Remplissage du dépôt
7
README.txt
Normal file
|
@ -0,0 +1,7 @@
|
|||
PMobs by CProgrammerRU
|
||||
|
||||
This mod uses the Mobs Redo Api to add new mobs to minetest.
|
||||
|
||||
2.5 - Added Npc, Guard, Archer, Ninja, Wolf, Dog and Yeti
|
||||
|
||||
Special thanks to TenPlus1.
|
172
archer.lua
Normal file
|
@ -0,0 +1,172 @@
|
|||
|
||||
-- Guard
|
||||
|
||||
mobs:register_mob("pmobs:archer", {
|
||||
-- animal, monster, npc
|
||||
type = "npc",
|
||||
passive = true,
|
||||
damage = 7,
|
||||
attack_type = "shoot",
|
||||
shoot_interval = 1,
|
||||
arrow = "pmobs:arrow",
|
||||
shoot_offset = 2,
|
||||
attacks_monsters = true,
|
||||
owner = "",
|
||||
order = "follow",
|
||||
-- health & armor
|
||||
hp_min = 10, hp_max = 20, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "guard.x",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"mobs_npc.png", "npcf_skin_armor.png", "pmobs_bow.png"},
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {},
|
||||
-- speed and jump
|
||||
walk_velocity = 4,
|
||||
run_velocity = 4,
|
||||
floats = {x=0,y=0,z=0},
|
||||
jump = true,
|
||||
stepheight = 1.1,
|
||||
-- drops wood and chance of apples when dead
|
||||
drops = {
|
||||
{name = "default:wood",
|
||||
chance = 1, min = 1, max = 3},
|
||||
{name = "default:apple",
|
||||
chance = 2, min = 1, max = 2},
|
||||
{name = "default:axe_stone",
|
||||
chance = 3, min = 1, max = 1},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
|
||||
view_range = 15,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 30, speed_run = 30,
|
||||
stand_start = 0, stand_end = 79,
|
||||
walk_start = 168, walk_end = 187,
|
||||
run_start = 168, run_end = 187,
|
||||
punch_start = 200, punch_end = 219,
|
||||
},
|
||||
-- rotate arrows
|
||||
do_custom = function(self)
|
||||
local s = self.object:getpos()
|
||||
local obj = nil
|
||||
for _,oir in ipairs(minetest.get_objects_inside_radius(s, self.view_range)) do
|
||||
obj = oir:get_luaentity()
|
||||
if obj then
|
||||
if obj.name == "pmobs:arrow" then
|
||||
obj.object:setyaw(self.object:getyaw()-1.57)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
-- right clicking with cooked meat will give npc more health
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "mobs:meat" or item:get_name() == "farming:bread" then
|
||||
local hp = self.object:get_hp()
|
||||
if hp + 4 > self.hp_max then return end
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.object:set_hp(hp+4)
|
||||
|
||||
|
||||
-- right clicking with gold lump drops random item from mobs.npc_drops
|
||||
elseif item:get_name() == "default:gold_lump" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
local pos = self.object:getpos()
|
||||
pos.y = pos.y + 0.5
|
||||
minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
|
||||
else
|
||||
if self.owner == "" then
|
||||
self.owner = clicker:get_player_name()
|
||||
else
|
||||
local formspec = "size[8,4]"
|
||||
formspec = formspec .. "textlist[2.85,0;2.1,0.5;dialog;What can I do for you?]"
|
||||
formspec = formspec .. "button_exit[1,1;2,2;afollow;follow]"
|
||||
formspec = formspec .. "button_exit[5,1;2,2;astand;stand]"
|
||||
formspec = formspec .. "button_exit[0,2;4,4;afandp;follow and protect]"
|
||||
formspec = formspec .. "button_exit[4,2;4,4;asandp;stand and protect]"
|
||||
formspec = formspec .. "button_exit[1,2;2,2;agohome; go home]"
|
||||
formspec = formspec .. "button_exit[5,2;2,2;asethome; sethome]"
|
||||
minetest.show_formspec(clicker:get_player_name(), "order", formspec)
|
||||
minetest.register_on_player_receive_fields(function(clicker, formname, fields)
|
||||
if fields.afollow then
|
||||
self.order = "follow"
|
||||
self.attacks_monsters = false
|
||||
end
|
||||
if fields.astand then
|
||||
self.order = "stand"
|
||||
self.attacks_monsters = false
|
||||
end
|
||||
if fields.afandp then
|
||||
self.order = "follow"
|
||||
self.attacks_monsters = true
|
||||
end
|
||||
if fields.asandp then
|
||||
self.order = "stand"
|
||||
self.attacks_monsters = true
|
||||
end
|
||||
if fields.asethome then
|
||||
self.floats = self.object:getpos()
|
||||
end
|
||||
if fields.agohome then
|
||||
if self.floats then
|
||||
self.order = "stand"
|
||||
self.object:setpos(self.floats)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:register_egg("pmobs:archer", "Archer", "default_tree.png", 1)
|
||||
|
||||
|
||||
mobs:register_arrow("pmobs:arrow", {
|
||||
physical = false,
|
||||
timer=0,
|
||||
view_range = 15,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"pmobs:arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
velocity = 6,
|
||||
drop = true,
|
||||
|
||||
hit_player = function(self, player)
|
||||
end,
|
||||
|
||||
hit_mob = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=3},
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
hit_node = function(self, pos, node)
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
|
||||
|
86
arrow.lua
Normal file
|
@ -0,0 +1,86 @@
|
|||
