Decrease the mobs power

Passive mobs : Decrease health/armor/damage/run&walk speed
Agresive mobs : Decrease health/armor/damage/run&walk speed
This commit is contained in:
BUISSON-DEBON Quentin 2016-05-03 23:53:25 +02:00
parent ba8ff1670e
commit 01452a9bfb
24 changed files with 82 additions and 82 deletions

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@ -33,7 +33,7 @@ mobs:register_mob("mobs:chicken", {
},
-- speed and jump
walk_velocity = 1,
run_velocity = 3,
run_velocity = 2,
runaway = true,
jump = true,
-- drops raw chicken when dead

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@ -10,7 +10,7 @@ mobs:register_mob("mobs:creeper", {
pathfinding = false,
damage = 21,
-- health & armor
hp_min = 30, hp_max = 40, armor = 90,
hp_min = 30, hp_max = 40, armor = 100,
-- textures and model
collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
visual = "mesh",
@ -27,8 +27,8 @@ mobs:register_mob("mobs:creeper", {
explode= "tnt_explode",
},
-- speed and jump
walk_velocity = 1.5,
run_velocity = 3.5,
walk_velocity = 1,
run_velocity = 2.5,
jump = true,
view_range = 16,
-- drops mese or diamond when dead

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@ -13,7 +13,7 @@ mobs:register_mob("mobs:dirt_monster", {
-- health & armor
hp_min = 25,
hp_max = 30,
armor = 90,
armor = 100,
-- textures and model
collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
visual = "mesh",
@ -29,8 +29,8 @@ mobs:register_mob("mobs:dirt_monster", {
},
-- speed and jump
view_range = 16,
walk_velocity = 2.5,
run_velocity = 4,
walk_velocity = 1.5,
run_velocity = 3,
jump = true,
-- drops dirt and coins when dead
drops = {

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@ -8,7 +8,7 @@ mobs:register_mob("mobs:dog", {
passive = false,
attacks_monsters = true,
attack_type = "dogfight",
damage = 2, -- 2 damage less than wolf
damage = 2, -- 1 damage less than wolf
-- health & armor
hp_min = 15, hp_max = 20, armor = 200,
-- textures and model
@ -28,8 +28,8 @@ mobs:register_mob("mobs:dog", {
war_cry = "mobs_wolf_attack",
},
-- speed and jump
walk_velocity = 3,
run_velocity = 5,
walk_velocity = 2,
run_velocity = 4,
jump = true,
stepheight = 1.2,
step = 1.2,

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@ -7,15 +7,15 @@ mobs:register_mob("mobs:dungeon_master", {
-- aggressive, shoots fireballs at player, deal 13 damages
passive = false,
pathfinding = false,
damage = 12,
damage = 9,
attack_type = "dogshoot",
reach = 3,
shoot_interval = 2.5,
arrow = "mobs:fireball",
shoot_offset = 1,
-- health & armor
hp_min = 50,
hp_max = 60,
hp_min = 30,
hp_max = 40,
armor = 80,
-- textures and model
collisionbox = {-0.7, -1, -0.7, 0.7, 1.6, 0.7},

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@ -9,9 +9,9 @@ mobs:register_mob("mobs:goat", {
group_attack = true,
attack_type = "dogfight",
reach = 2,
damage = 4,
damage = 3,
-- health & armor
hp_min = 15,
hp_min = 10,
hp_max = 20,
armor = 200,
-- textures and model

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@ -25,7 +25,7 @@ mobs:register_mob("mobs:greensmall", {
attacks_monsters = true,
-- health and armor
hp_min = 4, hp_max = 8,
armor = 100,
armor = 200,
-- textures and model
collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
visual = "cube",
@ -65,12 +65,12 @@ mobs:register_mob("mobs:greenmedium", {
-- aggressive, deals 4 damage to player when hit
passive = false,
reach = 2,
damage = 4,
damage = 3,
attack_type = "dogfight",
attacks_monsters = true,
-- health and armor
hp_min = 16, hp_max = 32,
armor = 90,
hp_min = 15, hp_max = 25,
armor = 100,
-- textures and model
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
visual = "cube",
@ -115,12 +115,12 @@ mobs:register_mob("mobs:greenbig", {
-- aggressive, deals 6 damage to player when hit
passive = false,
reach = 2,
damage = 6,
damage = 5,
attack_type = "dogfight",
attacks_monsters = true,
-- health and armor
hp_min = 32, hp_max = 64,
armor = 90,
hp_min = 30, hp_max = 50,
armor = 100,
-- textures and model
collisionbox = {-1, -1, -1, 1, 1, 1},
visual = "cube",

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@ -38,7 +38,7 @@ dofile(path.."/minotaur.lua") -- Kalabasa
-- The bosses
dofile(path.."/pumpkins.lua")
dofile(path.."/ent.lua")
--dofile(path.."/mese_dragon.lua")
-- begin slimes mobs compatibility changes
-- cannot find mesecons?, craft glue instead

