forked from mtcontrib/plantlife_modpack
		
	Fixed a bug in the placement of seaweed, fixing it extends the API slightly.
Updated API.txt accordingly.
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								API.txt
									
									
									
									
									
								
							
							
						
						
									
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								API.txt
									
									
									
									
									
								
							@@ -17,7 +17,8 @@ The first of these, spawn_on_surfaces() is defined with quite a large number
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of variables:
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spawn_on_surfaces = function(sdelay, splant, sradius, schance, ssurface,
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		    savoid, seed_diff, lightmin, lightmax, nneighbors, ocount)
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		    savoid, seed_diff, lightmin, lightmax, nneighbors,
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		    ocount, facedir)
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The first several of these are all required, and are from the last version of
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the flowers mod, so this part of the API should be the same as before.
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@@ -63,6 +64,8 @@ nneighbors: Table with a list of neighboring nodes, passed to the ABM as the
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ocount:     There must be at least this many of the above neighbors around the
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	    node the plant is about to spawn on for it to happen.  Defaults to
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	    0.
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facedir:    The value passed to the param2 variable when adding the plant node
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	    to the map.  Defaults to 0 if left out or set to nil.
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-----
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The second function, grow_plants() is defined like so:
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@@ -89,6 +92,9 @@ grow_nodes:	 This node must be under the plant in order for it to grow at
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		 {"default:dirt_with_grass","default:sand"}.  This is so that
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		 the plant can be manually placed on something like a flower
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		 pot or something without it growing and eventually dieing.
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facedir:	 Same as with spawning a plant.  If supplied, this value is
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		 passed to the param2 variable when changing the plant.  If nil
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		 or left out, no new param2 value is applied.
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-----
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plant_valid_wall() expects only a single parameter, "pos", which is a table
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@@ -90,7 +90,7 @@ end
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-- The spawning ABM
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spawn_on_surfaces = function(sdelay, splant, sradius, schance, ssurface, savoid, seed_diff, lightmin, lightmax, nneighbors, ocount)
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spawn_on_surfaces = function(sdelay, splant, sradius, schance, ssurface, savoid, seed_diff, lightmin, lightmax, nneighbors, ocount, facedir)
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	if seed_diff == nil then seed_diff = 0 end
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	if lightmin == nil then lightmin = 0 end
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	if lightmax == nil then lightmax = LIGHT_MAX end
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@@ -120,7 +120,7 @@ spawn_on_surfaces = function(sdelay, splant, sradius, schance, ssurface, savoid,
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						minetest.env:add_node(p_top, { name = "poisonivy:climbing", param2 = walldir })
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					else
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						dbg("Spawn: "..splant.." at "..dump(p_top).." on "..ssurface)
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						minetest.env:add_node(p_top, { name = splant })
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						minetest.env:add_node(p_top, { name = splant, param2 = facedir })
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					end
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				end
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			end
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@@ -130,7 +130,7 @@ end
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-- The growing ABM
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grow_plants = function(gdelay, gchance, gplant, gresult, dry_early_node, grow_nodes)
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grow_plants = function(gdelay, gchance, gplant, gresult, dry_early_node, grow_nodes, facedir)
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	minetest.register_abm({
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		nodenames = { gplant },
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		interval = gdelay,
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@@ -161,7 +161,11 @@ grow_plants = function(gdelay, gchance, gplant, gresult, dry_early_node, grow_no
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				elseif gresult ~= nil then
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					dbg("Grow: "..gplant.." -> "..gresult.." at ("..dump(pos)..")")
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					minetest.env:add_node(pos, { name = gresult })
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					if facedir == nil then
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						minetest.env:add_node(pos, { name = gresult })
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					else
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						minetest.env:add_node(pos, { name = gresult, param2 = facedir })
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					end
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				else
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					dbg("Die: "..gplant.." at ("..dump(pos)..")")
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					minetest.env:remove_node(pos)
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@@ -288,9 +292,9 @@ if enable_flowers then
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	})
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	spawn_on_surfaces(spawn_delay/2, "flowers:flower_waterlily", 15  , spawn_chance*3, "default:water_source"   , {"group:flower"}, flowers_seed_diff, 10)
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	spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed"  ,  0.1, spawn_chance*2, "default:water_source"   , {"group:flower"}, flowers_seed_diff,  4, 10, {"default:dirt_with_grass"}, 0)
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	spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed"  ,  0.1, spawn_chance*2, "default:dirt_with_grass", {"group:flower"}, flowers_seed_diff,  4, 10, {"default:water_source"}   , 1)
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	spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed"  ,  0.1, spawn_chance*2, "default:stone"          , {"group:flower"}, flowers_seed_diff,  4, 10, {"default:water_source"}   , 6)
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	spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed"  ,  0.1, spawn_chance*2, "default:water_source"   , {"group:flower"}, flowers_seed_diff,  4, 10, {"default:dirt_with_grass"}, 0, 1)
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	spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed"  ,  0.1, spawn_chance*2, "default:dirt_with_grass", {"group:flower"}, flowers_seed_diff,  4, 10, {"default:water_source"}   , 1, 1)
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	spawn_on_surfaces(spawn_delay*2, "flowers:flower_seaweed"  ,  0.1, spawn_chance*2, "default:stone"          , {"group:flower"}, flowers_seed_diff,  4, 10, {"default:water_source"}   , 6, 1)
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	minetest.register_craftitem(":flowers:flower_pot", {
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@@ -90,7 +90,8 @@ end
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-- The spawning ABM
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spawn_on_surfaces = function(sdelay, splant, sradius, schance, ssurface, savoid, seed_diff, lightmin, lightmax, nneighbors, ocount)
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spawn_on_surfaces = function(sdelay, splant, sradius, schance, ssurface, savoid, seed_diff, lightmin, lightmax, nneighbors, ocount, facedir)
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	if seed_diff == nil then seed_diff = 0 end
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	if lightmin == nil then lightmin = 0 end
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	if lightmax == nil then lightmax = LIGHT_MAX end
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	if nneighbors == nil then nneighbors = ssurface end
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@@ -119,7 +120,7 @@ spawn_on_surfaces = function(sdelay, splant, sradius, schance, ssurface, savoid,
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						minetest.env:add_node(p_top, { name = "poisonivy:climbing", param2 = walldir })
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					else
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						dbg("Spawn: "..splant.." at "..dump(p_top).." on "..ssurface)
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						minetest.env:add_node(p_top, { name = splant })
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						minetest.env:add_node(p_top, { name = splant, param2 = facedir })
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					end
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				end
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			end
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@@ -129,7 +130,7 @@ end
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-- The growing ABM
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grow_plants = function(gdelay, gchance, gplant, gresult, dry_early_node, grow_nodes)
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grow_plants = function(gdelay, gchance, gplant, gresult, dry_early_node, grow_nodes, facedir)
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	minetest.register_abm({
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		nodenames = { gplant },
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		interval = gdelay,
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@@ -160,7 +161,7 @@ grow_plants = function(gdelay, gchance, gplant, gresult, dry_early_node, grow_no
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				elseif gresult ~= nil then
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					dbg("Grow: "..gplant.." -> "..gresult.." at ("..dump(pos)..")")
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					minetest.env:add_node(pos, { name = gresult })
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					minetest.env:add_node(pos, { name = gresult, param2 = facedir })
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				else
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					dbg("Die: "..gplant.." at ("..dump(pos)..")")
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					minetest.env:remove_node(pos)
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