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server-nalc/mods/broomstick/init.lua

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local broomstick_time = 120 -- Seconds
local broomstick_mana = 190
local broomstick_actual_users = {}
local had_fly_privilege = {}
local privs = {}
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-- broomstick file
users_file = minetest.get_worldpath() .. "/broomstick_users.txt"
--load broomstick file
local file = io.open(users_file, "r")
if file then
had_fly_privilege = minetest.deserialize(file:read("*all"))
file:close()
file = nil
if not had_fly_privilege or type(had_fly_privilege) ~= "table" then
had_fly_privilege = {}
end
else
minetest.log("error", "[broomstick] Can not open broomstick_users.txt file !")
end
-- funtion save broomstick file
local function save()
local input = io.open(users_file, "w")
if input then
input:write(minetest.serialize(had_fly_privilege))
input:close()
else
minetest.log("error","[broomstick] Open failed (mode:w) of " .. users_file)
end
end
-- on join_player remove priv fly
minetest.register_on_joinplayer(function(player)
local playername = player:get_player_name()
if had_fly_privilege[playername] ~= nil then
privs = minetest.get_player_privs(playername)
privs.fly = nil
minetest.set_player_privs(playername, privs)
had_fly_privilege[playername] = nil
save()
end
end)
-- Broomstick timer
local function broomstick_end(playername)
minetest.chat_send_player(playername, "WARNING ! You'll fall in 10 seconds !")
minetest.after(10, function(playername)
-- Send a message...
minetest.chat_send_player(playername, "End of broomstick. I hope you're not falling down...")
-- Set player privs...
privs = minetest.get_player_privs(playername)
privs["fly"] = nil
minetest.set_player_privs(playername, privs)
-- Remove the player in the list.
for i = 1, #broomstick_actual_users do
if broomstick_actual_users[i] == playername then
table.remove(broomstick_actual_users, i)
end
end
-- Rewrite the broomstick_users.txt file.
had_fly_privilege[playername] = nil
save()
end, playername)
end
-- Register broomstick
minetest.register_craftitem("broomstick:broomstick", {
description = "Broomstick",
inventory_image = "broomstick.png",
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stack_max = 1,
on_use = function(itemstack, user, pointed_thing)
local playername = user:get_player_name()
if mana.get(playername) >= broomstick_mana then
local has_already_a_broomstick = false
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for i = 1, #broomstick_actual_users do
if broomstick_actual_users[i] == playername then
has_already_a_broomstick = true
end
end
if not has_already_a_broomstick then
privs = minetest.get_player_privs(playername)
-- Set player privs...
if not privs.fly == true then
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-- Rewrite the broomstick_users.txt file.
had_fly_privilege[playername] = true
save()
privs.fly = true
minetest.set_player_privs(playername, privs)
else
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minetest.chat_send_player(playername, "You known you can fly by yourself, don't you?")
return
end
-- Send a message...
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minetest.chat_send_player(playername, "You can now fly during " .. tostring(broomstick_time) .. " seconds.")
minetest.log("action", "Player " .. playername .. " has use a broomstick.")
-- Subtract mana...
mana.subtract(playername, broomstick_mana)
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-- Insert player in the list.
table.insert(broomstick_actual_users, playername)
-- And add the function in queue
minetest.after(broomstick_time-10, broomstick_end, playername)
-- Remove broomstick.
return ItemStack("")
else
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minetest.chat_send_player(playername, "You already have a broomstick ! Please wait until the end of your actual broomstick.")
end
else
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minetest.chat_send_player(playername, "You must have " .. tostring(broomstick_mana) .. " of mana to use a broomstick !")
end
end,
})
-- Craft
minetest.register_craft({
output = "broomstick:broomstick",
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recipe = {{"","","farming:string",},
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{"default:stick","default:stick","mobs:minotaur_lots_of_fur",},
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{"","","farming:string",},},
})
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minetest.log("info", "[OK] broomstick")