minetest.register_craftitem("pmobs:arrow", {
|
||||
description = "Arrow",
|
||||
inventory_image = "pmobs_arrow.png",
|
||||
})
|
||||
|
||||
minetest.register_node("pmobs:arrow_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"pmobs_arrow.png", "pmobs_arrow.png", "pmobs_arrow_back.png", "pmobs_arrow_front.png", "pmobs_arrow_2.png", "pmobs_arrow.png"},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
local pmobs_ARROW_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"pmobs:arrow_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
}
|
||||
|
||||
pmobs_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "pmobs:arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
local damage = 3
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=damage},
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
local damage = 3
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=damage},
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
minetest.env:add_item(self.lastpos, 'pmobs:arrow')
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("pmobs:arrow_entity", pmobs_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'pmobs:arrow 16',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'default:steel_ingot'},
|
||||
}
|
||||
})
|
3
depends.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
default
|
||||
mobs
|
||||
sethome
|
109
dog.lua
Normal file
|
@ -0,0 +1,109 @@
|
|||
|
||||
-- Dog
|
||||
|
||||
mobs:register_mob("pmobs:dog", {
|
||||
type = "npc",
|
||||
passive = true,
|
||||
hp_max = 5,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_wolf.x",
|
||||
textures = {
|
||||
{"mobs_dog.png"},
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
war_cry = "mobs_wolf_attack",
|
||||
},
|
||||
view_range = 15,
|
||||
stepheight = 1.1,
|
||||
owner = "",
|
||||
order = "follow",
|
||||
floats = {x=0,y=0,z=0},
|
||||
walk_velocity = 4,
|
||||
run_velocity = 4,
|
||||
stepheight = 1.1,
|
||||
damage = 2,
|
||||
armor = 200,
|
||||
attacks_monsters = true,
|
||||
attack_type = "dogfight",
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "mobs:meat_raw" then
|
||||
local hp = self.object:get_hp()
|
||||
if hp + 4 > self.hp_max then return end
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.object:set_hp(hp+4)
|
||||
else
|
||||
if self.owner == "" then
|
||||
self.owner = clicker:get_player_name()
|
||||
else
|
||||
local formspec = "size[8,4]"
|
||||
formspec = formspec .. "textlist[2.85,0;2.1,0.5;dialog;What can I do for you?]"
|
||||
formspec = formspec .. "button_exit[1,1;2,2;dfollow;follow]"
|
||||
formspec = formspec .. "button_exit[5,1;2,2;dstand;stand]"
|
||||
formspec = formspec .. "button_exit[0,2;4,4;dfandp;follow and protect]"
|
||||
formspec = formspec .. "button_exit[4,2;4,4;dsandp;stand and protect]"
|
||||
formspec = formspec .. "button_exit[1,2;2,2;dgohome; go home]"
|
||||
formspec = formspec .. "button_exit[5,2;2,2;dsethome; sethome]"
|
||||
minetest.show_formspec(clicker:get_player_name(), "order", formspec)
|
||||
minetest.register_on_player_receive_fields(function(clicker, formname, fields)
|
||||
if fields.dfollow then
|
||||
self.order = "follow"
|
||||
self.attacks_monsters = false
|
||||
end
|
||||
if fields.dstand then
|
||||
self.order = "stand"
|
||||
self.attacks_monsters = false
|
||||
end
|
||||
if fields.dfandp then
|
||||
self.order = "follow"
|
||||
self.attacks_monsters = true
|
||||
end
|
||||
if fields.dsandp then
|
||||
self.order = "stand"
|
||||
self.attacks_monsters = true
|
||||
end
|
||||
if fields.dsethome then
|
||||
self.floats = self.object:getpos()
|
||||
end
|
||||
if fields.dgohome then
|
||||
if self.floats then
|
||||
self.order = "stand"
|
||||
self.object:setpos(self.floats)
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
end,
|
||||
animation = {
|
||||
speed_normal = 20,
|
||||
speed_run = 30,
|
||||
stand_start = 10,
|
||||
stand_end = 20,
|
||||
walk_start = 75,
|
||||
walk_end = 100,
|
||||
run_start = 100,
|
||||
run_end = 130,
|
||||
punch_start = 135,
|
||||
punch_end = 155,
|
||||
},
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
})
|
||||
mobs:register_egg("pmobs:dog", "Dog", "wool_brown.png", 1)
|
121
fire_arrow.lua
Normal file
|
@ -0,0 +1,121 @@
|
|||
minetest.register_craftitem("pmobs:arrow_fire", {
|
||||
description = "Fire Arrow",
|
||||
inventory_image = "pmobs_arrow_fire.png",
|
||||
})
|
||||
|
||||
minetest.register_node("pmobs:arrow_fire_box", {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-- Shaft
|
||||
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
||||
--Spitze
|
||||
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
||||
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
||||
--Federn
|
||||
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
||||
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
||||
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
||||
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
||||
|
||||
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
