.random(1,2))
 | 
			
		||||
		local ret = minetest.item_place(stack, placer, pointed_thing)
 | 
			
		||||
		return ItemStack("cavestuff:pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
 | 
			
		||||
	end,
 | 
			
		||||
    sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("cavestuff:pebble_2",{
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	drop = "cavestuff:pebble_1",
 | 
			
		||||
    tiles = {"undergrowth_pebble.png"},
 | 
			
		||||
    paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
    groups = {cracky=3, stone=1, not_in_creative_inventory=1},
 | 
			
		||||
    node_box = {
 | 
			
		||||
        type = "fixed",
 | 
			
		||||
        fixed = {
 | 
			
		||||
--			{ left, bottom, front,  right, top ,  back}
 | 
			
		||||
			{-5/16, -1/16, -3/16,  1/16,  0   , -1/16},
 | 
			
		||||
			{-4/16, -1/16, -4/16,  0   ,  0   ,  0   },
 | 
			
		||||
--			{ left, bottom, front,  right, top ,  back}
 | 
			
		||||
			{-7/16, -7/16, -3/16, -6/16, -2/16,  1/16},
 | 
			
		||||
			{-6/16, -7/16, -4/16, -5/16, -2/16,  2/16},
 | 
			
		||||
			{-5/16, -7/16, -5/16,  3/16, -2/16,  3/16},
 | 
			
		||||
			{-4/16, -7/16, -6/16,  1/16, -2/16, -5/16},
 | 
			
		||||
			{-3/16, -7/16,  3/16,  3/16, -2/16,  4/16},
 | 
			
		||||
			{ 0   , -7/16,  4/16,  3/16, -2/16,  5/16},
 | 
			
		||||
			{ 3/16, -7/16, -4/16,  4/16, -2/16,  5/16},
 | 
			
		||||
			{ 4/16, -7/16, -3/16,  5/16, -2/16,  4/16},
 | 
			
		||||
			{ 5/16, -7/16, -1/16,  6/16, -2/16,  2/16},
 | 
			
		||||
--			{ left, bottom, front,  right, top ,  back}
 | 
			
		||||
			{-6/16, -8/16, -3/16,  3/16, -1/16,  0   },
 | 
			
		||||
			{-5/16, -8/16, -4/16,  2/16, -1/16,  1/16},
 | 
			
		||||
			{-4/16, -8/16, -5/16,  0   , -1/16,  2/16},
 | 
			
		||||
			{-2/16, -8/16, -2/16,  4/16, -1/16,  3/16},
 | 
			
		||||
			{ 0   , -8/16,  3/16,  3/16, -1/16,  4/16},
 | 
			
		||||
			{ 4/16, -8/16, -1/16,  5/16, -1/16,  2/16},
 | 
			
		||||
        },
 | 
			
		||||
    },
 | 
			
		||||
    selection_box = {
 | 
			
		||||
        type = "fixed",
 | 
			
		||||
        fixed = {-7/16, -1/2, -6/16, 6/16, 0, 5/16},
 | 
			
		||||
    },
 | 
			
		||||
    sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("cavestuff:desert_pebble_1",{
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	description = "Desert Pebble",
 | 
			
		||||
    tiles = {"default_desert_stone.png"},
 | 
			
		||||
    paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
    groups = {cracky=3, stone=1},
 | 
			
		||||
    node_box = {
 | 
			
		||||
        type = "fixed",
 | 
			
		||||
        fixed = {
 | 
			
		||||
--			{ left, bottom, front,  right, top ,  back}
 | 
			
		||||
			{-5/16, -2/16, -3/16,  1/16, -1/16, -1/16},
 | 
			
		||||
			{-4/16, -2/16, -4/16,  0   , -1/16,  0   },
 | 
			
		||||
--			{ left, bottom, front,  right, top ,  back}
 | 
			
		||||
			{-7/16, -7/16, -3/16, -6/16, -3/16,  1/16},
 | 
			
		||||
			{-6/16, -7/16, -4/16, -5/16, -3/16,  2/16},
 | 
			
		||||
			{-5/16, -7/16, -5/16,  3/16, -3/16,  3/16},
 | 
			
		||||
			{-4/16, -7/16, -6/16,  1/16, -3/16, -5/16},
 | 
			
		||||
			{-3/16, -7/16,  3/16,  3/16, -3/16,  4/16},
 | 
			
		||||
			{ 0   , -7/16,  4/16,  3/16, -3/16,  5/16},
 | 
			
		||||
			{ 3/16, -7/16, -4/16,  4/16, -3/16,  5/16},
 | 
			
		||||
			{ 4/16, -7/16, -3/16,  5/16, -3/16,  4/16},
 | 
			
		||||
			{ 5/16, -7/16, -1/16,  6/16, -3/16,  2/16},
 | 
			
		||||
--			{ left, bottom, front,  right, top ,  back}
 | 
			
		||||
			{-6/16, -8/16, -3/16,  3/16, -2/16,  0   },
 | 
			
		||||
			{-5/16, -8/16, -4/16,  2/16, -2/16,  1/16},
 | 
			
		||||
			{-4/16, -8/16, -5/16,  0   , -2/16,  2/16},
 | 
			
		||||
			{-2/16, -8/16, -2/16,  4/16, -2/16,  3/16},
 | 
			
		||||
			{ 0   , -8/16,  3/16,  3/16, -2/16,  4/16},
 | 
			
		||||
			{ 4/16, -8/16, -1/16,  5/16, -2/16,  2/16},
 | 
			
		||||
        },
 | 
			
		||||
    },
 | 
			
		||||
    selection_box = {
 | 
			
		||||
        type = "fixed",
 | 
			
		||||
        fixed = {-7/16, -1/2, -6/16, 6/16, -1/16, 5/16},
 | 
			
		||||
    },
 | 
			
		||||
    on_place = function(itemstack, placer, pointed_thing)
 | 
			
		||||
		-- place a random pebble node
 | 
			
		||||
		local stack = ItemStack("cavestuff:desert_pebble_"..math.random(1,2))
 | 
			
		||||
		local ret = minetest.item_place(stack, placer, pointed_thing)
 | 
			
		||||
		return ItemStack("cavestuff:desert_pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
 | 
			
		||||
	end,
 | 
			
		||||
    sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("cavestuff:desert_pebble_2",{
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	drop = "cavestuff:desert_pebble_1",
 | 
			
		||||
    tiles = {"default_desert_stone.png"},
 | 
			
		||||
    paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
    groups = {cracky=3, stone=1, not_in_creative__inventory=1},
 | 
			
		||||
    node_box = {
 | 
			
		||||
        type = "fixed",
 | 
			
		||||
        fixed = {
 | 
			
		||||
--			{ left, bottom, front,  right, top ,  back}
 | 
			
		||||
			{-5/16, -1/16, -3/16,  1/16,  0   , -1/16},
 | 
			
		||||
			{-4/16, -1/16, -4/16,  0   ,  0   ,  0   },
 | 
			
		||||
--			{ left, bottom, front,  right, top ,  back}
 | 
			
		||||
			{-7/16, -7/16, -3/16, -6/16, -2/16,  1/16},
 | 
			
		||||
			{-6/16, -7/16, -4/16, -5/16, -2/16,  2/16},
 | 
			
		||||
			{-5/16, -7/16, -5/16,  3/16, -2/16,  3/16},
 | 
			
		||||
			{-4/16, -7/16, -6/16,  1/16, -2/16, -5/16},
 | 
			
		||||
			{-3/16, -7/16,  3/16,  3/16, -2/16,  4/16},
 | 
			
		||||
			{ 0   , -7/16,  4/16,  3/16, -2/16,  5/16},
 | 
			
		||||
			{ 3/16, -7/16, -4/16,  4/16, -2/16,  5/16},
 | 
			
		||||
			{ 4/16, -7/16, -3/16,  5/16, -2/16,  4/16},
 | 
			
		||||
			{ 5/16, -7/16, -1/16,  6/16, -2/16,  2/16},
 | 
			
		||||
--			{ left, bottom, front,  right, top ,  back}
 | 
			
		||||
			{-6/16, -8/16, -3/16,  3/16, -1/16,  0   },
 | 
			
		||||
			{-5/16, -8/16, -4/16,  2/16, -1/16,  1/16},
 | 
			
		||||
			{-4/16, -8/16, -5/16,  0   , -1/16,  2/16},
 | 
			
		||||
			{-2/16, -8/16, -2/16,  4/16, -1/16,  3/16},
 | 
			
		||||
			{ 0   , -8/16,  3/16,  3/16, -1/16,  4/16},
 | 
			
		||||
			{ 4/16, -8/16, -1/16,  5/16, -1/16,  2/16},
 | 
			
		||||
        },
 | 
			
		||||
    },
 | 
			
		||||
    selection_box = {
 | 
			
		||||
        type = "fixed",
 | 
			
		||||
        fixed = {-7/16, -1/2, -6/16, 6/16, 0, 5/16},
 | 
			
		||||
    },
 | 
			
		||||
    sounds = default.node_sound_stone_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
--Staclactites
 | 
			
		||||
 | 
			
		||||
minetest.register_node("cavestuff:stalactite_1",{
 | 
			
		||||
	drawtype="nodebox",
 | 
			
		||||
	tiles = {"undergrowth_pebble.png"},
 | 
			
		||||
	groups = {cracky=3,attached_node=1},
 | 
			
		||||
	description = "Stalactite",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "wallmounted",
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{-0.187500,0.425000,-0.150003,0.162500,0.500000,0.162500},
 | 
			
