forked from mtcontrib/scifi_nodes
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add-plastc
Author | SHA1 | Date | |
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745250cf2a |
@ -46,12 +46,10 @@ CC BY 3.0
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* scifi_nodes_grass_top.png https://github.com/minetest/minetest_game
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* scifi_nodes_grass_side.png https://github.com/minetest/minetest_game
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* scifi_nodes_wood.png https://github.com/minetest/minetest_game
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* scifi_nodes_plastcrete.png https://github.com/mt-mods/basic_materials
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CC0
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* scifi_nodes_digicode.ogg https://freesound.org/people/benjaminharveydesign/sounds/315921/
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* scifi_nodes_ambience_fan.ogg https://freesound.org/people/itinerantmonk108/sounds/554430/
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* scifi_nodes_ambience_vent.ogg https://freesound.org/people/kentspublicdomain/sounds/324665/
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* scifi_nodes_ambience_engine.ogg https://freesound.org/people/firestorm185/sounds/423221/
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# Contributors:
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259
access_card.lua
259
access_card.lua
@ -1,259 +0,0 @@
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local FORMSPEC_NAME = "scifi_nodes:access_card_configure"
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local function create_id()
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local template = "xxxxxx"
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return string.gsub(template, '[x]', function ()
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return string.format('%x', math.random(0, 0xf))
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end)
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end
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local function get_door_access_table(meta)
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local str = meta:get_string("access")
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if str == "" then
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-- no config
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return {}
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else
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return minetest.deserialize(str) or {}
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end
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end
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local function set_door_access_table(meta, at)
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if next(at) then
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meta:set_string("access", minetest.serialize(at))
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else
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meta:set_string("access", "")
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end
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end
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function scifi_nodes.door_check_access_card(node_pos, itemstack, player)
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local node_meta = minetest.get_meta(node_pos)
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local access_table = get_door_access_table(node_meta)
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if not next(access_table) then
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-- access not restricted
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return true
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end
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if not minetest.is_player(player) then
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-- not a player, restrict access
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return false
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end
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local playername = player:get_player_name()
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if itemstack:get_name() ~= "scifi_nodes:access_card" then
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minetest.chat_send_player(playername, minetest.colorize("#ff0000", "Access denied: no access card detected!"))
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minetest.sound_play("scifi_nodes_scanner_refused", { pos = node_pos, max_hear_distance = 10 })
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return false
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end
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local item_meta = itemstack:get_meta()
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local id = item_meta:get_string("id")
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if id == "" then
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minetest.chat_send_player(playername, minetest.colorize("#ff0000", "Access denied: unconfigured access card"))
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minetest.sound_play("scifi_nodes_scanner_refused", { pos = node_pos, max_hear_distance = 10 })
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return false
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end
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if not access_table[id] then
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minetest.chat_send_player(playername, minetest.colorize("#ff0000", "Access denied: invalid access card"))
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minetest.sound_play("scifi_nodes_scanner_refused", { pos = node_pos, max_hear_distance = 10 })
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return false
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end
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minetest.sound_play("scifi_nodes_scanner_granted", { pos = node_pos, max_hear_distance = 10 })
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return true
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end
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-- using a card against a door toggles the access to it
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local function on_use(itemstack, player, pointed_thing)
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local playername = player:get_player_name()
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local pos = pointed_thing.under
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if not pos then
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-- nothing selected
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return
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end
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if minetest.is_protected(pos, playername) then
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-- protected
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return
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end
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local node = minetest.get_node(pos)
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local node_def = minetest.registered_nodes[node.name]
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if not node_def.groups or not node_def.groups.scifi_nodes_door then
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-- incompatible node
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return
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end
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local item_meta = itemstack:get_meta()
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local card_id = item_meta:get_string("id")
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if card_id == "" then
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minetest.chat_send_player(playername, "Access card is unconfigured")
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return
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end
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local card_name = item_meta:get_string("name")
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local node_meta = minetest.get_meta(pos)
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local access_table = get_door_access_table(node_meta)
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if access_table[card_id] then
