README.md: Return from example fold methods (#8)

This commit is contained in:
celeron55 2024-08-29 15:35:28 +03:00 committed by GitHub
parent 08bc018f92
commit 8d6f1ade93
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194

View File

@ -40,9 +40,10 @@ mymod.speed_monoid = player_monoids.make_monoid({
end,
fold = function(tab)
local res = 1
for _, speed in pairs(tab) do
for _, speed in pairs(tab) do
res = res * speed
end
end
return res
end,
identity = 1,
apply = function(speed, player)
@ -108,9 +109,10 @@ newmod.speed_boosts = player_monoids.make_monoid({
end,
fold = function(tab)
local res = 1
for _, speed in pairs(tab) do
for _, speed in pairs(tab) do
res = math.max(res, speed)
end
end
return res
end,
identity = 1,
apply = ???
@ -202,4 +204,4 @@ global state.
* The order that different effects get combined together is based on key order,
which may not be predictable. So you should try to make your monoids commutative
in addition to associative, or at least not care if the order of two changes
is swapped.
is swapped.