		||||
			{-0.112500,0.162500,-0.100000,0.087500,0.475000,0.087500},
 | 
			
		||||
			{-0.062500,-0.275000,-0.062500,0.062500,0.500000,0.062500},
 | 
			
		||||
			{-0.037500,-0.837500,0.037500,0.037500,0.500000,-0.025000},
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	
 | 
			
		||||
	on_place = function(itemstack, placer, pointed_thing)
 | 
			
		||||
		local pt = pointed_thing
 | 
			
		||||
		if minetest.get_node(pt.under).name=="default:stone" 
 | 
			
		||||
		and minetest.get_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}).name=="air"
 | 
			
		||||
		and minetest.get_node({x=pt.under.x, y=pt.under.y-2, z=pt.under.z}).name=="air" then
 | 
			
		||||
			minetest.set_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}, {name="cavestuff:stalactite_"..math.random(1,3)})
 | 
			
		||||
			if not minetest.setting_getbool("creative_mode") then
 | 
			
		||||
				itemstack:take_item()
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		return itemstack
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("cavestuff:stalactite_2",{
 | 
			
		||||
	drawtype="nodebox",
 | 
			
		||||
	tiles = {"undergrowth_pebble.png"},
 | 
			
		||||
	groups = {cracky=3,attached_node=1,not_in_creative_inventory=1},
 | 
			
		||||
	drop = "cavestuff:stalactite_1",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "wallmounted",
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
				{-0.187500,0.387500,-0.150003,0.162500,0.500000,0.162500},
 | 
			
		||||
	            {-0.112500,0.112500,-0.100000,0.087500,0.475000,0.087500},
 | 
			
		||||
	            {-0.062500,-0.675000,-0.062500,0.062500,0.500000,0.062500},
 | 
			
		||||
	            {-0.037500,-0.975000,0.037500,0.037500,0.500000,-0.025000},
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_node("cavestuff:stalactite_3",{
 | 
			
		||||
	drawtype="nodebox",
 | 
			
		||||
	tiles = {"undergrowth_pebble.png"},
 | 
			
		||||
	groups = {cracky=3,attached_node=1,not_in_creative_inventory=1},
 | 
			
		||||
	drop = "cavestuff:stalactite_1",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "wallmounted",
 | 
			
		||||
	node_box = {
 | 
			
		||||
	   type = "fixed",
 | 
			
		||||
	   fixed = {
 | 
			
		||||
		   {-0.187500,0.387500,-0.150003,0.162500,0.500000,0.162500},
 | 
			
		||||
		   {-0.112500,0.037500,-0.100000,0.087500,0.475000,0.087500},
 | 
			
		||||
		   {-0.062500,-0.437500,-0.062500,0.062500,0.500000,0.062500},
 | 
			
		||||
		   {-0.037500,-1.237500,0.037500,0.037500,0.500000,-0.025000},
 | 
			
		||||
	    }
 | 
			
		||||
    },
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
--Stalagmites
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								cavestuff/textures/undergrowth_desert_pebble.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.2 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								cavestuff/textures/undergrowth_pebble.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 1.2 KiB  | 
							
								
								
									
										360
									
								
								dryplants/crafting.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,360 @@
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Dry Plants - Recipes 0.1.0 -- Short Grass -> Dirt
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- by Mossmanikin
 | 
			
		||||
-- License (everything): 	WTFPL		
 | 
			
		||||
-- Looked at code from:		darkage, default, farming, sickle, stairs
 | 
			
		||||
-- Dependencies: 			default, farming
 | 
			
		||||
-- Supports:				flint, stoneage, sumpf			
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Short Grass
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "default:dirt",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"dryplants:grass_short"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Cut Grass
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- grass recipes (remove roots)
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "dryplants:grass",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:grass_1"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "dryplants:grass",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:junglegrass"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
if minetest.get_modpath("sumpf") ~= nil then
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		output = "dryplants:grass",
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{"sumpf:gras"},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Sickle
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = "dryplants:sickle",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"group:stone",""},
 | 
			
		||||
		{"", "default:stick"},
 | 
			
		||||
		{"default:stick",""}
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
if minetest.get_modpath("flint") ~= nil then
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		output = "dryplants:sickle",
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{"flint:flintstone",""},
 | 
			
		||||
			{"", "default:stick"},
 | 
			
		||||
			{"default:stick",""}
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
if minetest.get_modpath("stoneage") ~= nil then
 | 
			
		||||
	minetest.register_craft({
 | 
			
		||||
		output = "dryplants:sickle",
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{"stoneage:silex",""},
 | 
			
		||||
			{"", "default:stick"},
 | 
			
		||||
			{"default:stick",""}
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Hay
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
--cooking
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type = "cooking",
 | 
			
		||||
	output = "dryplants:hay",
 | 
			
		||||
	recipe = "dryplants:grass",
 | 
			
		||||
	cooktime = 2,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type = "fuel",
 | 
			
		||||
	recipe = "dryplants:hay",
 | 
			
		||||
	burntime = 1,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Wet Reed
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_craft({ -- papyrus -> wetreed
 | 
			
		||||
	output = "dryplants:wetreed 2",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"default:papyrus","default:papyrus"},
 | 
			
		||||
		{"default:papyrus","default:papyrus"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({ -- reedmace_sapling -> wetreed
 | 
			
		||||
	output = "dryplants:wetreed 2",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"dryplants:reedmace_sapling","dryplants:reedmace_sapling"},
 | 
			
		||||
		{"dryplants:reedmace_sapling","dryplants:reedmace_sapling"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({ -- reedmace_top -> wetreed
 | 
			
		||||
	output = "dryplants:wetreed 2",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"dryplants:reedmace_top","dryplants:reedmace_top"},
 | 
			
		||||
		{"dryplants:reedmace_top","dryplants:reedmace_top"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({ -- reedmace -> wetreed
 | 
			
		||||
	output = "dryplants:wetreed 2",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"dryplants:reedmace","dryplants:reedmace"},
 | 
			
		||||
		{"dryplants:reedmace","dryplants:reedmace"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({ -- reedmace_bottom -> wetreed
 | 
			
		||||
	output = "dryplants:wetreed 2",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"dryplants:reedmace_bottom","dryplants:reedmace_bottom"},
 | 
			
		||||
		{"dryplants:reedmace_bottom","dryplants:reedmace_bottom"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
local ReeD = {
 | 
			
		||||
	{"wetreed"},
 | 
			
		||||
	{"reed"}
 | 
			
		||||
}
 | 
			
		||||
for i in pairs(ReeD) do
 | 
			
		||||
	local reed = "dryplants:"..ReeD[i][1]
 | 
			
		||||
	local slab = reed.."_slab"
 | 
			
		||||
	local roof = reed.."_roof"
 | 
			
		||||
	local corner = roof.."_corner"
 | 
			
		||||
	local corner_2 = corner.."_2"
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Block
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
	minetest.register_craft({ -- slab -> block
 | 
			
		||||
		output = reed,
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{slab},
 | 
			
		||||
			{slab},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_craft({ -- roof -> block
 | 
			
		||||
		output = reed,
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{roof},
 | 
			
		||||
			{roof},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_craft({ -- corner -> block
 | 
			
		||||
		type = "shapeless",
 | 
			
		||||
		output = reed.." 3",
 | 
			
		||||
		recipe = {corner,corner,corner,corner,corner,corner,corner,corner}, -- 8x
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_craft({ -- corner_2 -> block
 | 
			
		||||
		type = "shapeless",
 | 
			
		||||
		output = reed.." 3",
 | 
			
		||||
		recipe = {corner_2,corner_2,corner_2,corner_2,corner_2,corner_2,corner_2,corner_2}, -- 8x
 | 
			
		||||
	})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Slab
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
	minetest.register_craft({ -- block -> slab
 | 
			
		||||
		output = slab.." 6",
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{reed,reed,reed},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_craft({ -- roof -> slab
 | 
			
		||||
		output = slab,
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{roof},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_craft({ -- corner -> slab
 | 
			
		||||
		output = slab.." 3",
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{corner,corner},
 | 
			
		||||
			{corner,corner},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_craft({ -- corner_2 -> slab
 | 
			
		||||
		output = slab.." 3",
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{corner_2,corner_2},
 | 
			
		||||
			{corner_2,corner_2},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Roof
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
	minetest.register_craft({ -- block -> roof
 | 
			
		||||
		output = roof.." 4",
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{reed,""},
 | 
			
		||||
			{"",reed},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_craft({ -- block -> roof
 | 
			
		||||
		output = roof.." 4",
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{"",reed},
 | 
			
		||||
			{reed,""},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_craft({ -- slab -> roof
 | 
			
		||||
		output = roof,
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{slab},
 | 
			
		||||
		}
 | 
			
		||||
	})	
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Roof Corner
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
	minetest.register_craft({ -- block -> corner
 | 
			
		||||
		output = corner.." 8",
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{"",reed,""},
 | 
			
		||||
			{reed,"",reed},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_craft({ -- corner_2 -> corner
 | 
			
		||||
		output = corner,
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{corner_2},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Roof Corner 2
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
	minetest.register_craft({ -- block -> corner_2
 | 
			
