2014-10-28 18:01:32 +01:00
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2015-03-18 21:28:40 +01:00
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-- Lava Flan by Zeg9
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2014-10-28 18:01:32 +01:00
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mobs:register_mob("mobs:lava_flan", {
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2015-03-18 21:28:40 +01:00
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-- animal, monster, npc, barbarian
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2014-10-28 18:01:32 +01:00
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type = "monster",
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2015-03-26 20:08:30 +01:00
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-- aggressive, deals 5 damage to player when hit
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2015-03-18 21:28:40 +01:00
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passive = false,
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attack_type = "dogfight",
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2015-03-26 18:53:29 +01:00
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damage = 5,
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2015-03-18 21:28:40 +01:00
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-- health and armor
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2015-04-11 21:45:03 +02:00
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hp_min = 20,
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hp_max = 35,
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armor = 80,
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2015-03-18 21:28:40 +01:00
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-- textures and model
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2014-10-28 18:01:32 +01:00
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5},
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visual = "mesh",
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mesh = "zmobs_lava_flan.x",
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Update mobs mod
- api.lua (many improves, chicken egg more frequent, NPC attack nearly
mobs, textures code, etc…)
- Bee (spawn on group:flower now, textures code updated)
- Bunny (textures code updated)
- Chicken (two times more eggs, textures code updated)
- Cow (textures code updated)
- Creeper (finish reorganize the code, textures code updated, new eggs
inventory texture)
- Dirt Monster (textures code updated)
- Dungeon Master (textures code updated)
- init.lua (small credits tweaks)
- Kitten (textures code updated, now drop sometimes farming:string)
- Lava Flan (textures code updated, now 3 can spawn per chunck)
- Mese Monster (textures code updated)
- NPC (textures code updated, revert give raw meat versus health code
for tests)
- Oerkki (textures code updated, now 1 light damage)
- Rat (textures code updated)
- Sand Monster (textures code updated)
- Sheep (textures code updated, now give 2 to 3 wool when sheared)
- Spider (textures code updated, change credits, comments our
modifications)
- Stone Monster (textures code updated)
- Tree Monster (textures code updated)
- Warthog (textures code updated)
- Wolf (finish reorganize the code, textures code updated, add spawner
egg and an inventory texture)
- Tweaks some sounds
2015-03-31 19:32:46 +02:00
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textures = {
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{"zmobs_lava_flan.png"},
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2014-12-09 14:09:56 +01:00
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},
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2015-03-18 21:28:40 +01:00
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blood_texture = "fire_basic_flame.png",
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2014-10-28 18:01:32 +01:00
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visual_size = {x=1, y=1},
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2015-03-18 21:28:40 +01:00
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-- sounds
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2015-04-11 21:45:03 +02:00
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makes_footstep_sound = false,
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2015-03-18 21:28:40 +01:00
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sounds = {
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random = "mobs_lavaflan",
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war_cry = "mobs_lavaflan",
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},
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-- speed and jump, sinks in water
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2014-10-28 18:01:32 +01:00
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walk_velocity = 0.5,
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run_velocity = 2,
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2015-03-18 21:28:40 +01:00
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jump = true,
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2015-04-20 23:12:05 +02:00
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-- step = 2, (was good with this value, but don't care now because Lava Slime remplace Lava Flan)
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2015-03-18 21:28:40 +01:00
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view_range = 16,
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2015-04-12 02:10:11 +02:00
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floats = 1,
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2015-03-18 21:28:40 +01:00
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-- chance of dropping lava orb when dead
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2014-10-28 18:01:32 +01:00
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drops = {
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{name = "mobs:lava_orb",
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2015-03-18 21:28:40 +01:00
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chance = 15, min = 1, max = 1,},
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2014-10-28 18:01:32 +01:00
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},
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2015-03-18 21:28:40 +01:00
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-- damaged by
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2014-10-28 18:01:32 +01:00
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water_damage = 5,
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lava_damage = 0,
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light_damage = 0,
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2015-03-18 21:28:40 +01:00
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-- model animation
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2014-10-28 18:01:32 +01:00
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animation = {
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2015-03-18 21:28:40 +01:00
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speed_normal = 15, speed_run = 15,
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stand_start = 0, stand_end = 8,
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walk_start = 10, walk_end = 18,
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run_start = 20, run_end = 28,
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punch_start = 20, punch_end = 28,
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2014-10-28 18:01:32 +01:00
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},
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2015-04-12 02:10:11 +02:00
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-- do things when die
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2015-04-11 21:45:03 +02:00
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on_die = function(self, pos)
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minetest.set_node(pos, {name="fire:basic_flame"})
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end,
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2014-10-28 18:01:32 +01:00
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})
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Update mobs mod
- api.lua (many improves, chicken egg more frequent, NPC attack nearly
mobs, textures code, etc…)
- Bee (spawn on group:flower now, textures code updated)
- Bunny (textures code updated)
- Chicken (two times more eggs, textures code updated)
- Cow (textures code updated)
- Creeper (finish reorganize the code, textures code updated, new eggs
inventory texture)
- Dirt Monster (textures code updated)
- Dungeon Master (textures code updated)
- init.lua (small credits tweaks)
- Kitten (textures code updated, now drop sometimes farming:string)
- Lava Flan (textures code updated, now 3 can spawn per chunck)
- Mese Monster (textures code updated)
- NPC (textures code updated, revert give raw meat versus health code
for tests)
- Oerkki (textures code updated, now 1 light damage)
- Rat (textures code updated)
- Sand Monster (textures code updated)
- Sheep (textures code updated, now give 2 to 3 wool when sheared)
- Spider (textures code updated, change credits, comments our
modifications)
- Stone Monster (textures code updated)
- Tree Monster (textures code updated)
- Warthog (textures code updated)
- Wolf (finish reorganize the code, textures code updated, add spawner
egg and an inventory texture)
- Tweaks some sounds
2015-03-31 19:32:46 +02:00
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-- spawns in lava between -1 and 20 light, 1 in 2000 chance, 3 in area below 31000 in height
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mobs:register_spawn("mobs:lava_flan", {"default:lava_source"}, 20, -1, 2500, 3, 31000)
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2015-03-18 21:28:40 +01:00
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-- register spawn egg
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2015-02-26 01:33:52 +01:00
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mobs:register_egg("mobs:lava_flan", "Lava Flan", "default_lava.png", 1)
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2015-03-18 21:28:40 +01:00
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2015-04-11 21:45:03 +02:00
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-- lava orb
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2015-03-18 21:28:40 +01:00
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minetest.register_craftitem("mobs:lava_orb", {
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description = "Lava orb",
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inventory_image = "zmobs_lava_orb.png",
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})
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2015-04-11 21:45:03 +02:00
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2015-03-18 21:28:40 +01:00
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minetest.register_alias("zmobs:lava_orb", "mobs:lava_orb")
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