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-- remove access
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access_table[card_id] = nil
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minetest.chat_send_player(playername, "Revoked access to card-id '" .. card_id .. "'")
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minetest.sound_play("scifi_nodes_scanner_refused", { pos = pos, max_hear_distance = 10 })
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else
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-- grant access
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access_table[card_id] = card_name
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minetest.chat_send_player(playername, "Granted access to card-id '" .. card_id .. "'")
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minetest.sound_play("scifi_nodes_scanner_granted", { pos = pos, max_hear_distance = 10 })
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end
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local msg = ""
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if next(access_table) then
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msg = msg .. "Current registered cards: "
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for id, name in pairs(access_table) do
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msg = msg .. "Name: '" .. name .. "' ID: '" .. id .. "' / "
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end
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else
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-- access table is empty
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msg = "No access-card left in access-table, door is free to use"
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end
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minetest.chat_send_player(playername, msg)
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-- set new access table
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set_door_access_table(node_meta, access_table)
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end
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local function configure_access_card(meta, name)
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local id = meta:get_string("id")
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if id == "" then
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-- set new id
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id = create_id()
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meta:set_string("id", id)
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end
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meta:set_string("name", name)
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meta:set_string("description", "Access card '" .. name .. "' (id: '" .. id .. "')")
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end
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-- right-click with a card for rename/configuration
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local function on_secondary_use(itemstack, player, pointed_thing)
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local meta = itemstack:get_meta()
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if meta:get_string("id") == "" then
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-- initial configuration
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configure_access_card(meta, "")
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end
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local name = meta:get_string("name")
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minetest.show_formspec(player:get_player_name(), FORMSPEC_NAME, [[
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size[10,1.4]
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real_coordinates[true]
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field[0.1,0.4;7,0.8;name;Name;]] .. minetest.formspec_escape(name) .. [[]
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button_exit[7.3,0.4;2.5,0.8;save;Save]
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]])
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return itemstack
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= FORMSPEC_NAME then
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-- wrong formspec
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return false
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end
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if not fields.save and not fields.key_enter_field then
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-- quit
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return true
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end
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local itemstack = player:get_wielded_item()
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if itemstack:get_name() ~= "scifi_nodes:access_card" then
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-- invalid item
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return true
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end
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local meta = itemstack:get_meta()
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configure_access_card(meta, fields.name or "")
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player:set_wielded_item(itemstack)
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end)
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minetest.register_craftitem("scifi_nodes:access_card", {
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description = "Access card (unconfigured)",
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inventory_image = "scifi_nodes_access_card.png",
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palette = "unifieddyes_palette_extended.png",
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stack_max = 1,
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paramtype2 = "color",
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on_use = on_use,
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on_secondary_use = on_secondary_use,
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groups = {
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ud_param2_colorable = 1
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}
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})
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-- initial recipe
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minetest.register_craft({
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output = "scifi_nodes:access_card",
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recipe = {
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{"scifi_nodes:white2", "", ""},
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{"scifi_nodes:white_pad", "", ""},
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{"scifi_nodes:white2", "", ""}
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}
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})
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-- copy recipe
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minetest.register_craft({
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output = "scifi_nodes:access_card",
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recipe = {
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{"scifi_nodes:access_card", "scifi_nodes:white_pad", ""},
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{"", "", ""},
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{"", "", ""}
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}
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})
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minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
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if itemstack:get_name() ~= "scifi_nodes:access_card" then
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return
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end
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local original
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local index
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for i = 1, #old_craft_grid do
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if old_craft_grid[i]:get_name() == "scifi_nodes:access_card" then
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original = old_craft_grid[i]