		||||
		output = corner_2.." 8",
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{reed,"",reed},
 | 
			
		||||
			{"",reed,""},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
	minetest.register_craft({ -- corner -> corner_2
 | 
			
		||||
		output = corner_2,
 | 
			
		||||
		recipe = {
 | 
			
		||||
			{corner},
 | 
			
		||||
		}
 | 
			
		||||
	})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Reed
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_craft({ -- hay -> reed
 | 
			
		||||
	output = "dryplants:reed 2",
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{"dryplants:hay","dryplants:hay"},
 | 
			
		||||
		{"dryplants:hay","dryplants:hay"},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
--cooking
 | 
			
		||||
minetest.register_craft({ -- wetreed -> reed
 | 
			
		||||
	type = "cooking",
 | 
			
		||||
	output = "dryplants:reed",
 | 
			
		||||
	recipe = "dryplants:wetreed",
 | 
			
		||||
	cooktime = 2,
 | 
			
		||||
})
 | 
			
		||||
--fuel
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type = "fuel",
 | 
			
		||||
	recipe = "dryplants:reed",
 | 
			
		||||
	burntime = 4,
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Reed Slab
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
--cooking
 | 
			
		||||
minetest.register_craft({ -- wetreed_slab -> reed_slab
 | 
			
		||||
	type = "cooking",
 | 
			
		||||
	output = "dryplants:reed_slab",
 | 
			
		||||
	recipe = "dryplants:wetreed_slab",
 | 
			
		||||
	cooktime = 1,
 | 
			
		||||
})
 | 
			
		||||
--fuel
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type = "fuel",
 | 
			
		||||
	recipe = "dryplants:reed_slab",
 | 
			
		||||
	burntime = 2,
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Reed Roof
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
--cooking
 | 
			
		||||
minetest.register_craft({ -- wetreed_roof -> reed_roof
 | 
			
		||||
	type = "cooking",
 | 
			
		||||
	output = "dryplants:reed_roof",
 | 
			
		||||
	recipe = "dryplants:wetreed_roof",
 | 
			
		||||
	cooktime = 1,
 | 
			
		||||
})
 | 
			
		||||
--fuel
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type = "fuel",
 | 
			
		||||
	recipe = "dryplants:reed_roof",
 | 
			
		||||
	burntime = 2,
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Reed Roof Corner
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
--cooking
 | 
			
		||||
minetest.register_craft({ -- wetreed_roof_corner -> reed_roof_corner
 | 
			
		||||
	type = "cooking",
 | 
			
		||||
	output = "dryplants:reed_roof_corner",
 | 
			
		||||
	recipe = "dryplants:wetreed_roof_corner",
 | 
			
		||||
	cooktime = 1,
 | 
			
		||||
})
 | 
			
		||||
--fuel
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type = "fuel",
 | 
			
		||||
	recipe = "dryplants:reed_roof_corner",
 | 
			
		||||
	burntime = 2,
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Wet Reed Roof Corner 2
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
--cooking
 | 
			
		||||
minetest.register_craft({ -- wetreed_roof_corner -> reed_roof_corner
 | 
			
		||||
	type = "cooking",
 | 
			
		||||
	output = "dryplants:reed_roof_corner_2",
 | 
			
		||||
	recipe = "dryplants:wetreed_roof_corner_2",
 | 
			
		||||
	cooktime = 1,
 | 
			
		||||
})
 | 
			
		||||
--fuel
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type = "fuel",
 | 
			
		||||
	recipe = "dryplants:reed_roof_corner_2",
 | 
			
		||||
	burntime = 2,
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Dandelion Leave 
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
--[[minetest.register_craftitem("dryplants:dandelion_leave", {
 | 
			
		||||
	description = "Dandelion Leave",
 | 
			
		||||
	inventory_image = "dryplants_dandelion_leave.png",
 | 
			
		||||
	on_use = minetest.item_eat(1),
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	type = "shapeless",
 | 
			
		||||
	output = "dryplants:dandelion_leave 4",
 | 
			
		||||
	recipe = {"flowers:dandelion_yellow"},
 | 
			
		||||
	replacements = {
 | 
			
		||||
		{"flowers:dandelion_yellow", "dye:yellow"}
 | 
			
		||||
	},
 | 
			
		||||
})]]
 | 
			
		||||
							
								
								
									
										3
									
								
								dryplants/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,3 @@
 | 
			
		||||
default
 | 
			
		||||
farming
 | 
			
		||||
plants_lib
 | 
			
		||||
							
								
								
									
										185
									
								
								dryplants/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,185 @@
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
local title		= "Grasses" -- former "Dry plants"
 | 
			
		||||
local version 	= "0.1.5"
 | 
			
		||||
local mname		= "dryplants"
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- by Mossmanikin
 | 
			
		||||
-- textures & ideas partly by Neuromancer
 | 
			
		||||
 | 
			
		||||
-- License (everything): 	WTFPL
 | 
			
		||||
-- Contains code from: 		default, farming 
 | 
			
		||||
-- Looked at code from:		darkage, sickle, stairs
 | 
			
		||||
-- Dependencies: 			default, farming, plants_lib
 | 
			
		||||
-- Supports:				
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
abstract_dryplants = {}
 | 
			
		||||
 | 
			
		||||
dofile(minetest.get_modpath("dryplants").."/crafting.lua")
 | 
			
		||||
dofile(minetest.get_modpath("dryplants").."/settings.txt")
 | 
			
		||||
dofile(minetest.get_modpath("dryplants").."/reed.lua")
 | 
			
		||||
if REEDMACE_GENERATES == true then
 | 
			
		||||
dofile(minetest.get_modpath("dryplants").."/reedmace.lua")
 | 
			
		||||
end
 | 
			
		||||
if SMALL_JUNCUS_GENERATES == true then
 | 
			
		||||
dofile(minetest.get_modpath("dryplants").."/juncus.lua")
 | 
			
		||||
end
 | 
			
		||||
if EXTRA_TALL_GRASS_GENERATES == true then
 | 
			
		||||
dofile(minetest.get_modpath("dryplants").."/moregrass.lua")
 | 
			
		||||
end
 | 
			
		||||
--dofile(minetest.get_modpath("dryplants").."/meadowvariation.lua")
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Sickle
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- turns nodes with group flora=1 & flower=0 into cut grass
 | 
			
		||||
local function sickle_on_use(itemstack, user, pointed_thing, uses)
 | 
			
		||||
	local pt = pointed_thing
 | 
			
		||||
	-- check if pointing at a node
 | 
			
		||||
	if not pt then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	if pt.type ~= "node" then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
	local under = minetest.get_node(pt.under)
 | 
			
		||||
	local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
 | 
			
		||||
	local above = minetest.get_node(p)
 | 
			
		||||
	
 | 
			
		||||
	-- return if any of the nodes is not registered
 | 
			
		||||
	if not minetest.registered_nodes[under.name] then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	if not minetest.registered_nodes[above.name] then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
	local node = minetest.env:get_node(pt.under)
 | 
			
		||||
	-- check if something that can be cut using fine tools
 | 
			
		||||
	if minetest.get_item_group(under.name, "snappy") > 0 then
 | 
			
		||||
		-- check if flora but no flower
 | 
			
		||||
		if minetest.get_item_group(under.name, "flora") == 1 and minetest.get_item_group(under.name, "flower") == 0 then
 | 
			
		||||
			-- turn the node into cut grass, wear out item and play sound
 | 
			
		||||
			minetest.set_node(pt.under, {name="dryplants:grass"})
 | 
			
		||||
		else -- otherwise get the drop
 | 
			
		||||
			local inv = user:get_inventory()
 | 
			
		||||
			local name = minetest.env: get_node(pt.under).name
 | 
			
		||||
			
 | 
			
		||||
			local the_drop = minetest.registered_nodes[name].drop
 | 
			
		||||
			
 | 
			
		||||
			if the_drop ~= nil then
 | 
			
		||||
				if inv:room_for_item("main", the_drop) then
 | 
			
		||||
					inv:add_item("main", the_drop)
 | 
			
		||||
				end
 | 
			
		||||
			else
 | 
			
		||||
				if inv:room_for_item("main", name) then
 | 
			
		||||
					inv:add_item("main", name)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
			minetest.env:remove_node(pt.under)
 | 
			
		||||
		end
 | 
			
		||||
		minetest.sound_play("default_dig_crumbly", {
 | 
			
		||||
			pos = pt.under,
 | 
			
		||||
			gain = 0.5,
 | 
			
		||||
		})
 | 
			
		||||
		itemstack:add_wear(65535/(uses-1))
 | 
			
		||||
		return itemstack
 | 
			
		||||
	elseif string.find(node.name, "default:dirt_with_grass") then
 | 
			
		||||
		minetest.set_node(pt.under, {name="dryplants:grass_short"})
 | 
			
		||||
		minetest.set_node(pt.above, {name="dryplants:grass"})
 | 
			
		||||
		minetest.sound_play("default_dig_crumbly", {
 | 
			
		||||
			pos = pt.under,
 | 
			
		||||
			gain = 0.5,
 | 
			
		||||
		})
 | 
			
		||||
		itemstack:add_wear(65535/(uses-1))
 | 
			
		||||
		return itemstack
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
-- the tool
 | 
			
