Probtool: Ignore schematic void;remove legacy code

This commit is contained in:
Wuzzy 2017-09-02 02:29:56 +02:00
parent 68a096f5fa
commit e99f0ac997
1 changed files with 9 additions and 12 deletions

View File

@ -110,18 +110,6 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end
end)
-- [event] Transfer probabilities and force place on item placement into node
minetest.register_on_placenode(function(pos, newnode, player, oldnode, itemstack)
local smeta = itemstack:get_meta():to_table().fields
local nmeta = minetest.get_meta(pos)
if smeta.advschem_prob then
nmeta:set_string("advschem_prob", smeta_advschem_prob)
end
if smeta.advschem_force_place then
nmeta:set_string("advschem_force_place", smeta_advschem_force_place)
end
end)
-- Helper function. Scans probabilities of all nodes in the given area and returns a prob_list
advschem.scan_metadata = function(pos1, pos2)
local prob_list = {}
@ -854,10 +842,19 @@ minetest.register_tool("advschem:probtool", {
wield_image = "advschem_probtool.png",
inventory_image = "advschem_probtool.png",
on_use = function(itemstack, placer, pointed_thing)
-- Open dialog to change the probability to apply to nodes.
advschem.show_formspec(placer:getpos(), placer, "probtool", true)
end,
on_place = function(itemstack, placer, pointed_thing)
-- This sets the node probability of pointed node to the
-- currently used probability stored in the tool.
pos = pointed_thing.under
local node = minetest.get_node(pos)
-- Schematic void are ignored, they always have probability 0
if node.name == "advschem:void" then
return itemstack
end
local nmeta = minetest.get_meta(pos)
local imeta = itemstack:get_meta()
local prob = tonumber(imeta:get_string("advschem_prob"))