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@ -8,10 +8,10 @@ mobs:register_mob("mobs:lava_flan", {
passive = false,
attack_type = "dogfight",
reach = 2,
damage = 5,
damage = 4,
-- health and armor
hp_min = 20,
hp_max = 35,
hp_max = 25,
armor = 80,
-- textures and model
collisionbox = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5},
@ -61,7 +61,7 @@ mobs:register_mob("mobs:lava_flan", {
end,
})
-- spawns in lava between -1 and 20 light, 1 in 2000 chance, 3 in area below 31000 in height
mobs:spawn_specific("mobs:lava_flan", {"default:lava_source"}, {"air"}, -1, 20, 30, 2500, 3, -31000, 31000, false)
--mobs:spawn_specific("mobs:lava_flan", {"default:lava_source"}, {"air"}, -1, 20, 30, 2500, 3, -31000, 31000, false) --DISABLE SPAWN MFF !
-- register spawn egg
mobs:register_egg("mobs:lava_flan", "Lava Flan", "default_lava.png", 1)

View File

@ -26,7 +26,7 @@ mobs:register_mob("mobs:lavasmall", {
-- health and armor
hp_min = 4,
hp_max = 8,
armor = 100,
armor = 200,
-- textures and model
collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
visual = "cube",
@ -68,13 +68,13 @@ mobs:register_mob("mobs:lavamedium", {
-- aggressive, deals 4 damage to player when hit
passive = false,
reach = 2,
damage = 4,
damage = 3,
attack_type = "dogfight",
attacks_monsters = true,
-- health and armor
hp_min = 16,
hp_max = 32,
armor = 90,
hp_min = 15,
hp_max = 25,
armor = 100,
-- textures and model
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
visual = "cube",
@ -122,12 +122,12 @@ mobs:register_mob("mobs:lavabig", {
-- aggressive, deals 6 damage to player when hit
passive = false,
reach = 2,
damage = 6,
damage = 5,
attack_type = "dogfight",
attacks_monsters = true,
-- health and armor
hp_min = 32, hp_max = 64,
armor = 90,
hp_min = 30, hp_max = 50,
armor = 100,
-- textures and model
collisionbox = {-1, -1, -1, 1, 1, 1},
visual = "cube",

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@ -6,14 +6,14 @@ mobs:register_mob("mobs:mese_monster", {
type = "monster",
-- agressive, deals 9 damage to player when hit
passive = false,
damage = 7,
damage = 4,
attack_type = "shoot",
shoot_interval = 1.0,
arrow = "mobs:mese_arrow",
shoot_offset = 2,
-- health & armor
hp_min = 30,
hp_max = 40,
hp_min = 20,
hp_max = 25,
armor = 80,
-- textures and model
collisionbox = {-0.5, -1.5, -0.5, 0.5, 0.5, 0.5},
@ -31,7 +31,7 @@ mobs:register_mob("mobs:mese_monster", {
},
-- speed and jump
view_range = 16,
walk_velocity = 0.5,
walk_velocity = 1,
run_velocity = 2,
jump = true,
jump_height = 8,

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@ -9,10 +9,10 @@ mobs:register_mob("mobs:minotaur", {
attack_type = "dogfight",
pathfinding = false,
reach = 2,
damage = 7,
damage = 6,
-- health & armor
hp_min = 60,
hp_max = 70,
hp_min = 45,
hp_max = 55,
armor = 90,
-- textures and model
collisionbox = {-0.9,-0.01,-0.9, 0.9,2.5,0.9},
@ -32,8 +32,8 @@ mobs:register_mob("mobs:minotaur", {
-- death = "mobs_zombie_death",
-- },
-- speed and jump
walk_velocity = 2.5,
run_velocity = 3.5,
walk_velocity = 1,
run_velocity = 3,
jump = true,
floats = 1,
view_range = 16,

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@ -22,7 +22,7 @@ mobs:register_mob("mobs:npc", {
-- health & armor
hp_min = 20,
hp_max = 20,
armor = 100,
armor = 200,
-- textures and model
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
visual = "mesh",

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@ -22,7 +22,7 @@ mobs:register_mob("mobs:npc_female", {
-- health & armor
hp_min = 20,
hp_max = 20,
armor = 100,
armor = 200,
-- textures and model
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
visual = "mesh",

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@ -9,11 +9,11 @@ mobs:register_mob("mobs:oerkki", {
attack_type = "dogfight",
pathfinding = false,
reach = 2,
damage = 6,
damage = 5,
-- health & armor
hp_min = 40,
hp_max = 50,
armor = 90,
hp_min = 30,
hp_max = 40,
armor = 100,
-- textures and model
collisionbox = {-0.4, -1, -0.4, 0.4, 0.9, 0.4},
visual = "mesh",
@ -30,8 +30,8 @@ mobs:register_mob("mobs:oerkki", {
shoot_attack = "mobs_oerkki_attack",
},
-- speed and jump
walk_velocity = 2,
run_velocity = 4,
walk_velocity = 1,
run_velocity = 3,
view_range = 16,
jump = true,
-- chance of dropping obsidian and coins