		||||
minetest.register_tool("dryplants:sickle", {
 | 
			
		||||
	description = "Sickle",
 | 
			
		||||
	inventory_image = "dryplants_sickle.png",
 | 
			
		||||
	on_use = function(itemstack, user, pointed_thing)
 | 
			
		||||
		return sickle_on_use(itemstack, user, pointed_thing, 220)
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Cut Grass
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:grass", {
 | 
			
		||||
	description = "Cut Grass",
 | 
			
		||||
	inventory_image = "dryplants_grass.png",
 | 
			
		||||
	wield_image = "dryplants_grass.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	tiles = {"dryplants_grass.png"},
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	node_box = {
 | 
			
		||||
	    type = "fixed",
 | 
			
		||||
        fixed = {-0.5   , -0.5   , -0.5   ,   0.5   , -0.4375,  0.5   },
 | 
			
		||||
    },
 | 
			
		||||
	groups = {snappy=3, flammable=2},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Cut Grass becomes Hay over time
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = {"dryplants:grass"},
 | 
			
		||||
	interval = HAY_DRYING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle
 | 
			
		||||
	chance = 1,
 | 
			
		||||
	action = function(pos)
 | 
			
		||||
		minetest.env:add_node(pos, {name="dryplants:hay"})
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Hay
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:hay", {
 | 
			
		||||
	description = "Hay",
 | 
			
		||||
	inventory_image = "dryplants_hay.png",
 | 
			
		||||
	wield_image = "dryplants_hay.png",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	sunlight_propagates = true,
 | 
			
		||||
	tiles = {"dryplants_hay.png"},
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	node_box = {
 | 
			
		||||
	    type = "fixed",
 | 
			
		||||
        fixed = {-0.5   , -0.5   , -0.5   ,   0.5   , -0.4375,  0.5   },
 | 
			
		||||
    },
 | 
			
		||||
	groups = {snappy=3, flammable=2},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Short Grass
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:grass_short", {
 | 
			
		||||
	description = "Short Grass",
 | 
			
		||||
	tiles = {"default_grass.png^dryplants_grass_short.png", "default_dirt.png", "default_dirt.png^default_grass_side.png^dryplants_grass_short_side.png"},
 | 
			
		||||
	is_ground_content = true,
 | 
			
		||||
	groups = {crumbly=3,soil=1,not_in_creative_inventory=1},
 | 
			
		||||
	--drop = 'default:dirt',
 | 
			
		||||
	sounds = default.node_sound_dirt_defaults({
 | 
			
		||||
		footstep = {name="default_grass_footstep", gain=0.4},
 | 
			
		||||
	}),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Short Grass becomes Dirt with Grass over time
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = {"dryplants:grass_short"},
 | 
			
		||||
	interval = GRASS_REGROWING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle
 | 
			
		||||
	chance = 100/GRASS_REGROWING_CHANCE,
 | 
			
		||||
	action = function(pos)
 | 
			
		||||
		minetest.env:add_node(pos, {name="default:dirt_with_grass"})
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
							
								
								
									
										127
									
								
								dryplants/juncus.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,127 @@
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Grasses - Juncus 0.0.5
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- by Mossmanikin
 | 
			
		||||
-- textures & ideas partly by Neuromancer
 | 
			
		||||
 | 
			
		||||
-- License (everything): 	WTFPL
 | 
			
		||||
-- Contains code from: 		plants_lib
 | 
			
		||||
-- Looked at code from:		default			
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
abstract_dryplants.grow_juncus = function(pos)
 | 
			
		||||
	local juncus_type = math.random(2,3)
 | 
			
		||||
	local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
	if minetest.env:get_node(right_here).name == "air"  -- instead of check_air = true,
 | 
			
		||||
	or minetest.env:get_node(right_here).name == "default:junglegrass" then
 | 
			
		||||
		if juncus_type == 2 then
 | 
			
		||||
			minetest.env:add_node(right_here, {name="dryplants:juncus_02"})
 | 
			
		||||
		else
 | 
			
		||||
			minetest.env:add_node(right_here, {name="dryplants:juncus"})
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_node("dryplants:juncus", {
 | 
			
		||||
	description = "Juncus",
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = 2,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_juncus_03.png"},
 | 
			
		||||
	inventory_image = "dryplants_juncus_inv.png",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {
 | 
			
		||||
		snappy=3,
 | 
			
		||||
		flammable=2,
 | 
			
		||||
		attached_node=1,
 | 
			
		||||
		flora=1
 | 
			
		||||
		--not_in_creative_inventory=1
 | 
			
		||||
	},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
 | 
			
		||||
	},
 | 
			
		||||
	on_place = function(itemstack, placer, pointed_thing)
 | 
			
		||||
		local pos = pointed_thing.under
 | 
			
		||||
		local juncus_type = math.random(2,3)
 | 
			
		||||
		local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
		if juncus_type == 2 then
 | 
			
		||||
			minetest.env:add_node(right_here, {name="dryplants:juncus_02"})
 | 
			
		||||
		else
 | 
			
		||||
			minetest.env:add_node(right_here, {name="dryplants:juncus"})
 | 
			
		||||
		end
 | 
			
		||||
		if not minetest.setting_getbool("creative_mode") then
 | 
			
		||||
			itemstack:take_item()
 | 
			
		||||
		end
 | 
			
		||||
		return itemstack
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
minetest.register_node("dryplants:juncus_02", {
 | 
			
		||||
	description = "Juncus",
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = 2,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_juncus_02.png"},
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {
 | 
			
		||||
		snappy=3,
 | 
			
		||||
		flammable=2,
 | 
			
		||||
		attached_node=1,
 | 
			
		||||
		flora=1,
 | 
			
		||||
		not_in_creative_inventory=1
 | 
			
		||||
	},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
 | 
			
		||||
	},
 | 
			
		||||
	drop = "dryplants:juncus",
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- GENERATE SMALL JUNCUS
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- near water or swamp
 | 
			
		||||
plantslib:register_generate_plant({
 | 
			
		||||
    surface = {
 | 
			
		||||
		"default:dirt_with_grass", 
 | 
			
		||||
		--"default:desert_sand",
 | 
			
		||||
		--"default:sand",
 | 
			
		||||
		"stoneage:grass_with_silex",
 | 
			
		||||
		"sumpf:peat",
 | 
			
		||||
		"sumpf:sumpf"
 | 
			
		||||
	},
 | 
			
		||||
    max_count = JUNCUS_NEAR_WATER_PER_MAPBLOCK,
 | 
			
		||||
    rarity = 101 - JUNCUS_NEAR_WATER_RARITY,
 | 
			
		||||
    min_elevation = 1, -- above sea level
 | 
			
		||||
	near_nodes = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"},
 | 
			
		||||
	near_nodes_size = 2,
 | 
			
		||||
	near_nodes_vertical = 1,
 | 
			
		||||
	near_nodes_count = 1,
 | 
			
		||||
    plantlife_limit = -0.9,
 | 
			
		||||
	check_air = false,
 | 
			
		||||
  },
 | 
			
		||||
  "abstract_dryplants.grow_juncus"
 | 
			
		||||
)
 | 
			
		||||
-- at dunes/beach
 | 
			
		||||
plantslib:register_generate_plant({
 | 
			
		||||
    surface = {
 | 
			
		||||
		--"default:dirt_with_grass", 
 | 
			
		||||
		--"default:desert_sand",
 | 
			
		||||
		"default:sand",
 | 
			
		||||
		--"stoneage:grass_with_silex",
 | 
			
		||||
		--"sumpf:peat",
 | 
			
		||||
		--"sumpf:sumpf"
 | 
			
		||||
	},
 | 
			
		||||
    max_count = JUNCUS_AT_BEACH_PER_MAPBLOCK,
 | 
			
		||||
    rarity = 101 - JUNCUS_AT_BEACH_RARITY,
 | 
			
		||||
    min_elevation = 1, -- above sea level
 | 
			
		||||
	near_nodes = {"default:dirt_with_grass"},
 | 
			
		||||
	near_nodes_size = 2,
 | 
			
		||||
	near_nodes_vertical = 1,
 | 
			
		||||
	near_nodes_count = 1,
 | 
			
		||||
    plantlife_limit = -0.9,
 | 
			
		||||
	check_air = false,
 | 
			
		||||
  },
 | 
			
		||||
  "abstract_dryplants.grow_juncus"
 | 
			
		||||
)
 | 
			
		||||
							
								
								
									
										27
									
								
								dryplants/meadowvariation.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,27 @@
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Grasses - Meadow Variation 0.0.1
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- by Mossmanikin
 | 
			
		||||
 | 
			
		||||
-- License (everything): 	WTFPL
 | 
			
		||||
-- Contains code from: 		plants_lib
 | 
			
		||||
-- Looked at code from:		default				
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
abstract_dryplants.grow_grass_variation = function(pos)
 | 
			
		||||
	local right_here = {x=pos.x, y=pos.y, z=pos.z}
 | 
			
		||||
	minetest.add_node(right_here, {name="dryplants:grass_short"})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
plantslib:register_generate_plant({
 | 
			
		||||
    surface = {
 | 
			
		||||
		"default:dirt_with_grass",
 | 
			
		||||
	},
 | 
			
		||||
    max_count = 4800,
 | 
			
		||||
    rarity = 25,
 | 
			
		||||
    min_elevation = 1, -- above sea level
 | 
			
		||||
	plantlife_limit = -0.9,
 | 
			
		||||
	check_air = false,
 | 
			
		||||
  },
 | 
			
		||||
  "abstract_dryplants.grow_grass_variation"
 | 
			
		||||
)
 | 
			
		||||
							
								
								