||||
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
||||
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
||||
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
||||
}
|
||||
},
|
||||
tiles = {"pmobs_arrow_fire.png", "pmobs_arrow_fire.png", "pmobs_arrow_fire_back.png", "pmobs_arrow_fire_front.png", "pmobs_arrow_fire_2.png", "pmobs_arrow_fire.png"},
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
local pmobs_ARROW_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=0.1, y=0.1},
|
||||
textures = {"pmobs:arrow_fire_box"},
|
||||
lastpos={},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
}
|
||||
|
||||
pmobs_ARROW_ENTITY.on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.env:get_node(pos)
|
||||
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.env:get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "pmobs:arrow_fire_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
local damage = 5
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=damage},
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
end
|
||||
else
|
||||
local damage = 5
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=damage},
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" and node.name ~= "pmobs:light" then
|
||||
minetest.env:set_node(self.lastpos, {name="fire:basic_flame"})
|
||||
self.object:remove()
|
||||
end
|
||||
if math.floor(self.lastpos.x+0.5) ~= math.floor(pos.x+0.5) or math.floor(self.lastpos.y+0.5) ~= math.floor(pos.y+0.5) or math.floor(self.lastpos.z+0.5) ~= math.floor(pos.z+0.5) then
|
||||
if minetest.env:get_node(self.lastpos).name == "pmobs:light" then
|
||||
minetest.env:remove_node(self.lastpos)
|
||||
end
|
||||
if minetest.env:get_node(pos).name == "air" then
|
||||
minetest.env:set_node(pos, {name="pmobs:light"})
|
||||
end
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end
|
||||
|
||||
minetest.register_entity("pmobs:arrow_fire_entity", pmobs_ARROW_ENTITY)
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'pmobs:arrow_fire 4',
|
||||
recipe = {
|
||||
{'default:stick', 'default:stick', 'bucket:bucket_lava'},
|
||||
},
|
||||
replacements = {
|
||||
{"bucket:bucket_lava", "bucket:bucket_empty"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("pmobs:light", {
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
tiles = {"pmobs_empty.png"},
|
||||
light_source = LIGHT_MAX-4,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{0,0,0,0,0,0}
|
||||
}
|
||||
},
|
||||
groups = {not_in_creative_inventory=1}
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"pmobs:light"},
|
||||
interval = 10,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
minetest.env:remove_node(pos)
|
||||
end
|
||||
})
|
126
guard.lua
Normal file
|
@ -0,0 +1,126 @@
|
|||
|
||||
-- Guard
|
||||
|
||||
mobs:register_mob("pmobs:guard", {
|
||||
-- animal, monster, npc
|
||||
type = "npc",
|
||||
passive = true,
|
||||
damage = 7,
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = true,
|
||||
owner = "",
|
||||
order = "follow",
|
||||
-- health & armor
|
||||
hp_min = 10, hp_max = 20, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "guard.x",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"mobs_npc.png", "npcf_skin_armor.png", "default_tool_steelsword.png"},
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {},
|
||||
-- speed and jump
|
||||
walk_velocity = 4,
|
||||
run_velocity = 4,
|
||||
jump = true,
|
||||
floats = {x=0,y=0,z=0},
|
||||
stepheight = 1.1,
|
||||
-- drops wood and chance of apples when dead
|
||||
drops = {
|
||||
{name = "default:wood",
|
||||
chance = 1, min = 1, max = 3},
|
||||
{name = "default:apple",
|
||||
chance = 2, min = 1, max = 2},
|
||||
{name = "default:axe_stone",
|
||||
chance = 3, min = 1, max = 1},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
|
||||
view_range = 15,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 30, speed_run = 30,
|
||||
stand_start = 0, stand_end = 79,
|
||||
walk_start = 168, walk_end = 187,
|
||||
run_start = 168, run_end = 187,
|
||||
punch_start = 200, punch_end = 219,
|
||||
},
|
||||
-- right clicking with cooked meat will give npc more health
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "mobs:meat" or item:get_name() == "farming:bread" then
|
||||
local hp = self.object:get_hp()
|
||||
if hp + 4 > self.hp_max then return end
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.object:set_hp(hp+4)
|
||||
|
||||
|
||||
-- right clicking with gold lump drops random item from mobs.npc_drops
|
||||
elseif item:get_name() == "default:gold_lump" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
local pos = self.object:getpos()
|
||||
pos.y = pos.y + 0.5
|
||||
minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
|
||||
else
|
||||
if self.owner == "" then
|
||||
self.owner = clicker:get_player_name()
|
||||
else
|
||||
local formspec = "size[8,4]"
|
||||
formspec = formspec .. "textlist[2.85,0;2.1,0.5;dialog;What can I do for you?]"
