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server-nalc/mods/throwing/spears.lua

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function throwing_register_spear_standard (kind, desc, eq, toughness, craft)
minetest.register_tool("throwing:spear_" .. kind, {
description = desc .. " spear",
inventory_image = "throwing_spear_" .. kind .. ".png",
wield_scale= {x=2,y=1.5,z=1.5};
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type == "object" then
local damage = ((eq + 20)^1.2)/10
pointed_thing.ref:punch(user, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=damage},
}, nil)
if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(65535/toughness)
end
else
throwing_shoot_spear(itemstack, user)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
end
return itemstack
end,
})
minetest.register_node("throwing:spear_" .. kind .. "_box", {
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
-- Shaft
{-60/16, -2/16, 2/16, 4, 1/16, -1/16},
--Spitze
{-4, -1/16, 1/16, -62/16, 0, 0},
{-62/16, -1.5/16, 1.5/16, -60/16, 0.5/16, -0.5/16},
}
},
tiles = {"throwing_spear_box.png"},
groups = {not_in_creative_inventory=1},
})
local THROWING_SPEAR_ENTITY={
physical = false,
visual = "wielditem",
visual_size = {x=0.1, y=0.1},
textures = {"throwing:spear_" .. kind .. "_box"},
lastpos={},
collisionbox = {0,0,0,0,0,0},
player = "",
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wear = 0,
}
THROWING_SPEAR_ENTITY.on_step = function(self, dtime)
if not self.wear then
self.object:remove()
return
end
local newpos = self.object:getpos()
if self.lastpos.x ~= nil then
for _, pos in pairs(throwing_get_trajectoire(self, newpos)) do
local node = minetest.get_node(pos)
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
for k, obj in pairs(objs) do
local objpos = obj:getpos()
if throwing_is_player(self.player, obj) or throwing_is_entity(obj) then
if (pos.x - objpos.x < 0.5 and pos.x - objpos.x > -0.5) and (pos.z - objpos.z < 0.5 and pos.z - objpos.z > -0.5) then
local speed = vector.length(self.object:getvelocity())
local damage = ((speed + eq +5)^1.2)/10
obj:punch(self.object, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=damage},
}, nil)
minetest.add_item(self.lastpos, {name='throwing:spear_' .. kind, count=1, wear=self.wear+65535/toughness, metadata=""})
--if math.random() < toughness then
--minetest.add_item(self.lastpos, 'throwing:spear_' .. kind)
--else
--minetest.add_item(self.lastpos, 'default:stick')
--end
self.object:remove()
return
end
end
end
if node.name ~= "air" and not string.find(node.name, 'flowers:') and not string.find(node.name, 'fire:') and (node.drawtype and not string.find(node.drawtype, 'plantlike')) then
minetest.add_item(self.lastpos, {name='throwing:spear_' .. kind, count=1, wear=self.wear+65535/toughness, metadata=""})
--if math.random() < toughness then
--minetest.add_item(self.lastpos, 'throwing:spear_' .. kind)
--else
--minetest.add_item(self.lastpos, 'default:stick')
--end
self.object:remove()
return
end
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
end
end
self.lastpos={x=newpos.x, y=newpos.y, z=newpos.z}
end
minetest.register_entity("throwing:spear_" .. kind .. "_entity", THROWING_SPEAR_ENTITY)
minetest.register_craft({
output = 'throwing:spear_' .. kind,
recipe = {
{'group:wood', 'group:wood', craft},
}
})
minetest.register_craft({
output = 'throwing:spear_' .. kind,
recipe = {
{craft, 'group:wood', 'group:wood'},
}
})
end
if not DISABLE_STONE_SPEAR then
throwing_register_spear_standard ('stone', 'Stone (Hunter)', 0, 20, 'group:stone')
end
if not DISABLE_STEEL_SPEAR then
throwing_register_spear_standard ('steel', 'Steel (Hunter)', 5, 30, 'default:steel_ingot')
end
if not DISABLE_DIAMOND_SPEAR then
throwing_register_spear_standard ('diamond', 'Diamond (Hunter)', 10, 40, 'default:diamond')
end
if not DISABLE_OBSIDIAN_SPEAR then
throwing_register_spear_standard ('obsidian', 'Obsidian (Hunter)', 15, 30, 'default:obsidian')
end
if not DISABLE_MITHRIL_SPEAR then
throwing_register_spear_standard ('mithril', 'Mithril (Hunter)', 20, 50, 'moreores:mithril_ingot')
end