									
										35
									
								
								dryplants/moregrass.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,35 @@
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Grasses - More Tall Grass 0.0.2
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- by Mossmanikin
 | 
			
		||||
 | 
			
		||||
-- License (everything): 	WTFPL
 | 
			
		||||
-- Contains code from: 		plants_lib
 | 
			
		||||
-- Looked at code from:		default				
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
abstract_dryplants.grow_grass = function(pos)
 | 
			
		||||
	local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
 | 
			
		||||
	local grass_size = math.random(1,5)
 | 
			
		||||
	if minetest.get_node(right_here).name == "air"  -- instead of check_air = true,
 | 
			
		||||
	or minetest.get_node(right_here).name == "default:junglegrass" then
 | 
			
		||||
		minetest.add_node(right_here, {name="default:grass_"..grass_size})
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
plantslib:register_generate_plant({
 | 
			
		||||
    surface = {
 | 
			
		||||
		"default:dirt_with_grass",
 | 
			
		||||
		"dryplants:grass_short",
 | 
			
		||||
		"stoneage:grass_with_silex",
 | 
			
		||||
		"sumpf:peat",
 | 
			
		||||
		"sumpf:sumpf"
 | 
			
		||||
	},
 | 
			
		||||
    max_count = TALL_GRASS_PER_MAPBLOCK,
 | 
			
		||||
    rarity = 101 - TALL_GRASS_RARITY,
 | 
			
		||||
    min_elevation = 1, -- above sea level
 | 
			
		||||
	plantlife_limit = -0.9,
 | 
			
		||||
	check_air = false,
 | 
			
		||||
  },
 | 
			
		||||
  "abstract_dryplants.grow_grass"
 | 
			
		||||
)
 | 
			
		||||
							
								
								
									
										380
									
								
								dryplants/reed.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,380 @@
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Dry Plants - Reed 0.0.5
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- by Mossmanikin
 | 
			
		||||
-- License (everything): 	WTFPL
 | 
			
		||||
-- Looked at code from:		darkage, default, stairs
 | 
			
		||||
-- Dependencies: 			default			
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_alias("stairs:stair_wetreed",				"dryplants:wetreed_roof")
 | 
			
		||||
minetest.register_alias("stairs:slab_wetreed",				"dryplants:wetreed_slab")
 | 
			
		||||
minetest.register_alias("stairs:stair_reed",				"dryplants:reed_roof")
 | 
			
		||||
minetest.register_alias("stairs:slab_reed",					"dryplants:reed_slab")
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Wet Reed
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:wetreed", {
 | 
			
		||||
	description = "Wet Reed",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	tiles = {"dryplants_reed_wet.png"},
 | 
			
		||||
	groups = {snappy=3, flammable=2},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Wet Reed Slab
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:wetreed_slab", {
 | 
			
		||||
	description = "Wet Reed Slab",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	tiles = {"dryplants_reed_wet.png"},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	groups = {snappy=3, flammable=2},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Wet Reed Roof
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:wetreed_roof", {
 | 
			
		||||
	description = "Wet Reed Roof",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	tiles = {"dryplants_reed_wet.png"},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
--				{ left	, bottom , front  ,  right ,  top   ,  back  }
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{-1/2, 0, 0, 1/2, 1/2, 1/2},
 | 
			
		||||
			{-1/2, -1/2, -1/2, 1/2, 0, 0},
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{-1/2, 0, 0, 1/2, 1/2, 1/2},
 | 
			
		||||
			{-1/2, -1/2, -1/2, 1/2, 0, 0},
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	groups = {snappy=3, flammable=2},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
if AUTO_ROOF_CORNER == true then
 | 
			
		||||
 | 
			
		||||
	local CoRNeR = {
 | 
			
		||||
--		  MaTeRiaL
 | 
			
		||||
		{"wetreed"},
 | 
			
		||||
		{"reed"}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	for i in pairs(CoRNeR) do
 | 
			
		||||
 | 
			
		||||
		local MaTeRiaL = CoRNeR[i][1]
 | 
			
		||||
		local roof = "dryplants:"..MaTeRiaL.."_roof"
 | 
			
		||||
		local corner = "dryplants:"..MaTeRiaL.."_roof_corner"
 | 
			
		||||
		local corner_2 = "dryplants:"..MaTeRiaL.."_roof_corner_2"
 | 
			
		||||
 | 
			
		||||
		minetest.register_abm({
 | 
			
		||||
			nodenames = {roof},
 | 
			
		||||
			interval = 1,
 | 
			
		||||
			chance = 1,
 | 
			
		||||
			action = function(pos)
 | 
			
		||||
	
 | 
			
		||||
				local node_east = 			minetest.env:get_node({x=pos.x+1, y=pos.y, z=pos.z  })
 | 
			
		||||
				local node_west = 			minetest.env:get_node({x=pos.x-1, y=pos.y, z=pos.z  })
 | 
			
		||||
				local node_north = 			minetest.env:get_node({x=pos.x,   y=pos.y, z=pos.z+1})
 | 
			
		||||
				local node_south = 			minetest.env:get_node({x=pos.x,   y=pos.y, z=pos.z-1})
 | 
			
		||||
		-- corner 1
 | 
			
		||||
				if ((node_west.name == roof and node_west.param2 == 0)
 | 
			
		||||
				or (node_west.name == corner and node_west.param2 == 1))
 | 
			
		||||
				and ((node_north.name == roof and node_north.param2 == 3)
 | 
			
		||||
				or (node_north.name == corner and node_north.param2 == 3))
 | 
			
		||||
				then
 | 
			
		||||
					minetest.env:add_node(pos, {name=corner, param2=0})
 | 
			
		||||
				end
 | 
			
		||||
		
 | 
			
		||||
				if ((node_north.name == roof and node_north.param2 == 1)
 | 
			
		||||
				or (node_north.name == corner and node_north.param2 == 2))
 | 
			
		||||
				and ((node_east.name == roof and node_east.param2 == 0)
 | 
			
		||||
				or (node_east.name == corner and node_east.param2 == 0))
 | 
			
		||||
				then
 | 
			
		||||
					minetest.env:add_node(pos, {name=corner, param2=1})
 | 
			
		||||
				end
 | 
			
		||||
		
 | 
			
		||||
				if ((node_east.name == roof and node_east.param2 == 2)
 | 
			
		||||
				or (node_east.name == corner and node_east.param2 == 3))
 | 
			
		||||
				and ((node_south.name == roof and node_south.param2 == 1)
 | 
			
		||||
				or (node_south.name == corner and node_south.param2 == 1))
 | 
			
		||||
				then
 | 
			
		||||
					minetest.env:add_node(pos, {name=corner, param2=2})
 | 
			
		||||
				end
 | 
			
		||||
		
 | 
			
		||||
				if ((node_south.name == roof and node_south.param2 == 3)
 | 
			
		||||
				or (node_south.name == corner and node_south.param2 == 0))
 | 
			
		||||
				and ((node_west.name == roof and node_west.param2 == 2)
 | 
			
		||||
				or (node_west.name == corner and node_west.param2 == 2))
 | 
			
		||||
				then
 | 
			
		||||
					minetest.env:add_node(pos, {name=corner, param2=3})
 | 
			
		||||
				end
 | 
			
		||||
		-- corner 2
 | 
			
		||||
				if ((node_west.name == roof and node_west.param2 == 2)
 | 
			
		||||
				or (node_west.name == corner_2 and node_west.param2 == 1))
 | 
			
		||||
				and ((node_north.name == roof and node_north.param2 == 1)
 | 
			
		||||
				or (node_north.name == corner_2 and node_north.param2 == 3))
 | 
			
		||||
				then
 | 
			
		||||
					minetest.env:add_node(pos, {name=corner_2, param2=0})
 | 
			
		||||
				end
 | 
			
		||||
		
 | 
			
		||||
				if ((node_north.name == roof and node_north.param2 == 3)
 | 
			
		||||
				or (node_north.name == corner_2 and node_north.param2 == 2))
 | 
			
		||||
				and ((node_east.name == roof and node_east.param2 == 2)
 | 
			
		||||
				or (node_east.name == corner_2 and node_east.param2 == 0))
 | 
			
		||||
				then
 | 
			
		||||
					minetest.env:add_node(pos, {name=corner_2, param2=1})
 | 
			
		||||
				end
 | 
			
		||||
		
 | 
			
		||||
				if ((node_east.name == roof and node_east.param2 == 0)
 | 
			
		||||
				or (node_east.name == corner_2 and node_east.param2 == 3))
 | 
			
		||||
				and ((node_south.name == roof and node_south.param2 == 3)
 | 
			
		||||
				or (node_south.name == corner_2 and node_south.param2 == 1))
 | 
			
		||||
				then
 | 
			
		||||
					minetest.env:add_node(pos, {name=corner_2, param2=2})
 | 
			
		||||
				end
 | 
			
		||||
		
 | 
			
		||||
				if ((node_south.name == roof and node_south.param2 == 1)
 | 
			
		||||
				or (node_south.name == corner_2 and node_south.param2 == 0))
 | 
			
		||||
				and ((node_west.name == roof and node_west.param2 == 0)
 | 
			
		||||
				or (node_west.name == corner_2 and node_west.param2 == 2))
 | 
			
		||||
				then
 | 
			
		||||
					minetest.env:add_node(pos, {name=corner_2, param2=3})
 | 
			
		||||
				end
 | 
			
		||||
 | 
			
		||||
			end,
 | 
			
		||||
		})
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Wet Reed Roof Corner
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:wetreed_roof_corner", {
 | 
			
