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https://github.com/sys4-fr/server-nalc.git
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Decrease the mobs power
Passive mobs : Decrease health/armor/damage/run&walk speed Agresive mobs : Decrease health/armor/damage/run&walk speed
This commit is contained in:
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commit
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@ -33,7 +33,7 @@ mobs:register_mob("mobs:chicken", {
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},
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},
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-- speed and jump
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-- speed and jump
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walk_velocity = 1,
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walk_velocity = 1,
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run_velocity = 3,
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run_velocity = 2,
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runaway = true,
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runaway = true,
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jump = true,
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jump = true,
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-- drops raw chicken when dead
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-- drops raw chicken when dead
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@ -10,7 +10,7 @@ mobs:register_mob("mobs:creeper", {
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pathfinding = false,
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pathfinding = false,
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damage = 21,
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damage = 21,
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-- health & armor
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-- health & armor
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hp_min = 30, hp_max = 40, armor = 90,
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hp_min = 30, hp_max = 40, armor = 100,
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-- textures and model
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-- textures and model
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collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
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collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
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visual = "mesh",
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visual = "mesh",
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@ -27,8 +27,8 @@ mobs:register_mob("mobs:creeper", {
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explode= "tnt_explode",
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explode= "tnt_explode",
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},
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},
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-- speed and jump
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-- speed and jump
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walk_velocity = 1.5,
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walk_velocity = 1,
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run_velocity = 3.5,
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run_velocity = 2.5,
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jump = true,
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jump = true,
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view_range = 16,
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view_range = 16,
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-- drops mese or diamond when dead
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-- drops mese or diamond when dead
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@ -13,7 +13,7 @@ mobs:register_mob("mobs:dirt_monster", {
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-- health & armor
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-- health & armor
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hp_min = 25,
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hp_min = 25,
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hp_max = 30,
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hp_max = 30,
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armor = 90,
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armor = 100,
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-- textures and model
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-- textures and model
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collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
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collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
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visual = "mesh",
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visual = "mesh",
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@ -29,8 +29,8 @@ mobs:register_mob("mobs:dirt_monster", {
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},
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},
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-- speed and jump
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-- speed and jump
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view_range = 16,
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view_range = 16,
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walk_velocity = 2.5,
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walk_velocity = 1.5,
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run_velocity = 4,
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run_velocity = 3,
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jump = true,
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jump = true,
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-- drops dirt and coins when dead
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-- drops dirt and coins when dead
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drops = {
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drops = {
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@ -8,7 +8,7 @@ mobs:register_mob("mobs:dog", {
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passive = false,
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passive = false,
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attacks_monsters = true,
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attacks_monsters = true,
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attack_type = "dogfight",
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attack_type = "dogfight",
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damage = 2, -- 2 damage less than wolf
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damage = 2, -- 1 damage less than wolf
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-- health & armor
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-- health & armor
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hp_min = 15, hp_max = 20, armor = 200,
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hp_min = 15, hp_max = 20, armor = 200,
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-- textures and model
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-- textures and model
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@ -28,8 +28,8 @@ mobs:register_mob("mobs:dog", {
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war_cry = "mobs_wolf_attack",
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war_cry = "mobs_wolf_attack",
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},
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},
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-- speed and jump
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-- speed and jump
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walk_velocity = 3,
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walk_velocity = 2,
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run_velocity = 5,
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run_velocity = 4,
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jump = true,
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jump = true,
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stepheight = 1.2,
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stepheight = 1.2,
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step = 1.2,
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step = 1.2,
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@ -7,15 +7,15 @@ mobs:register_mob("mobs:dungeon_master", {
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-- aggressive, shoots fireballs at player, deal 13 damages
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-- aggressive, shoots fireballs at player, deal 13 damages
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passive = false,
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passive = false,
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pathfinding = false,
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pathfinding = false,
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damage = 12,
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damage = 9,
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attack_type = "dogshoot",
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attack_type = "dogshoot",
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reach = 3,
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reach = 3,
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shoot_interval = 2.5,
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shoot_interval = 2.5,
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arrow = "mobs:fireball",
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arrow = "mobs:fireball",
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shoot_offset = 1,
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shoot_offset = 1,
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-- health & armor
