Changed plants_lib API to require a table argument when not using legacy

calling options.  This opens the door for even more features in the future.
Changed flowers, junglegrass, poisonivy to match.

Made plants lib faster in some places, especially the surface-hunting
algorithm, and especially over water.  Fixed a few other misc. bugs.

Made growth code properly execute all biome-control code before executing
any string-named function or spawn_tree().

Tuned flowers settings.  Made flowers require at least some light to spawn,
made waterlilies require shallower water.  Fixed a bug in water depth detection
and made water depth depend on whether the bottom of the water area is dirt,
dirt with grass, or sand, rather than just anything.

Made waterlilies randomly rotate on spawning to break up the patterns (now has
16 orientations with the help of nodeboxes and facedir, requires only 3 new
nodes). Smoothed edges of the regular waterlily texture.  Made all flowers and
water- lilies spawn using only 3 ABM calls instead of 8.

Got rid of colon prefix node def overrides on all plants, since this is a
modpack now instead of an integrated mod.  Fixed a misspelled folder name for
poisonivy.

Fixed a bug in the wall detection routine - it returned the last wall found,
not the first.

Made the top-side-check for air only apply when spawning on top of the
target rather than its sides/bottom.

Many other features and enhancements have been made.  Too many to list here.
Please see API.txt for details.
This commit is contained in:
Vanessa Ezekowitz
2013-01-24 23:21:57 -05:00
parent 3024c78c2b
commit 68a6ce43a7
14 changed files with 870 additions and 437 deletions

