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server-nalc/mods/nether/nether/items.lua

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local nether_sound = default.node_sound_stone_defaults({
dig = {name="nether_dig", gain=0.7},
dug = {name="nether_dug", gain=1},
footstep = {name="nether_footstep", gain=0.4}
})
local function add_stair_and_slab(name)
local nd = "nether:"..name
if not string.find(name, "nether") then
name = "nether_"..name
end
local data = minetest.registered_nodes[nd]
stairs.register_stair_and_slab(name, nd,
data.groups,
data.tiles,
data.description.." Stair",
data.description.." Slab",
data.sounds
)
end
local function digging_allowed(player, v)
if not player then
return false
end
local tool = minetest.registered_tools[player:get_wielded_item():get_name()]
if not tool then
return false
end
local capabilities = tool.tool_capabilities
if not capabilities then
return false
end
local groups = capabilities.groupcaps
if not groups then
return false
end
local nether = groups.nether
if not nether then
return false
end
if nether.times[v] then
return true
end
return false
end
-- Netherrack
minetest.register_node("nether:netherrack", {
description = "Netherrack",
tiles = {"nether_netherrack.png"},
groups = {nether=2},
sounds = nether_sound,
can_dig = function(_, player)
return digging_allowed(player, 2)
end,
})
add_stair_and_slab("netherrack")
minetest.register_node("nether:netherrack_tiled", {
description = "Tiled Netherrack",
tiles = {"nether_netherrack_tiled.png"},
groups = {nether=2},
sounds = nether_sound,
can_dig = function(_, player)
return digging_allowed(player, 2)
end,
})
add_stair_and_slab("netherrack_tiled")
minetest.register_node("nether:netherrack_soil", {
description = "Dirty Netherrack",
tiles = {"nether_netherrack.png^nether_netherrack_soil.png"},
groups = {nether=2},
sounds = nether_sound,
can_dig = function(_, player)
return digging_allowed(player, 2)
end,
})
minetest.register_node("nether:netherrack_black", {
description = "Black Netherrack",
tiles = {"nether_netherrack_black.png"},
groups = {nether=2},
sounds = nether_sound,
can_dig = function(_, player)
return digging_allowed(player, 2)
end,
})
add_stair_and_slab("netherrack_black")
minetest.register_node("nether:netherrack_blue", {
description = "Blue Netherrack",
tiles = {"nether_netherrack_blue.png"},
groups = {nether=1},
sounds = nether_sound,
can_dig = function(_, player)
return digging_allowed(player, 1)
end,
})
add_stair_and_slab("netherrack_blue")
-- Netherbrick
minetest.register_node("nether:netherrack_brick", {
description = "Netherrack Brick",
tiles = {"nether_netherrack_brick.png"},
groups = {nether=3},
sounds = nether_sound,
can_dig = function(_, player)
return digging_allowed(player, 3)
end,
})
add_stair_and_slab("netherrack_brick")
minetest.register_node("nether:netherrack_brick_blue", {
description = "Blue Netherrack Brick",
tiles = {"nether_netherrack_brick_blue.png"},
groups = {nether=3},
sounds = nether_sound,
can_dig = function(_, player)
return digging_allowed(player, 3)
end,
})
add_stair_and_slab("netherrack_brick_blue")
minetest.register_node("nether:netherrack_brick_black", {
description = "Black Netherrack Brick",
tiles = {"nether_netherrack_brick_black.png"},
groups = {nether=3},
sounds = nether_sound,
can_dig = function(_, player)
return digging_allowed(player, 3)
end,
})
add_stair_and_slab("netherrack_brick_black")
minetest.register_node("nether:white", {
description = "Siwtonic block",
tiles = {"nether_white.png"},
groups = {nether=1},
sounds = nether_sound,
can_dig = function(_, player)
return digging_allowed(player, 1)
end,
})
add_stair_and_slab("white")
-- Nether blood
minetest.register_node("nether:sapling", {
description = "Nether Blood Child",
drawtype = "plantlike",
tiles = {"nether_sapling.png"},
inventory_image = "nether_sapling.png",
wield_image = "nether_sapling.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2, oddly_breakable_by_hand=2, attached_node=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("nether:blood", {
description = "Nether Blood",
tiles = {"nether_blood.png"},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1},