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-- health & armor
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hp_min = 50,
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hp_min = 30,
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hp_max = 60,
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hp_max = 40,
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armor = 80,
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armor = 80,
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-- textures and model
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-- textures and model
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collisionbox = {-0.7, -1, -0.7, 0.7, 1.6, 0.7},
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collisionbox = {-0.7, -1, -0.7, 0.7, 1.6, 0.7},
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@ -9,9 +9,9 @@ mobs:register_mob("mobs:goat", {
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group_attack = true,
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group_attack = true,
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attack_type = "dogfight",
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attack_type = "dogfight",
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reach = 2,
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reach = 2,
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damage = 4,
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damage = 3,
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-- health & armor
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-- health & armor
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hp_min = 15,
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hp_min = 10,
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hp_max = 20,
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hp_max = 20,
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armor = 200,
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armor = 200,
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-- textures and model
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-- textures and model
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@ -25,7 +25,7 @@ mobs:register_mob("mobs:greensmall", {
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attacks_monsters = true,
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attacks_monsters = true,
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-- health and armor
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-- health and armor
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hp_min = 4, hp_max = 8,
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hp_min = 4, hp_max = 8,
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armor = 100,
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armor = 200,
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-- textures and model
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-- textures and model
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collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
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collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
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visual = "cube",
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visual = "cube",
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@ -65,12 +65,12 @@ mobs:register_mob("mobs:greenmedium", {
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-- aggressive, deals 4 damage to player when hit
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-- aggressive, deals 4 damage to player when hit
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passive = false,
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passive = false,
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reach = 2,
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reach = 2,
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damage = 4,
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damage = 3,
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attack_type = "dogfight",
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attack_type = "dogfight",
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attacks_monsters = true,
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attacks_monsters = true,
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-- health and armor
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-- health and armor
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hp_min = 16, hp_max = 32,
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hp_min = 15, hp_max = 25,
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armor = 90,
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armor = 100,
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-- textures and model
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-- textures and model
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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visual = "cube",
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visual = "cube",
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@ -115,12 +115,12 @@ mobs:register_mob("mobs:greenbig", {
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-- aggressive, deals 6 damage to player when hit
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-- aggressive, deals 6 damage to player when hit
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passive = false,
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passive = false,
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reach = 2,
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reach = 2,
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damage = 6,
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damage = 5,
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attack_type = "dogfight",
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attack_type = "dogfight",
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attacks_monsters = true,
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attacks_monsters = true,
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-- health and armor
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-- health and armor
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hp_min = 32, hp_max = 64,
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hp_min = 30, hp_max = 50,
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armor = 90,
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armor = 100,
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-- textures and model
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-- textures and model
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collisionbox = {-1, -1, -1, 1, 1, 1},
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collisionbox = {-1, -1, -1, 1, 1, 1},
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visual = "cube",
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visual = "cube",
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@ -38,7 +38,7 @@ dofile(path.."/minotaur.lua") -- Kalabasa
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-- The bosses
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-- The bosses
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dofile(path.."/pumpkins.lua")
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dofile(path.."/pumpkins.lua")
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dofile(path.."/ent.lua")
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--dofile(path.."/mese_dragon.lua")
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-- begin slimes mobs compatibility changes
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-- begin slimes mobs compatibility changes
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-- cannot find mesecons?, craft glue instead
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-- cannot find mesecons?, craft glue instead
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@ -8,10 +8,10 @@ mobs:register_mob("mobs:lava_flan", {
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "dogfight",
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reach = 2,
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reach = 2,
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damage = 5,
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damage = 4,
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-- health and armor
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-- health and armor
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hp_min = 20,
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hp_min = 20,
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hp_max = 35,
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hp_max = 25,
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armor = 80,
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armor = 80,
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-- textures and model
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-- textures and model
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5},
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5},
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@ -61,7 +61,7 @@ mobs:register_mob("mobs:lava_flan", {
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end,
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end,
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})
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})
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-- spawns in lava between -1 and 20 light, 1 in 2000 chance, 3 in area below 31000 in height
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-- spawns in lava between -1 and 20 light, 1 in 2000 chance, 3 in area below 31000 in height
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mobs:spawn_specific("mobs:lava_flan", {"default:lava_source"}, {"air"}, -1, 20, 30, 2500, 3, -31000, 31000, false)
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--mobs:spawn_specific("mobs:lava_flan", {"default:lava_source"}, {"air"}, -1, 20, 30, 2500, 3, -31000, 31000, false) --DISABLE SPAWN MFF !
