forked from mtcontrib/plantlife_modpack
one of the previous changes screwed up spawning jungle grass while trying to
fix the waterlily bug. Reverted it. This should, however, finally fix jungle grass turning into dry shrubs when it shouldn't, and the list of growing surfaces seems to work properly now. Will fix the waterlily bug later.
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parent
e3a9d05871
commit
46ae097460
2
API.txt
2
API.txt
@ -65,7 +65,7 @@ ocount: There must be at least this many of the above neighbors around the
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node the plant is about to spawn on for it to happen. Defaults to
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0.
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facedir: The value passed to the param2 variable when adding the plant node
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to the map. Defaults to 0 if left out or set to nil.
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to the map. Defaults to 0.
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-----
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The second function, grow_plants() is defined like so:
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@ -25,7 +25,7 @@ local perlin_octaves = 3
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local perlin_persistence = 0.2
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local perlin_scale = 25
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local plantlife_limit = 0.6 -- compared against perlin noise. lower = more abundant
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local plantlife_limit = 0.5 -- compared against perlin noise. lower = more abundant
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local spawn_delay = 2000 -- 2000
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local spawn_chance = 100 -- 100
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@ -141,15 +141,7 @@ grow_plants = function(gdelay, gchance, gplant, gresult, dry_early_node, grow_no
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local n_top = minetest.env:get_node(p_top)
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local n_bot = minetest.env:get_node(p_bot)
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if string.find(dump(grow_nodes), n_bot.name) ~= nil and n_top.name == "air"
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and (n_bot.name == "default:dirt_with_grass"
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or n_bot.name == "default:sand"
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or n_bot.name == "default:desert_sand")
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then
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-- corner case for changing short junglegrass to dry shrub in desert
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if (n_bot.name == dry_early_node) and (gplant == "junglegrass:short") then
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gresult = "default:dry_shrub"
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end
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if string.find(dump(grow_nodes), n_bot.name) ~= nil and n_top.name == "air" then
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-- corner case for wall-climbing poison ivy
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if gplant == "poisonivy:climbing" then
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@ -159,16 +151,22 @@ grow_plants = function(gdelay, gchance, gplant, gresult, dry_early_node, grow_no
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minetest.env:add_node(p_top, { name = gplant, param2 = walldir })
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end
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-- corner case for changing short junglegrass to dry shrub in desert
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elseif n_bot.name == dry_early_node and gplant == "junglegrass:short" then
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dbg("Die: "..gplant.." becomes default:dry_shrub at ("..dump(pos)..")")
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minetest.env:add_node(pos, { name = "default:dry_shrub" })
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elseif gresult == nil then
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dbg("Die: "..gplant.." at ("..dump(pos)..")")
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minetest.env:remove_node(pos)
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elseif gresult ~= nil then
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dbg("Grow: "..gplant.." -> "..gresult.." at ("..dump(pos)..")")
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dbg("Grow: "..gplant.." becomes "..gresult.." at ("..dump(pos)..")")
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if facedir == nil then
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minetest.env:add_node(pos, { name = gresult })
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else
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minetest.env:add_node(pos, { name = gresult, param2 = facedir })
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end
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else
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dbg("Die: "..gplant.." at ("..dump(pos)..")")
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minetest.env:remove_node(pos)
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end
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end
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end
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@ -291,7 +289,8 @@ if enable_flowers then
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},
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})
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spawn_on_surfaces(spawn_delay/2, "flowers:flower_waterlily", 15 , spawn_chance*3, "default:water_source" , {"group:flower"}, flowers_seed_diff, 10)
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spawn_on_surfaces(spawn_delay/2, "flowers:flower_waterlily", 10 , spawn_chance*3, "default:water_source" , {"group:flower"}, flowers_seed_diff, 10, nil, {"default:dirt_with_grass"}, nil, nil,10)
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spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed" , 0.1, spawn_chance*2, "default:water_source" , {"group:flower"}, flowers_seed_diff, 4, 10, {"default:dirt_with_grass"}, 0, 1)
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spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed" , 0.1, spawn_chance*2, "default:dirt_with_grass", {"group:flower"}, flowers_seed_diff, 4, 10, {"default:water_source"} , 1, 1)
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spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed" , 0.1, spawn_chance*2, "default:stone" , {"group:flower"}, flowers_seed_diff, 4, 10, {"default:water_source"} , 6, 1)
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@ -385,10 +384,10 @@ if enable_junglegrass then
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},
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})
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spawn_on_surfaces(spawn_delay*2, "junglegrass:shortest", 4, spawn_chance/50, "default:dirt_with_grass", {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, junglegrass_seed_diff, 5)
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spawn_on_surfaces(spawn_delay*2, "junglegrass:shortest", 4, spawn_chance/50, "default:sand" , {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, junglegrass_seed_diff, 5)
