forked from mtcontrib/plantlife_modpack
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
b597f99014
@ -17,7 +17,7 @@ minetest.register_node("cavestuff:pebble_1",{
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tiles = {"undergrowth_pebble.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=3, stone=1},
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groups = {cracky=3, stone=1, attached_node=1},
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selection_box = cbox,
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collision_box = cbox,
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on_place = function(itemstack, placer, pointed_thing)
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@ -37,7 +37,7 @@ minetest.register_node("cavestuff:pebble_2",{
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tiles = {"undergrowth_pebble.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=3, stone=1, not_in_creative_inventory=1},
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groups = {cracky=3, stone=1, attached_node=1, not_in_creative_inventory=1},
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selection_box = cbox,
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collision_box = cbox,
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sounds = default.node_sound_stone_defaults(),
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@ -50,7 +50,7 @@ minetest.register_node("cavestuff:desert_pebble_1",{
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tiles = {"default_desert_stone.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=3, stone=1},
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groups = {cracky=3, stone=1, attached_node=1},
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selection_box = cbox,
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collision_box = cbox,
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on_place = function(itemstack, placer, pointed_thing)
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@ -69,7 +69,7 @@ minetest.register_node("cavestuff:desert_pebble_2",{
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tiles = {"default_desert_stone.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=3, stone=1, not_in_creative_inventory=1},
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groups = {cracky=3, stone=1, attached_node=1, not_in_creative_inventory=1},
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selection_box = cbox,
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collision_box = cbox,
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sounds = default.node_sound_stone_defaults(),
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@ -4,30 +4,44 @@
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-- TWiGS
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-----------------------------------------------------------------------------------------------
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local random = math.random
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local fakenode = {
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name = "default:stone", -- could be anything that's guaranteed to exist at mapgen time, and isn't buildable_to
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param1 = 0,
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param2 = 0
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}
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abstract_trunks.place_twig = function(pos)
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local twig_size = random(1,27)
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local twig_size = math.random(1,27)
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local right_here = {x=pos.x , y=pos.y+1, z=pos.z }
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local north = {x=pos.x , y=pos.y+1, z=pos.z+1}
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local north_east = {x=pos.x+1, y=pos.y+1, z=pos.z+1}
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local east = {x=pos.x+1, y=pos.y+1, z=pos.z }
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local south_east = {x=pos.x+1, y=pos.y+1, z=pos.z-1}
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local south = {x=pos.x , y=pos.y+1, z=pos.z-1}
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local south_west = {x=pos.x-1, y=pos.y+1, z=pos.z-1}
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local west = {x=pos.x-1, y=pos.y+1, z=pos.z }
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local north_west = {x=pos.x-1, y=pos.y+1, z=pos.z+1}
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local right_here = {x=pos.x , y=pos.y+1, z=pos.z }
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local north = {x=pos.x , y=pos.y+1, z=pos.z+1}
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local north_east = {x=pos.x+1, y=pos.y+1, z=pos.z+1}
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local east = {x=pos.x+1, y=pos.y+1, z=pos.z }
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local south_east = {x=pos.x+1, y=pos.y+1, z=pos.z-1}
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local south = {x=pos.x , y=pos.y+1, z=pos.z-1}
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local south_west = {x=pos.x-1, y=pos.y+1, z=pos.z-1}
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local west = {x=pos.x-1, y=pos.y+1, z=pos.z }
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local north_west = {x=pos.x-1, y=pos.y+1, z=pos.z+1}
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local node_here = minetest.get_node(right_here)
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local node_north = minetest.get_node(north)
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local node_n_e = minetest.get_node(north_east)
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local node_east = minetest.get_node(east)
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local node_s_e = minetest.get_node(south_east)
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local node_south = minetest.get_node(south)
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local node_s_w = minetest.get_node(south_west)
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local node_west = minetest.get_node(west)
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local node_n_w = minetest.get_node(north_west)
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node_north = minetest.registered_nodes[node_north.name] and node_north or fakenode
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node_n_e = minetest.registered_nodes[node_n_e.name] and node_n_e or fakenode
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node_east = minetest.registered_nodes[node_east.name] and node_east or fakenode
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node_s_e = minetest.registered_nodes[node_s_e.name] and node_s_e or fakenode
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node_south = minetest.registered_nodes[node_south.name] and node_south or fakenode
