forked from mtcontrib/scifi_nodes
Merge pull request #21 from OgelGames/master
Fix misspelled node name in door recipe
This commit is contained in:
commit
caa98d98b1
@ -44,7 +44,7 @@ local doors = {
|
|||||||
{base_name = "black", base_ingredient = "doors:door_steel", sound = "scifi_nodes_door_mechanic"},
|
{base_name = "black", base_ingredient = "doors:door_steel", sound = "scifi_nodes_door_mechanic"},
|
||||||
{base_name = "white", base_ingredient = "doors:door_glass", sound = "scifi_nodes_door_normal"},
|
{base_name = "white", base_ingredient = "doors:door_glass", sound = "scifi_nodes_door_normal"},
|
||||||
{base_name = "green", base_ingredient = "doors:door_wood", sound = "scifi_nodes_door_mechanic"},
|
{base_name = "green", base_ingredient = "doors:door_wood", sound = "scifi_nodes_door_mechanic"},
|
||||||
{base_name = "blue", base_ingredient = "default:steel_block", sound = "scifi_nodes_door_normal"}
|
{base_name = "blue", base_ingredient = "default:steelblock", sound = "scifi_nodes_door_normal"}
|
||||||
}
|
}
|
||||||
|
|
||||||
for _, current_door in ipairs(doors) do
|
for _, current_door in ipairs(doors) do
|
||||||
|
Loading…
Reference in New Issue
Block a user