sounds = default.node_sound_wood_defaults(),
})
add_stair_and_slab("blood")
minetest.register_node("nether:blood_cooked", {
description = "Cooked Nether Blood",
tiles = {"nether_blood_cooked.png"},
groups = {nether=3},
sounds = nether_sound,
furnace_burntime = 10,
can_dig = function(_, player)
return digging_allowed(player, 3)
end,
})
add_stair_and_slab("blood_cooked")
minetest.register_node("nether:blood_empty", {
description = "Nether Blood Extracted",
tiles = {"nether_blood_empty.png"},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1},
sounds = default.node_sound_wood_defaults(),
})
add_stair_and_slab("blood_empty")
minetest.register_node("nether:blood_top", {
description = "Nether Blood Head",
tiles = {"nether_blood_top.png", "nether_blood.png", "nether_blood.png^nether_blood_side.png"},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1},
sounds = default.node_sound_wood_defaults(),
})
add_stair_and_slab("blood_top")
minetest.register_node("nether:blood_top_cooked", {
description = "Cooked Nether Blood Head",
tiles = {"nether_blood_top_cooked.png", "nether_blood_cooked.png", "nether_blood_cooked.png^nether_blood_side_cooked.png"},
groups = {nether=3},
sounds = nether_sound,
furnace_burntime = 10,
can_dig = function(_, player)
return digging_allowed(player, 3)
end,
})
add_stair_and_slab("blood_top_cooked")
minetest.register_node("nether:blood_top_empty", {
description = "Nether Blood Head Extracted",
tiles = {"nether_blood_top_empty.png", "nether_blood_empty.png", "nether_blood_empty.png^nether_blood_side_empty.png"},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1},
sounds = default.node_sound_wood_defaults(),
})
add_stair_and_slab("blood_top_empty")
minetest.register_node("nether:blood_stem", {
description = "Nether Blood Stem",
tiles = {"nether_blood_stem_top.png", "nether_blood_stem_top.png", "nether_blood_stem.png"},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=1},
sounds = default.node_sound_wood_defaults(),
})
add_stair_and_slab("blood_stem")
minetest.register_node("nether:blood_stem_cooked", {
description = "Cooked Nether Blood Stem",
tiles = {"nether_blood_stem_top_cooked.png", "nether_blood_stem_top_cooked.png", "nether_blood_stem_cooked.png"},
groups = {nether=3},
sounds = nether_sound,
furnace_burntime = 30,
can_dig = function(_, player)
return digging_allowed(player, 3)
end,
})
add_stair_and_slab("blood_stem_cooked")
minetest.register_node("nether:blood_stem_empty", {
description = "Nether Blood Stem Extracted",
tiles = {"nether_blood_stem_top_empty.png", "nether_blood_stem_top_empty.png", "nether_blood_stem_empty.png"},
groups = {tree=1, choppy=2, oddly_breakable_by_hand=1},
sounds = default.node_sound_wood_defaults(),
})
add_stair_and_slab("blood_stem_empty")
minetest.register_node("nether:wood", {
description = "Nether Blood Wood",
tiles = {"nether_wood.png"},
groups = {choppy=2, oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
})
add_stair_and_slab("wood")
minetest.register_node("nether:wood_cooked", {
description = "Cooked Nether Blood Wood",
tiles = {"nether_wood_cooked.png"},
groups = {nether=3},
sounds = nether_sound,
furnace_burntime = 8,
can_dig = function(_, player)
return digging_allowed(player, 3)
end,
})
add_stair_and_slab("wood_cooked")
minetest.register_node("nether:wood_empty", {
description = "Nether Wood",
tiles = {"nether_wood_empty.png"},
groups = {choppy=2, oddly_breakable_by_hand=2, wood=1},
sounds = default.node_sound_wood_defaults(),
})
add_stair_and_slab("wood_empty")
minetest.register_node("nether:extractor", {
description = "Nether Blood Extractor",
tiles = {"nether_blood_extractor.png"},
groups = {nether=3},
sounds = nether_sound,
can_dig = function(_, player)
return digging_allowed(player, 3)
end,
})
-- Nether fruit
minetest.register_node("nether:fruit_leaves", {
description = "Nether Fruit Leaves",
tiles = {"nether_fruit_leaves.png"},
groups = {fleshy=3, dig_immediate=2},
sounds = default.node_sound_defaults(),
furnace_burntime = 18,
})
add_stair_and_slab("fruit_leaves")
local function room_for_items(inv)
local free_slots = 0
for _,i in ipairs(inv:get_list("main")) do
if i:get_count() == 0 then
