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server-nalc/mods/mobs/cow.lua

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-- Cow by Krupnovpavel
mobs:register_mob("mobs:cow", {
-- animal, monster, npc, barbarian
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type = "animal",
-- aggressive, does 5 damage to player when threatened
passive = false,
attack_type = "dogfight",
damage = 5,
-- health & armor
hp_min = 20, hp_max = 30, armor = 200,
-- textures and model
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
visual = "mesh",
mesh = "mobs_cow.x",
drawtype = "front",
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available_textures = {
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total = 1, -- à mettre à 2 quand "mobs_cow_brown.png" sera compatible
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texture_1 = {"mobs_cow.png"},
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--texture_2 = {"mobs_cow_brown.png"}, -- dé-commenter quand "mobs_cow_brown.png" sera compatible
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},
blood_texture = "mobs_blood.png",
visual_size = {x=1,y=1},
-- sounds
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makes_footstep_sound = true,
sounds = {
random = "mobs_cow",
},
-- speed and jump
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walk_velocity = 1,
run_velocity = 2,
jump = false,
-- drops raw meat when dead
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drops = {
{name = "mobs:meat_raw",
chance = 1, min = 5, max = 10},
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{name = "mobs:leather",
chance = 1, min = 0, max = 3},
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},
-- damaged by
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water_damage = 1,
lava_damage = 5,
light_damage = 0,
-- model animation
animation = {
speed_normal = 15, speed_run = 15,
stand_start = 0, stand_end = 30,
walk_start = 35, walk_end = 65,
run_start = 105, run_end = 135,
punch_start = 70, punch_end = 100,
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},
-- follows wheat
follow = "farming:wheat", view_range = 8,
-- replace grass/wheat with air (eat)
replace_rate = 50,
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"},
replace_with = "air",
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-- right-click cow with empty bucket to get milk, then feed 8 wheat to replenish milk
on_rightclick = function(self, clicker)
local tool = clicker:get_wielded_item()
if tool:get_name() == "bucket:bucket_empty" and self.child == false then
if self.gotten then return end
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clicker:get_inventory():remove_item("main", "bucket:bucket_empty")
clicker:get_inventory():add_item("main", "mobs:bucket_milk")
self.gotten = true -- milked
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end
if tool:get_name() == "farming:wheat" then -- and self.gotten then
if not minetest.setting_getbool("creative_mode") then
tool:take_item(1)
clicker:set_wielded_item(tool)
end
self.food = (self.food or 0) + 1
if self.food >= 8 then
self.food = 0
if self.child == false then self.horny = true end
self.gotten = false -- ready to be milked again
self.tamed = true
minetest.sound_play("mobs_cow", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
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end
return tool
end
end,
})
-- spawn on default;green;prairie grass between 0 and 20 light, 1 in 11000 chance, 1 cow in area up to 31000 in height
mobs:register_spawn("mobs:cow", {"default:dirt_with_grass"}, 20, 0, 10000, 1, 31000)
-- register spawn egg
mobs:register_egg("mobs:cow", "Cow", "default_grass.png", 1)
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-- Leather
minetest.register_craftitem("mobs:leather", {
description = "Leather",
inventory_image = "mobs_leather.png",
})
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-- Bucket of Milk
minetest.register_craftitem("mobs:bucket_milk", {
description = "Bucket of Milk",
inventory_image = "mobs_bucket_milk.png",
stack_max = 1,
on_use = minetest.item_eat(8, 'bucket:bucket_empty'),
})
-- Cheese Wedge
minetest.register_craftitem("mobs:cheese", {
description = "Cheese",
inventory_image = "mobs_cheese.png",
on_use = minetest.item_eat(4),
})
minetest.register_craft({
type = "cooking",
output = "mobs:cheese",
recipe = "mobs:bucket_milk",
cooktime = 5,
replacements = {{ "mobs:bucket_milk", "bucket:bucket_empty"}}
})
-- Cheese Block
minetest.register_node("mobs:cheeseblock", {
description = "Cheese Block",
tiles = {"mobs_cheeseblock.png"},
is_ground_content = false,
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults()
})
minetest.register_craft({
output = "mobs:cheeseblock",
recipe = {
{'mobs:cheese', 'mobs:cheese', 'mobs:cheese'},
{'mobs:cheese', 'mobs:cheese', 'mobs:cheese'},
{'mobs:cheese', 'mobs:cheese', 'mobs:cheese'},
}
})
minetest.register_craft({
output = "mobs:cheese 9",
recipe = {
{'mobs:cheeseblock'},
}
})