forked from mtcontrib/plantlife_modpack
use minetest built-in functions for node protection
phase out the old hand-rolled protection function drops support for old protection mods
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@ -94,7 +94,7 @@ for i in ipairs(lilies_list) do
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place_pos = pt.above
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place_pos = pt.above
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end
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end
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if not plantslib:node_is_owned(place_pos, placer) then
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if not minetest.is_protected(place_pos, placer:get_player_name()) then
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local nodename = "default:cobble" -- if this block appears, something went....wrong :-)
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local nodename = "default:cobble" -- if this block appears, something went....wrong :-)
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@ -194,7 +194,7 @@ for i in ipairs(algae_list) do
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place_pos = pt.above
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place_pos = pt.above
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end
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end
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if not plantslib:node_is_owned(place_pos, placer) then
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if not minetest.is_protected(place_pos, placer:get_player_name()) then
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local nodename = "default:cobble" -- :D
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local nodename = "default:cobble" -- :D
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@ -439,42 +439,6 @@ function plantslib:grow_tree(pos, node_or_function_or_model)
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minetest.spawn_tree(pos, node_or_function_or_model)
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minetest.spawn_tree(pos, node_or_function_or_model)
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end
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end
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-- check if a node is owned before allowing manual placement of a node
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-- (used by flowers_plus)
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function plantslib:node_is_owned(pos, placer)
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local ownername = false
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if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
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if HasOwner(pos, placer) then -- returns true if the node is owned
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if not IsPlayerNodeOwner(pos, placer:get_player_name()) then
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if type(getLastOwner) == "function" then -- ...is an old version
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ownername = getLastOwner(pos)
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elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version
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ownername = GetNodeOwnerName(pos)
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else
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ownername = S("someone")
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end
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end
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end
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elseif type(isprotect)=="function" then -- glomie's protection mod
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if not isprotect(5, pos, placer) then
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ownername = S("someone")
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end
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elseif type(protector)=="table" and type(protector.can_dig)=="function" then -- Zeg9's protection mod
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if not protector.can_dig(5, pos, placer) then
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ownername = S("someone")
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end
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end
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if ownername ~= false then
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minetest.chat_send_player( placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) )
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return true
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else
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return false
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end
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end
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-- Check for infinite stacks
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-- Check for infinite stacks
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if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
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if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
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