|
||||
formspec = formspec .. "button_exit[1,1;2,2;gfollow;follow]"
|
||||
formspec = formspec .. "button_exit[5,1;2,2;gstand;stand]"
|
||||
formspec = formspec .. "button_exit[0,2;4,4;gfandp;follow and protect]"
|
||||
formspec = formspec .. "button_exit[4,2;4,4;gsandp;stand and protect]"
|
||||
formspec = formspec .. "button_exit[1,2;2,2;ggohome; go home]"
|
||||
formspec = formspec .. "button_exit[5,2;2,2;gsethome; sethome]"
|
||||
minetest.show_formspec(clicker:get_player_name(), "order", formspec)
|
||||
minetest.register_on_player_receive_fields(function(clicker, formname, fields)
|
||||
if fields.gfollow then
|
||||
self.order = "follow"
|
||||
self.attacks_monsters = false
|
||||
end
|
||||
if fields.gstand then
|
||||
self.order = "stand"
|
||||
self.attacks_monsters = false
|
||||
end
|
||||
if fields.gfandp then
|
||||
self.order = "follow"
|
||||
self.attacks_monsters = true
|
||||
end
|
||||
if fields.gsandp then
|
||||
self.order = "stand"
|
||||
self.attacks_monsters = true
|
||||
end
|
||||
if fields.gsethome then
|
||||
self.floats = self.object:getpos()
|
||||
end
|
||||
if fields.ggohome then
|
||||
if self.floats then
|
||||
self.order = "stand"
|
||||
self.object:setpos(self.floats)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:register_egg("pmobs:guard", "Guard", "default_steel_block.png", 1)
|
||||
|
||||
|
27
init.lua
Normal file
|
@ -0,0 +1,27 @@
|
|||
|
||||
-- Animals
|
||||
|
||||
dofile(minetest.get_modpath("pmobs").."/wolf.lua") -- KrupnoPavel
|
||||
dofile(minetest.get_modpath("pmobs").."/dog.lua") -- CProgrammerRU
|
||||
|
||||
-- Monsters
|
||||
|
||||
dofile(minetest.get_modpath("pmobs").."/ninja.lua") -- CProgrammerRU
|
||||
dofile(minetest.get_modpath("pmobs").."/yeti.lua") -- TenPlus1
|
||||
|
||||
-- NPC
|
||||
dofile(minetest.get_modpath("pmobs").."/npc.lua") -- TenPlus1
|
||||
dofile(minetest.get_modpath("pmobs").."/npc_women.lua") -- CProgrammerRU (texture by TenPlus1)
|
||||
dofile(minetest.get_modpath("pmobs").."/npc_nurse.lua") -- CProgrammerRU
|
||||
dofile(minetest.get_modpath("pmobs").."/guard.lua") -- CProgrammerRU
|
||||
dofile(minetest.get_modpath("pmobs").."/archer.lua") -- CProgrammerRU
|
||||
|
||||
dofile(minetest.get_modpath("pmobs").."/throwing.lua")
|
||||
dofile(minetest.get_modpath("pmobs").."/arrow.lua")
|
||||
dofile(minetest.get_modpath("pmobs").."/fire_arrow.lua")
|
||||
|
||||
|
||||
if minetest.setting_get("log_mods") then
|
||||
minetest.log("action", "pmobs loaded")
|
||||
end
|
||||
|
21
license.txt
Normal file
|
@ -0,0 +1,21 @@
|
|||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Krupnov Pavel
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
BIN
models/character.b3d
Normal file
9156
models/guard.x
Normal file
7420
models/mobs_wolf.x
Normal file
123
ninja.lua
Normal file
|
@ -0,0 +1,123 @@
|
|||
|
||||
-- Ninja
|
||||
|
||||
mobs:register_mob("pmobs:ninja", {
|
||||
-- animal, monster, npc
|
||||
type = "monster",
|
||||
-- aggressive, shoots shuriken
|
||||
passive = false,
|
||||
damage = 3,
|
||||
attack_type = "shoot",
|
||||
shoot_interval = .5,
|
||||
arrow = "pmobs:shuriken",
|
||||
shoot_offset = 2,
|
||||
attacks_monsters = true,
|
||||
-- health & armor
|
||||
hp_min = 10, hp_max = 20, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "character.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"mobs_ninja.png"},
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {},
|
||||
-- speed and jump
|
||||
walk_velocity = 3,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
-- drops shuriken when dead
|
||||
drops = {
|
||||
{name = "mobs:shuriken",
|
||||
chance = 1, min = 1, max = 5},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
fall_damage = 0,
|
||||
view_range = 15,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 30, speed_run = 30,
|
||||
stand_start = 0, stand_end = 79,
|
||||
walk_start = 168, walk_end = 187,
|
||||
run_start = 168, run_end = 187,
|
||||
punch_start = 200, punch_end = 219,
|
||||
},
|
||||
})
|
||||
|
||||
-- ninja spawn on top of trees
|
||||
mobs:register_spawn("pmobs:ninja", {"default:leaves"}, 20, 0, 15000, 1, 31000)
|
||||
mobs:register_egg("pmobs:ninja", "Ninja", "default_leaves.png", 1)
|
||||
|
||||
mobs:register_arrow("pmobs:shuriken", {
|
||||
visual = "sprite",
|
||||
visual_size = {x=.5, y=.5},
|
||||
textures = {"mobs_shuriken.png"},
|
||||
velocity = 6,
|
||||
drop = true,
|
||||
|
||||
hit_player = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=3},
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
hit_mob = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=3},
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
hit_node = function(self, pos, node)
|
||||
end,
|
||||
})
|
||||
|
||||
-- shuriken throwing item
|
||||
|
||||
local shuriken_GRAVITY=9
|
||||
local shuriken_VELOCITY=19
|
||||
|
||||
--Shoot shuriken
|
||||
local mobs_shoot_shuriken=function (item, player, pointed_thing)
|
||||
local playerpos=player:getpos()
|
||||
local obj=minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "pmobs:shuriken")
|
||||
local dir=player:get_look_dir()
|
||||
obj:get_luaentity().velocity = shuriken_VELOCITY -- needed for api internal timing
|
||||
obj:setvelocity({x=dir.x*shuriken_VELOCITY, y=dir.y*shuriken_VELOCITY, z=dir.z*shuriken_VELOCITY})
|
||||
obj:setacceleration({x=dir.x*-3, y=-shuriken_GRAVITY, z=dir.z*-3})
|
||||
item:take_item()
|
||||
return item
|
||||
end
|
||||
|
||||
-- shuriken item
|
||||
minetest.register_craftitem("pmobs:shuriken", {
|
||||
description = "Shuriken",
|
||||
inventory_image = "mobs_shuriken.png",
|
||||
on_use = function(item, player)
|
||||
if mobs_shoot_shuriken(item, player, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:add_wear(65535/50)
|
||||
end
|
||||
end
|
||||
return item
|
||||
end,
