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Applying our own changes

- Nether apple giving 9 of hunger
- Come back in real world at static_spawnpoint or MFF's spawnpoint
This commit is contained in:
LeMagnesium 2014-12-16 22:36:07 +01:00
parent c6c301ec54
commit 577bcbf470
2 changed files with 15 additions and 1 deletions

View File

@ -366,6 +366,14 @@ minetest.register_node("nether:apple", {
if nether_port(user, vector.round(user:getpos())) then
return itemstack
end
local p_hunger = tonumber(hud.hunger[user:get_player_name()])
if not p_hunger then return end
p_hunger = p_hunger+9
if p_hunger > 30 then p_hunger = 30 end
hud.hunger[user:get_player_name()] = p_hunger
hud.set_hunger(user)
local amount = math.random(4, 6)
inv:add_item("main", {name="nether:blood_extracted", count=math.floor(amount/3)})
user:set_hp(user:get_hp()-amount)

View File

@ -534,7 +534,13 @@ function nether_port(player, pos)
minetest.sound_play("nether_teleporter", {pos=pos})
if pos.y < nether.start then
player_from_nether(player)
player:moveto({x=pos.x, y=100, z=pos.z})
local pos_togo = {x = 0, y = 35, z = -7}
if minetest.setting_getbool("static_spawnpoint") ~= nil then
local stsp_conf = minetest.setting_get("static_spawnpoint")
pos_togo = {x = stsp_conf:split(",")[1],y = stsp_conf:split(",")[2],z = stsp_conf:split(",")[3]}
end
table.foreach(pos_togo,print)
player:moveto(pos_togo)
else
player:moveto({x=pos.x, y=portal_target+math.random(4), z=pos.z})
player_to_nether(player, true)