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node_s_w = minetest.registered_nodes[node_s_w.name] and node_s_w or fakenode
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node_west = minetest.registered_nodes[node_west.name] and node_west or fakenode
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node_n_w = minetest.registered_nodes[node_n_w.name] and node_n_w or fakenode
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local node_here = minetest.get_node(right_here)
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local node_north = minetest.get_node(north)
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local node_n_e = minetest.get_node(north_east)
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local node_east = minetest.get_node(east)
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local node_s_e = minetest.get_node(south_east)
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local node_south = minetest.get_node(south)
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local node_s_w = minetest.get_node(south_west)
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local node_west = minetest.get_node(west)
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local node_n_w = minetest.get_node(north_west)
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-- small twigs
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if twig_size <= 16 then
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minetest.swap_node(right_here, {name="trunks:twig_"..random(1,4), param2=random(0,3)})
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@ -357,12 +371,13 @@ biome_lib:register_generate_plant({
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if Moss_on_ground == true then
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abstract_trunks.grow_moss_on_ground = function(pos)
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local on_ground = {x=pos.x, y=pos.y+1, z=pos.z}
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local moss_type = random(1,21)
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local moss_type = math.random(1,21)
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local rot = math.random(0,3)
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if moss_type == 1 then
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minetest.swap_node(on_ground, {name="trunks:moss_fungus", param2=random(0,3)})
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minetest.swap_node(on_ground, {name="trunks:moss_with_fungus_"..rot, param2=1})
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else
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minetest.swap_node(on_ground, {name="trunks:moss", param2=random(0,3)})
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minetest.swap_node(on_ground, {name="trunks:moss_plain_"..rot, param2=1})
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end
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end
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@ -408,44 +423,49 @@ abstract_trunks.grow_moss_on_trunk = function(pos)
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local node_under = minetest.get_node(undrneath)
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--if minetest.get_item_group(node_under.name, "tree") < 1 then
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local moss_type = random(1,41)
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if minetest.registered_nodes[node_here.name].buildable_to then -- instead of check_air = true,
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if minetest.registered_nodes[node_here.name].buildable_to then
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local moss_type = math.random(1,41)
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local rot = math.random(0,3)
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if moss_type == 1 then
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minetest.swap_node(on_ground, {name="trunks:moss_fungus", param2=random(0,3) --[[1]]})
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minetest.swap_node(on_ground, {name="trunks:moss_with_fungus_"..rot, param2=1})
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elseif moss_type < 22 then
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minetest.swap_node(on_ground, {name="trunks:moss", param2=random(0,3) --[[1]]})
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minetest.swap_node(on_ground, {name="trunks:moss_plain_"..rot, param2=1})
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end
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end
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local moss_type = random(1,31) -- cliche of more moss at north
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if minetest.registered_nodes[node_north.name].buildable_to then -- instead of check_air = true,
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if minetest.registered_nodes[node_north.name].buildable_to then
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local moss_type = math.random(1,31) -- cliche of more moss at north
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local rot = math.random(0,3)
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if moss_type == 1 then
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minetest.swap_node(at_side_n, {name="trunks:moss_fungus", param2=random(4,7)}) -- 5,4,6,7
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minetest.swap_node(at_side_n, {name="trunks:moss_with_fungus_"..rot, param2=5})
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elseif moss_type < 22 then
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minetest.swap_node(at_side_n, {name="trunks:moss", param2=random(4,7)})
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minetest.swap_node(at_side_n, {name="trunks:moss_plain_"..rot, param2=5})
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end
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end
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local moss_type = random(1,41)
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if minetest.registered_nodes[node_east.name].buildable_to then -- instead of check_air = true,
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if minetest.registered_nodes[node_east.name].buildable_to then
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local moss_type = math.random(1,41)
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local rot = math.random(0,3)
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if moss_type == 1 then
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minetest.swap_node(at_side_e, {name="trunks:moss_fungus", param2=random(12,15)})
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minetest.swap_node(at_side_e, {name="trunks:moss_with_fungus_"..rot, param2=3})
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elseif moss_type < 22 then
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minetest.swap_node(at_side_e, {name="trunks:moss", param2=random(12,15)})
