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server-nalc/minetestforfun_game/mods/dye/init.lua

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-- minetest/dye/init.lua
-- Other mods can use these for looping through available colors
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dye = {}
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dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"}
dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow", "lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"}
-- Local stuff
local dyelocal = {}
-- This collection of colors is partly a historic thing, partly something else.
dyelocal.dyes = {
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{"white", "White dye", {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}, true},
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{"grey", "Grey dye", {dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1}},
{"dark_grey", "Dark grey dye", {dye=1, basecolor_grey=1, excolor_darkgrey=1, unicolor_darkgrey=1}},
{"black", "Black dye", {dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1}},
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{"violet", "Violet dye", {dye=1, basecolor_magenta=1, excolor_violet=1, unicolor_violet=1}, true},
{"blue", "Blue dye", {dye=1, basecolor_blue=1, excolor_blue=1, unicolor_blue=1}, true},
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{"cyan", "Cyan dye", {dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1}},
{"dark_green", "Dark green dye",{dye=1, basecolor_green=1, excolor_green=1, unicolor_dark_green=1}},
{"green", "Green dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_green=1}},
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{"yellow", "Yellow dye", {dye=1, basecolor_yellow=1, excolor_yellow=1, unicolor_yellow=1}, true},
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{"brown", "Brown dye", {dye=1, basecolor_brown=1, excolor_orange=1, unicolor_dark_orange=1}},
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{"orange", "Orange dye", {dye=1, basecolor_orange=1, excolor_orange=1, unicolor_orange=1}, true},
{"red", "Red dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_red=1}, true},
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{"magenta", "Magenta dye", {dye=1, basecolor_magenta=1, excolor_red_violet=1,unicolor_red_violet=1}},
{"pink", "Pink dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_light_red=1}},
}
-- Define items
for _, row in ipairs(dyelocal.dyes) do
local name = row[1]
local description = row[2]
local groups = row[3]
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local flower = row[4]
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local item_name = "dye:"..name
local item_image = "dye_"..name..".png"
minetest.register_craftitem(item_name, {
inventory_image = item_image,
description = description,
groups = groups
})
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if flower then
minetest.register_craft({
type = "shapeless",
output = item_name.." 4",
recipe = {"group:flower,color_"..name},
})
end
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end
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-- manually add coal->black dye
minetest.register_craft({
type = "shapeless",
output = "dye:black 4",
recipe = {"group:coal"},
})
-- Mix recipes
-- Just mix everything to everything somehow sanely
dyelocal.mixbases = {"magenta", "red", "orange", "brown", "yellow", "green", "dark_green", "cyan", "blue", "violet", "black", "dark_grey", "grey", "white", "light_grey"}
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dyelocal.mixes = {
-- magenta, red, orange, brown, yellow, green, dark_green, cyan, blue, violet, black, dark_grey, grey, white, light_grey
white = {"pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "violet", "grey", "grey", "light_grey", "white", "white"},
grey = {"pink", "pink", "orange", "orange", "yellow", "green", "green", "grey", "cyan", "pink", "dark_grey", "grey", "grey"},
dark_grey = {"brown", "brown", "brown", "brown", "brown", "dark_green", "dark_green", "blue", "blue", "violet", "black", "black"},
black = {"black", "black", "black", "black", "black", "black", "black", "black", "black", "black", "black"},
violet= {"magenta", "magenta", "red", "brown", "red", "cyan", "brown", "blue", "violet", "violet"},
blue = {"violet", "magenta", "brown", "brown", "dark_green", "cyan", "cyan", "cyan", "blue"},
cyan = {"blue", "brown", "dark_green", "dark_grey", "green", "cyan", "dark_green", "cyan"},
dark_green = {"brown", "brown", "brown", "brown", "green", "green", "dark_green"},
green = {"brown", "yellow", "yellow", "dark_green", "green", "green"},
yellow= {"red", "orange", "yellow", "orange", "yellow"},
brown = {"brown", "brown", "orange", "brown"},
orange= {"red", "orange", "orange"},
red = {"magenta", "red"},
magenta = {"magenta"},
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}
minetest.after(1, function()
for one,results in pairs(dyelocal.mixes) do
for i,result in ipairs(results) do
local another = dyelocal.mixbases[i]
minetest.register_craft({
type = "shapeless",
output = 'dye:'..result..' 2',
recipe = {'dye:'..one, 'dye:'..another},
})
end
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end
end)