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spawn_on_surfaces(spawn_delay*2, "junglegrass:shortest", 4, spawn_chance/10, "default:desert_sand" , {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, junglegrass_seed_diff, 5)
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spawn_on_surfaces(spawn_delay*2, "junglegrass:shortest", 4, spawn_chance/10, "default:desert_sand" , {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, junglegrass_seed_diff, 5)
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spawn_on_surfaces(spawn_delay*2, "junglegrass:shortest", 4, spawn_chance, "default:dirt_with_grass", {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, junglegrass_seed_diff, 5)
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spawn_on_surfaces(spawn_delay*2, "junglegrass:shortest", 4, spawn_chance*2, "default:sand" , {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, junglegrass_seed_diff, 5)
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spawn_on_surfaces(spawn_delay*2, "junglegrass:shortest", 4, spawn_chance*3, "default:desert_sand" , {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, junglegrass_seed_diff, 5)
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spawn_on_surfaces(spawn_delay*2, "junglegrass:shortest", 4, spawn_chance*3, "default:desert_sand" , {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, junglegrass_seed_diff, 5)
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for i in ipairs(grasses_list) do
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grow_plants(grow_delay, grow_chance/2, grasses_list[i][1], grasses_list[i][2], "default:desert_sand", {"default:dirt_with_grass", "default:sand", "default:desert_sand"})
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@ -141,15 +141,7 @@ grow_plants = function(gdelay, gchance, gplant, gresult, dry_early_node, grow_no
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local n_top = minetest.env:get_node(p_top)
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local n_bot = minetest.env:get_node(p_bot)
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if string.find(dump(grow_nodes), n_bot.name) ~= nil and n_top.name == "air"
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and (n_bot.name == "default:dirt_with_grass"
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or n_bot.name == "default:sand"
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or n_bot.name == "default:desert_sand")
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then
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-- corner case for changing short junglegrass to dry shrub in desert
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if (n_bot.name == dry_early_node) and (gplant == "junglegrass:short") then
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gresult = "default:dry_shrub"
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end
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if string.find(dump(grow_nodes), n_bot.name) ~= nil and n_top.name == "air" then
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-- corner case for wall-climbing poison ivy
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if gplant == "poisonivy:climbing" then
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@ -159,12 +151,22 @@ grow_plants = function(gdelay, gchance, gplant, gresult, dry_early_node, grow_no
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minetest.env:add_node(p_top, { name = gplant, param2 = walldir })
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end
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elseif gresult ~= nil then
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dbg("Grow: "..gplant.." -> "..gresult.." at ("..dump(pos)..")")
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minetest.env:add_node(pos, { name = gresult, param2 = facedir })
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else
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-- corner case for changing short junglegrass to dry shrub in desert
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elseif n_bot.name == dry_early_node and gplant == "junglegrass:short" then
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dbg("Die: "..gplant.." becomes default:dry_shrub at ("..dump(pos)..")")
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minetest.env:add_node(pos, { name = "default:dry_shrub" })
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elseif gresult == nil then
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dbg("Die: "..gplant.." at ("..dump(pos)..")")
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minetest.env:remove_node(pos)
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elseif gresult ~= nil then
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dbg("Grow: "..gplant.." becomes "..gresult.." at ("..dump(pos)..")")
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if facedir == nil then
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minetest.env:add_node(pos, { name = gresult })
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else
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minetest.env:add_node(pos, { name = gresult, param2 = facedir })
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end
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end
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end
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end
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@ -287,10 +289,11 @@ if enable_flowers then
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},
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})
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spawn_on_surfaces(spawn_delay/2, "flowers:flower_waterlily", 15 , spawn_chance*3, "default:water_source" , {"group:flower"}, flowers_seed_diff, 10)
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spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed" , 0.1, spawn_chance*2, "default:water_source" , {"group:flower"}, flowers_seed_diff, 4, 10, {"default:dirt_with_grass"}, 0)
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spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed" , 0.1, spawn_chance*2, "default:dirt_with_grass", {"group:flower"}, flowers_seed_diff, 4, 10, {"default:water_source"} , 1)
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spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed" , 0.1, spawn_chance*2, "default:stone" , {"group:flower"}, flowers_seed_diff, 4, 10, {"default:water_source"} , 6)
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spawn_on_surfaces(spawn_delay/2, "flowers:flower_waterlily", 10 , spawn_chance*3, "default:water_source" , {"group:flower"}, flowers_seed_diff, 10, nil, {"default:dirt_with_grass"}, nil, nil,10)
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spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed" , 0.1, spawn_chance*2, "default:water_source" , {"group:flower"}, flowers_seed_diff, 4, 10, {"default:dirt_with_grass"}, 0, 1)
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spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed" , 0.1, spawn_chance*2, "default:dirt_with_grass", {"group:flower"}, flowers_seed_diff, 4, 10, {"default:water_source"} , 1, 1)
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spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed" , 0.1, spawn_chance*2, "default:stone" , {"group:flower"}, flowers_seed_diff, 4, 10, {"default:water_source"} , 6, 1)
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minetest.register_craftitem(":flowers:flower_pot", {
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