Vines: Simplifying digging logic.

This commit is contained in:
Jordan Leppert 2021-12-05 11:08:51 +00:00
parent 93265656cc
commit 54d3b669be

View File

@ -37,36 +37,29 @@ end
-- FUNCTIONS
local function on_dig(pos, node, player)
wielded_item = player:get_wielded_item()
if wielded_item and wielded_item:get_name() == 'vines:shears' then
wielded_item:add_wear(1)
vine_name_end = node.name:gsub("_middle", "_end")
drop_item = "vines:vines"
if enable_vines == false then
drop_item = vine_name_end
end
wielded_item = player:get_wielded_item()
if wielded_item then
wielded_item:add_wear(1)
if wielded_item:get_name() == 'vines:shears' then
drop_item = vine_name_end
end
end
minetest.remove_node(pos)
minetest.handle_node_drops(pos, {vine_name_end}, player)
minetest.handle_node_drops(pos, {drop_item}, player)
below_pos = {x = pos.x, y = pos.y - 1, z = pos.z}
while minetest.get_item_group(minetest.get_node(below_pos).name, "vines") > 0 do
minetest.remove_node(below_pos)
minetest.handle_node_drops(below_pos, {vine_name_end}, player)
minetest.handle_node_drops(below_pos, {drop_item}, player)
below_pos.y = below_pos.y - 1
end
else
minetest.node_dig(pos, node, player)
end
end
local function dig_down(pos, node, digger)
if digger == nil then return end
local np = {x = pos.x, y = pos.y - 1, z = pos.z}
local nn = minetest.get_node(np)
if minetest.get_item_group(nn.name, "vines") > 0 then
minetest.node_dig(np, nn, digger)
end
end
local function ensure_vine_end(pos, oldnode)
@ -90,11 +83,6 @@ vines.register_vine = function( name, defs, biome )
local vine_image_end = "vines_" .. name .. "_end.png"
local vine_image_middle = "vines_" .. name .. "_middle.png"
local drop_node = vine_name_end
if enable_vines ~= false then
drop_node = "vines:vines"
end
local spawn_plants = function(pos, fdir)
local max_length = math.random(defs.average_length)
local current_length = 0
@ -128,7 +116,7 @@ vines.register_vine = function( name, defs, biome )
walkable = false,
climbable = true,
wield_image = vine_image_end,
drop = drop_node,
drop = {},
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "wallmounted",
@ -170,10 +158,6 @@ vines.register_vine = function( name, defs, biome )
on_dig = on_dig,
after_dig_node = function(pos, node, metadata, digger)
dig_down(pos, node, digger)
end,
after_destruct = function(pos, oldnode)
ensure_vine_end(pos, oldnode)
end,
@ -183,7 +167,7 @@ vines.register_vine = function( name, defs, biome )
description = S("Matured") .. " " .. defs.description,
walkable = false,
climbable = true,
drop = drop_node,
drop = {},
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "wallmounted",
@ -198,10 +182,6 @@ vines.register_vine = function( name, defs, biome )
on_dig = on_dig,
after_dig_node = function(pos, node, metadata, digger)
dig_down(pos, node, digger)
end,
after_destruct = function(pos, oldnode)
ensure_vine_end(pos, oldnode)
end,