free_slots = free_slots+1
end
end
if free_slots < 2 then
return false
end
return true
end
local drop_mushroom = minetest.registered_nodes["riesenpilz:nether_shroom"].on_drop
minetest.override_item("riesenpilz:nether_shroom", {
on_drop = function(itemstack, dropper, pos)
if dropper:get_player_control().aux1 then
return drop_mushroom(itemstack, dropper, pos)
end
local inv = dropper:get_inventory()
if not inv then
return
end
if not room_for_items(inv) then
return
end
minetest.sound_play("nether_remove_leaf", {pos = pos, gain = 0.25})
itemstack:take_item()
inv:add_item("main", "nether:shroom_head")
inv:add_item("main", "nether:shroom_stem")
return itemstack
end,
})
minetest.register_node("nether:apple", {
description = "Nether Fruit",
drawtype = "nodebox",
tiles = {"nether_fruit_top.png", "nether_fruit_bottom.png", "nether_fruit.png", "nether_fruit.png^[transformFX", "nether_fruit.png^[transformFX", "nether_fruit.png"},
node_box = {
type = "fixed",
fixed = {
{-1/6, -1/4, -1/6, 1/6, -1/6, 1/6},
{-1/6, -1/6, -1/4, 1/6, 1/6, 1/4},
{-1/4, -1/6, -1/6, 1/4, 1/6, 1/6},
{-1/4, 1/6, -1/12, 1/4, 1/4, 1/12},
{-1/12, 1/6, -1/4, 1/12, 1/4, 1/4},
{-1/6, 1/6, -1/6, 1/6, 1/3, 1/6},
{-1/12, 1/3, -1/12, 0, 5/12, 0},
{-1/12, 5/12, -1/6, 0, 0.5, 1/12},
{-1/6, 5/12, -1/12, 1/12, 0.5, 0},
}
},
paramtype = "light",
groups = {fleshy=3, dig_immediate=3},
on_use = function(itemstack, user)
local inv = user:get_inventory()
if not inv then
return
end
itemstack:take_item()
if nether_port(user, vector.round(user:getpos())) then
return itemstack
end
local p_hunger = tonumber(hud.hunger[user:get_player_name()])
if not p_hunger then
return
end
p_hunger = p_hunger + 9
if p_hunger > 30 then
p_hunger = 30
end
hud.hunger[user:get_player_name()] = p_hunger
hud.set_hunger(user)
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local amount = math.random(4, 6)
inv:add_item("main", {name="nether:blood_extracted", count=math.floor(amount/3)})
user:set_hp(user:get_hp()-amount)
return itemstack
end,
sounds = default.node_sound_defaults(),
furnace_burntime = 6,
})
local drop_fruit = minetest.registered_nodes["nether:apple"].on_drop
minetest.override_item("nether:apple", {
on_drop = function(itemstack, dropper, pos)
if dropper:get_player_control().aux1 then
return drop_fruit(itemstack, dropper, pos)
end
local inv = dropper:get_inventory()
if not inv then
return
end
if not room_for_items(inv) then
return
end
minetest.sound_play("nether_remove_leaf", {pos = pos, gain = 0.25})
itemstack:take_item()
inv:add_item("main", "nether:fruit_leaf")
inv:add_item("main", "nether:fruit_no_leaf")
return itemstack
end,
})
-- Nether vine
minetest.register_node("nether:vine", {
description = "Nether vine",
walkable = false,
drop = "nether:sapling",
sunlight_propagates = true,
paramtype = "light",
tiles = { "nether_vine.png" },
drawtype = "plantlike",
inventory_image = "nether_vine.png",
groups = { snappy = 3,flammable=2 },
sounds = default.node_sound_leaves_defaults(),
after_dig_node = function(pos, _, _, digger)
if digger then
local p = {x=pos.x, y=pos.y-1, z=pos.z}
local nn = minetest.get_node(p)
if nn.name == "nether:vine" then
minetest.node_dig(p, nn, digger)
end
end
end
})
-- forest stuff
for n,i in pairs({"small", "middle", "big"}) do
minetest.register_node("nether:grass_"..i, {
description = "Nether Grass",
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drawtype = "plantlike",
waving = 1,
tiles = {"nether_grass_"..i..".png"},
inventory_image = "nether_grass_"..i..".png",
wield_image = "nether_grass_"..i..".png",
paramtype = "light",
walkable = false,
buildable_to = true,
drop = "nether:grass "..n,
groups = {snappy=3,flora=1,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
end
minetest.register_node("nether:glowflower", {
description = "Glowing Flower",
drawtype = "plantlike",
tiles = {"nether_glowflower.png"},
inventory_image = "nether_glowflower.png",
wield_image = "nether_glowflower.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
light_source = 10,
groups = {snappy=3,flammable=2,flower=1,flora=1,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
},
})
minetest.register_node("nether:tree_sapling", {
