forked from mtcontrib/regional_weather
Implement i18n support
This commit is contained in:
@ -5,7 +5,10 @@ then return end
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local BLOCK_NAME = "regional_weather:ice"
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local S = regional_weather.i18n
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minetest.register_node(BLOCK_NAME, {
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description = S("Thin Ice"),
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tiles = {"(default_ice.png^[colorize:#ffffff:50)^[opacity:200"},
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paramtype = "light",
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groups = {
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@ -13,6 +13,8 @@ local GROUND_COVERS = {
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"default:permafrost_with_stones"
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}
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local S = regional_weather.i18n
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-- clean up puddles if disabled
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if not regional_weather.settings.puddles then
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-- set all puddle nodes to air
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@ -57,6 +59,7 @@ for i = 1, VARIANT_COUNT do
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texture = texture .. "^[transformFX"
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end
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minetest.register_node(name, {
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description = S("Puddle"),
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tiles = { texture },
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drawtype = "nodebox",
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pointable = false,
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@ -2,6 +2,8 @@ local BLOCK_PREFIX = "regional_weather:snow_cover_"
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local CHECK_DISTANCE = 3
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local MAX_AMOUNT = 20
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local S = regional_weather.i18n
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if not minetest.get_modpath("default")
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or default.node_sound_snow_defaults == nil
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or not regional_weather.settings.snow then
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@ -25,6 +27,7 @@ for i = 1,5 do
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}
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minetest.register_node(BLOCK_PREFIX .. i, {
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description = S("Snow Cover"),
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tiles = { "default_snow.png" },
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drawtype = "nodebox",
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buildable_to = i < 3,
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