forked from mtcontrib/plantlife_modpack
just use `biome_lib`'s random-choice table feature (it was only there to let the mod replace junglegrass, but that's pointless when junglegrass doesn't tend to spawn in the same areas)
just use `biome_lib`'s random-choice table feature (it was only there to let the mod replace junglegrass, but that's pointless when junglegrass doesn't tend to spawn in the same areas)