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index = i
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break
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end
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end
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if not original then
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return
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end
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-- copy metadata
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local src_meta = original:get_meta()
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local dst_meta = itemstack:get_meta()
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local copy_fields = {"id", "name", "description"}
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for _, fieldname in ipairs(copy_fields) do
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dst_meta:set_string(fieldname, src_meta:get_string(fieldname))
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end
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if old_craft_grid[2]:get_name() == "scifi_nodes:white_pad" then
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-- keep original item if the copy-recipe is used
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craft_inv:set_stack("craft", index, original)
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end
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end)
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if minetest.get_modpath("unifieddyes") then
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-- add colored crafts
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unifieddyes.register_color_craft({
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output = "scifi_nodes:access_card",
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palette = "extended",
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neutral_node = "scifi_nodes:access_card",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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},
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type = "shapeless"
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})
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end
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73
ambience.lua
73
ambience.lua
@ -1,73 +0,0 @@
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-- currently playing sounds per mapblock
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-- mapblock_pos[number]
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local currently_playing = {}
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-- clear the currently playing tracker every few seconds
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local function clear_currently_playing()
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currently_playing = {}
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minetest.after(5, clear_currently_playing)
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end
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minetest.after(5, clear_currently_playing)
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-- mapblock resolution
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local function get_key(pos)
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return minetest.pos_to_string(vector.round(vector.divide(pos, 16)))
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end
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local function add_currently_playing(pos, value)
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local key = get_key(pos)
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local count = currently_playing[key]
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if not count then
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-- new entry
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count = value
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else
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-- update entry
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count = count + value
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end
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currently_playing[key] = count
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end
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-- limit plaing sounds per mapblock
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local function can_play(pos)
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local count = currently_playing[get_key(pos)]
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return not count or count < 25
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end
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-- register ambience sounds with node-timer
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function scifi_nodes.register_ambience(nodename, soundname, opts)
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assert(opts)
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opts.interval = opts.interval or 60
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local function play(pos)
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minetest.sound_play(soundname ,{
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max_hear_distance = opts.max_hear_distance or 16,
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pos = pos,
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gain = opts.gain or 0.7
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})
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end
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minetest.override_item(nodename, {
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on_timer = function(pos)
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local timer = minetest.get_node_timer(pos)
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if not can_play(pos) then
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-- too many sounds playing, recheck again soon
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timer:start(1)
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return
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end
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-- increment usage count
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add_currently_playing(pos, 1)
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play(pos)
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-- restart timer
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timer:start(opts.interval)
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end,
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on_construct = function(pos)
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play(pos)
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local timer = minetest.get_node_timer(pos)
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timer:start(opts.interval)
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end
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})
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end
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@ -1,17 +1,16 @@
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local has_default = minetest.get_modpath("default")
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--chest code from default(Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>)
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local chest_formspec =
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"size[8,9]" ..
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(has_default and default.gui_bg or "") ..
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(has_default and default.gui_bg_img or "") ..
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(has_default and default.gui_slots or "") ..
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default.gui_bg ..
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default.gui_bg_img ..
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default.gui_slots ..
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"list[current_name;main;0,0.3;8,4;]" ..
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"list[current_player;main;0,4.85;8,1;]" ..
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"list[current_player;main;0,6.08;8,3;8]" ..
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"listring[current_name;main]" ..
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"listring[current_player;main]" ..
