forked from minetest-mods/player_monoids
1. Ensures that monoids are registered correctly
2. Type checks on effect changes
3. Consistent use of object-oriented functions (':_get_player_data', ...)
4. 'branch:delete(...)' now also returns 'true' on success
The code still has inconsistent variable naming in several places, which
should be addressed later for easier understanding.
8.6 KiB
8.6 KiB