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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-08 03:20:21 +01:00

[mff_quests] Implement objective iterator, node punch & placement callbacks

This commit is contained in:
Wouters Dorian 2015-09-06 15:35:40 +02:00
parent 9091d61132
commit 16488bf8ed

View File

@ -13,18 +13,9 @@ mff.quests.quests = {
awards = {["maptools:superapple"] = 1},
tasks = {
diggy = {
title = "Dig 99 stone",
title = "Dig 100 stone",
description = "Show you can dig through stone",
max = 99,
objective = {
dig = {"default:stone"}
}
},
diggysrevenge = {
title = "Dig the last stone",
description = "You really thought 99 was a good number? Dig the last one.",
requires = {"diggy"},
max = 1,
max = 100,
objective = {
dig = {"default:stone"}
}
@ -38,18 +29,9 @@ mff.quests.quests = {
awards = {["default:diamond"] = 1},
tasks = {
diggy = {
title = "Dig 19 coal",
title = "Dig 20 coal",
description = "Get the fire mineral",
max = 19,
objective = {
dig = {"default:stone_with_coal"}
}
},
diggysrevenge = {
title = "Dig the last one",
description = "I do this because of a technical issue, sorry",
requires = {"diggy"},
max = 1,
max = 20,
objective = {
dig = {"default:stone_with_coal"}
}
@ -63,18 +45,9 @@ mff.quests.quests = {
awards = {["moreores:mithril_ingot"] = 1},
tasks = {
diggy = {
title = "Dig 4 diamond",
title = "Dig 5 diamonds",
description = "Yarr harr fiddle dee-dee, being a pirate is alright with me! Do what you want 'cause a pirate is free, you are a pirate! Go get the precious booty... underground. Mine it :/",
max = 4,
objective = {
dig = {"default:stone_with_diamond"}
}
},
diggysrevenge = {
title = "Ultimate calbon atom alignement",
description = "Really, we must fix this",
requires = {"diggy"},
max = 1,
max = 5,
objective = {
dig = {"default:stone_with_diamond"}
}
@ -111,27 +84,72 @@ for qname, quest in pairs(mff.quests.quests) do
local ret = quests.register_quest(mff.QPREFIX .. qname, quest)
end
-- TODO
-- implement magical iterator, going through BOTH the simple quests
-- AND tasked quests objectives, returning a tuple like this:
-- questname, questdef, taskname (nil?), taskdef (nil?), objective_container (that is, either questdef or taskdef), pointer_to_function_to_update_the_objective_progress_with_only_one_parameter_the_others_being_automagically_passed_to_the_quests_API_so_that_we_dont_have_to_write_ifs_and_elses_everywhere_to_handle_both_quest_and_tasks_cases_because_it_would_give_crap_code
minetest.register_on_dignode(function(pos, oldnode, digger)
if not digger or digger.is_fake_player then return end
local pname = digger:get_player_name()
-- The callback function parameters are as follows:
-- questname, questdef,
-- taskname (nil?), taskdef (nil?),
-- objective_container (that is, either questdef or taskdef),
-- objective (=objectives_container.objectives),
-- function_to_update_the_objective_progress(value)
local function iterate_through_objectives(pname, callback)
for qname, quest in pairs(mff.quests.quests) do
if quest.tasks then
for tname, task in pairs(quest.tasks) do
if quests.is_task_visible(pname, mff.QPREFIX .. qname, tname)
and not quests.is_task_disabled(pname, mff.QPREFIX .. qname, tname)
and task.objective.dig then
if table.contains(task.objective.dig, oldnode.name) then
quests.update_quest_task(pname, mff.QPREFIX .. qname, tname, 1)
end
if not quests.is_task_disabled(pname, mff.QPREFIX .. qname, tname) then
callback(qname, quest, tname, task, task, task.objective, function (value)
quests.update_quest_task(pname, mff.QPREFIX .. qname, tname, value)
end)
end
end
else
callback(qname, quest, nil, nil, quest, quest.objective, function (value)
quests.update_quest(pname, mff.QPREFIX .. qname, value)
end)
end
end
end
local function contains_node_or_group(table, element)
for _, value in pairs(table) do
if value == element or -- Simple node match
(value:len() > 6 and value:sub(0,6) == "group:" and
minetest.get_item_group(element, value:sub(7)) > 0) then -- Group
return true
end
end
return false
end
-- Quest objective: node digging
minetest.register_on_dignode(function(pos, oldnode, digger)
if not digger or digger.is_fake_player then return end
local pname = digger:get_player_name()
iterate_through_objectives(pname, function (_, _, _, _, _, objective, update)
if objective.dig and contains_node_or_group(objective.dig, oldnode.name) then
update(1)
end
end)
end)
-- Quest objective: node punching
minetest.register_on_punchnode(function(pos, node, puncher, pointed_thing)
if not puncher or puncher.is_fake_player then return end
local pname = puncher:get_player_name()
iterate_through_objectives(pname, function (_, _, _, _, _, objective, update)
if objective.punch and contains_node_or_group(objective.punch, node.name) then
update(1)
end
end)
end)
-- Quest objective: node placement
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
if not placer or placer.is_fake_player then return end
local pname = placer:get_player_name()
iterate_through_objectives(pname, function (_, _, _, _, _, objective, update)
if objective.place and contains_node_or_group(objective.place, newnode.name) then
update(1)
end
end)
end)
minetest.register_on_joinplayer(function (player)