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(has_default and default.get_hotbar_bg(0,4.85) or "")
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default.get_hotbar_bg(0,4.85)
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-- Helper functions
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local function drop_chest_stuff()
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@ -34,6 +34,15 @@ if not minetest.get_modpath("default") or not minetest.get_modpath("dye") then
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return
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end
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minetest.register_craft({
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output = "scifi_nodes:plastcrete 6",
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recipe = {
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{"scifi_nodes:white2", "default:gravel", "scifi_nodes:white2"},
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{"default:gravel", "scifi_nodes:white2", "default:gravel"},
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{"scifi_nodes:white2", "default:gravel", "scifi_nodes:white2"}
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}
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})
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minetest.register_craft({
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output = "scifi_nodes:super_white",
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recipe = {
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|
20
doors.lua
20
doors.lua
@ -148,18 +148,14 @@ for _, current_door in ipairs(doors) do
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local adjacent = minetest.get_node({x=x, y=y, z=z})
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if adjacent.name == target_opposite then
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minetest.swap_node({x=x, y=y, z=z}, {name=target, param2 = adjacent.param2})
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minetest.swap_node({x=x, y=y+1, z=z}, {name=target_top, param2 = adjacent.param2})
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minetest.set_node({x=x, y=y, z=z}, {name=target, param2 = adjacent.param2})
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minetest.set_node({x=x, y=y+1, z=z}, {name=target_top, param2 = adjacent.param2})
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end
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end
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end
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local function open_door(pos, node, player, itemstack)
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if not scifi_nodes.door_check_access_card(pos, itemstack, player) then
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return
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end
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local function open_door(pos, node)
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-- play sound
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minetest.sound_play(sound,{
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max_hear_distance = 16,
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@ -169,8 +165,8 @@ for _, current_door in ipairs(doors) do
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local timer = minetest.get_node_timer(pos)
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minetest.swap_node(pos, {name=opened, param2=node.param2})
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minetest.swap_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=opened_top, param2=node.param2})
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minetest.set_node(pos, {name=opened, param2=node.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=opened_top, param2=node.param2})
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change_adjacent(opened, pos, node)
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@ -192,8 +188,8 @@ for _, current_door in ipairs(doors) do
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local node = minetest.get_node(pos)
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minetest.swap_node(pos, {name=closed, param2=node.param2})
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minetest.swap_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=closed_top, param2=node.param2})
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minetest.set_node(pos, {name=closed, param2=node.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=closed_top, param2=node.param2})
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change_adjacent(closed, pos, node)
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end
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@ -246,7 +242,7 @@ for _, current_door in ipairs(doors) do
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paramtype2 = "facedir",
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groups = {
|
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cracky = 3,
|
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dig_generic = 3,
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oddly_breakable_by_hand = 1,
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scifi_nodes_door = 1,
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door = 1
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},
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|
10
init.lua
10
init.lua
@ -14,17 +14,15 @@ end