View File

@ -1,5 +1,5 @@
-- Plantlife library mod by Vanessa Ezekowitz
-- 2013-01-20
-- last revision, 2013-01-24
--
-- License: WTFPL
--
@ -24,7 +24,7 @@ local temperature_octaves = 3
local temperature_persistence = 0.5
local temperature_scale = 150
local plantlife_limit = 0.1
-- Local functions
@ -47,13 +47,18 @@ end
-- Spawn plants using the map generator
function plantslib:register_generate_plant(biome, funct_or_model)
minetest.register_on_generated(plantslib:search_for_surfaces(minp, maxp, biome, funct_or_model))
function plantslib:register_generate_plant(biomedef, funct_or_model)
plantslib:dbg("Registered mapgen spawner:")
plantslib:dbg(dump(biomedef))
minetest.register_on_generated(plantslib:search_for_surfaces(minp, maxp, biomedef, funct_or_model))
end
function plantslib:search_for_surfaces(minp, maxp, biome, funct_or_model)
function plantslib:search_for_surfaces(minp, maxp, biomedef, funct_or_model)
return function(minp, maxp, blockseed)
local biome = biomedef
if biome.seed_diff == nil then biome.seed_diff = 0 end
if biome.neighbors == nil then biome.neighbors = biome.surface end
if biome.min_elevation == nil then biome.min_elevation = -31000 end
@ -64,6 +69,8 @@ function plantslib:search_for_surfaces(minp, maxp, biome, funct_or_model)
if biome.temp_max == nil then biome.temp_max = -1 end
if biome.rarity == nil then biome.rarity = 50 end
if biome.max_count == nil then biome.max_count = 5 end
if biome.plantlife_limit == nil then biome.plantlife_limit = 0.1 end
if biome.near_nodes_vertical == nil then biome.near_nodes_vertical = 1 end
plantslib:dbg("Started checking generated mapblock volume...")
local searchnodes = minetest.env:find_nodes_in_area(minp, maxp, biome.surface)
@ -80,131 +87,166 @@ function plantslib:search_for_surfaces(minp, maxp, biome, funct_or_model)
and minetest.env:get_node(p_top).name == "air"
and pos.y >= biome.min_elevation
and pos.y <= biome.max_elevation
and noise1 > plantlife_limit
and noise1 > biome.plantlife_limit
and noise2 <= biome.temp_min
and noise2 >= biome.temp_max
and (biome.ncount == nil or table.getn(minetest.env:find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount)
and (biome.near_nodes == nil or table.getn(minetest.env:find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-1, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+1, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
and (biome.near_nodes == nil or table.getn(minetest.env:find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
and math.random(1,100) > biome.rarity
then
table.insert(in_biome_nodes, pos)
num_in_biome_nodes = num_in_biome_nodes + 1
end
end
plantslib:dbg("Found "..num_in_biome_nodes.." surface nodes of type "..biome.surface.." in 5x5x5 mapblock volume at {"..dump(minp)..":"..dump(maxp).."} to check.")
if num_in_biome_nodes > 0 then
plantslib:dbg("Found "..num_in_biome_nodes.." surface nodes of type "..biome.surface.." in 5x5x5 mapblock volume at {"..dump(minp)..":"..dump(maxp).."} to check.")
for i = 1,biome.max_count do
plantslib:dbg("Calculated maximum of "..math.min(biome.max_count*3, num_in_biome_nodes).." nodes to be checked in that list.")
for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
local tries = 0
local spawned = false
while tries < 2 and not planted do
while tries < 2 and not spawned do
local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
if minetest.env:find_node_near(p_top, biome.avoid_radius + math.random(-1.5,1.5), biome.avoid_nodes) == nil then
spawned = true
if type(funct_or_model) == "table" then
plantslib:dbg("Spawn tree at {"..dump(pos).."}")
--[[
for v = 0,10 do
minetest.env:remove_node({ x = pos.x, y = pos.y + v, z = pos.z })
minetest.env:remove_node({ x = pos.x-1, y = pos.y + v, z = pos.z })
minetest.env:remove_node({ x = pos.x+1, y = pos.y + v, z = pos.z })
minetest.env:remove_node({ x = pos.x, y = pos.y + v, z = pos.z-1 })
minetest.env:remove_node({ x = pos.x, y = pos.y + v, z = pos.z+1 })
end
]]--
minetest.env:spawn_tree(pos, funct_or_model)
else
plantslib:dbg("Call function: "..funct_or_model.."("..dump(pos)..")")
plantslib:dbg("Call function: "..funct_or_model.."("..dump(pos)..")")
assert(loadstring(funct_or_model.."("..dump(pos)..")"))()
end
else
tries = tries + 1
spawned = false