|
||||
})
|
||||
|
||||
-- recipe
|
||||
minetest.register_craft({
|
||||
output = "pmobs:shuriken 16",
|
||||
recipe = {
|
||||
{"", "default:steel_ingot", ""},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"", "default:steel_ingot", ""},
|
||||
}
|
||||
})
|
||||
|
100
npc.lua
Normal file
|
@ -0,0 +1,100 @@
|
|||
|
||||
-- Npc by TenPlus1
|
||||
|
||||
mobs.npc_drops = { "default:pick_steel", "mobs:meat", "default:sword_steel", "default:shovel_steel", "farming:bread", "bucket:bucket_water" }
|
||||
|
||||
mobs:register_mob("pmobs:npc", {
|
||||
-- animal, monster, npc
|
||||
type = "npc",
|
||||
-- aggressive, deals 2 damage to player/monster when hit
|
||||
passive = false,
|
||||
damage = 2,
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = true,
|
||||
-- health & armor
|
||||
hp_min = 10, hp_max = 20, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "character.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"mobs_npc.png"},
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {},
|
||||
-- speed and jump
|
||||
walk_velocity = 3,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
-- drops wood and chance of apples when dead
|
||||
drops = {
|
||||
{name = "default:wood",
|
||||
chance = 1, min = 1, max = 3},
|
||||
{name = "default:apple",
|
||||
chance = 2, min = 1, max = 2},
|
||||
{name = "default:axe_stone",
|
||||
chance = 3, min = 1, max = 1},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
|
||||
view_range = 15,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 30, speed_run = 30,
|
||||
stand_start = 0, stand_end = 79,
|
||||
walk_start = 168, walk_end = 187,
|
||||
run_start = 168, run_end = 187,
|
||||
punch_start = 200, punch_end = 219,
|
||||
},
|
||||
-- right clicking with cooked meat will give npc more health
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
local guard
|
||||
local ent
|
||||
if item:get_name() == "default:sword_steel" then
|
||||
guard = minetest.add_entity(self.object:getpos(), "pmobs:guard")
|
||||
ent = guard:get_luaentity()
|
||||
ent.owner = clicker:get_player_name()
|
||||
self.object:remove()
|
||||
clicker:get_inventory():remove_item("main", "default:sword_steel")
|
||||
elseif item:get_name() == "pmobs:bow_steel" then
|
||||
guard = minetest.add_entity(self.object:getpos(), "pmobs:archer")
|
||||
ent = guard:get_luaentity()
|
||||
ent.owner = clicker:get_player_name()
|
||||
self.object:remove()
|
||||
clicker:get_inventory():remove_item("main", "pmobs:bow_steel")
|
||||
elseif item:get_name() == "mobs:meat" or item:get_name() == "farming:bread" then
|
||||
local hp = self.object:get_hp()
|
||||
if hp + 4 > self.hp_max then return end
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.object:set_hp(hp+4)
|
||||
|
||||
|
||||
-- right clicking with gold lump drops random item from mobs.npc_drops
|
||||
elseif item:get_name() == "default:gold_lump" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
local pos = self.object:getpos()
|
||||
pos.y = pos.y + 0.5
|
||||
minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
|
||||
|
||||
end
|
||||
end,
|
||||
})
|
||||
-- spawning disabled for now
|
||||
mobs:register_spawn("pmobs:npc", {"default:dirt_with_grass"}, 20, 0, 15000, 1, 31000)
|
||||
|
||||
-- register spawn egg
|
||||
mobs:register_egg("pmobs:npc", "Npc", "default_brick.png", 1)
|
||||
|
125
npc_nurse.lua
Normal file
|
@ -0,0 +1,125 @@
|
|||
|
||||
-- Npc by TenPlus1
|
||||
|
||||
mobs.npc_drops = { "default:pick_steel", "mobs:meat", "default:sword_steel", "default:shovel_steel", "farming:bread", "bucket:bucket_water" }
|
||||
|
||||
mobs:register_mob("pmobs:npc_nurse", {
|
||||
-- animal, monster, npc
|
||||
type = "npc",
|
||||
-- aggressive, deals 2 damage to player/monster when hit
|
||||
passive = false,
|
||||
damage = 2,
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = false,
|
||||
-- health & armor
|
||||
hp_min = 10, hp_max = 20, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "character.b3d",
|
||||
floats = {x=0,y=0,z=0},
|
||||
drawtype = "front",
|
||||
owner = "",
|
||||
order = "follow",
|
||||
textures = {
|
||||
{"mobs_npc_nurse.png"},
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {},
|
||||
-- speed and jump
|
||||
walk_velocity = 4,
|
||||
run_velocity = 4,
|
||||
jump = true,
|
||||
stepheight = 1.1,
|
||||
-- drops wood and chance of apples when dead
|
||||
drops = {
|
||||
{name = "default:wood",
|
||||
chance = 1, min = 1, max = 3},
|
||||
{name = "default:apple",
|
||||
chance = 2, min = 1, max = 2},
|
||||
{name = "default:axe_stone",
|
||||
chance = 3, min = 1, max = 1},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
|
||||
view_range = 15,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 30, speed_run = 30,
|
||||
stand_start = 0, stand_end = 79,
|
||||
walk_start = 168, walk_end = 187,
|
||||
run_start = 168, run_end = 187,
|
||||
punch_start = 200, punch_end = 219,
|
||||
},
|
||||
-- right clicking with cooked meat will give npc more health
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "mobs:meat" or item:get_name() == "farming:bread" then
|
||||
local hp = self.object:get_hp()
|
||||
if hp + 4 > self.hp_max then return end
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.object:set_hp(hp+4)
|
||||
|
||||
|
||||
-- right clicking with gold lump drops random item from mobs.npc_drops
|
||||
elseif item:get_name() == "default:gold_lump" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
local pos = self.object:getpos()
|
||||
pos.y = pos.y + 0.5
|
||||
minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
|
||||
else
|
||||
if self.owner == "" then
|
||||
self.owner = clicker:get_player_name()
|
||||
else
|
||||
local formspec = "size[8,4]"
|
||||
formspec = formspec .. "textlist[2.85,0;2.1,0.5;dialog;What can I do for you?]"
