forked from mtcontrib/plantlife_modpack
moved perlin seeddiff settings to respective mods' init.lua's, tweaked default
perlin values to be the same as used in the game's mapgen for spawning dry shrubs and jungle grass, so that jungle grass mod will replenish the game's biomes.
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@ -4,6 +4,7 @@ local spawn_delay = 2000 -- 2000
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local spawn_chance = 100 -- 100
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local grow_delay = 1000 -- 1000
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local grow_chance = 10 -- 10
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local flowers_seed_diff = plantlife_seed_diff
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local flowers_list = {
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{ "Rose", "rose", spawn_delay, 10, spawn_chance , 10},
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