plantslib:dbg("Couldn't spawn a tree at {"..dump(pos).."} -- trying again elsewhere")
plantslib:dbg("No room to spawn object at {"..dump(pos).."} -- trying again elsewhere")
end
end
if tries == 2 and spawned == false then
plantslib:dbg("Unable to spawn that tree. Giving up on it.")
if tries == 2 then
plantslib:dbg("Unable to spawn that object. Giving up on it.")
end
end
end
plantslib:dbg("Finished checking generated area.")
end
end
-- The spawning ABM
function plantslib:spawn_on_surfaces(
sdelay,
splant,
sradius,
schance,
ssurface,
savoid,
seed_diff,
lightmin,
lightmax,
nneighbors,
ocount,
facedir,
depthmax,
altmin,
altmax,
sbiome,
sbiomesize,
sbiomecount,
airsize,
aircount,
tempmin,
tempmax)
if seed_diff == nil then seed_diff = 0 end
if lightmin == nil then lightmin = 0 end
if lightmax == nil then lightmax = LIGHT_MAX end
if nneighbors == nil then nneighbors = ssurface end
if ocount == nil then ocount = -1 end
if depthmax == nil then depthmax = 1 end
if altmin == nil then altmin = -31000 end
if altmax == nil then altmax = 31000 end
if sbiome == nil then sbiome = "" end
if sbiomesize == nil then sbiomesize = 0 end
if sbiomecount == nil then sbiomecount = 1 end
if airsize == nil then airsize = 0 end
if aircount == nil then aircount = 1 end
if tempmin == nil then tempmin = -2 end
if tempmax == nil then tempmax = 2 end
function plantslib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa)
local biome = {}
if type(sd) ~= "table" then
biome.spawn_delay = sd -- old api expects ABM interval param here.
biome.spawn_plants = {sp}
biome.avoid_radius = sr
biome.spawn_chance = sc
biome.spawn_surfaces = {ss}
biome.avoid_nodes = sa
else
biome = sd
end
if biome.seed_diff == nil then biome.seed_diff = 0 end
if biome.light_min == nil then biome.light_min = 0 end
if biome.light_max == nil then biome.light_max = 15 end
if biome.depth_max == nil then biome.depth_max = 1 end
if biome.min_elevation == nil then biome.min_elevation = -31000 end
if biome.max_elevation == nil then biome.max_elevation = 31000 end
if biome.temp_min == nil then biome.temp_min = 1 end
if biome.temp_max == nil then biome.temp_max = -1 end
if biome.plantlife_limit == nil then biome.plantlife_limit = 0.1 end
if biome.near_nodes_vertical == nil then biome.near_nodes_vertical = 1 end
biome.spawn_plants_count = table.getn(biome.spawn_plants)
plantslib:dbg("Registered spawning ABM:")
plantslib:dbg(dump(biome))
plantslib:dbg("Number of trigger nodes in this ABM: "..biome.spawn_plants_count )
minetest.register_abm({
nodenames = { ssurface },
interval = sdelay,
chance = schance,
neighbors = nneighbors,
nodenames = biome.spawn_surfaces,
interval = biome.spawn_delay,
chance = biome.spawn_chance,
neighbors = biome.neighbors,
action = function(pos, node, active_object_count, active_object_count_wider)
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
local n_top = minetest.env:get_node(p_top)
local perlin1 = minetest.env:get_perlin(seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
local perlin1 = minetest.env:get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
local perlin2 = minetest.env:get_perlin(temperature_seeddiff, temperature_octaves, temperature_persistence, temperature_scale)
local noise1 = perlin1:get2d({x=p_top.x, y=p_top.z})
local noise2 = perlin2:get2d({x=p_top.x, y=p_top.z})
if noise1 > plantlife_limit
and noise2 >= tempmin
and noise2 <= tempmax
if noise1 > biome.plantlife_limit
and noise2 <= biome.temp_min
and noise2 >= biome.temp_max
and plantslib:is_node_loaded(p_top) then
local n_light = minetest.env:get_node_light(p_top, nil)
if minetest.env:find_node_near(p_top, sradius + math.random(-1.5,2), savoid) == nil
and n_light >= lightmin
and n_light <= lightmax
and (table.getn(minetest.env:find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, nneighbors)) > ocount
or ocount == -1)
and (table.getn(minetest.env:find_nodes_in_area({x=pos.x-sbiomesize, y=pos.y-1, z=pos.z-sbiomesize}, {x=pos.x+sbiomesize, y=pos.y+1, z=pos.z+sbiomesize}, sbiome)) >= sbiomecount
or sbiome == "")
and table.getn(minetest.env:find_nodes_in_area({x=p_top.x-airsize, y=p_top.y, z=p_top.z-airsize}, {x=p_top.x+airsize, y=p_top.y, z=p_top.z+airsize}, "air")) >= aircount
and pos.y >= altmin
and pos.y <= altmax
then
