use swap_node() where possible, for speed

This commit is contained in:
Vanessa Dannenberg
2018-10-25 10:27:54 -04:00
parent 2c7a776c7f
commit 77093e428a
22 changed files with 156 additions and 156 deletions

View File

@ -38,9 +38,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
nn = minetest.get_node({x=x,y=ground_y,z=z}).name
-- If desert sand, add dry shrub
if nn == "default:dirt_with_grass" then
minetest.set_node(p,{name="cavestuff:pebble_"..pr:next(1,2), param2=math.random(0,3)})
minetest.swap_node(p,{name="cavestuff:pebble_"..pr:next(1,2), param2=math.random(0,3)})
elseif nn == "default:desert_sand" then
minetest.set_node(p,{name="cavestuff:desert_pebble_"..pr:next(1,2), param2=math.random(0,3)})
minetest.swap_node(p,{name="cavestuff:desert_pebble_"..pr:next(1,2), param2=math.random(0,3)})
end
end
end

View File

@ -97,7 +97,7 @@ minetest.register_node("cavestuff:stalactite_1",{
if minetest.get_node(pt.under).name=="default:stone"
and minetest.get_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}).name=="air"
and minetest.get_node({x=pt.under.x, y=pt.under.y-2, z=pt.under.z}).name=="air" then
minetest.set_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}, {name="cavestuff:stalactite_"..math.random(1,3)})
minetest.swap_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}, {name="cavestuff:stalactite_"..math.random(1,3)})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end