plantlife_modpack/dryplants
Vanessa Ezekowitz be147c83a3 use proper mesh model instead of embedding a node def into
water reedmace entity texture (the latter was used to get plantlike look,
now using a mesh model for same).
2014-11-24 23:34:35 -05:00
..
models use proper mesh model instead of embedding a node def into 2014-11-24 23:34:35 -05:00
textures Imported dryplants and ferns mods and all components of the Undergrowth modpack 2014-08-12 15:08:11 -04:00
crafting.lua Imported dryplants and ferns mods and all components of the Undergrowth modpack 2014-08-12 15:08:11 -04:00
depends.txt Imported dryplants and ferns mods and all components of the Undergrowth modpack 2014-08-12 15:08:11 -04:00
init.lua use set_node(), not add_node() 2014-08-15 19:34:15 -04:00
juncus.lua use set_node(), not add_node() 2014-08-15 19:34:15 -04:00
meadowvariation.lua use set_node(), not add_node() 2014-08-15 19:34:15 -04:00
moregrass.lua use set_node(), not add_node() 2014-08-15 19:34:15 -04:00
reed.lua use set_node(), not add_node() 2014-08-15 19:34:15 -04:00
reedmace.lua use proper mesh model instead of embedding a node def into 2014-11-24 23:34:35 -05:00
settings.txt Imported dryplants and ferns mods and all components of the Undergrowth modpack 2014-08-12 15:08:11 -04:00