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minetest.swap_node(at_side_e, {name="trunks:moss_plain_"..rot, param2=3})
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end
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end
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local moss_type = random(1,41)
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if minetest.registered_nodes[node_south.name].buildable_to then -- instead of check_air = true,
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if minetest.registered_nodes[node_south.name].buildable_to then
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local moss_type = math.random(1,41)
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local rot = math.random(0,3)
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if moss_type == 1 then
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minetest.swap_node(at_side_s, {name="trunks:moss_fungus", param2=random(8,11)})
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minetest.swap_node(at_side_s, {name="trunks:moss_with_fungus_"..rot, param2=4})
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elseif moss_type < 22 then
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minetest.swap_node(at_side_s, {name="trunks:moss", param2=random(8,11)})
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minetest.swap_node(at_side_s, {name="trunks:moss_plain_"..rot, param2=4})
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end
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end
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local moss_type = random(1,41)
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if minetest.registered_nodes[node_west.name].buildable_to then -- instead of check_air = true,
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if minetest.registered_nodes[node_west.name].buildable_to then
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local moss_type = math.random(1,41)
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local rot = math.random(0,3)
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if moss_type == 1 then
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minetest.swap_node(at_side_w, {name="trunks:moss_fungus", param2=random(16,19)})
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minetest.swap_node(at_side_w, {name="trunks:moss_with_fungus_"..rot, param2=2})
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elseif moss_type < 22 then
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minetest.swap_node(at_side_w, {name="trunks:moss", param2=random(16,19)})
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minetest.swap_node(at_side_w, {name="trunks:moss_plain_"..rot, param2=2})
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end
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end
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--end
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118
trunks/nodes.lua
118
trunks/nodes.lua
@ -66,42 +66,62 @@ end
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-----------------------------------------------------------------------------------------------
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-- MoSS
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-----------------------------------------------------------------------------------------------
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local flat_moss = {-1/2, -1/2, -1/2, 1/2, -15/32--[[<-flickers if smaller]], 1/2}
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-- wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
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-- wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
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-- wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375},
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minetest.register_node("trunks:moss", {
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description = S("Moss"),
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drawtype = "nodebox",--"signlike",
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tiles = {"trunks_moss.png"},
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inventory_image = "trunks_moss.png",
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wield_image = "trunks_moss.png",
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paramtype = "light",
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paramtype2 = "facedir",--"wallmounted",
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sunlight_propagates = true,
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walkable = false,
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node_box = {type = "fixed", fixed = flat_moss},
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selection_box = {type = "fixed", fixed = flat_stick},--{type = "wallmounted"},
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groups = {snappy = 3, flammable = 3, attached_node = 1 },
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sounds = default.node_sound_leaves_defaults(),
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})
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-- was local flat_moss = {-1/2, -1/2, -1/2, 1/2, -15/32, 1/2}
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-----------------------------------------------------------------------------------------------
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-- MoSS & FuNGuS
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-----------------------------------------------------------------------------------------------
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minetest.register_node("trunks:moss_fungus", {
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description = S("Moss with Fungus"),
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drawtype = "nodebox",--"signlike",
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tiles = {"trunks_moss_fungus.png"},
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inventory_image = "trunks_moss_fungus.png",
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wield_image = "trunks_moss_fungus.png",
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paramtype = "light",
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paramtype2 = "facedir",--"wallmounted",
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sunlight_propagates = true,
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walkable = false,
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node_box = {type = "fixed", fixed = flat_moss},
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selection_box = {type = "fixed", fixed = flat_stick},--{type = "wallmounted"},
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groups = {snappy = 3, flammable = 3, attached_node = 1 },
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sounds = default.node_sound_leaves_defaults(),
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})
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local cbox = {
