forked from mtcontrib/plantlife_modpack
sped up the biome evaluation code somewhat, but it's still slow.
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@ -44,24 +44,9 @@ end
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function plantslib:search_for_surfaces(minp, maxp, biome)
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function plantslib:search_for_surfaces(minp, maxp, biome)
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return function(minp, maxp, blockseed)
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return function(minp, maxp, blockseed)
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print("Started checking generated mapblock...")
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local searchnodes = minetest.env:find_nodes_in_area(minp, maxp, biome.surface)
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local surfacenodes = {}
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local numsurfacenodes = 0
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for i in ipairs(searchnodes) do
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local pos = searchnodes[i]
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local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
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if minetest.env:get_node(p_top).name == "air" then
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table.insert(surfacenodes, pos)
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numsurfacenodes = numsurfacenodes + 1
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end
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end
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print("Found "..numsurfacenodes.." surface nodes in map block {"..dump(minp)..":"..dump(maxp).."} to check.")
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if biome.seed_diff == nil then biome.seed_diff = 0 end
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if biome.seed_diff == nil then biome.seed_diff = 0 end
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if biome.neighbors == nil then biome.neighbors = biome.surface end
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if biome.neighbors == nil then biome.neighbors = biome.surface end
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if biome.ncount == nil then biome.ncount = -1 end
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if biome.min_elevation == nil then biome.min_elevation = -31000 end
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if biome.min_elevation == nil then biome.min_elevation = -31000 end
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if biome.max_elevation == nil then biome.max_elevation = 31000 end
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if biome.max_elevation == nil then biome.max_elevation = 31000 end
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if biome.near_nodes_size == nil then biome.near_nodes_size = 0 end
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if biome.near_nodes_size == nil then biome.near_nodes_size = 0 end
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@ -69,28 +54,44 @@ function plantslib:search_for_surfaces(minp, maxp, biome)
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if biome.temp_min == nil then biome.temp_min = -1 end
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if biome.temp_min == nil then biome.temp_min = -1 end
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if biome.temp_max == nil then biome.temp_max = 1 end
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if biome.temp_max == nil then biome.temp_max = 1 end
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for i in ipairs(surfacenodes) do
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print("Started checking generated mapblock volume...")
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local pos = surfacenodes[i]
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local searchnodes = minetest.env:find_nodes_in_area(minp, maxp, biome.surface)
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local in_biome_nodes = {}
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local num_in_biome_nodes = 0
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for i in ipairs(searchnodes) do
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local pos = searchnodes[i]
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local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
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local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
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local perlin1 = minetest.env:get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
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local perlin1 = minetest.env:get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
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local perlin2 = minetest.env:get_perlin(temperature_seeddiff, temperature_octaves, temperature_persistence, temperature_scale)
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local perlin2 = minetest.env:get_perlin(temperature_seeddiff, temperature_octaves, temperature_persistence, temperature_scale)
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local noise1 = perlin1:get2d({x=p_top.x, y=p_top.z})
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local noise1 = perlin1:get2d({x=p_top.x, y=p_top.z})
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local noise2 = perlin2:get2d({x=p_top.x, y=p_top.z})
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local noise2 = perlin2:get2d({x=p_top.x, y=p_top.z})
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if minetest.env:find_node_near(p_top, biome.radius + math.random(-1.5,1.5), biome.avoid) == nil
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if (biome.depth == nil or minetest.env:get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name ~= biome.surface)
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and minetest.env:get_node(p_top).name == "air"
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and pos.y >= biome.min_elevation
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and pos.y <= biome.max_elevation
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and noise1 > plantlife_limit
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and noise1 > plantlife_limit
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and noise2 >= biome.temp_min
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and noise2 >= biome.temp_min
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and noise2 <= biome.temp_max
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and noise2 <= biome.temp_max
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and (biome.ncount == -1 or table.getn(minetest.env:find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount)
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and (biome.near_nodes == nil or table.getn(minetest.env:find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-1, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+1, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
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and pos.y >= biome.min_elevation
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and pos.y <= biome.max_elevation
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and (biome.water_depth == nil or minetest.env:get_node({ x = pos.x, y = pos.y-biome.water_depth-1, z = pos.z }).name ~= "default:water_source")
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then
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then
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table.insert(in_biome_nodes, pos)
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num_in_biome_nodes = num_in_biome_nodes + 1
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end
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end
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print("Found "..num_in_biome_nodes.." surface nodes of type "..biome.surface.." in 5x5x5 mapblock volume at {"..dump(minp)..":"..dump(maxp).."} to check.")
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for i in ipairs(in_biome_nodes) do
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local pos = in_biome_nodes[i]
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local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
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if minetest.env:find_node_near(p_top, biome.radius + math.random(-1.5,1.5), biome.avoid) == nil
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and (biome.ncount == nil or table.getn(minetest.env:find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount)
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and (biome.near_nodes == nil or table.getn(minetest.env:find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-1, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+1, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
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then
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print("Call function: "..biome.exec_funct.."("..dump(pos)..")")
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minetest.log("verbose", "Call function: "..biome.exec_funct.."("..dump(pos)..")")
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minetest.log("verbose", "Call function: "..biome.exec_funct.."("..dump(pos)..")")
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assert(loadstring(biome.exec_funct.."("..dump(pos)..")"))()
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assert(loadstring(biome.exec_funct.."("..dump(pos)..")"))()
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end
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end
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end
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end
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print("Finished checking generated mapblock.")
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end
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end
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end
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end
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