		||||
	description = "Wet Reed Roof Corner",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	tiles = {"dryplants_reed_wet.png"},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
--				{ left	, bottom , front  ,  right ,  top   ,  back  }
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{-1/2, 0, 0, 0, 1/2, 1/2},
 | 
			
		||||
			{0, -1/2, 0, 1/2, 0, 1/2},
 | 
			
		||||
			{-1/2, -1/2, -1/2, 0, 0, 0},
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{-1/2, 0, 0, 0, 1/2, 1/2},
 | 
			
		||||
			{0, -1/2, 0, 1/2, 0, 1/2},
 | 
			
		||||
			{-1/2, -1/2, -1/2, 0, 0, 0},
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	groups = {snappy=3, flammable=2},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Wet Reed Roof Corner 2
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:wetreed_roof_corner_2", {
 | 
			
		||||
	description = "Wet Reed Roof Corner 2",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	tiles = {"dryplants_reed_wet.png"},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
--				{ left	, bottom , front  ,  right ,  top   ,  back  }
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{-1/2, -1/2, 0, 0, 0, 1/2},
 | 
			
		||||
			{0, 0, 0, 1/2, 1/2, 1/2},
 | 
			
		||||
			{-1/2, 0, -1/2, 0, 1/2, 0},
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{-1/2, -1/2, 0, 0, 0, 1/2},
 | 
			
		||||
			{0, 0, 0, 1/2, 1/2, 1/2},
 | 
			
		||||
			{-1/2, 0, -1/2, 0, 1/2, 0},
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	groups = {snappy=3, flammable=2},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
})
 | 
			
		||||
		
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Wet Reed becomes (dry) Reed over time
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
if REED_WILL_DRY == true then
 | 
			
		||||
 | 
			
		||||
	local DRyiNG = {
 | 
			
		||||
--	  	  WeT									 DRy
 | 
			
		||||
		{"dryplants:wetreed",					"dryplants:reed"},
 | 
			
		||||
		{"dryplants:wetreed_slab",				"dryplants:reed_slab"},
 | 
			
		||||
		{"dryplants:wetreed_roof",				"dryplants:reed_roof"},
 | 
			
		||||
		{"dryplants:wetreed_roof_corner",		"dryplants:reed_roof_corner"},
 | 
			
		||||
		{"dryplants:wetreed_roof_corner_2",		"dryplants:reed_roof_corner_2"}
 | 
			
		||||
	}
 | 
			
		||||
	for i in pairs(DRyiNG) do
 | 
			
		||||
 | 
			
		||||
		local WeT = DRyiNG[i][1]
 | 
			
		||||
		local DRy = DRyiNG[i][2]
 | 
			
		||||
 | 
			
		||||
		minetest.register_abm({
 | 
			
		||||
			nodenames = {WeT},
 | 
			
		||||
			interval = REED_DRYING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle
 | 
			
		||||
			chance = 1,
 | 
			
		||||
			action = function(pos)
 | 
			
		||||
				local direction = minetest.get_node(pos).param2
 | 
			
		||||
				minetest.env:add_node(pos, {name=DRy, param2=direction})
 | 
			
		||||
			end,
 | 
			
		||||
		})
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Reed
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:reed", {
 | 
			
		||||
	description = "Reed",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	tiles = {"dryplants_reed.png"},
 | 
			
		||||
	groups = {snappy=3, flammable=2},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Reed Slab
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:reed_slab", {
 | 
			
		||||
	description = "Reed Slab",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	tiles = {"dryplants_reed.png"},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-1/2, -1/2, -1/2, 1/2, 0, 1/2},
 | 
			
		||||
	},
 | 
			
		||||
	groups = {snappy=3, flammable=2},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Reed Roof
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:reed_roof", {
 | 
			
		||||
	description = "Reed Roof",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	tiles = {"dryplants_reed.png"},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
--				{ left	, bottom , front  ,  right ,  top   ,  back  }
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{-1/2, 0, 0, 1/2, 1/2, 1/2},
 | 
			
		||||
			{-1/2, -1/2, -1/2, 1/2, 0, 0},
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{-1/2, 0, 0, 1/2, 1/2, 1/2},
 | 
			
		||||
			{-1/2, -1/2, -1/2, 1/2, 0, 0},
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	groups = {snappy=3, flammable=2},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Reed Roof Corner
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:reed_roof_corner", {
 | 
			
		||||
	description = "Reed Roof Corner",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	tiles = {"dryplants_reed.png"},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
--				{ left	, bottom , front  ,  right ,  top   ,  back  }
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{-1/2, 0, 0, 0, 1/2, 1/2},
 | 
			
		||||
			{0, -1/2, 0, 1/2, 0, 1/2},
 | 
			
		||||
			{-1/2, -1/2, -1/2, 0, 0, 0},
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{-1/2, 0, 0, 0, 1/2, 1/2},
 | 
			
		||||
			{0, -1/2, 0, 1/2, 0, 1/2},
 | 
			
		||||
			{-1/2, -1/2, -1/2, 0, 0, 0},
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	groups = {snappy=3, flammable=2},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Reed Roof Corner 2
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:reed_roof_corner_2", {
 | 
			
		||||
	description = "Reed Roof Corner 2",
 | 
			
		||||
	drawtype = "nodebox",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	tiles = {"dryplants_reed.png"},
 | 
			
		||||
	node_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
--				{ left	, bottom , front  ,  right ,  top   ,  back  }
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{-1/2, -1/2, 0, 0, 0, 1/2},
 | 
			
		||||
			{0, 0, 0, 1/2, 1/2, 1/2},
 | 
			
		||||
			{-1/2, 0, -1/2, 0, 1/2, 0},
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {
 | 
			
		||||
			{-1/2, -1/2, 0, 0, 0, 1/2},
 | 
			
		||||
			{0, 0, 0, 1/2, 1/2, 1/2},
 | 
			
		||||
			{-1/2, 0, -1/2, 0, 1/2, 0},
 | 
			
		||||
		}
 | 
			
		||||
	},
 | 
			
		||||
	groups = {snappy=3, flammable=2},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
})
 | 
			
		||||
							
								
								
									
										410
									
								
								dryplants/reedmace.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,410 @@
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- Grasses - Reedmace 0.1.1
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- by Mossmanikin
 | 
			
		||||
-- textures & ideas partly by Neuromancer
 | 
			
		||||
 | 
			
		||||
-- License (everything): 	WTFPL
 | 
			
		||||
-- Contains code from: 		plants_lib
 | 
			
		||||
-- Looked at code from:		default, trees				
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
-- NOTES (from wikipedia, some of this might get implemented)
 | 
			
		||||
-- rhizomes are edible
 | 
			
		||||
-- outer portion of young plants can be peeled and the heart can be eaten raw or boiled and eaten like asparagus
 | 
			
		||||
-- leaf bases can be eaten raw or cooked
 | 
			
		||||
-- sheath can be removed from the developing green flower spike, which can then be boiled and eaten like corn on the cob
 | 
			
		||||
-- pollen can be collected and used as a flour supplement or thickener
 | 
			
		||||
-- Typha stems and leaves can be used to make paper
 | 
			
		||||
-- The seed hairs were used by some Native American groups as tinder for starting fires
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- REEDMACE SHAPES
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
abstract_dryplants.grow_reedmace = function(pos)
 | 
			
		||||
	local size = math.random(1,3)
 | 
			
		||||
	local spikes = math.random(1,3)
 | 
			
		||||
	local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z}
 | 
			
		||||
	local pos_02 = {x = pos.x, y = pos.y + 2, z = pos.z}
 | 
			
		||||
	local pos_03 = {x = pos.x, y = pos.y + 3, z = pos.z}
 | 
			
		||||
	if minetest.env:get_node(pos_01).name == "air"  -- bug fix
 | 
			
		||||
	or minetest.env:get_node(pos_01).name == "dryplants:reedmace_sapling" then
 | 
			
		||||
		if minetest.env:get_node(pos_02).name ~= "air" then
 | 
			
		||||
			minetest.env:add_node(pos_01, {name="dryplants:reedmace_top"})
 | 
			
		||||
		elseif minetest.env:get_node(pos_03).name ~= "air" then
 | 
			
		||||
			minetest.env:add_node(pos_01, {name="dryplants:reedmace_height_2"})
 | 
			
		||||
		elseif size == 1 then
 | 
			
		||||
			minetest.env:add_node(pos_01, {name="dryplants:reedmace_top"})
 | 
			
		||||
		elseif size == 2 then
 | 
			
		||||
			minetest.env:add_node(pos_01, {name="dryplants:reedmace_height_2"})
 | 
			
		||||
		elseif size == 3 then
 | 
			
		||||
			if spikes == 1 then
 | 
			
		||||
				minetest.env:add_node(pos_01, {name="dryplants:reedmace_height_3_spikes"})
 | 
			