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type = "wallmounted",
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wall_top = {-1/2, 1/2, -1/2, 1/2, 15/32, 1/2},
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wall_bottom = {-1/2, -1/2, -1/2, 1/2, -15/32, 1/2},
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wall_side = {-1/2, -1/2, -1/2, -15/32, 1/2, 1/2}
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}
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for r = 0, 3 do
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local xform = ""
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if r > 0 then xform = "^[transformR"..r*90 end
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minetest.register_node("trunks:moss_plain_"..r, {
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description = S("Moss"),
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drawtype = "nodebox",
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tiles = {"trunks_moss.png"..xform},
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inventory_image = "trunks_moss.png",
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wield_image = "trunks_moss.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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node_box = cbox,
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groups = {snappy = 3, flammable = 3, attached_node=1, not_in_creative_inventory = r},
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sounds = default.node_sound_leaves_defaults(),
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drop = "trunks:moss_plain_0",
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})
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-----------------------------------------------------------------------------------------------
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-- MoSS & FuNGuS
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-----------------------------------------------------------------------------------------------
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minetest.register_node("trunks:moss_with_fungus_"..r, {
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description = S("Moss with Fungus"),
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drawtype = "nodebox",
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tiles = {"trunks_moss_fungus.png"..xform},
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inventory_image = "trunks_moss_fungus.png",
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wield_image = "trunks_moss_fungus.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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node_box = cbox,
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groups = {snappy = 3, flammable = 3, attached_node=1, not_in_creative_inventory = r},
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sounds = default.node_sound_leaves_defaults(),
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drop = "trunks:moss_with_fungus_0",
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})
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end
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minetest.register_alias("trunks:moss_plain", "trunks:moss_plain_0")
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minetest.register_alias("trunks:moss_with_fungus", "trunks:moss_with_fungus_0")
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-----------------------------------------------------------------------------------------------
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-- TWiGS BLoCK
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@ -363,18 +383,13 @@ for i in pairs(TRuNKS) do
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choppy=2,
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oddly_breakable_by_hand=1,
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flammable=2,
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attached_node = 1
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--not_in_creative_inventory=1 -- atm in inv for testing
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},
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--drop = "trunks:twig_1", -- not sure about this yet
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sounds = default.node_sound_wood_defaults(),
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})
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default.register_leafdecay({
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trunks = { MoD..":"..TRuNK },
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leaves = { "trunks:"..TRuNK.."root" },
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radius = 1,
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})
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else
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minetest.log("error", string.format("[Trunks] warning: tree type '%s:%s' not found", MoD, TRuNK))
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end
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@ -383,3 +398,26 @@ end
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end
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minetest.register_alias("trunks:pine_trunkroot", "trunks:pine_treeroot")
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-- convert moss to wallmounted mode so that attached_node works properly.
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local fdirtowall = {
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[0] = 1,
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[1] = 5,
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[2] = 4,
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[3] = 3,
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[4] = 2,
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}
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minetest.register_lbm({
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name = "trunks:convert_moss_wallmounted",
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label = "Convert moss to wallmounted mode",
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run_at_every_load = true,
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nodenames = {"trunks:moss", "trunks:moss_fungus"},
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action = function(pos, node)
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local basedir = math.floor(node.param2 / 4)
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local rot = node.param2 % 4
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local newname = node.name == "trunks:moss_fungus" and "trunks:moss_with_fungus" or "trunks:moss_plain"
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minetest.set_node(pos, {name = newname.."_"..rot, param2 = fdirtowall[basedir] })
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end
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})
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|
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