Removed a few .env calls and minetest typos

This commit is contained in:
LeMagnesium 2015-02-02 18:37:29 +01:00
parent 2b376da37b
commit 06d241c10a
5 changed files with 14 additions and 14 deletions

View File

@ -41,7 +41,7 @@ local update_bobblock = function (pos, node)
elseif node.name == 'bobblocks:whitepole_off' then nodename = 'bobblocks:whitepole'
elseif node.name == 'bobblocks:whitepole' then nodename = 'bobblocks:whitepole_off'
end
minetest.env:add_node(pos, {name = nodename})
minetest.add_node(pos, {name = nodename})
minetest.sound_play("bobblocks_glassblock",
{pos = pos, gain = 1.0, max_hear_distance = 32,})
end

View File

@ -14,7 +14,7 @@ local update_healthpack = function (pos, node)
elseif node.name == 'bobblocks:health_on' then
nodename = 'bobblocks:health_off'
end
minetest.env:add_node(pos, {name = nodename})
minetest.add_node(pos, {name = nodename})
end
local toggle_healthpack = function (pos, node)
@ -69,12 +69,12 @@ minetest.register_abm(
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
minetest.sound_play("bobblocks_health",
{pos = pos, gain = 1.0, max_hear_distance = 32,})
obj:set_hp(obj:get_hp()+5) -- give 2.5HP
minetest.env:remove_node(pos) -- remove the node after use
minetest.remove_node(pos) -- remove the node after use
end
end,

View File

@ -11,7 +11,7 @@ local update_bobtrap = function (pos, node)
elseif node.name == 'bobblocks:trap_spike_major' then nodename = 'bobblocks:trap_spike_major_set'
elseif node.name == 'bobblocks:trap_spike_major_set' then nodename = 'bobblocks:trap_spike_major'
end
minetest.env:add_node(pos, {name = nodename})
minetest.add_node(pos, {name = nodename})
end
-- Punch Traps
@ -35,7 +35,7 @@ minetest.register_abm(
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
update_bobtrap(pos, node)
@ -49,7 +49,7 @@ minetest.register_abm(
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
update_bobtrap(pos, node)
@ -158,7 +158,7 @@ minetest.register_abm(
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
obj:set_hp(obj:get_hp()-1)
minetest.sound_play("bobblocks_trap_fall",
@ -172,7 +172,7 @@ minetest.register_abm(
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local objs = minetest.env:get_objects_inside_radius(pos, 1)
local objs = minetest.get_objects_inside_radius(pos, 1)
for k, obj in pairs(objs) do
obj:set_hp(obj:get_hp()-100)
minetest.sound_play("bobblocks_trap_fall",

View File

@ -714,7 +714,7 @@ snowball_VELOCITY=19
--Shoot snowball.
local snow_shoot_snowball=function (item, player, pointed_thing)
local playerpos=player:getpos()
local obj=minetest.env:add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "christmas_craft:snowball_entity")
local obj=minetestadd_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "christmas_craft:snowball_entity")
local dir=player:get_look_dir()
obj:setvelocity({x=dir.x*snowball_VELOCITY, y=dir.y*snowball_VELOCITY, z=dir.z*snowball_VELOCITY})
obj:setacceleration({x=dir.x*-3, y=-snowball_GRAVITY, z=dir.z*-3})
@ -742,7 +742,7 @@ snow_snowball_ENTITY={
snow_snowball_ENTITY.on_step = function(self, dtime)
self.timer=self.timer+dtime
local pos = self.object:getpos()
local node = minetest.env:get_node(pos)
local node = minetest.get_node(pos)
--Become item when hitting a node.
if self.lastpos.x~=nil then --If there is no lastpos for some reason.

View File

@ -361,7 +361,7 @@ function factions_chat.allfactions_chathandler(playername,parameter)
for faction,value in pairs(factions.get_factions(player)) do
for name,value in pairs(factions.dynamic_data.membertable[faction]) do
local object_to_check = mientest.env:get_player_by_name(name)
local object_to_check = minetest.get_player_by_name(name)
if object_to_check ~= nil then
recipients[name] = true
@ -413,7 +413,7 @@ function factions_chat.chathandler(playername,parameter)
if faction ~= nil and valid_faction and
factions.dynamic_data.membertable[faction] ~= nil then
for name,value in pairs(factions.dynamic_data.membertable[faction]) do
local object_to_check = mientest.env:get_player_by_name(name)
local object_to_check = minetest.get_player_by_name(name)
factions_chat.show_help(playername)
if object_to_check ~= nil and
name ~= playername then
@ -462,4 +462,4 @@ function factions_chat.show_help(playername)
MSG("\t\t/factions set_free <factionname> <value> -> set faction free to join")
MSG("\t\t/factions admin <factionname> <playername> <value> -> make player admin of faction")
MSG("\t\t/factions description <factionname> <text> -> set description for faction")
end
end