description = "Nether Tree Sapling",
drawtype = "plantlike",
tiles = {"nether_tree_sapling.png"},
inventory_image = "nether_tree_sapling.png",
wield_image = "nether_tree_sapling.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
},
groups = {snappy=2, oddly_breakable_by_hand=2, attached_node=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("nether:tree", {
description = "Nether Trunk",
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tiles = {"nether_tree_top.png", "nether_tree_top.png", "nether_tree.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("nether:tree_corner", {
description = "Nether Trunk Corner",
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tiles = {"nether_tree.png^[transformR180", "nether_tree_top.png", "nether_tree_corner.png^[transformFY",
"nether_tree_corner.png^[transformR180", "nether_tree.png", "nether_tree_top.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,not_in_creative_inventory=1},
drop = "nether:tree",
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})
minetest.register_node("nether:forest_wood", {
description = "Nether Wood Block",
tiles = {"nether_forest_wood.png"},
groups = {choppy=2,oddly_breakable_by_hand=2,wood=1},
sounds = default.node_sound_wood_defaults(),
})
add_stair_and_slab("forest_wood")
minetest.register_node("nether:leaves", {
description = "Nether Leaves",
drawtype = "plantlike",
waving = 1,
visual_scale = math.sqrt(math.sqrt(2)),
tiles = {"nether_leaves.png"},
inventory_image = "nether_leaves.png",
wield_image = "nether_leaves.png",
paramtype = "light",
is_ground_content = false,
groups = {snappy=3, leafdecay=3, leaves=1},
drop = {
max_items = 1,
items = {
{
items = {"nether:tree_sapling"},
rarity = 30,
},
{
items = {"nether:leaves"},
}
}
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("nether:dirt", {
description = "Nether Dirt",
tiles = {"nether_dirt.png"},
groups = {crumbly=3,soil=1,nether_dirt=1},
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_node("nether:dirt_top", {
description = "Nether Dirt Top",
tiles = {"nether_dirt_top.png", "nether_dirt.png", "nether_dirt.png^nether_dirt_top_side.png"},
groups = {crumbly=3,soil=1,nether_dirt=1},
drop = "nether:dirt",
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.25},
}),
})
minetest.register_node("nether:dirt_bottom", {
description = "Netherrack Dirt Transition",
tiles = {"nether_dirt.png", "nether_netherrack.png", "nether_netherrack.png^nether_dirt_transition.png"},
groups = {nether=2},
drop = "nether:netherrack",
sounds = default.node_sound_dirt_defaults({
dig = {name="nether_dig", gain=0.7},
dug = {name="nether_dug", gain=1},
}),
can_dig = function(_, player)
return digging_allowed(player, 2)
end,
})
-- Nether torch
minetest.register_node("nether:torch", {
description = "Nether Torch",
drawtype = "torchlike",
tiles = {"nether_torch_on_floor.png", "nether_torch_on_ceiling.png",
{
name = "nether_torch.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
},
},
},
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inventory_image = "nether_torch_on_floor.png",
wield_image = "nether_torch_on_floor.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
light_source = 13,
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selection_box = {
type = "wallmounted",
wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
},
groups = {choppy=2, dig_immediate=3, attached_node=1, hot=2},
legacy_wallmounted = true,
sounds = default.node_sound_defaults(),
})
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local invisible = "nether_transparent.png"
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minetest.register_node("nether:portal", {
description = "Nether Portal Essence",
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tiles = {invisible, invisible, invisible, invisible, "nether_portal_stuff.png"},
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inventory_image = "nether_portal_stuff.png",
wield_image = "nether_portal_stuff.png",
light_source = 12,
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paramtype = "light",
sunlight_propagates = true,
use_texture_alpha = true,
walkable = false,
pointable = false,
