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server-nalc/minetestforfun_game/mods/farming/mapgen.lua

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-- decoration function
local function register_plant(name, min, max, spawnby, num)
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.006,
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spread = {x = 100, y = 100, z = 100},
seed = 329,
octaves = 3,
persist = 0.6
},
y_min = min,
y_max = max,
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decoration = "farming:" .. name,
spawn_by = spawnby,
num_spawn_by = num,
})
end
function farming.register_mgv6_decorations()
register_plant("potato_3", 15, 40, "", -1)
register_plant("tomato_7", 5, 20, "", -1)
register_plant("carrot_8", 1, 30, "group:water", 1)
register_plant("cucumber_4", 1, 20, "group:water", 1)
register_plant("corn_7", 12, 22, "", -1)
register_plant("corn_8", 10, 20, "", -1)
register_plant("coffee_5", 20, 45, "", -1)
register_plant("melon_8", 1, 20, "group:water", 1)
register_plant("pumpkin_8", 1, 20, "group:water", 1)
register_plant("raspberry_4", 3, 10, "", -1)
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register_plant("rhubarb_3", 3, 15, "", -1)
register_plant("blueberry_4", 3, 10, "", -1)
register_plant("beanbush", 18, 35, "", -1)
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register_plant("grapebush", 25, 45, "", -1)
end
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-- v7 maps have a beach so plants growing near water is limited to 6 high
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function farming.register_mgv7_decorations()
register_plant("potato_3", 15, 40, "", -1)
register_plant("tomato_7", 5, 20, "", -1)
register_plant("carrot_8", 1, 6, "", -1)
register_plant("cucumber_4", 1, 6, "", -1)
register_plant("corn_7", 12, 22, "", -1)
register_plant("corn_8", 10, 20, "", -1)
register_plant("coffee_5", 20, 45, "", -1)
register_plant("melon_8", 1, 6, "", -1)
register_plant("pumpkin_8", 1, 6, "", -1)
register_plant("raspberry_4", 3, 10, "", -1)
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register_plant("rhubarb_3", 3, 15, "", -1)
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register_plant("blueberry_4", 3, 10, "", -1)
register_plant("beanbush", 18, 35, "", -1)
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register_plant("grapebush", 25, 45, "", -1)
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end
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-- detect mapgen
if minetest.get_mapgen_params().mgname == "v6" then
farming.register_mgv6_decorations()
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else
farming.register_mgv7_decorations()
end