local walldir = plantslib:plant_valid_wall(p_top)
if splant == "poisonivy:seedling" and walldir ~= nil then
plantslib:dbg("Spawn: poisonivy:climbing at "..dump(p_top).." on "..ssurface)
minetest.env:add_node(p_top, { name = "poisonivy:climbing", param2 = walldir })
else
local deepnode = minetest.env:get_node({ x = pos.x, y = pos.y-depthmax-1, z = pos.z }).name
if (ssurface ~= "default:water_source")
or (ssurface == "default:water_source"
and deepnode ~= "default:water_source") then
plantslib:dbg("Spawn: "..splant.." at "..dump(p_top).." on "..ssurface)
minetest.env:add_node(p_top, { name = splant, param2 = facedir })
if (not(biome.avoid_nodes and biome.avoid_radius) or minetest.env:find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes) == nil)
and n_light >= biome.light_min
and n_light <= biome.light_max
and (not(biome.neighbors and biome.ncount) or table.getn(minetest.env:find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount )
and (not(biome.near_nodes and biome.near_nodes_count and biome.near_nodes_size) or table.getn(minetest.env:find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
and (not(biome.air_count and biome.air_size) or table.getn(minetest.env:find_nodes_in_area({x=p_top.x-biome.air_size, y=p_top.y, z=p_top.z-biome.air_size}, {x=p_top.x+biome.air_size, y=p_top.y, z=p_top.z+biome.air_size}, "air")) >= biome.air_count)
and pos.y >= biome.min_elevation
and pos.y <= biome.max_elevation
then
local walldir = plantslib:find_adjacent_wall(p_top, biome.verticals_list)
if biome.alt_wallnode and walldir then
if n_top.name == "air" then
plantslib:dbg("Spawn: "..biome.alt_wallnode.." on top of ("..dump(pos)..") against wall "..walldir)
minetest.env:add_node(p_top, { name = biome.alt_wallnode, param2 = walldir })
end
else
local currentsurface = minetest.env:get_node(pos).name
if currentsurface ~= "default:water_source"
or (currentsurface == "default:water_source" and table.getn(minetest.env:find_nodes_in_area({x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z}, {x=pos.x, y=pos.y, z=pos.z}, {"default:dirt", "default:dirt_with_grass", "default:sand"})) > 0 )
then
local rnd = math.random(1, biome.spawn_plants_count)
local plant_to_spawn = biome.spawn_plants[rnd]
plantslib:dbg("Chose entry number "..rnd.." of "..biome.spawn_plants_count)
if not biome.spawn_on_side and not biome.spawn_on_bottom then
local fdir = nil
if biome.random_facedir then
fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
plantslib:dbg("Gave it a random facedir: "..fdir)
end
if n_top.name == "air" then
plantslib:dbg("Spawn: "..plant_to_spawn.." on top of ("..dump(pos)..")")
minetest.env:add_node(p_top, { name = plant_to_spawn, param2 = fdir })
end
elseif biome.spawn_on_side then
local onside = plantslib:find_open_side(pos)
if onside then
plantslib:dbg("Spawn: "..plant_to_spawn.." at side of ("..dump(pos).."), facedir "..onside.facedir.."")
minetest.env:add_node(onside.newpos, { name = plant_to_spawn, param2 = onside.facedir })
end
elseif biome.spawn_on_bottom then
if minetest.env:get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
local fdir = nil
if biome.random_facedir then
fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
plantslib:dbg("Gave it a random facedir: "..fdir)
end
plantslib:dbg("Spawn: "..plant_to_spawn.." on bottom of ("..dump(pos)..")")
minetest.env:add_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = plant_to_spawn, param2 = fdir} )
end
end
end
end
end
end
end
@ -213,134 +255,130 @@ end
-- The growing ABM
function plantslib:grow_plants(
gdelay,
gchance,
gplant,
gresult,
dry_early_node,
grow_nodes,
facedir,
need_wall,
grow_vertically,
height_limit,
ground_nodes,
grow_function,
seed_diff)
if need_wall ~= true then need_wall = false end
if grow_vertically ~= true then grow_vertically = false end
if height_limit == nil then height_limit = 62000 end
if ground_nodes == nil then ground_nodes = { "default:dirt_with_grass" } end
if grow_nodes == nil then grow_nodes = { "default:dirt_with_grass" } end
function plantslib:grow_plants(opts)
local options = opts
if options.height_limit == nil then options.height_limit = 5 end
if options.ground_nodes == nil then options.ground_nodes = { "default:dirt_with_grass" } end