buildable_to = false,
drop = "",
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diggable = false,
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groups = {not_in_creative_inventory=1},
post_effect_color = {a=200, r=50, g=0, b=60},--{a=180, r=128, g=0, b=128}
drawtype = "nodebox",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.1, 0.5, 0.5, 0.1},
},
},
})
minetest.register_craftitem("nether:grass", {
description = "Nether Grass",
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inventory_image = "nether_grass.png",
})
minetest.register_craftitem("nether:grass_dried", {
description = "Dried Nether Grass",
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inventory_image = "nether_grass_dried.png",
furnace_burntime = 1,
})
minetest.register_craftitem("nether:forest_planks", {
description = "Nether Wooden Planks",
inventory_image = "nether_forest_planks.png",
stack_max = 990,
})
minetest.register_craftitem("nether:bark", {
description = "Nether Trunk Bark",
inventory_image = "nether_bark.png",
furnace_burntime = 5,
})
-- Nether Pearl
minetest.register_craftitem("nether:pearl", {
description = "Nether Pearl",
inventory_image = "nether_pearl.png",
})
minetest.register_craftitem("nether:stick", {
description = "Nether Stick",
inventory_image = "nether_stick.png",
groups = {stick=1},
})
local tmp = {}
minetest.register_craftitem("nether:shroom_head", {
description = "Nether Mushroom Head",
inventory_image = "nether_shroom_top.png",
furnace_burntime = 3,
on_place = function(itemstack, _, pointed_thing)
if not pointed_thing then
return
end
if pointed_thing.type ~= "node" then
return
end
local pos = minetest.get_pointed_thing_position(pointed_thing)
local node = minetest.get_node(pos)
local pstr = pos.x.." "..pos.y.." "..pos.z
if node.name == "nether:netherrack_soil"
and not tmp[pstr] then
minetest.sound_play("default_grass_footstep", {pos=pos})
minetest.set_node(pos, {name="nether:netherrack_soil", param2=math.max(node.param2, math.random(3, 10))})
tmp[pstr] = true
minetest.after(3, function() tmp[pos.x.." "..pos.y.." "..pos.z] = nil end)
end
end
})
minetest.register_craftitem("nether:shroom_stem", {
description = "Nether Mushroom Stem",
inventory_image = "nether_shroom_stem.png",
furnace_burntime = 3,
})
minetest.register_craftitem("nether:fruit_leaf", {
description = "Nether Fruit Leaf",
inventory_image = "nether_fruit_leaf.png",
furnace_burntime = 2,
})
minetest.register_craftitem("nether:fruit_no_leaf", {
description = "Nether Fruit Without Leaf",
inventory_image = "nether_fruit_no_leaf.png",
furnace_burntime = 4,
})
minetest.register_craftitem("nether:fim", {
description = "Nether FIM", --fruit in mushroom
inventory_image = "nether_fim.png",
furnace_burntime = 10,
})
local blood_exno = {}
for _,i in ipairs({"nether:blood", "nether:blood_top", "nether:blood_stem"}) do
blood_exno[i] = i.."_empty"
end
minetest.register_craftitem("nether:blood_extracted", {
description = "Blood",
inventory_image = "nether_blood_extracted.png",
on_place = function(itemstack, _, pointed_thing)
if not pointed_thing then
return
end
if pointed_thing.type ~= "node" then
return
end
local pos = minetest.get_pointed_thing_position(pointed_thing)
local node = minetest.get_node_or_nil(pos)
if not node then
return
end
if node.name == "nether:vine" then
pos = {x=pos.x, y=pos.y-1, z=pos.z}
if minetest.get_node(pos).name == "air" then
minetest.set_node(pos, {name = "nether:vine"})
end
itemstack:take_item()
return itemstack
end
if node.name ~= "nether:extractor" then
return
end
itemstack:take_item()
minetest.after(1, function(pos)
for i = -1,1,2 do
for _,p in ipairs({
{x=pos.x+i, y=pos.y, z=pos.z},
{x=pos.x, y=pos.y, z=pos.z+i},
}) do
local nodename = blood_exno[minetest.get_node(p).name]
if nodename then
minetest.set_node(p, {name=nodename})
p = vector.add(p, {x=math.random()-0.5, y=math.random()+0.5, z=math.random()-0.5})
minetest.sound_play("nether_extract_blood", {pos = p, gain = 1})
minetest.add_item(p, "nether:blood_extracted")
end
end
end
end, pos)
return itemstack
end
})
minetest.register_craftitem("nether:hotbed", {
description = "Cooked Blood",
inventory_image = "nether_hotbed.png",
