forked from mtcontrib/scaffolding
Mod Update to 1.0
This commit is contained in:
parent
2a362d1479
commit
a08266f872
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@ -1,4 +1,4 @@
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scaffolding_nodenames={"scaffolding:scaffolding"}
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scaffolding_nodenames={"scaffolding:scaffolding","scaffolding:iron_scaffolding"}
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minetest.register_on_dignode(function(pos, node)
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local i=1
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@ -15,7 +15,7 @@ minetest.register_on_dignode(function(pos, node)
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end
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end)
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iron_scaffolding_nodenames={"scaffolding:iron_scaffolding"}
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iron_scaffolding_nodenames={"scaffolding:platform","scaffolding:iron_platform"}
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minetest.register_on_dignode(function(pos, node)
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local i=1
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328
init.lua
328
init.lua
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@ -23,10 +23,24 @@ minetest.register_node("scaffolding:scaffolding", {
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if tool and tool == "scaffolding:scaffolding_wrench" then
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node.name = "scaffolding:reinforced_scaffolding"
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minetest.env:set_node(pos, node)
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--puncher:get_inventory():remove_item("main", ItemStack("beer_test:tankard"))
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--puncher:get_inventory():add_item("main", ItemStack("beer_test:tankard_beer"))
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puncher:get_inventory():add_item("main", ItemStack("scaffolding:scaffolding"))
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end
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end,
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end,
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--[[on_rightclick = function(pos, node, player, itemstack, pointed_thing)
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if itemstack:get_name() == "scaffolding:scaffolding_wrench" then
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node.name = "scaffolding:reinforced_scaffolding"
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minetest.env:set_node(pos, node)
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end
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end,
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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node.name = "air"
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minetest.env:set_node(pos, node)
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puncher:get_inventory():add_item("main", ItemStack("scaffolding:scaffolding"))
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end
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end,]]
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node_box = {
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type = "fixed",
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fixed = {
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@ -43,7 +57,7 @@ minetest.register_node("scaffolding:scaffolding", {
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default.dig_up(pos, node, digger)
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end,
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})
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minetest.register_node("scaffolding:reinforced_scaffolding", {
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description = "Wooden Scaffolding",
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drawtype = "nodebox",
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@ -62,10 +76,24 @@ minetest.register_node("scaffolding:reinforced_scaffolding", {
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if tool and tool == "scaffolding:scaffolding_wrench" then
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node.name = "scaffolding:scaffolding"
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minetest.env:set_node(pos, node)
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--puncher:get_inventory():remove_item("main", ItemStack("beer_test:tankard"))
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--puncher:get_inventory():add_item("main", ItemStack("beer_test:tankard_beer"))
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puncher:get_inventory():add_item("main", ItemStack("scaffolding:scaffolding"))
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end
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end,
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end,
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--[[ on_rightclick = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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node.name = "scaffolding:scaffolding"
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minetest.env:set_node(pos, node)
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end
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end,
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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node.name = "air"
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minetest.env:set_node(pos, node)
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puncher:get_inventory():add_item("main", ItemStack("scaffolding:scaffolding"))
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end
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end,]]
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node_box = {
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type = "fixed",
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fixed = {
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@ -80,7 +108,78 @@ minetest.register_node("scaffolding:reinforced_scaffolding", {
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},
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})
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minetest.register_node("scaffolding:iron_scaffolding", {
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minetest.register_node("scaffolding:platform", {
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description = "Wooden Platform",
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drawtype = "nodebox",
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tiles = {"scaffolding_wooden_scaffolding_top.png", "scaffolding_wooden_scaffolding_top.png", "scaffolding_wooden_scaffolding.png^scaffolding_platform.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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climbable = false,
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walkable = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_wood_defaults(),
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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node.name = "scaffolding:reinforced_platform"
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minetest.env:set_node(pos, node)
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end
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end,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.3, -0.5, 0.5, 0.1, 0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.3, -0.5, 0.5, 0.1, 0.5},
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},
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},
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after_dig_node = function(pos, node, metadata, digger)
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default.dig_horx(pos, node, digger)
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default.dig_horx2(pos, node, digger)
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default.dig_horz(pos, node, digger)
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default.dig_horz2(pos, node, digger)
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end,
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})
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minetest.register_node("scaffolding:reinforced_platform", {
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description = "Wooden Platform",
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drawtype = "nodebox",
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tiles = {"scaffolding_wooden_scaffolding.png^scaffolding_reinforced.png", "scaffolding_wooden_scaffolding.png^scaffolding_reinforced.png", "scaffolding_wooden_scaffolding.png^scaffolding_platform.png"},
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drop = "scaffolding:platform",
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paramtype = "light",
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paramtype2 = "facedir",
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climbable = false,
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walkable = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_wood_defaults(),