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dofile(MP.."/common.lua")
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|
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if minetest.get_modpath("default") then
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-- only load builder if the default mod is available
|
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-- only load builder and chest if the default mod is available
|
||||
-- the formspecs depend on it
|
||||
dofile(MP.."/builder.lua")
|
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dofile(MP.."/chest.lua")
|
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end
|
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|
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dofile(MP.."/ambience.lua")
|
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dofile(MP.."/chest.lua")
|
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dofile(MP.."/plants.lua")
|
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dofile(MP.."/models.lua")
|
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dofile(MP.."/nodes.lua")
|
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dofile(MP.."/access_card.lua")
|
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dofile(MP.."/doors.lua")
|
||||
dofile(MP.."/switch.lua")
|
||||
dofile(MP.."/protected_switch.lua")
|
||||
@ -48,6 +46,4 @@ end
|
||||
|
||||
if minetest.get_modpath("mtt") and mtt.enabled then
|
||||
dofile(MP .. "/mtt.lua")
|
||||
end
|
||||
|
||||
minetest.log("action", "[scifi_nodes] loaded.")
|
||||
end
|
@ -31,8 +31,8 @@ end
|
||||
|
||||
-- register some blocks in stairsplus if available (part of moreblocks)
|
||||
scifi_nodes.register_slope("white2", "Plastic", {"scifi_nodes_white2.png",}, 0, "stone")
|
||||
scifi_nodes.register_slope("super_white", "Super Plastic", {"scifi_nodes_white2.png",}, 11, "stone")
|
||||
scifi_nodes.register_slope("ultra_white", "Super Plastic", {"scifi_nodes_white2.png",},minetest.LIGHT_MAX, "stone")
|
||||
scifi_nodes.register_slope("super_white", "Super Plastic", {"scifi_nodes_super_white.png",}, 11, "stone")
|
||||
scifi_nodes.register_slope("ultra_white", "Super Plastic", {"scifi_nodes_ultra_white.png",},minetest.LIGHT_MAX, "stone")
|
||||
scifi_nodes.register_slope("black", "Black", {"scifi_nodes_black.png",}, 0)
|
||||
scifi_nodes.register_slope("white", "White", {"scifi_nodes_white.png",}, 0)
|
||||
scifi_nodes.register_slope("grey", "Grey", {"scifi_nodes_grey.png",}, 0)
|
||||
|
38
nodes.json
38
nodes.json
@ -25,12 +25,7 @@
|
||||
"texture_name": "white2"
|
||||
},
|
||||
"engine": {
|
||||
"description": "Engine",
|
||||
"ambience": {
|
||||
"scifi_nodes_ambience_engine": {
|
||||
"interval": 16.1
|
||||
}
|
||||
}
|
||||
"description": "Engine"
|
||||
},
|
||||
"wall": {
|
||||
"description": "metal wall"
|
||||
@ -63,12 +58,7 @@
|
||||
"description": "transparent vent",
|
||||
"texture_name": "vent2",
|
||||
"texture_modifier": "^[makealpha:33,33,33",
|
||||
"drawtype": "glasslike",
|
||||
"ambience": {
|
||||
"scifi_nodes_ambience_vent": {
|
||||
"interval": 4.2
|
||||
}
|
||||
}
|
||||
"drawtype": "glasslike"
|
||||
},
|
||||
"stripes": {
|
||||
"description": "hazard stripes",
|
||||
@ -95,8 +85,7 @@
|
||||
"description": "black tile"
|
||||
},
|
||||
"blacktile2": {
|
||||
"description": "black tile 2",
|
||||
"paramtype2": "none"
|
||||
"description": "black tile 2"
|
||||
},
|
||||
"blackvent": {
|
||||
"description": "black vent"
|
||||
@ -152,8 +141,7 @@
|
||||
"description": "red metal block"
|
||||
},
|
||||
"grey_square": {
|
||||
"description": "grey metal block",
|
||||
"paramtype2": "none"
|
||||
"description": "grey metal block"
|
||||
},
|
||||
"blue_square": {
|
||||
"description": "blue metal block"
|
||||
@ -246,8 +234,7 @@
|
||||
},
|
||||
"blackdmg": {
|
||||
"description": "Damaged black wall",
|
||||
"slat": true,
|
||||
"paramtype2": "none"
|
||||
"slat": true
|
||||
},
|
||||
"blackdmgstripe": {
|
||||
"description": "Damaged black wall(stripes)"
|
||||
@ -274,12 +261,7 @@
|
||||
"light": 5
|
||||
},
|
||||
"fan": {
|
||||
"description": "Fan",
|
||||
"ambience": {
|
||||
"scifi_nodes_ambience_fan": {
|
||||
"interval": 7
|
||||
}
|
||||
}
|
||||
"description": "Fan"
|
||||
},
|
||||
"ppllght": {
|
||||
"description": "Purple wall light",
|
||||
@ -319,7 +301,13 @@
|
||||
"description": "Black vent"
|
||||
},
|
||||
"blackplate": {
|
||||
"description": "Black plate",
|
||||
"description": "Black plate"
|
||||
},
|
||||
"plastcrete": {
|
||||
"description": "Plastcrete",
|
||||
"sounds": "stone",
|
||||
"colorable": true,
|
||||
"moreblocks": false,
|
||||
"paramtype2": "none"
|
||||
}
|
||||
}
|
@ -537,8 +537,7 @@ for name, def in pairs(nodes) do
|
||||
end
|
||||
|
||||
-- register node
|
||||
local nodename = "scifi_nodes:" .. name
|
||||
minetest.register_node(nodename , node_def)
|
||||
minetest.register_node("scifi_nodes:"..name, node_def)
|
||||
|
||||
-- unified dyes registration
|
||||
if def.colorable and has_unifieddyes_mod then
|
||||
@ -575,12 +574,6 @@ for name, def in pairs(nodes) do
|
||||
})
|
||||
end
|
||||
|
||||
if def.ambience then
|
||||
for soundname, opts in pairs(def.ambience) do
|
||||
scifi_nodes.register_ambience(nodename, soundname, opts)
|
||||
end
|
||||
end
|
||||
|
||||
-- advtrains platform registration
|
||||
if has_advtrains_mod and def.advtrains_platform then
|
||||
advtrains.register_platform("scifi_nodes", "scifi_nodes:" .. name)
|
||||
|
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Reference in New Issue
Block a user