|
||||
formspec = formspec .. "button_exit[1,1;2,2;nfollow;follow]"
|
||||
formspec = formspec .. "button_exit[5,1;2,2;nstand;stand]"
|
||||
formspec = formspec .. "button_exit[3,1;2,2;nheal;heal]"
|
||||
formspec = formspec .. "button_exit[1,2;2,2;ngohome; go home]"
|
||||
formspec = formspec .. "button_exit[5,2;2,2;nsethome; sethome]"
|
||||
minetest.show_formspec(clicker:get_player_name(), "order", formspec)
|
||||
minetest.register_on_player_receive_fields(function(clicker, formname, fields)
|
||||
if fields.nfollow then
|
||||
self.order = "follow"
|
||||
self.attacks_monsters = false
|
||||
end
|
||||
if fields.nstand then
|
||||
self.order = "stand"
|
||||
self.attacks_monsters = false
|
||||
end
|
||||
if fields.nheal then
|
||||
clicker:set_hp(20)
|
||||
end
|
||||
if fields.nsethome then
|
||||
self.floats = self.object:getpos()
|
||||
end
|
||||
if fields.ngohome then
|
||||
if self.floats then
|
||||
self.order = "stand"
|
||||
self.object:setpos(self.floats)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
-- register spawn egg
|
||||
mobs:register_egg("pmobs:npc_nurse", "Npc", "default_brick.png", 1)
|
||||
|
||||
|
94
npc_women.lua
Normal file
|
@ -0,0 +1,94 @@
|
|||
|
||||
-- Npc by TenPlus1
|
||||
|
||||
mobs.npc_drops = { "default:pick_steel", "mobs:meat", "default:sword_steel", "default:shovel_steel", "farming:bread", "bucket:bucket_water" }
|
||||
|
||||
mobs:register_mob("pmobs:npc_women", {
|
||||
-- animal, monster, npc
|
||||
type = "npc",
|
||||
-- aggressive, deals 2 damage to player/monster when hit
|
||||
passive = false,
|
||||
damage = 2,
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = false,
|
||||
-- health & armor
|
||||
hp_min = 10, hp_max = 20, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "character.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"mobs_npc_women.png"},
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {},
|
||||
-- speed and jump
|
||||
walk_velocity = 3,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
-- drops wood and chance of apples when dead
|
||||
drops = {
|
||||
{name = "default:wood",
|
||||
chance = 1, min = 1, max = 3},
|
||||
{name = "default:apple",
|
||||
chance = 2, min = 1, max = 2},
|
||||
{name = "default:axe_stone",
|
||||
chance = 3, min = 1, max = 1},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
|
||||
view_range = 15,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 30, speed_run = 30,
|
||||
stand_start = 0, stand_end = 79,
|
||||
walk_start = 168, walk_end = 187,
|
||||
run_start = 168, run_end = 187,
|
||||
punch_start = 200, punch_end = 219,
|
||||
},
|
||||
-- right clicking with cooked meat will give npc more health
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
local guard
|
||||
local ent
|
||||
if item:get_name() == "default:diamond" then
|
||||
guard = minetest.add_entity(self.object:getpos(), "pmobs:npc_nurse")
|
||||
ent = guard:get_luaentity()
|
||||
ent.owner = clicker:get_player_name()
|
||||
self.object:remove()
|
||||
clicker:get_inventory():remove_item("main", "default:diamond")
|
||||
elseif item:get_name() == "mobs:meat" or item:get_name() == "farming:bread" then
|
||||
local hp = self.object:get_hp()
|
||||
if hp + 4 > self.hp_max then return end
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.object:set_hp(hp+4)
|
||||
|
||||
|
||||
-- right clicking with gold lump drops random item from mobs.npc_drops
|
||||
elseif item:get_name() == "default:gold_lump" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
local pos = self.object:getpos()
|
||||
pos.y = pos.y + 0.5
|
||||
minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
|
||||
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:register_spawn("pmobs:npc_women", {"default:dirt_with_grass"}, 20, 0, 15000, 1, 31000)
|
||||
|
||||
-- register spawn egg
|
||||
mobs:register_egg("pmobs:npc_women", "Npc", "default_brick.png", 1)
|
||||
|
BIN
sounds/mobs_wolf_attack.ogg
Normal file
BIN
sounds/throwing_sound.ogg
Normal file
4
textures/.directory
Normal file
|
@ -0,0 +1,4 @@
|
|||
[Dolphin]
|
||||
PreviewsShown=true
|
||||
Timestamp=2015,7,18,22,17,28
|
||||
Version=3
|
BIN
textures/mobs_blood.png
Normal file
After Width: | Height: | Size: 267 B |
BIN
textures/mobs_dog.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
textures/mobs_ninja.png
Normal file
After Width: | Height: | Size: 360 B |
BIN
textures/mobs_npc.png
Normal file
After Width: | Height: | Size: 901 B |
BIN
textures/mobs_npc_nurse.png
Normal file
