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Change broomstick craft
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2e1803efe0
commit
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@ -1 +1,4 @@
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mana
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mana
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default
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mobs
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farming
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@ -1,9 +1,70 @@
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local broomstick_time = 120 -- Seconds (for default 2 minutes)
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local broomstick_time = 180 -- Seconds
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local broomstick_mana = 210
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local broomstick_actual_users = {}
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local had_fly_privilege = {}
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local privs = {}
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-- broomstick file
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users_file = minetest.get_worldpath() .. "/broomstick_users.txt"
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--load broomstick file
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local file = io.open(users_file, "r")
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if file then
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had_fly_privilege = minetest.deserialize(file:read("*all"))
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file:close()
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file = nil
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if not had_fly_privilege or type(had_fly_privilege) ~= "table" then
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had_fly_privilege = {}
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end
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else
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minetest.log("error", "[broomstick] Can not open broomstick_users.txt file !")
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end
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-- funtion save broomstick file
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local function save()
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local input = io.open(users_file, "w")
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if input then
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input:write(minetest.serialize(had_fly_privilege))
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input:close()
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else
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minetest.log("error","[broomstick] Open failed (mode:w) of " .. users_file)
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end
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end
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-- on join_player remove priv fly
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minetest.register_on_joinplayer(function(player)
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local playername = player:get_player_name()
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if had_fly_privilege[playername] ~= nil then
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privs = minetest.get_player_privs(playername)
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privs.fly = nil
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minetest.set_player_privs(playername, privs)
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had_fly_privilege[playername] = nil
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save()
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end
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end)
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-- Broomstick timer
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local function broomstick_end(playername)
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minetest.chat_send_player(playername, "WARNING ! You'll fall in 10 seconds !")
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minetest.after(10, function(playername)
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-- Send a message...
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minetest.chat_send_player(playername, "End of broomstick. I hope you're not falling down...")
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-- Set player privs...
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privs = minetest.get_player_privs(playername)
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privs["fly"] = nil
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minetest.set_player_privs(playername, privs)
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-- Remove the player in the list.
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for i = 1, #broomstick_actual_users do
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if broomstick_actual_users[i] == playername then
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table.remove(broomstick_actual_users, i)
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end
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end
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-- Rewrite the broomstick_users.txt file.
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had_fly_privilege[playername] = nil
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save()
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end, playername)
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end
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-- Register broomstick
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minetest.register_craftitem("broomstick:broomstick", {
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description = "Broomstick",
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@ -13,8 +74,8 @@ minetest.register_craftitem("broomstick:broomstick", {
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local playername = user:get_player_name()
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if mana.get(playername) >= broomstick_mana then
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local has_already_a_broomstick = false
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for _, i in ipairs(broomstick_actual_users) do
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if i.name == playername then
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for i = 1, #broomstick_actual_users do
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if broomstick_actual_users[i] == playername then
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has_already_a_broomstick = true
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end
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end
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@ -22,68 +83,42 @@ minetest.register_craftitem("broomstick:broomstick", {
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privs = minetest.get_player_privs(playername)
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-- Set player privs...
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if not privs.fly == true then
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-- Rewrite the broomstick_users.txt file.
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had_fly_privilege[playername] = true
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save()
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privs.fly = true
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minetest.set_player_privs(playername, privs)
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else
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minetest.chat_send_player(playername, "You known you " ..
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"can fly by yourself, don't you?")
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minetest.chat_send_player(playername, "You known you can fly by yourself, don't you?")
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return
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end
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-- Send a message...
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minetest.chat_send_player(playername, "You can now fly during "
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.. tostring(broomstick_time) .. " seconds.")
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minetest.log("action", "Player " .. playername
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.." has use a broomstick.")
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minetest.chat_send_player(playername, "You can now fly during " .. tostring(broomstick_time) .. " seconds.")
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minetest.log("action", "Player " .. playername .. " has use a broomstick.")
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-- Subtract mana...
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mana.subtract(playername, broomstick_mana)
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-- And insert player in the list.
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table.insert(broomstick_actual_users, {
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name = playername,
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time = 0,
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is_warning_said = false
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})
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-- Remove broomstick...
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local item_count = user:get_wielded_item():get_count()
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return ItemStack("broomstick:broomstick ".. tostring(item_count-1))
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-- Insert player in the list.
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table.insert(broomstick_actual_users, playername)
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-- And add the function in queue
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minetest.after(broomstick_time-10, broomstick_end, playername)
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-- Remove broomstick.
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return ItemStack("")
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else
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minetest.chat_send_player(playername, "You already have a " ..
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"broomstick ! Please wait until the end of your actual " ..
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"broomstick.")
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minetest.chat_send_player(playername, "You already have a broomstick ! Please wait until the end of your actual broomstick.")
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end
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else
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minetest.chat_send_player(playername, "You must have " ..
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tostring(broomstick_mana) .. " of mana to use a broomstick !")
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minetest.chat_send_player(playername, "You must have " .. tostring(broomstick_mana) .. " of mana to use a broomstick !")
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end
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end,
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})
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-- Broomstick timer
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minetest.register_globalstep(function(dtime)
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for index, i in ipairs(broomstick_actual_users) do
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i.time = i.time + dtime
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-- Just a little warning message
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if i.time >= broomstick_time - 10 and not i.is_warning_said then
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minetest.chat_send_player(i.name,
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"WARNING ! You'll fall in 10 seconds !")
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i.is_warning_said = true
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elseif i.time >= broomstick_time then
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-- Send a message...
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minetest.chat_send_player(i.name, "End of broomstick. " ..
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"I hope you're not falling down...")
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-- Set player privs...
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privs = minetest.get_player_privs(i.name)
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privs["fly"] = nil
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minetest.set_player_privs(i.name, privs)
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-- And remove the player in the list.
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table.remove(broomstick_actual_users, index)
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end
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end
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end)
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-- Craft
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minetest.register_craft({
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output = "broomstick:broomstick",
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recipe = {{"default:stick","default:stick","farming:wheat",}},
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recipe = {{"","","farming:string",},
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{"default:stick","default:stick","mobs:minautor_lots_of_fur",},
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{"","","farming:string",},},
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})
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minetest.log("action", "[OK] broomstick")
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minetest.log("info", "[OK] broomstick")
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@ -44,6 +44,8 @@ mobs:register_mob("mobs:minotaur", {
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chance = 2, min = 1, max = 2,},
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{name = "mobs:minotaur_horn",
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chance = 4, min = 1, max = 2,},
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{name = "mobs:minotaur_fur",
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chance = 1, min = 1, max = 3,},
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},
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water_damage = 1,
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lava_damage = 5,
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@ -73,3 +75,22 @@ minetest.register_craftitem("mobs:minotaur_horn", {
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inventory_image = "mobs_minotaur_horn.png",
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groups = {magic = 1},
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})
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minetest.register_craftitem("mobs:minotaur_fur", {
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description = "Minotaur Fur",
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inventory_image = "mobs_minotaur_fur.png",
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groups = {magic = 1},
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})
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minetest.register_craftitem("mobs:minautor_lots_of_fur", {
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description = "Lot of Minotaur Fur",
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inventory_image = "mobs_minautor_lots_of_fur.png",
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groups = {magic = 1},
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})
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minetest.register_craft({
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output = "mobs:minautor_lots_of_fur",
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recipe = {{"mobs:minautor_fur", "mobs:minautor_fur"},
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{"mobs:minautor_fur", "mobs:minautor_fur"},
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},
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})
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