forked from mtcontrib/scaffolding
added fix to alpha bug
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930edb43d2
commit
4a4196d8a3
8
init.lua
8
init.lua
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@ -75,6 +75,7 @@ minetest.register_node("scaffolding:scaffolding", {
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is_ground_content = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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use_texture_alpha = "blend",
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on_punch = function(pos, node, puncher)
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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if tool and tool == "scaffolding:scaffolding_wrench" then
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@ -132,6 +133,7 @@ minetest.register_node("scaffolding:reinforced_scaffolding", {
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is_ground_content = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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use_texture_alpha = "blend",
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on_punch = function(pos, node, puncher)
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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if tool and tool == "scaffolding:scaffolding_wrench" then
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@ -177,6 +179,7 @@ minetest.register_node("scaffolding:reinforced_scaffolding", {
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is_ground_content = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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use_texture_alpha = "blend",
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on_punch = function(pos, node, puncher)
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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if tool and tool == "scaffolding:scaffolding_wrench" then
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@ -217,6 +220,7 @@ minetest.register_node("scaffolding:reinforced_scaffolding", {
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is_ground_content = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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use_texture_alpha = "blend",
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on_punch = function(pos, node, puncher)
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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if tool and tool == "scaffolding:scaffolding_wrench" then
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@ -250,6 +254,7 @@ minetest.register_node("scaffolding:reinforced_scaffolding", {
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is_ground_content = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3},
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groups = {snappy=2,cracky=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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use_texture_alpha = "blend",
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node_box = {
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node_box = {
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type = "fixed",
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type = "fixed",
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fixed = {
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fixed = {
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@ -308,6 +313,7 @@ minetest.register_node("scaffolding:reinforced_scaffolding", {
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is_ground_content = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3},
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groups = {snappy=2,cracky=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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use_texture_alpha = "blend",
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on_punch = function(pos, node, puncher)
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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if tool and tool == "scaffolding:scaffolding_wrench" then
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@ -353,6 +359,7 @@ minetest.register_node("scaffolding:reinforced_scaffolding", {
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is_ground_content = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3},
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groups = {snappy=2,cracky=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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use_texture_alpha = "blend",
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on_punch = function(pos, node, puncher)
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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if tool and tool == "scaffolding:scaffolding_wrench" then
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@ -393,6 +400,7 @@ minetest.register_node("scaffolding:reinforced_scaffolding", {
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is_ground_content = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3},
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groups = {snappy=2,cracky=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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use_texture_alpha = "blend",
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on_punch = function(pos, node, puncher)
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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if tool and tool == "scaffolding:scaffolding_wrench" then
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2
mod.conf
Normal file
2
mod.conf
Normal file
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@ -0,0 +1,2 @@
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name = scaffolding
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description = Adds the ability quickly build and remove scaffolding
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BIN
screenshot.png
Normal file
BIN
screenshot.png
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