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@ -31,7 +31,7 @@ mobs:register_mob("mobs:pig", {
attack = "mobs_pig_angry",
},
-- speed and jump
walk_velocity = 2,
walk_velocity = 1,
run_velocity = 3,
jump = true,
-- follows apple and potato

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@ -9,10 +9,10 @@ mobs:register_mob("mobs:sand_monster", {
attack_type = "dogfight",
pathfinding = false,
reach = 2,
damage = 4,
damage = 2,
-- health & armor
hp_min = 15,
hp_max = 20,
hp_min = 10,
hp_max = 15,
armor = 100,
-- textures and model
collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
@ -28,8 +28,8 @@ mobs:register_mob("mobs:sand_monster", {
random = "mobs_sandmonster",
},
-- speed and jump, sinks in water
walk_velocity = 2.5,
run_velocity = 4.5,
walk_velocity = 2,
run_velocity = 4,
view_range = 16,
jump = true,
floats = 0,

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@ -28,18 +28,18 @@ local l_spawn_chance = 500000
mobs:register_mob("mobs:shark_lg", {
type = "monster",
attack_type = "dogfight",
damage = 6,
damage = 4,
reach = 3,
hp_min = 20,
hp_max = 30,
hp_min = 15,
hp_max = 20,
armor = 150,
collisionbox = {-0.75, -0.5, -0.75, 0.75, 0.5, 0.75},
visual = "mesh",
mesh = l_model,
textures = l_skins,
makes_footstep_sound = false,
walk_velocity = 4,
run_velocity = 6,
walk_velocity = 2,
run_velocity = 4,
fly = true,
fly_in = "default:water_source",
fall_speed = 0,

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@ -9,10 +9,10 @@ mobs:register_mob("mobs:spider", {
attack_type = "dogfight",
pathfinding = false,
reach = 2,
damage = 5,
damage = 4,
-- health & armor
hp_min = 30,
hp_max = 40,
hp_min = 25,
hp_max = 35,
armor = 200,
-- textures and model
collisionbox = {-0.9, -0.01, -0.7, 0.7, 0.6, 0.7},

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@ -9,11 +9,11 @@ mobs:register_mob("mobs:stone_monster", {
attack_type = "dogfight",
pathfinding = false,
reach = 2,
damage = 6,
damage = 4,
-- health & armor
hp_min = 20,
hp_max = 25,
armor = 70,
armor = 80,
-- textures and model
collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
visual = "mesh",
@ -30,8 +30,8 @@ mobs:register_mob("mobs:stone_monster", {
attack = "mobs_stonemonster_attack",
},
-- speed and jump, sinks in water
walk_velocity = 2,
run_velocity = 4,
walk_velocity = 1,
run_velocity = 3,
jump = true,
floats = 0,
view_range = 16,

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@ -9,11 +9,11 @@ mobs:register_mob("mobs:tree_monster", {
attack_type = "dogfight",
pathfinding = false,
reach = 2,
damage = 8,
damage = 5,
-- health & armor
hp_min = 40,
hp_max = 50,
armor = 80,
hp_min = 20,
hp_max = 30,
armor = 90,
-- textures and model
collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
visual = "mesh",
@ -28,7 +28,7 @@ mobs:register_mob("mobs:tree_monster", {
random = "mobs_treemonster",
},
-- speed and jump
walk_velocity = 0.5,
walk_velocity = 1,
run_velocity = 2.5,
jump = true,
view_range = 16,

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@ -9,7 +9,7 @@ mobs:register_mob("mobs:wolf", {
attack_type = "dogfight",
pathfinding = false,
reach = 2,
damage = 4, -- 2 damages if tamed
damage = 3, -- 2 damages if tamed
-- health & armor
hp_min = 15, hp_max = 20, armor = 200,
-- textures and model
@ -29,8 +29,8 @@ mobs:register_mob("mobs:wolf", {
attack = "mobs_wolf_attack",
},
-- speed and jump
walk_velocity = 3,
run_velocity = 5,
walk_velocity = 2.5,
run_velocity = 4.5,
jump = true,
view_range = 16,
-- drops mese or diamond when dead

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@ -6,7 +6,7 @@ mobs:register_mob("mobs:yeti", {
type = "monster",
-- agressive, deals 7 damage to player when hit
passive = false,
damage = 6,
damage = 3,
attack_type = "dogshoot",
pathfinding = false,
reach = 2,
@ -14,9 +14,9 @@ mobs:register_mob("mobs:yeti", {
arrow = "mobs:snowball",
shoot_offset = 2,
-- health & armor
hp_min = 25,
hp_max = 30,
armor = 90,
hp_min = 20,
hp_max = 25,
armor = 100,
-- textures and model
collisionbox = {-0.42,-1.2,-0.42, 0.42,0.96,0.42},
visual = "mesh",

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@ -8,7 +8,7 @@ mobs:register_mob("mobs:zombie", {
passive = false,
attack_type = "dogfight",
pathfinding = false,
damage = 5,
damage = 4,
-- health & armor
hp_min = 30,
hp_max = 40,