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server-nalc/mods/factions/chatcommands.lua

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-------------------------------------------------------------------------------
-- factions Mod by Sapier
--
-- License WTFPL
--
--! @file chatcommnd.lua
--! @brief factions chat interface
--! @copyright Sapier
--! @author Sapier
--! @date 2013-05-08
--
-- Contact sapier a t gmx net
-------------------------------------------------------------------------------
--! @class factions_chat
--! @brief chat interface class
factions_chat = {}
-------------------------------------------------------------------------------
-- name: init()
--
--! @brief initialize chat interface
--! @memberof factions_chat
--! @public
-------------------------------------------------------------------------------
function factions_chat.init()
minetest.register_privilege("faction_user",
{
description = "this user is allowed to interact with faction mod",
give_to_singleplayer = true,
}
)
minetest.register_privilege("faction_admin",
{
description = "this user is allowed to create or delete factions",
give_to_singleplayer = true,
}
)
minetest.register_chatcommand("factions",
{
params = "<cmd> <parameter 1> .. <parameter n>",
description = "faction administration functions",
privs = { faction_user=true },
func = factions_chat.cmdhandler,
}
)
minetest.register_chatcommand("af",
{
params = "text",
description = "send message to all factions",
privs = { faction_user=true },
func = factions_chat.allfactions_chathandler,
}
)
minetest.register_chatcommand("f",
{
params = "<factionname> text",
description = "send message to a specific faction",
privs = { faction_user=true },
func = factions_chat.chathandler,
}
)
end
-------------------------------------------------------------------------------
-- name: cmdhandler(playername,parameter)
--
--! @brief chat command handler
--! @memberof factions_chat
--! @private
--
--! @param playername name
--! @param parameter data supplied to command
-------------------------------------------------------------------------------
function factions_chat.cmdhandler(playername,parameter)
local player = minetest.get_player_by_name(playername)
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local params = parameter:split(" ")
local cmd = params[1]
--handle common commands
if parameter == nil or
parameter == "" then
local playerfactions = factions.get_factions(player)
local tosend = "Factions: " .. playername .. " factions:"
for i,v in ipairs(playerfactions) do
if i ~= #playerfactions then
tosend = tosend .. " " .. v .. ","
else
tosend = tosend .. " " .. v
end
end
minetest.chat_send_player(playername, tosend, false)
return
end
--list all known factions
if cmd == "list" then
local list = factions.get_faction_list()
local tosend = "Factions: current available factions:"
for i,v in ipairs(list) do
if i ~= #list then
tosend = tosend .. " " .. v .. ","
else
tosend = tosend .. " " .. v
end
end
minetest.chat_send_player(playername, tosend, false)
return
end
--show factions mod version
if cmd == "version" then
minetest.chat_send_player(playername, "Factions: version " .. factions_version , false)
return
end
--show description of faction
if cmd == "info" then
if params[2] ~= nil then
minetest.chat_send_player(playername,
"Factions: " .. params[2] .. ": " ..
factions.get_description(params[2]), false)
return
end
end
if cmd == "leave" then
if params[2] ~= nil then
if params[3] ~= nil then
local toremove = minetest.get_player_by_name(params[3])
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--allowed if faction_admin, admin of faction or player itself
if minetest.check_player_privs(playername,{ faction_admin=true }) or
factions.is_admin(params[2],playername) and
toremove ~= nil then
factions.member_remove(params[2],toremove)
minetest.chat_send_player(playername,
"Factions: " .. params[3] .. " has been removed from "
.. params[2], false)
return
end
else
factions.member_remove(params[2],player)
minetest.chat_send_player(playername,
"Factions: You have left " .. params[2], false)
return
end
end
end
--handle superadmin only commands
if minetest.check_player_privs(playername,{ faction_admin=true }) then
--create new faction
if cmd == "create" then
if params[2] ~= nil then
if factions.add_faction(params[2]) then
minetest.chat_send_player(playername,
"Factions: created faction " .. params[2],
false)
return
else
minetest.chat_send_player(playername,
"Factions: FAILED to created faction " .. params[2],
false)
return
end
end
end
end
if cmd == "join" then
if params[2] ~= nil then
if params[3] ~= nil and
minetest.check_player_privs(playername,{ faction_admin=true }) then
local toadd = minetest.get_player_by_name(params[3])
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if toadd ~= nil then
if factions.member_add(params[2],toadd) then
minetest.chat_send_player(playername,
"Factions: " .. params[3] .. " joined faction " ..
params[2],
false)
return
end
end
minetest.chat_send_player(playername,
"Factions: " .. params[3] .. " FAILED to join faction " ..
params[2],
false)
return
else
--check for invitation
if factions.is_invited(params[2],playername) then
if factions.member_add(params[2],player) then
minetest.chat_send_player(playername,
"Factions: joined faction " ..
params[2],
false)
return
else
minetest.chat_send_player(playername,
"Factions: FAILED to join faction " ..
params[2],
false)
return
end
else
minetest.chat_send_player(playername,
"Factions: you are not allowed to join " .. params[2],
false)
return
end
end
end
end
--all following commands require at least two parameters
if params[2] ~= nil then
if minetest.check_player_privs(playername,{ faction_admin=true }) or
factions.is_admin(params[2],playername) then
--delete faction
if cmd == "delete" then
if factions.delete_faction(params[2]) then
minetest.chat_send_player(playername,
"Factions: deleted faction " .. params[2],
false)
return
else
minetest.chat_send_player(playername,
"Factions: FAILED to deleted faction " .. params[2],
false)
return
end
end
if cmd == "set_free" then
if params[3] ~= nil and
(params[3] == "true" or params[3] == "false")then
local value = false
if params[3] == "true" then
value = true
end
if factions.set_free(params[2],value) then
minetest.chat_send_player(playername,
"Factions: free to join for " .. params[2] ..