if options.grow_nodes == nil then options.grow_nodes = { "default:dirt_with_grass" } end
if options.seed_diff == nil then options.seed_diff = 0 end
plantslib:dbg("Registered growing ABM:")
plantslib:dbg(dump(options))
minetest.register_abm({
nodenames = { gplant },
interval = gdelay,
chance = gchance,
nodenames = { options.grow_plant },
interval = options.grow_delay,
chance = options.grow_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
local p_top = {x=pos.x, y=pos.y+1, z=pos.z}
local p_bot = {x=pos.x, y=pos.y-1, z=pos.z}
local n_top = minetest.env:get_node(p_top)
local n_bot = minetest.env:get_node(p_bot)
local root_node = minetest.env:get_node({x=pos.x, y=pos.y-height_limit, z=pos.z})
if string.find(dump(grow_nodes), n_bot.name) ~= nil and n_top.name == "air" then
if grow_function == nil then
if grow_vertically then
if plantslib:find_first_node(pos, height_limit, ground_nodes) ~= nil then
if need_wall then
local walldir=plantslib:plant_valid_wall(p_top)
if walldir ~= nil then
plantslib:dbg("Grow: "..gplant.." upwards to ("..dump(p_top)..") on wall "..walldir)
minetest.env:add_node(p_top, { name = gplant, param2 = walldir })
end
else
plantslib:dbg("Grow: "..gplant.." upwards to ("..dump(p_top)..")")
minetest.env:add_node(p_top, { name = gplant })
end
end
local root_node = minetest.env:get_node({x=pos.x, y=pos.y-options.height_limit, z=pos.z})
local walldir = nil
if options.need_wall and options.verticals_list ~= nil then
walldir = plantslib:find_adjacent_wall(p_top, options.verticals_list)
end
if n_top.name == "air" and (not options.need_wall or (options.need_wall and walldir))
then
-- corner case for changing short junglegrass
-- to dry shrub in desert
if n_bot.name == options.dry_early_node and options.grow_plant == "junglegrass:short" then
plantslib:dbg("Die: "..options.grow_plant.." becomes default:dry_shrub at ("..dump(pos)..")")
minetest.env:add_node(pos, { name = "default:dry_shrub" })
-- corner case for changing short junglegrass to dry shrub in desert
elseif n_bot.name == dry_early_node and gplant == "junglegrass:short" then
plantslib:dbg("Die: "..gplant.." becomes default:dry_shrub at ("..dump(pos)..")")
minetest.env:add_node(pos, { name = "default:dry_shrub" })
elseif gresult == nil then
plantslib:dbg("Die: "..gplant.." at ("..dump(pos)..")")
minetest.env:remove_node(pos)
elseif gresult ~= nil then
plantslib:dbg("Grow: "..gplant.." becomes "..gresult.." at ("..dump(pos)..")")
if facedir == nil then
minetest.env:add_node(pos, { name = gresult })
else
minetest.env:add_node(pos, { name = gresult, param2 = facedir })
end
elseif options.grow_vertically and walldir then
if plantslib:search_downward(pos, options.height_limit, options.ground_nodes) then
plantslib:dbg("Grow "..options.grow_plant.." vertically to "..dump(p_top))
minetest.env:add_node(p_top, { name = options.grow_plant, param2 = walldir})
end
elseif options.grow_result == nil and options.grow_function == nil then
plantslib:dbg("Die: "..options.grow_plant.." at ("..dump(pos)..")")
minetest.env:remove_node(pos)
else
if seed_diff == nil then seed_diff = 0 end
local perlin1 = minetest.env:get_perlin(seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
local perlin2 = minetest.env:get_perlin(temperature_seeddiff, temperature_octaves, temperature_persistence, temperature_scale)
local noise1 = perlin1:get2d({x=p_top.x, y=p_top.z})
local noise2 = perlin2:get2d({x=p_top.x, y=p_top.z})
if type(grow_function) == "table" then
plantslib:dbg("Grow sapling into tree at "..dump(pos))
minetest.env:remove_node(pos)
minetest.env:spawn_tree(pos, grow_function)
else
plantslib:dbg("Call function: "..grow_function.."("..dump(pos)..","..noise1..","..noise2..")")
assert(loadstring(grow_function.."("..dump(pos)..","..noise1..","..noise2..")"))()
end
plantslib:replace_object(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff)
end
end
end
})
end
-- Function to decide how to replace a plant - either grow it, replace it with
-- a tree, run a function, or die with an error.
function plantslib:replace_object(pos, replacement, grow_function, walldir, seeddiff)
local growtype = type(grow_function)
plantslib:dbg("replace_object called, growtype="..dump(grow_function))
if growtype == "table" then
plantslib:dbg("Grow: spawn tree at "..dump(pos))