on_place = function(itemstack, _, pointed_thing)
if not pointed_thing then
return
end
if pointed_thing.type ~= "node" then
return
end
local pos = minetest.get_pointed_thing_position(pointed_thing)
local node = minetest.get_node(pos)
if node.name ~= "nether:netherrack" then
return
end
minetest.sound_play("default_place_node", {pos=pos})
minetest.set_node(pos, {name = "nether:netherrack_soil"})
itemstack:take_item()
return itemstack
end
})
-- Nether Pickaxe
minetest.register_tool("nether:pick_mushroom", { -- Modif MFF the entire tool
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description = "Nether Mushroom Pickaxe",
inventory_image = "nether_pick_mushroom.png",
tool_capabilities = {
max_drop_level=0,
groupcaps={
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cracky = {times={[3]=3.0}, uses=5, maxlevel=1},
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nether = {times={[3]=3}, uses=5, maxlevel=1},
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},
damage_groups = {fleshy=2},
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},
})
minetest.register_tool("nether:pick_wood", { -- Modif MFF the entire tool
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description = "Nether Wood Pickaxe",
inventory_image = "nether_pick_wood.png",
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level=0,
groupcaps={
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cracky = {times={[3]=1.60}, uses=10, maxlevel=1},
nether = {times={[2]=6, [3]=1.60}, uses=10, maxlevel=1},
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},
damage_groups = {fleshy=2},
},
})
minetest.register_tool("nether:pick_netherrack", { -- Modif MFF the entire tool
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description = "Netherrack Pickaxe",
inventory_image = "nether_pick_netherrack.png",
tool_capabilities = {
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full_punch_interval = 1.2,
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max_drop_level=0,
groupcaps={
cracky = {times={[2]=2.00, [3]=1.20}, uses=20, maxlevel=2},
nether = {times={[1]=16, [2]=2.00, [3]=1.20}, uses=20, maxlevel=1},
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},
damage_groups = {fleshy=3},
},
})
minetest.register_tool("nether:pick_netherrack_blue", { -- Modif MFF the entire tool
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description = "Blue Netherrack Pickaxe",
inventory_image = "nether_pick_netherrack_blue.png",
tool_capabilities = {
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full_punch_interval = 0.8,
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max_drop_level=1,
groupcaps={
cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=30, maxlevel=2},
nether = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=30, maxlevel=2},
},
damage_groups = {fleshy=4},
},
})
minetest.register_tool("nether:pick_white", { -- Modif MFF the entire tool
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description = "Siwtonic Pickaxe",
inventory_image = "nether_pick_white.png",
tool_capabilities = {
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full_punch_interval = 0.5,
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max_drop_level=3,
groupcaps={
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cracky = {times={[1]=1.75, [2]=0.85, [3]=0.40}, uses=125, maxlevel=3},
nether = {times={[1]=1, [2]=0.5, [3]=0.3}, uses=125, maxlevel=3},
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},
damage_groups = {fleshy=5},
},
})
-- Nether Axe
minetest.register_tool("nether:axe_netherrack", { -- Modif MFF the entire tool
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description = "Netherrack Axe",
inventory_image = "nether_axe_netherrack.png",
tool_capabilities = {
full_punch_interval = 1.3,
max_drop_level=0,
groupcaps={
choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=2},
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},
damage_groups = {fleshy=3},
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},
})
minetest.register_tool("nether:axe_netherrack_blue", { -- Modif MFF the entire tool
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description = "Blue Netherrack Axe",
