forked from mtcontrib/plantlife_modpack
removed waving effect in grass, as the shader that provides it is about to
change in such a way that it will break what was here.
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@ -167,7 +167,6 @@ for i, bush_name in ipairs(bushes_classic.bushes) do
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tiles = { "bushes_" .. bush_name .. "_bush.png" },
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inventory_image = "bushes_" .. bush_name .. "_bush.png",
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paramtype = "light",
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paramtype2 = 'waving',
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sunlight_propagates = true,
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walkable = false,
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