minetest.env:remove_node(pos)
minetest.env:spawn_tree(pos, grow_function)
return
elseif growtype == "string" then
local perlin1 = minetest.env:get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale)
local perlin2 = minetest.env:get_perlin(temperature_seeddiff, temperature_octaves, temperature_persistence, temperature_scale)
local noise1 = perlin1:get2d({x=pos.x, y=pos.z})
local noise2 = perlin2:get2d({x=pos.x, y=pos.z})
plantslib:dbg("Grow: call function "..grow_function.."("..dump(pos)..","..noise1..","..noise2..","..dump(walldir)..")")
assert(loadstring(grow_function.."("..dump(pos)..","..noise1..","..noise2..","..dump(walldir)..")"))()
return
elseif growtype == "nil" then
if walldir ~= nil then
plantslib:dbg("Grow: place "..replacement.." at ("..dump(pos)..") on wall "..walldir)
minetest.env:add_node(pos, { name = replacement, param2 = walldir})
else
plantslib:dbg("Grow: place "..replacement.." at ("..dump(pos)..")")
minetest.env:add_node(pos, { name = replacement})
end
return
elseif growtype ~= "nil" and growtype ~= "string" and growtype ~= "table" then
error("Invalid grow function "..dump(grow_function).." used on object at ("..dump(pos)..")")
end
end
-- function to decide if a node has a wall that's in verticals_list{}
-- returns wall direction of valid node, or nil if invalid.
local verticals_list = {
"default:dirt",
"default:dirt_with_grass",
"default:stone",
"default:cobble",
"default:mossycobble",
"default:brick",
"default:tree",
"default:jungletree",
"default:coal",
"default:iron"
}
function plantslib:plant_valid_wall(wallpos)
local walldir = nil
local verts = dump(verticals_list)
local testpos = { x = wallpos.x-1, y = wallpos.y, z = wallpos.z }
if string.find(verts, minetest.env:get_node(testpos).name) ~= nil then walldir=3 end
local testpos = { x = wallpos.x+1, y = wallpos.y, z = wallpos.z }
if string.find(verts, minetest.env:get_node(testpos).name) ~= nil then walldir=2 end
local testpos = { x = wallpos.x , y = wallpos.y, z = wallpos.z-1 }
if string.find(verts, minetest.env:get_node(testpos).name) ~= nil then walldir=5 end
local testpos = { x = wallpos.x , y = wallpos.y, z = wallpos.z+1 }
if string.find(verts, minetest.env:get_node(testpos).name) ~= nil then walldir=4 end
return walldir
function plantslib:find_adjacent_wall(pos, verticals)
local verts = dump(verticals)
if string.find(verts, minetest.env:get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name) then return 3 end
if string.find(verts, minetest.env:get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name) then return 2 end
if string.find(verts, minetest.env:get_node({ x=pos.x , y=pos.y, z=pos.z-1 }).name) then return 5 end
if string.find(verts, minetest.env:get_node({ x=pos.x , y=pos.y, z=pos.z+1 }).name) then return 4 end
return nil
end
-- Function to search straight down from (pos) to find first node in match list.
-- Function to search downward from the given position, looking for the first
-- node that matches the ground table. Returns the new position, or nil if
-- height limit is exceeded before finding it.
function plantslib:find_first_node(pos, height_limit, nodelist)
for i = 1, height_limit do
n = minetest.env:get_node({x=pos.x, y=pos.y-i, z=pos.z})
if string.find(dump(nodelist),n.name) ~= nil then
return n.name
function plantslib:search_downward(pos, heightlimit, ground)
for i = 0, heightlimit do
if string.find(dump(ground), minetest.env:get_node({x=pos.x, y=pos.y-i, z = pos.z}).name) then
return {x=pos.x, y=pos.y-i, z = pos.z}
end
end
return false
end
function plantslib:find_open_side(pos)
if minetest.env:get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name == "air" then
return {newpos = { x=pos.x-1, y=pos.y, z=pos.z }, facedir = 2}
end
if minetest.env:get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name == "air" then
return {newpos = { x=pos.x+1, y=pos.y, z=pos.z }, facedir = 3}
end
if minetest.env:get_node({ x=pos.x, y=pos.y, z=pos.z-1 }).name == "air" then
return {newpos = { x=pos.x, y=pos.y, z=pos.z-1 }, facedir = 4}
end
if minetest.env:get_node({ x=pos.x, y=pos.y, z=pos.z+1 }).name == "air" then
return {newpos = { x=pos.x, y=pos.y, z=pos.z+1 }, facedir = 5}
end
return nil
end
print("[Plantlife] Loaded!")
print("[Plantlife Library] Loaded")