added inspection tool

This commit is contained in:
Sokomine 2014-10-01 06:48:27 +02:00
parent b2345c3440
commit dd0fded5f5
3 changed files with 117 additions and 0 deletions

View File

@ -21,6 +21,7 @@
-- Version 2.1
-- Changelog:
-- 01.10.2014 * Added inspect-tool.
-- 12.01.2013 * If digging the node was unsuccessful, then the replacement will now fail
-- (instead of destroying the old node with its metadata; i.e. chests with content)
-- 20.11.2013 * if the server version is new enough, minetest.is_protected is used
@ -36,6 +37,8 @@ dofile(minetest.get_modpath("replacer").."/check_owner.lua");
replacer = {};
-- adds a tool for inspecting nodes and entities
dofile(minetest.get_modpath("replacer").."/inspect.lua");
minetest.register_tool( "replacer:replacer",
{
@ -230,3 +233,5 @@ minetest.register_craft({
{ '', '', 'default:chest' },
}
})

112
inspect.lua Normal file
View File

@ -0,0 +1,112 @@
minetest.register_tool( "replacer:inspect",
{
description = "Node inspection tool",
groups = {},
inventory_image = "replacer_inspect.png",
wield_image = "",
wield_scale = {x=1,y=1,z=1},
liquids_pointable = true, -- it is ok to request information about liquids
-- the tool_capabilities are of no intrest here; it is not for digging
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={
fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0}
}
},
node_placement_prediction = nil,
on_use = function(itemstack, user, pointed_thing)
return replacer.inspect( itemstack, user, pointed_thing, above, false );
end,
on_place = function(itemstack, placer, pointed_thing)
return replacer.inspect( itemstack, placer, pointed_thing, above, true );
end,
})
replacer.inspect = function( itemstack, user, pointed_thing, mode, show_receipe )
if( user == nil or pointed_thing == nil) then
return nil;
end
local name = user:get_player_name();
if( pointed_thing.type == 'object' ) then
local text = 'This is ';
local ref = pointed_thing.ref;
if( not( ref )) then
text = text..'a borken object. We have no further information about it. It is located';
elseif( ref:is_player()) then
text = text..'your fellow player \"'..tostring( ref:get_player_name() )..'\"';
else
local luaob = ref:get_luaentity();
if( luaob ) then
text = text..'entity \"'..tostring( luaob.name )..'\"';
local sdata = luaob:get_staticdata();
if( sdata ) then
sdata = minetest.deserialize( sdata );
if( sdata.itemstring ) then
text = text..' ['..tostring( sdata.itemstring )..']';
end
if( sdata.age ) then
text = text..', dropped '..tostring( math.floor( sdata.age/60 ))..' minutes ago';
end
end
else
text = text..'object \"'..tostring( ref:get_entity_name() )..'\"';
end
end
text = text..' at '..minetest.pos_to_string( ref:getpos() );
minetest.chat_send_player( name, text );
return nil;
elseif( pointed_thing.type ~= 'node' ) then
minetest.chat_send_player( name, 'Sorry. This is an unkown something of type \"'..tostring( pointed_thing.type )..'\". No information available.');
return nil;
end
local pos = minetest.get_pointed_thing_position( pointed_thing, mode );
local node = minetest.env:get_node_or_nil( pos );
if( node == nil ) then
minetest.chat_send_player( name, "Error: Target node not yet loaded. Please wait a moment for the server to catch up.");
return nil;
end
local text = ' ['..tostring( node.name )..'] with param2='..tostring( node.param2 )..' at '..minetest.pos_to_string( pos )..'.';
if( not( minetest.registered_nodes[ node.name ] )) then
text = 'This node is an UNKOWN block'..text;
else
text = 'This is a \"'..tostring( minetest.registered_nodes[ node.name ].description or ' - no description provided -')..'\" block'..text;
end
if( minetest.is_protected( pos, name )) then
text = text..' You can\'t dig this node. It is protected.';
elseif( minetest.is_protected( pos, '_THIS_NAME_DOES_NOT_EXIST_' )) then
text = text..' You can dig this node, but others can\'t.';
end
minetest.chat_send_player( name, text );
if( show_receipe ) then
local res = minetest.get_all_craft_recipes( node.name );
-- TODO: show a nice formspec
minetest.chat_send_player( name, 'RECEIPES: '..minetest.serialize( res ));
end
return nil; -- no item shall be removed from inventory
end
minetest.register_craft({
output = 'replacer:inspect',
recipe = {
{ '', 'default:mese_crystal', '' },
{ '', 'default:sign_wall', '' },
{ '', '', '' },
}
})

Binary file not shown.

After

Width:  |  Height:  |  Size: 594 B