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mff.quests = { }
mff.QPREFIX = " mff_quests: "
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mff.QNOPREFIX = function ( s ) return s : sub ( mff.QPREFIX : len ( ) + 1 ) end
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quests.set_hud_position ( 1 , 0.31 )
quests.set_hud_offset ( - 200 , 0 )
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mff.quests . quests = {
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still_testing_quests = {
title = " Stone digger " ,
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description = " TEST QUEST! \n Get a Super Apple at the end! " ,
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repeating = 60 * 60 * 24 ,
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awards = { [ " maptools:superapple " ] = 1 } ,
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tasks = {
diggy = {
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title = " Dig 100 stone " ,
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description = " Show you can dig through stone " ,
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max = 100 ,
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objective = {
dig = { " default:stone " }
}
}
}
} ,
still_testing_quests2 = {
title = " Coal digger " ,
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description = " TEST QUEST! \n Get a Diamond at the end! " ,
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repeating = 60 * 60 * 24 ,
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awards = { [ " default:diamond " ] = 1 } ,
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tasks = {
diggy = {
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title = " Dig 20 coal " ,
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description = " Get the fire mineral " ,
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max = 20 ,
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objective = {
dig = { " default:stone_with_coal " }
}
}
}
} ,
still_testing_quests3 = {
title = " Shiny diamonds " ,
description = " TEST QUEST! \n Get a mithril ingot at the end! " ,
repeating = 60 * 60 * 24 ,
awards = { [ " moreores:mithril_ingot " ] = 1 } ,
tasks = {
diggy = {
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title = " Dig 5 diamonds " ,
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description = " Yarr harr fiddle dee-dee, being a pirate is alright with me! Do what you want 'cause a pirate is free, you are a pirate! Go get the precious booty... underground. Mine it :/ " ,
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max = 5 ,
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objective = {
dig = { " default:stone_with_diamond " }
}
}
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}
}
}
function table . contains ( table , element )
for _ , value in pairs ( table ) do
if value == element then
return true
end
end
return false
end
function mff . quests . start_quest ( playername , qname , meta )
quests.start_quest ( playername , mff.QPREFIX .. qname , meta )
end
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function mff . quests . handle_quest_end ( playername , questname , metadata )
for item , count in pairs ( mff.quests . quests [ mff.QNOPREFIX ( questname ) ] . awards ) do
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local p = minetest.get_player_by_name ( playername )
if p then
minetest.add_item ( p : getpos ( ) , { name = item , count = count , wear = 0 , metadata = " " } )
end
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end
end
-- Register the quests defined above
for qname , quest in pairs ( mff.quests . quests ) do
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quest.completecallback = mff.quests . handle_quest_end
local ret = quests.register_quest ( mff.QPREFIX .. qname , quest )
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end
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-- The callback function parameters are as follows:
-- questname, questdef,
-- taskname (nil?), taskdef (nil?),
-- objective_container (that is, either questdef or taskdef),
-- objective (=objectives_container.objectives),
-- function_to_update_the_objective_progress(value)
local function iterate_through_objectives ( pname , callback )
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for qname , quest in pairs ( mff.quests . quests ) do
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if quest.tasks then
for tname , task in pairs ( quest.tasks ) do
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if not quests.is_task_disabled ( pname , mff.QPREFIX .. qname , tname ) then
callback ( qname , quest , tname , task , task , task.objective , function ( value )
quests.update_quest_task ( pname , mff.QPREFIX .. qname , tname , value )
end )
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end
end
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else
callback ( qname , quest , nil , nil , quest , quest.objective , function ( value )
quests.update_quest ( pname , mff.QPREFIX .. qname , value )
end )
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end
end
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end
local function contains_node_or_group ( table , element )
for _ , value in pairs ( table ) do
if value == element or -- Simple node match
( value : len ( ) > 6 and value : sub ( 0 , 6 ) == " group: " and
minetest.get_item_group ( element , value : sub ( 7 ) ) > 0 ) then -- Group
return true
end
end
return false
end
-- Quest objective: node digging
minetest.register_on_dignode ( function ( pos , oldnode , digger )
if not digger or digger.is_fake_player then return end
local pname = digger : get_player_name ( )
iterate_through_objectives ( pname , function ( _ , _ , _ , _ , _ , objective , update )
if objective.dig and contains_node_or_group ( objective.dig , oldnode.name ) then
update ( 1 )
end
end )
end )
-- Quest objective: node punching
minetest.register_on_punchnode ( function ( pos , node , puncher , pointed_thing )
if not puncher or puncher.is_fake_player then return end
local pname = puncher : get_player_name ( )
iterate_through_objectives ( pname , function ( _ , _ , _ , _ , _ , objective , update )
if objective.punch and contains_node_or_group ( objective.punch , node.name ) then
update ( 1 )
end
end )
end )
-- Quest objective: node placement
minetest.register_on_placenode ( function ( pos , newnode , placer , oldnode , itemstack , pointed_thing )
if not placer or placer.is_fake_player then return end
local pname = placer : get_player_name ( )
iterate_through_objectives ( pname , function ( _ , _ , _ , _ , _ , objective , update )
if objective.place and contains_node_or_group ( objective.place , newnode.name ) then
update ( 1 )
end
end )
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end )
minetest.register_on_joinplayer ( function ( player )
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local playername = player : get_player_name ( )
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for _ , qname in ipairs ( { " still_testing_quests " , " still_testing_quests2 " , " still_testing_quests3 " } ) do
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if not quests.quest_restarting_in ( playername , mff.QPREFIX .. qname ) then
mff.quests . start_quest ( playername , qname )
end
end
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end )