		||||
			else
 | 
			
		||||
				minetest.env:add_node(pos_01, {name="dryplants:reedmace_height_3"})
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
abstract_dryplants.grow_reedmace_water = function(pos)
 | 
			
		||||
	local size = math.random(1,3)
 | 
			
		||||
	local spikes = math.random(1,3)
 | 
			
		||||
	local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z}
 | 
			
		||||
	local pos_02 = {x = pos.x, y = pos.y + 2, z = pos.z}
 | 
			
		||||
	local pos_03 = {x = pos.x, y = pos.y + 3, z = pos.z}
 | 
			
		||||
	local pos_04 = {x = pos.x, y = pos.y + 4, z = pos.z}
 | 
			
		||||
	minetest.add_entity(pos_01, "dryplants:reedmace_water_entity")
 | 
			
		||||
	if minetest.env:get_node(pos_02).name == "air" then -- bug fix
 | 
			
		||||
	if minetest.env:get_node(pos_03).name ~= "air" then
 | 
			
		||||
		minetest.env:add_node(pos_02, {name="dryplants:reedmace_top"})
 | 
			
		||||
	elseif minetest.env:get_node(pos_04).name ~= "air" then
 | 
			
		||||
		minetest.env:add_node(pos_02, {name="dryplants:reedmace_height_2"})
 | 
			
		||||
	elseif size == 1 then
 | 
			
		||||
		minetest.env:add_node(pos_02, {name="dryplants:reedmace_top"})
 | 
			
		||||
	elseif size == 2 then
 | 
			
		||||
		minetest.env:add_node(pos_02, {name="dryplants:reedmace_height_2"})
 | 
			
		||||
	elseif size == 3 then
 | 
			
		||||
		if spikes == 1 then
 | 
			
		||||
			minetest.env:add_node(pos_02, {name="dryplants:reedmace_height_3_spikes"})
 | 
			
		||||
		else
 | 
			
		||||
			minetest.env:add_node(pos_02, {name="dryplants:reedmace_height_3"})
 | 
			
		||||
		end	
 | 
			
		||||
	end
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- REEDMACE SPIKES
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:reedmace_spikes", {
 | 
			
		||||
	description = "Reedmace",
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_reedmace_spikes.png"},
 | 
			
		||||
	inventory_image = "dryplants_reedmace_spikes.png",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {
 | 
			
		||||
		snappy=3,
 | 
			
		||||
		flammable=2,
 | 
			
		||||
		not_in_creative_inventory=1
 | 
			
		||||
	},
 | 
			
		||||
	drop = 'dryplants:reedmace_sapling',
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- REEDMACE height: 1
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:reedmace_top", {
 | 
			
		||||
	description = "Reedmace, height: 1",
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_reedmace_top.png"},
 | 
			
		||||
	inventory_image = "dryplants_reedmace_top.png",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {
 | 
			
		||||
		snappy=3,
 | 
			
		||||
		flammable=2,
 | 
			
		||||
		not_in_creative_inventory=1
 | 
			
		||||
	},
 | 
			
		||||
	drop = 'dryplants:reedmace_sapling',
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- REEDMACE height: 2
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:reedmace_height_2", {
 | 
			
		||||
	description = "Reedmace, height: 2",
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = 2,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_reedmace_height_2.png"},
 | 
			
		||||
	inventory_image = "dryplants_reedmace_top.png",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {
 | 
			
		||||
		snappy=3,
 | 
			
		||||
		flammable=2--,
 | 
			
		||||
		--not_in_creative_inventory=1
 | 
			
		||||
	},
 | 
			
		||||
	drop = 'dryplants:reedmace_sapling',
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- REEDMACE height: 3
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:reedmace_height_3", {
 | 
			
		||||
	description = "Reedmace, height: 3",
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = 2,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_reedmace_height_3.png"},
 | 
			
		||||
	inventory_image = "dryplants_reedmace_top.png",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {
 | 
			
		||||
		snappy=3,
 | 
			
		||||
		flammable=2--,
 | 
			
		||||
		--not_in_creative_inventory=1
 | 
			
		||||
	},
 | 
			
		||||
	drop = 'dryplants:reedmace_sapling',
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- REEDMACE height: 3 & Spikes
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:reedmace_height_3_spikes", {
 | 
			
		||||
	description = "Reedmace, height: 3 & Spikes",
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	visual_scale = 2,
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_reedmace_height_3_spikes.png"},
 | 
			
		||||
	inventory_image = "dryplants_reedmace_top.png",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {
 | 
			
		||||
		snappy=3,
 | 
			
		||||
		flammable=2--,
 | 
			
		||||
		--not_in_creative_inventory=1
 | 
			
		||||
	},
 | 
			
		||||
	drop = 'dryplants:reedmace_sapling',
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- REEDMACE STEMS
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:reedmace", {
 | 
			
		||||
	description = "Reedmace",
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_reedmace.png"},
 | 
			
		||||
	inventory_image = "dryplants_reedmace.png",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {
 | 
			
		||||
		snappy=3,
 | 
			
		||||
		flammable=2,
 | 
			
		||||
		not_in_creative_inventory=1
 | 
			
		||||
	},
 | 
			
		||||
	drop = 'dryplants:reedmace_sapling',
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
 | 
			
		||||
	},
 | 
			
		||||
	after_destruct = function(pos,oldnode)
 | 
			
		||||
        local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
 | 
			
		||||
        if node.name == "dryplants:reedmace_top"
 | 
			
		||||
		or node.name == "dryplants:reedmace_spikes" then 
 | 
			
		||||
            minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z}) 
 | 
			
		||||
            minetest.add_item(pos,"dryplants:reedmace_sapling")
 | 
			
		||||
        end
 | 
			
		||||
    end,
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- REEDMACE BOTTOM
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:reedmace_bottom", {
 | 
			
		||||
	description = "Reedmace",
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_reedmace_bottom.png"},
 | 
			
		||||
	inventory_image = "dryplants_reedmace_bottom.png",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {
 | 
			
		||||
		snappy=3,
 | 
			
		||||
		flammable=2,
 | 
			
		||||
		not_in_creative_inventory=1
 | 
			
		||||
	},
 | 
			
		||||
	drop = 'dryplants:reedmace_sapling',
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
 | 
			
		||||
	},
 | 
			
		||||
	after_destruct = function(pos,oldnode)
 | 
			
		||||
        local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
 | 
			
		||||
        if node.name == "dryplants:reedmace" 
 | 
			
		||||
		or node.name == "dryplants:reedmace_top"
 | 
			
		||||
		or node.name == "dryplants:reedmace_spikes" then 
 | 
			
		||||
            minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z}) 
 | 
			
		||||
            minetest.add_item(pos,"dryplants:reedmace_sapling")
 | 
			
		||||
        end
 | 
			
		||||
    end,
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- REEDMACE "SAPLING" (the drop from the above)
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:reedmace_sapling", {
 | 
			
		||||
	description = "Reedmace",
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_reedmace_sapling.png"},
 | 
			
		||||
	inventory_image = "dryplants_reedmace_sapling.png",
 | 
			
		||||
	walkable = false,
 | 
			
		||||
	groups = {
 | 
			
		||||
		snappy=3,
 | 
			
		||||
		flammable=2,
 | 
			
		||||
		attached_node=1
 | 
			
		||||
	},
 | 
			
		||||
	sounds = default.node_sound_leaves_defaults(),
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
-- abm
 | 
			
		||||
minetest.register_abm({
 | 
			
		||||
	nodenames = "dryplants:reedmace_sapling",
 | 
			
		||||
	interval = REEDMACE_GROWING_TIME,
 | 
			
		||||
	chance = 100/REEDMACE_GROWING_CHANCE,
 | 
			
		||||
	action = function(pos, node, _, _)
 | 
			
		||||
		if string.find(minetest.env:get_node({x = pos.x + 1, y = pos.y, z = pos.z	 }).name, "default:water")
 | 
			
		||||
		or string.find(minetest.env:get_node({x = pos.x, 	 y = pos.y, z = pos.z + 1}).name, "default:water")
 | 
			
		||||
		or string.find(minetest.env:get_node({x = pos.x - 1, y = pos.y, z = pos.z	 }).name, "default:water")
 | 
			
		||||
		or string.find(minetest.env:get_node({x = pos.x, 	 y = pos.y, z = pos.z - 1}).name, "default:water") then
 | 
			
		||||
			if minetest.env:get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name == "air" then
 | 
			
		||||
				abstract_dryplants.grow_reedmace_water({x = pos.x, y = pos.y - 1, z = pos.z})
 | 
			
		||||
			end
 | 
			
		||||
			minetest.env:add_node({x=pos.x, y=pos.y, z=pos.z}, {name="default:water_source"})
 | 
			
		||||
		else
 | 
			
		||||
			abstract_dryplants.grow_reedmace({x = pos.x, y = pos.y - 1, z = pos.z})
 | 
			
		||||
		end
 | 
			
		||||
    end
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- REEDMACE WATER (for entity)
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_node("dryplants:reedmace_water", {
 | 
			
		||||
	description = "Reedmace",
 | 
			
		||||
	drawtype = "plantlike",
 | 
			
		||||
	paramtype = "light",
 | 
			
		||||
	tiles = {"dryplants_reedmace_water.png"},
 | 
			
		||||
	inventory_image = "dryplants_reedmace_water.png",
 | 
			
		||||
	groups = {not_in_creative_inventory=1},
 | 
			
		||||
	selection_box = {
 | 
			
		||||
		type = "fixed",
 | 
			
		||||
		fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
 | 
			
		||||
	},
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- REEDMACE WATER ENTITY
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
minetest.register_entity("dryplants:reedmace_water_entity",{
 | 
			