After Width: | Height: | Size: 746 B |
BIN
textures/mobs_npc_women.png
Normal file
After Width: | Height: | Size: 1018 B |
BIN
textures/mobs_shuriken.png
Normal file
After Width: | Height: | Size: 450 B |
BIN
textures/mobs_wolf.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
textures/mobs_yeti.png
Normal file
After Width: | Height: | Size: 2.6 KiB |
BIN
textures/npcf_skin_armor.png
Normal file
After Width: | Height: | Size: 973 B |
BIN
textures/pmobs_arrow.png
Normal file
After Width: | Height: | Size: 213 B |
BIN
textures/pmobs_arrow_2.png
Normal file
After Width: | Height: | Size: 208 B |
BIN
textures/pmobs_arrow_back.png
Normal file
After Width: | Height: | Size: 228 B |
BIN
textures/pmobs_arrow_fire.png
Normal file
After Width: | Height: | Size: 266 B |
BIN
textures/pmobs_arrow_fire_2.png
Normal file
After Width: | Height: | Size: 266 B |
BIN
textures/pmobs_arrow_fire_back.png
Normal file
After Width: | Height: | Size: 268 B |
BIN
textures/pmobs_arrow_fire_front.png
Normal file
After Width: | Height: | Size: 306 B |
BIN
textures/pmobs_arrow_front.png
Normal file
After Width: | Height: | Size: 190 B |
BIN
textures/pmobs_bow.png
Normal file
After Width: | Height: | Size: 623 B |
BIN
textures/pmobs_bow_steel.png
Normal file
After Width: | Height: | Size: 623 B |
BIN
textures/pmobs_bow_stone.png
Normal file
After Width: | Height: | Size: 622 B |
BIN
textures/pmobs_bow_wood.png
Normal file
After Width: | Height: | Size: 621 B |
BIN
textures/pmobs_empty.png
Normal file
After Width: | Height: | Size: 178 B |
101
throwing.lua
Normal file
|
@ -0,0 +1,101 @@
|
|||
arrows = {
|
||||
{"pmobs:arrow", "pmobs:arrow_entity"},
|
||||
{"pmobs:arrow_fire", "pmobs:arrow_fire_entity"},
|
||||
}
|
||||
|
||||
local pmobs_shoot_arrow = function(itemstack, player)
|
||||
for _,arrow in ipairs(arrows) do
|
||||
if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
player:get_inventory():remove_item("main", arrow[1])
|
||||
end
|
||||
local playerpos = player:getpos()
|
||||
local obj = minetest.env:add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2])
|
||||
local dir = player:get_look_dir()
|
||||
obj:setvelocity({x=dir.x*19, y=dir.y*19, z=dir.z*19})
|
||||
obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3})
|
||||
obj:setyaw(player:get_look_yaw()+math.pi)
|
||||
minetest.sound_play("throwing_sound", {pos=playerpos})
|
||||
if obj:get_luaentity().player == "" then
|
||||
obj:get_luaentity().player = player
|
||||
end
|
||||
obj:get_luaentity().node = player:get_inventory():get_stack("main", 1):get_name()
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
minetest.register_tool("pmobs:bow_wood", {
|
||||
description = "Wood Bow",
|
||||
inventory_image = "pmobs_bow_wood.png",
|
||||
stack_max = 1,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if pmobs_shoot_arrow(itemstack, user, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/50)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'pmobs:bow_wood',
|
||||
recipe = {
|
||||
{'farming:string', 'default:wood', ''},
|
||||
{'farming:string', '', 'default:wood'},
|
||||
{'farming:string', 'default:wood', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_tool("pmobs:bow_stone", {
|
||||
description = "Stone Bow",
|
||||
inventory_image = "pmobs_bow_stone.png",
|
||||
stack_max = 1,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if pmobs_shoot_arrow(item, user, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/100)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'pmobs:bow_stone',
|
||||
recipe = {
|
||||
{'farming:string', 'default:cobble', ''},
|
||||
{'farming:string', '', 'default:cobble'},
|
||||
{'farming:string', 'default:cobble', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_tool("pmobs:bow_steel", {
|
||||
description = "Steel Bow",
|
||||
inventory_image = "pmobs_bow_steel.png",
|
||||
stack_max = 1,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
if pmobs_shoot_arrow(item, user, pointed_thing) then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/200)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'pmobs:bow_steel',
|
||||
recipe = {
|
||||
{'farming:string', 'default:steel_ingot', ''},
|
||||
{'farming:string', '', 'default:steel_ingot'},
|
||||
{'farming:string', 'default:steel_ingot', ''},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
if minetest.setting_get("log_mods") then
|
||||
minetest.log("action", "pmobs loaded")
|
||||
end
|
64
wolf.lua
Normal file
|
@ -0,0 +1,64 @@
|
|||
|
||||
-- Wolf by KrupnoPavel
|
||||
|
||||
