2014-10-28 18:01:32 +01:00
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2015-03-18 21:28:40 +01:00
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-- Stone Monster by PilzAdam
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2014-10-28 18:01:32 +01:00
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mobs:register_mob("mobs:stone_monster", {
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2015-03-18 21:28:40 +01:00
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-- animal, monster, npc, barbarian
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2014-10-28 18:01:32 +01:00
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type = "monster",
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2015-03-26 20:08:30 +01:00
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-- aggressive, deals 8 damage to player when hit
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2015-03-18 21:28:40 +01:00
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passive = false,
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attack_type = "dogfight",
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2015-03-26 18:49:28 +01:00
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damage = 8,
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2015-03-18 21:28:40 +01:00
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-- health & armor
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hp_min = 30, hp_max = 35, armor = 60,
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-- textures and model
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2014-10-28 18:01:32 +01:00
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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visual = "mesh",
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mesh = "mobs_stone_monster.x",
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2015-03-18 21:28:40 +01:00
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drawtype = "front",
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2014-12-09 14:22:26 +01:00
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available_textures = {
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total = 1,
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texture_1 = {"mobs_stone_monster.png"},
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},
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2014-10-28 18:01:32 +01:00
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visual_size = {x=3, y=2.6},
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2015-03-18 21:28:40 +01:00
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blood_texture = "mobs_blood.png",
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-- sounds
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2014-10-28 18:01:32 +01:00
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makes_footstep_sound = true,
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2015-03-18 21:28:40 +01:00
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sounds = {
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random = "mobs_stonemonster",
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},
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-- speed and jump, sinks in water
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2014-10-28 18:01:32 +01:00
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walk_velocity = 2,
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run_velocity = 4,
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2015-03-18 21:28:40 +01:00
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jump = true,
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floats = 0,
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view_range = 16,
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-- chance of dropping torch, iron, lump and coins
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2014-10-28 18:01:32 +01:00
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drops = {
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{name = "default:torch",
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2015-03-18 21:28:40 +01:00
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chance = 10, min = 3, max = 5,},
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2014-10-28 18:01:32 +01:00
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{name = "default:iron_lump",
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2015-03-18 21:28:40 +01:00
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chance = 5, min = 1, max = 2,},
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2014-10-28 18:01:32 +01:00
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{name = "default:coal_lump",
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2015-03-18 21:28:40 +01:00
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chance = 3, min = 1, max = 3,},
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Tweaks mobs
- un peu plus de vie pour le sandmonster,
- un peu plus de vie pour le dirtmonster, plus de dommages, meilleur
drop de copper_coin,
- un peu plus de vie, et vie plus stable pour la spider, plus d’armure,
plus de dommages, ajout du drop de dopper_coin,
- ajout du drop de silver_coin pour le treemonster,
- ajout du drop de silver_coin à l’oerkki,
- un peu plus de vie pour le stonemonster, plus de dommages,
équilibrage du drop de silver_coin,
- beaucoup plus de vie pour le mesemonster, beaucoup plus de
silver_coin, plus d’armure,
- un peu plus de vie pour le dungeonmaster, meilleur drop de
silver_coin.
2014-11-13 01:15:50 +01:00
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{name = "maptools:silver_coin",
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2015-03-18 21:28:40 +01:00
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chance = 2, min = 2, max = 3,},
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2014-10-28 18:01:32 +01:00
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},
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2015-03-18 21:28:40 +01:00
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-- damaged by
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2014-10-28 18:01:32 +01:00
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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2015-03-18 21:28:40 +01:00
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-- model animation
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2014-10-28 18:01:32 +01:00
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animation = {
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2015-03-18 21:28:40 +01:00
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speed_normal = 15, speed_run = 15,
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stand_start = 0, stand_end = 14,
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walk_start = 15, walk_end = 38,
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run_start = 40, run_end = 63,
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punch_start = 40, punch_end = 63,
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2014-10-28 18:01:32 +01:00
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},
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})
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2015-03-18 21:28:40 +01:00
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-- spawns on stone between -1 and 5 light, 1 in 5500 chance, 1 in area below -5
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2015-03-27 23:12:03 +01:00
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mobs:register_spawn("mobs:stone_monster", {"default:stone", "nether:dirt_top"}, 5, -1, 7000, 1, -5)
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2015-03-18 21:28:40 +01:00
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-- register spawn egg
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2015-02-26 01:36:53 +01:00
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mobs:register_egg("mobs:stone_monster", "Stone Monster", "default_stone.png", 1)
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