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[pclasses & mff_pclasses] Add some explanations

- For #473
This commit is contained in:
LeMagnesium
2016-07-14 23:32:42 +02:00
parent 252f09a17f
commit 012dfa9428
5 changed files with 50 additions and 5 deletions

View File

@@ -27,7 +27,18 @@ pclasses.api.register_class("hunter", {
color = {r = 30, g = 170, b = 00},
tile = "default_wood.png",
holo_item = "throwing:bow_minotaur_horn_improved"
}
},
informations = "Being a hunter is mostly being tactical, or just kicking in and firing arrows like madness. " ..
"Being a hunter, you're in the only class which member can use remote attack weapons, like spears, " ..
"arbalests and bows. Your stamina is increased to 40, you're a sport person, able to sprint for a long " ..
"time, which is found to be useful when you hunt down animals and mobs who can't run faster than you " ..
"walk.. and even more when you need to cowardly run away... anyway. The point is, being a hunter is " ..
"great, since you can access new and exclusive weapons, and leather armors, crafted from leather ingots. " ..
"Yet, 'ingots'. Because.. reasons. Those clothes are pretty strong, and will protect you more than wooden " ..
"pieces, with the satation consumption of wearing nothing.\n" ..
"If you want to risk it and become a hunter, you should look for a green pedestal with a bow so fancy over it " ..
"that you can already tell that we're gonna make you use loads of ores for it. (actually you need to fight a " ..
"super strong mob, but it's just details...)
})