mobs:register_mob("pmobs:wolf", {
|
||||
type = "animal",
|
||||
hp_max = 5,
|
||||
passive = false,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_wolf.x",
|
||||
textures = {
|
||||
{"mobs_wolf.png"},
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
war_cry = "mobs_wolf_attack",
|
||||
},
|
||||
view_range = 7,
|
||||
walk_velocity = 2,
|
||||
run_velocity = 3,
|
||||
stepheight = 1.1,
|
||||
damage = 2,
|
||||
armor = 200,
|
||||
attack_type = "dogfight",
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
on_rightclick = function(self, clicker)
|
||||
tool = clicker:get_wielded_item()
|
||||
local dog
|
||||
local ent
|
||||
if tool:get_name() == "mobs:meat_raw" then
|
||||
clicker:get_inventory():remove_item("main", "mobs:meat_raw")
|
||||
dog = minetest.add_entity(self.object:getpos(), "pmobs:dog")
|
||||
ent = dog:get_luaentity()
|
||||
ent.owner = clicker:get_player_name()
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
animation = {
|
||||
speed_normal = 20,
|
||||
speed_run = 30,
|
||||
stand_start = 10,
|
||||
stand_end = 20,
|
||||
walk_start = 75,
|
||||
walk_end = 100,
|
||||
run_start = 100,
|
||||
run_end = 130,
|
||||
punch_start = 135,
|
||||
punch_end = 155,
|
||||
},
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
blood_texture = "mobs_blood.png",
|
||||
})
|
||||
mobs:register_spawn("pmobs:wolf", {"default:dirt_with_grass","default:dirt","default:snow", "default:snowblock"}, 20, 0, 15000, 5, 31000)
|
||||
mobs:register_egg("pmobs:wolf", "Wolf", "wool_grey.png", 1)
|
106
yeti.lua
Normal file
|
@ -0,0 +1,106 @@
|
|||
|
||||
-- Yeti by TenPlus1
|
||||
|
||||
mobs:register_mob("pmobs:yeti", {
|
||||
type = "monster",
|
||||
hp_min = 10,
|
||||
hp_max = 35,
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "character.b3d",
|
||||
textures = {
|
||||
{"mobs_yeti.png"},
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_stonemonster",
|
||||
},
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 2,
|
||||
drops = {
|
||||
{name = "default:snow",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
},
|
||||
armor = 100,
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 1,
|
||||
on_rightclick = nil,
|
||||
attack_type = "shoot",
|
||||
shoot_interval = .7,
|
||||
arrow = "pmobs:snowball",
|
||||
shoot_offset = 2,
|
||||
animation = {
|
||||
speed_normal = 30, speed_run = 30,
|
||||
stand_start = 0, stand_end = 79,
|
||||
walk_start = 168, walk_end = 187,
|
||||
run_start = 168, run_end = 187,
|
||||
punch_start = 200, punch_end = 219,
|
||||
},
|
||||
jump = true,
|
||||
floats = 0,
|
||||
})
|
||||
mobs:register_spawn("pmobs:yeti", {"default:dirt_with_snow", "default:snowblock", "default:ice"}, 20, 0, 15000, 5, 31000)
|
||||
|
||||
mobs:register_egg("pmobs:yeti", "Yeti", "default_snow.png", 1)
|
||||
|
||||
mobs:register_arrow("pmobs:snowball", {
|
||||
visual = "sprite",
|
||||
visual_size = {x=.5, y=.5},
|
||||
textures = {"default_snowball.png"},
|
||||
velocity = 6,
|
||||
|
||||
hit_player = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=1},
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
hit_mob = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=1},
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
hit_node = function(self, pos, node)
|
||||
end
|
||||
})
|
||||
|
||||
-- snowball throwing item
|
||||
|
||||
local snowball_GRAVITY=9
|
||||
local snowball_VELOCITY=19
|
||||
|
||||
-- shoot snowball
|
||||
local mobs_shoot_snowball=function (item, player, pointed_thing)
|
||||
local playerpos=player:getpos()
|
||||
local obj=minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "pmobs:snowball")
|
||||
local dir=player:get_look_dir()
|
||||
obj:get_luaentity().velocity = snowball_VELOCITY -- needed for api internal timing
|
||||
obj:setvelocity({x=dir.x*snowball_VELOCITY, y=dir.y*snowball_VELOCITY, z=dir.z*snowball_VELOCITY})
|
||||
obj:setacceleration({x=dir.x*-3, y=-snowball_GRAVITY, z=dir.z*-3})
|
||||
item:take_item()
|
||||
return item
|
||||
end
|
||||
|
||||
-- override default snow to shoot snowballs
|
||||
minetest.override_item("default:snow", {
|
||||
|
||||
--Disable placement prediction for snow.
|
||||
node_placement_prediction = "",
|
||||
on_construct = function(pos)
|
||||
if minetest.get_item_group(minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name, "soil") > 0 then
|
||||
minetest.set_node({x=pos.x, y=pos.y-1, z=pos.z}, {name="default:dirt_with_snow"})
|
||||
end
|
||||
end,
|
||||
|
||||
on_use = mobs_shoot_snowball
|
||||
})
|