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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node.name = "scaffolding:platform"
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minetest.env:set_node(pos, node)
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end
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end,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.3, -0.5, 0.5, 0.1, 0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.3, -0.5, 0.5, 0.1, 0.5},
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},
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},
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})
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minetest.register_node("scaffolding:iron_scaffolding", {
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description = "Iron Scaffolding",
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drawtype = "nodebox",
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tiles = {"scaffolding_iron_scaffolding_top.png", "scaffolding_iron_scaffolding_top.png", "scaffolding_iron_scaffolding.png",
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@ -88,7 +187,7 @@ minetest.register_node("scaffolding:iron_scaffolding", {
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paramtype = "light",
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paramtype2 = "facedir",
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climbable = true,
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walkable = true,
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walkable = false,
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is_ground_content = true,
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groups = {snappy=2,cracky=3},
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sounds = default.node_sound_wood_defaults(),
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@ -109,13 +208,27 @@ minetest.register_node("scaffolding:iron_scaffolding", {
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if tool and tool == "scaffolding:scaffolding_wrench" then
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node.name = "scaffolding:reinforced_iron_scaffolding"
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minetest.env:set_node(pos, node)
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puncher:get_inventory():add_item("main", ItemStack("scaffolding:scaffolding"))
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end
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end,
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after_dig_node = function(pos, node, metadata, digger)
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default.dig_horx(pos, node, digger)
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default.dig_horx2(pos, node, digger)
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default.dig_horz(pos, node, digger)
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default.dig_horz2(pos, node, digger)
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end,
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--[[on_rightclick = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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node.name = "scaffolding:reinforced_iron_scaffolding"
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minetest.env:set_node(pos, node)
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end
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end,
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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node.name = "air"
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minetest.env:set_node(pos, node)
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--puncher:get_inventory():remove_item("main", ItemStack("beer_test:tankard"))
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puncher:get_inventory():add_item("main", ItemStack("scaffolding:scaffolding"))
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end
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end,]]
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after_dig_node = function(pos, node, metadata, digger)
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default.dig_up(pos, node, digger)
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end,
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})
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@ -128,17 +241,34 @@ minetest.register_node("scaffolding:iron_scaffolding", {
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paramtype = "light",
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paramtype2 = "facedir",
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climbable = true,
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walkable = true,
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walkable = false,
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is_ground_content = true,
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groups = {snappy=2,cracky=3},
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sounds = default.node_sound_wood_defaults(),
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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node.name = "scaffolding:iron_scaffolding"
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minetest.env:set_node(pos, node)
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puncher:get_inventory():add_item("main", ItemStack("scaffolding:scaffolding"))
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end
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end,
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--[[on_rightclick = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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node.name = "scaffolding:iron_scaffolding"
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minetest.env:set_node(pos, node)
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end
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end,
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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node.name = "air"
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minetest.env:set_node(pos, node)
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--puncher:get_inventory():remove_item("main", ItemStack("beer_test:tankard"))
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puncher:get_inventory():add_item("main", ItemStack("scaffolding:scaffolding"))
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end
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end,]]
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node_box = {
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type = "fixed",
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fixed = {
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@ -152,6 +282,81 @@ minetest.register_node("scaffolding:iron_scaffolding", {
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},
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},
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})
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minetest.register_node("scaffolding:iron_platform", {
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description = "Iron Platform",
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drawtype = "nodebox",
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tiles = {"scaffolding_iron_scaffolding_top.png", "scaffolding_iron_scaffolding_top.png", "scaffolding_iron_scaffolding.png^scaffolding_platform.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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climbable = false,
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walkable = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3},
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sounds = default.node_sound_wood_defaults(),
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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node.name = "scaffolding:reinforced_iron_platform"
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minetest.env:set_node(pos, node)
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end
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end,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.3, -0.5, 0.5, 0.1, 0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.3, -0.5, 0.5, 0.1, 0.5},
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},
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},
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after_dig_node = function(pos, node, metadata, digger)
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default.dig_horx(pos, node, digger)
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default.dig_horx2(pos, node, digger)
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default.dig_horz(pos, node, digger)
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default.dig_horz2(pos, node, digger)
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end,
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})
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minetest.register_node("scaffolding:reinforced_iron_platform", {
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description = "Iron Platform",