		||||
	visual = "wielditem",
 | 
			
		||||
	visual_size = {x=2/3, y=2/3, z=2/3},
 | 
			
		||||
	textures = {"dryplants:reedmace_water"},
 | 
			
		||||
	collisionbox = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
 | 
			
		||||
	on_punch = function(self, puncher)
 | 
			
		||||
		if puncher:is_player() and puncher:get_inventory() then
 | 
			
		||||
			if not minetest.setting_getbool("creative_mode") then
 | 
			
		||||
				puncher:get_inventory():add_item("main", "dryplants:reedmace_sapling")
 | 
			
		||||
			end
 | 
			
		||||
			self.object:remove()
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
})
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- SPAWN REEDMACE
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
--[[plantslib:spawn_on_surfaces({
 | 
			
		||||
	spawn_delay = 1200,
 | 
			
		||||
	spawn_plants = {"dryplants:reedmace_sapling"},
 | 
			
		||||
	spawn_chance = 400,
 | 
			
		||||
	spawn_surfaces = {
 | 
			
		||||
		"default:dirt_with_grass",
 | 
			
		||||
		"default:desert_sand",
 | 
			
		||||
		"default:sand",
 | 
			
		||||
		"dryplants:grass_short",
 | 
			
		||||
		"stoneage:grass_with_silex"
 | 
			
		||||
	},
 | 
			
		||||
	seed_diff = 329,
 | 
			
		||||
	near_nodes = {"default:water_source"},
 | 
			
		||||
	near_nodes_size = 2,
 | 
			
		||||
	near_nodes_vertical = 1,
 | 
			
		||||
	near_nodes_count = 1,
 | 
			
		||||
})]]
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- GENERATE REEDMACE
 | 
			
		||||
-----------------------------------------------------------------------------------------------
 | 
			
		||||
-- near water or swamp
 | 
			
		||||
plantslib:register_generate_plant({
 | 
			
		||||
    surface = {
 | 
			
		||||
		"default:dirt_with_grass", 
 | 
			
		||||
		"default:desert_sand",
 | 
			
		||||
		"stoneage:grass_with_silex",
 | 
			
		||||
		"sumpf:peat",
 | 
			
		||||
		"sumpf:sumpf"
 | 
			
		||||
	},
 | 
			
		||||
    max_count = REEDMACE_NEAR_WATER_PER_MAPBLOCK,
 | 
			
		||||
    rarity = 101 - REEDMACE_NEAR_WATER_RARITY,
 | 
			
		||||
	--rarity = 60,
 | 
			
		||||
    min_elevation = 1, -- above sea level
 | 
			
		||||
	near_nodes = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"},
 | 
			
		||||
	near_nodes_size = 2,
 | 
			
		||||
	near_nodes_vertical = 1,
 | 
			
		||||
	near_nodes_count = 1,
 | 
			
		||||
    plantlife_limit = -0.9,
 | 
			
		||||
  },
 | 
			
		||||
  "abstract_dryplants.grow_reedmace"
 | 
			
		||||
)
 | 
			
		||||
-- in water
 | 
			
		||||
plantslib:register_generate_plant({
 | 
			
		||||
    surface = {
 | 
			
		||||
		"default:dirt",
 | 
			
		||||
		"default:dirt_with_grass", 
 | 
			
		||||
		--"default:desert_sand",
 | 
			
		||||
		--"stoneage:grass_with_silex",
 | 
			
		||||
		"stoneage:sand_with_silex",
 | 
			
		||||
		"sumpf:peat",
 | 
			
		||||
		"sumpf:sumpf"
 | 
			
		||||
	},
 | 
			
		||||
    max_count = REEDMACE_IN_WATER_PER_MAPBLOCK,
 | 
			
		||||
	rarity = 101 - REEDMACE_IN_WATER_RARITY,
 | 
			
		||||
    --rarity = 35,
 | 
			
		||||
    min_elevation = 0, -- a bit below sea level
 | 
			
		||||
	max_elevation = 0, -- ""
 | 
			
		||||
	near_nodes = {"default:water_source","sumpf:dirtywater_source"},
 | 
			
		||||
	near_nodes_size = 1,
 | 
			
		||||
	near_nodes_count = 1,
 | 
			
		||||
    plantlife_limit = -0.9,
 | 
			
		||||
  },
 | 
			
		||||
  "abstract_dryplants.grow_reedmace_water"
 | 
			
		||||
)
 | 
			
		||||
-- for oases & tropical beaches & tropical swamps
 | 
			
		||||
plantslib:register_generate_plant({
 | 
			
		||||
    surface = {
 | 
			
		||||
		"default:sand",
 | 
			
		||||
		"sumpf:sumpf"
 | 
			
		||||
	},
 | 
			
		||||
    max_count = REEDMACE_FOR_OASES_PER_MAPBLOCK,
 | 
			
		||||
    rarity = 101 - REEDMACE_FOR_OASES_RARITY,
 | 
			
		||||
	--rarity = 10,
 | 
			
		||||
    neighbors = {"default:water_source","sumpf:dirtywater_source","sumpf:sumpf"},
 | 
			
		||||
	ncount = 1,
 | 
			
		||||
    min_elevation = 1, -- above sea level
 | 
			
		||||
	near_nodes = {"default:desert_sand","sumpf:sumpf"},
 | 
			
		||||
	near_nodes_size = 2,
 | 
			
		||||
	near_nodes_vertical = 1,
 | 
			
		||||
	near_nodes_count = 1,
 | 
			
		||||
    plantlife_limit = -0.9,
 | 
			
		||||
  },
 | 
			
		||||
  "abstract_dryplants.grow_reedmace"
 | 
			
		||||
)
 | 
			
		||||
							
								
								
									
										52
									
								
								dryplants/settings.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,52 @@
 | 
			
		||||
-- Here you can enable/disable the different plants
 | 
			
		||||
REEDMACE_GENERATES 					= 	true
 | 
			
		||||
SMALL_JUNCUS_GENERATES 				= 	true
 | 
			
		||||
EXTRA_TALL_GRASS_GENERATES 			= 	true
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Amount of Reedmace near water or swamp
 | 
			
		||||
REEDMACE_NEAR_WATER_PER_MAPBLOCK	=	35		-- plants per 80x80x80 nodes (absolute maximum number)
 | 
			
		||||
REEDMACE_NEAR_WATER_RARITY			=	40		-- percent
 | 
			
		||||
 | 
			
		||||
-- Amount of Reedmace in water
 | 
			
		||||
REEDMACE_IN_WATER_PER_MAPBLOCK		=	35		-- plants per 80x80x80 nodes (absolute maximum number)
 | 
			
		||||
REEDMACE_IN_WATER_RARITY			=	65		-- percent
 | 
			
		||||
 | 
			
		||||
-- Amount of Reedmace for oases, tropical beaches and tropical swamps
 | 
			
		||||
REEDMACE_FOR_OASES_PER_MAPBLOCK		=	35		-- plants per 80x80x80 nodes (absolute maximum number)
 | 
			
		||||
REEDMACE_FOR_OASES_RARITY			=	90		-- percent
 | 
			
		||||
 | 
			
		||||
-- growing of reedmace sapling
 | 
			
		||||
REEDMACE_GROWING_TIME 				= 	16800  	-- seconds
 | 
			
		||||
REEDMACE_GROWING_CHANCE 			= 	5		-- percent
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Amount of small Juncus near water or swamp
 | 
			
		||||
JUNCUS_NEAR_WATER_PER_MAPBLOCK		=	70		-- plants per 80x80x80 nodes (absolute maximum number)
 | 
			
		||||
JUNCUS_NEAR_WATER_RARITY			=	75		-- percent
 | 
			
		||||
 | 
			
		||||
-- Amount of small Juncus at dunes/beach
 | 
			
		||||
JUNCUS_AT_BEACH_PER_MAPBLOCK		=	70		-- plants per 80x80x80 nodes (absolute maximum number)
 | 
			
		||||
JUNCUS_AT_BEACH_RARITY				=	75		-- percent
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Tall Grass on dirt with grass
 | 
			
		||||
TALL_GRASS_PER_MAPBLOCK				=	4800	-- plants per 80x80x80 nodes (absolute maximum number)
 | 
			
		||||
TALL_GRASS_RARITY					=	75		-- percent
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- short grass becomes dirt with grass again
 | 
			
		||||
GRASS_REGROWING_TIME 				= 	16800 	-- seconds
 | 
			
		||||
GRASS_REGROWING_CHANCE 				= 	0.5		-- percent
 | 
			
		||||
 | 
			
		||||
HAY_DRYING_TIME 					= 	3600 	-- seconds
 | 
			
		||||
 | 
			
		||||
REED_WILL_DRY 						= 	false	-- wet reed nodes will become dry reed nodes
 | 
			
		||||
REED_DRYING_TIME 					= 	3600 	-- seconds
 | 
			
		||||
 | 
			
		||||
AUTO_ROOF_CORNER 					= 	true
 | 
			
		||||
	
 | 
			
		||||
							
								
								
									
										
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