" has been set to " .. params[3],
false)
else
minetest.chat_send_player(playername,
"Factions: FAILED to set free to join for " ..
params[2],
false)
end
end
end
--set player admin status
if cmd == "admin" then
if params[3] ~= nil and params[4] ~= nil and
(params[4] == "true" or params[4] == "false") then
local value = false
if params[4] == "true" then
value = true
end
if factions.set_admin(params[2],params[3],value) then
minetest.chat_send_player(playername,
"Factions: adminstate of " .. params[3] ..
" has been set to " .. params[4],
false)
else
minetest.chat_send_player(playername,
"Factions: FAILED to set admin privileges for " ..
params[3],
false)
end
end
return
end
if cmd == "description" and
params[2] ~= nil and
params[3] ~= nil then
local desc = params[3]
for i=4, #params, 1 do
desc = desc .. " " .. params[i]
end
if factions.set_description(params[2],desc) then
minetest.chat_send_player(playername,
"Factions: updated description of faction " ..
params[2],
false)
return
else
minetest.chat_send_player(playername,
"Factions: FAILED to update description of faction " ..
params[2],
false)
return
end
end
if cmd == "invite" and
params[2] ~= nil and
params[3] ~= nil then
if factions.member_invite(params[2],params[3]) then
minetest.chat_send_player(params[3],
"Factions: " .. params[3] ..
" you have been invited to join faction " .. params[2],
false)
minetest.chat_send_player(playername,
"Factions: " .. params[3] ..
" has been invited to join faction " .. params[2],
false)
return
else
minetest.chat_send_player(playername,
"Factions: FAILED to invite " .. params[3] ..
" to join faction " .. params[2],
false)
return
end
end
end
end
factions_chat.show_help(playername)
end
-------------------------------------------------------------------------------
-- name: allfactions_chathandler(playername,parameter)
--
--! @brief chat handler
--! @memberof factions_chat
--! @private
--
--! @param playername name
--! @param parameter data supplied to command
-------------------------------------------------------------------------------
function factions_chat.allfactions_chathandler(playername,parameter)
local player = minetest.get_player_by_name(playername)
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if player ~= nil then
local recipients = {}
for faction,value in pairs(factions.get_factions(player)) do
for name,value in pairs(factions.dynamic_data.membertable[faction]) do
local object_to_check = minetest.get_player_by_name(name)
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if object_to_check ~= nil then
recipients[name] = true
end
end
end
for recipient,value in pairs(recipients) do
if recipient ~= playername then
minetest.chat_send_player(recipient,playername ..": " .. parameter,false)
end
end
return
end
factions_chat.show_help(playername)
end
-------------------------------------------------------------------------------
-- name: chathandler(playername,parameter)
--
--! @brief chat handler
--! @memberof factions_chat
--! @private
--
--! @param playername name
--! @param parameter data supplied to command
-------------------------------------------------------------------------------
function factions_chat.chathandler(playername,parameter)
local player = minetest.get_player_by_name(playername)
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if player ~= nil then
local line = parameter:split(" ")
local target_faction = line[1]
local text = line[2]
for i=3,#line,1 do
text = text .. " " .. line[i]
end
local valid_faction = false
for faction,value in pairs(factions.get_factions(player)) do
if target_faction == faction then
valid_faction = true
end
end
if faction ~= nil and valid_faction and
factions.dynamic_data.membertable[faction] ~= nil then
for name,value in pairs(factions.dynamic_data.membertable[faction]) do
local object_to_check = minetest.get_player_by_name(name)
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factions_chat.show_help(playername)
if object_to_check ~= nil and
name ~= playername then
minetest.chat_send_player(name,playername ..": " .. text,false)
end
end
else
minetest.chat_send_player(playername,
"Factions: you're not a member of " .. dump(faction),false)
end
return
end
factions_chat.show_help(playername)
end
-------------------------------------------------------------------------------
-- name: show_help(playername,parameter)
--
--! @brief send help message to player
--! @memberof factions_chat
--! @private
--
--! @param playername name
-------------------------------------------------------------------------------
function factions_chat.show_help(playername)
local MSG = function(text)
minetest.chat_send_player(playername,text,false)
end
MSG("Factions mod")
MSG("Usage:")
MSG("\tUser commands:")
MSG("\t\t/factions -> info on your current factions")
MSG("\t\t/factions info <factionname> -> show description of faction")
MSG("\t\t/factions list -> show list of factions")
MSG("\t\t/factions leave <factionname> -> leave specified faction")
MSG("\t\t/factions join <factionname> -> join specified faction")
MSG("\t\t/factions version -> show version number of mod")
MSG("\tAdmin commands:")
MSG("\t\t/factions create <factionname> -> create a new faction")
MSG("\t\t/factions delete <factionname> -> delete a faction faction")
MSG("\t\t/factions leave <factionname> <playername> -> remove player from faction")
MSG("\t\t/factions invite <factionname> <playername> -> invite player to faction")
MSG("\t\t/factions set_free <factionname> <value> -> set faction free to join")
MSG("\t\t/factions admin <factionname> <playername> <value> -> make player admin of faction")
MSG("\t\t/factions description <factionname> <text> -> set description for faction")
end