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drawtype = "nodebox",
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tiles = {"scaffolding_iron_scaffolding.png^scaffolding_reinforced.png", "scaffolding_iron_scaffolding.png^scaffolding_reinforced.png", "scaffolding_iron_scaffolding.png^scaffolding_platform.png"},
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drop = "scaffolding:iron_platform",
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paramtype = "light",
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paramtype2 = "facedir",
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climbable = false,
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walkable = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3},
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sounds = default.node_sound_wood_defaults(),
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on_punch = function(pos, node, puncher)
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local tool = puncher:get_wielded_item():get_name()
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if tool and tool == "scaffolding:scaffolding_wrench" then
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node.name = "scaffolding:iron_platform"
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minetest.env:set_node(pos, node)
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end
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end,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.3, -0.5, 0.5, 0.1, 0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.3, -0.5, 0.5, 0.1, 0.5},
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},
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},
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})
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----------------------
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-- wood scaffolding --
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----------------------
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minetest.register_craft({
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output = 'scaffolding:scaffolding 12',
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@ -171,23 +376,102 @@ minetest.register_craft({
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}
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})
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-- back to scaffolding --
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minetest.register_craft({
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output = 'scaffolding:scaffolding',
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recipe = {
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{'scaffolding:platform'},
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{'scaffolding:platform'},
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}
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})
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-- wood platforms --
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minetest.register_craft({
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output = 'scaffolding:platform 2',
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recipe = {
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{'scaffolding:scaffolding'},
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}
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})
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minetest.register_craft({
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output = 'scaffolding:platform 6',
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recipe = {
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{'scaffolding:scaffolding', 'scaffolding:scaffolding', 'scaffolding:scaffolding'},
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}
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})
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-- get wood back --
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minetest.register_craft({
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output = 'default:wood',
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recipe = {
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{'scaffolding:scaffolding', 'scaffolding:scaffolding'},
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}
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})
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----------------------
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-- iron scaffolding --
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----------------------
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minetest.register_craft({
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output = 'scaffolding:iron_scaffolding 12',
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recipe = {
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{'default:wood', 'default:wood', 'default:wood'},
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{'default:steel_ingot', '', 'default:steel_ingot'},
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{'default:wood', 'default:wood', 'default:wood'},
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{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
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{'default:stick', '', 'default:stick'},
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{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
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}
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})
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minetest.register_craft({
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output = 'scaffolding:iron_scaffolding 4',
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recipe = {
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{'default:wood'},
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{'default:steel_ingot'},
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{'default:wood'},
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{'default:stick'},
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{'default:steel_ingot'},
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}
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})
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-- back to scaffolding --
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minetest.register_craft({
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output = 'scaffolding:iron_scaffolding',
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recipe = {
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{'scaffolding:iron_platform'},
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{'scaffolding:iron_platform'},
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}
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})
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-- iron platforms --
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minetest.register_craft({
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output = 'scaffolding:iron_platform 2',
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recipe = {
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{'scaffolding:iron_scaffolding'},
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}
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})
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minetest.register_craft({
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output = 'scaffolding:iron_platform 6',
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recipe = {
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{'scaffolding:iron_scaffolding', 'scaffolding:iron_scaffolding', 'scaffolding:iron_scaffolding'},
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}
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})
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-- get iron back --
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minetest.register_craft({
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output = 'default:steel_ingot',
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recipe = {
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{'scaffolding:iron_scaffolding', 'scaffolding:iron_scaffolding'},
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}
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})
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------------
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-- wrench --
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------------
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minetest.register_craft({
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output = 'scaffolding:scaffolding_wrench',
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@ -197,3 +481,5 @@ minetest.register_craft({
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{'default:steel_ingot', '', ''},
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}
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})
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textures/scaffolding_platform.png
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BIN
textures/scaffolding_platform.png
Normal file
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