inventory_image = "nether_axe_netherrack_blue.png",
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level=1,
groupcaps={
choppy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=30, maxlevel=2},
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},
damage_groups = {fleshy=4},
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},
})
minetest.register_tool("nether:axe_white", { -- Modif MFF the entire tool
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description = "Siwtonic Axe",
inventory_image = "nether_axe_white.png",
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level=1,
groupcaps={
choppy={times={[1]=0.90, [2]=0.45, [3]=0.20}, uses=125, maxlevel=3},
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},
damage_groups = {fleshy=5},
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},
})
-- Nether Shovel
minetest.register_tool("nether:shovel_netherrack", { -- Modif MFF the entire tool
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description = "Netherrack Shovel",
inventory_image = "nether_shovel_netherrack.png",
wield_image = "nether_shovel_netherrack.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.4,
max_drop_level=0,
groupcaps={
crumbly = {times={[1]=3.30, [2]=2.20, [3]=1.32}, uses=20, maxlevel=2},
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},
damage_groups = {fleshy=3},
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},
})
minetest.register_tool("nether:shovel_netherrack_blue", { -- Modif MFF the entire tool
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description = "Blue Netherrack Shovel",
inventory_image = "nether_shovel_netherrack_blue.png",
wield_image = "nether_shovel_netherrack_blue.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.1,
max_drop_level=1,
groupcaps={
crumbly = {times={[1]=4.40, [2]=1.76, [3]=0.88}, uses=30, maxlevel=2},
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},
damage_groups = {fleshy=4},
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},
})
minetest.register_tool("nether:shovel_white", { -- Modif MFF the entire tool
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description = "Siwtonic Shovel",
inventory_image = "nether_shovel_white.png",
wield_image = "nether_shovel_white.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1,
max_drop_level=1,
groupcaps={
crumbly = {times={[1]=1.93, [2]=0.94, [3]=0.44}, uses=125, maxlevel=3},
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},
damage_groups = {fleshy=5},
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},
})
-- Nether Sword
minetest.register_tool("nether:sword_netherrack", { -- Modif MFF the entire tool
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description = "Netherrack Sword",
inventory_image = "nether_sword_netherrack.png",
tool_capabilities = {
full_punch_interval = 0.9,
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max_drop_level=0,
groupcaps={
snappy={times={[2]=1.3, [3]=0.38}, uses=40, maxlevel=1},
},
damage_groups = {fleshy=4},
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},
})
minetest.register_tool("nether:sword_netherrack_blue", { -- Modif MFF the entire tool
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description = "Blue Netherrack Sword",
inventory_image = "nether_sword_netherrack_blue.png",
tool_capabilities = {
full_punch_interval = 0.7,
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max_drop_level=1,
groupcaps={
snappy={times={[1]=2.5, [2]=1.1, [3]=0.33}, uses=40, maxlevel=2},
},
damage_groups = {fleshy=6},
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},
})
minetest.register_tool("nether:sword_white", { -- Modif MFF the entire tool
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description = "Siwtonic Sword",
inventory_image = "nether_sword_white.png",
wield_image = "nether_sword_white.png^[transformR90",
tool_capabilities = {
full_punch_interval = 0.6,
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max_drop_level=1,
groupcaps={
snappy={times={[1]=1.7, [2]=0.8, [3]=0.2}, uses=100, maxlevel=3},
},
damage_groups = {fleshy=8},
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},
})