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-- register spawn egg
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-- register spawn egg
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mobs:register_egg("mobs:lava_flan", "Lava Flan", "default_lava.png", 1)
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mobs:register_egg("mobs:lava_flan", "Lava Flan", "default_lava.png", 1)
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@ -26,7 +26,7 @@ mobs:register_mob("mobs:lavasmall", {
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-- health and armor
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-- health and armor
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hp_min = 4,
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hp_min = 4,
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hp_max = 8,
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hp_max = 8,
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armor = 100,
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armor = 200,
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-- textures and model
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-- textures and model
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collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
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collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
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visual = "cube",
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visual = "cube",
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@ -68,13 +68,13 @@ mobs:register_mob("mobs:lavamedium", {
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-- aggressive, deals 4 damage to player when hit
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-- aggressive, deals 4 damage to player when hit
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passive = false,
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passive = false,
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reach = 2,
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reach = 2,
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damage = 4,
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damage = 3,
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attack_type = "dogfight",
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attack_type = "dogfight",
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attacks_monsters = true,
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attacks_monsters = true,
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-- health and armor
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-- health and armor
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hp_min = 16,
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hp_min = 15,
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hp_max = 32,
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hp_max = 25,
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armor = 90,
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armor = 100,
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-- textures and model
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-- textures and model
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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visual = "cube",
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visual = "cube",
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@ -122,12 +122,12 @@ mobs:register_mob("mobs:lavabig", {
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-- aggressive, deals 6 damage to player when hit
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-- aggressive, deals 6 damage to player when hit
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passive = false,
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passive = false,
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reach = 2,
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reach = 2,
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damage = 6,
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damage = 5,
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attack_type = "dogfight",
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attack_type = "dogfight",
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attacks_monsters = true,
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attacks_monsters = true,
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-- health and armor
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-- health and armor
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hp_min = 32, hp_max = 64,
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hp_min = 30, hp_max = 50,
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armor = 90,
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armor = 100,
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-- textures and model
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-- textures and model
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collisionbox = {-1, -1, -1, 1, 1, 1},
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collisionbox = {-1, -1, -1, 1, 1, 1},
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visual = "cube",
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visual = "cube",
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@ -6,14 +6,14 @@ mobs:register_mob("mobs:mese_monster", {
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type = "monster",
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type = "monster",
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-- agressive, deals 9 damage to player when hit
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-- agressive, deals 9 damage to player when hit
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passive = false,
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passive = false,
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damage = 7,
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damage = 4,
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attack_type = "shoot",
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attack_type = "shoot",
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shoot_interval = 1.0,
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shoot_interval = 1.0,
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arrow = "mobs:mese_arrow",
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arrow = "mobs:mese_arrow",
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shoot_offset = 2,
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shoot_offset = 2,
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-- health & armor
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-- health & armor
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hp_min = 30,
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hp_min = 20,
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hp_max = 40,
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hp_max = 25,
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armor = 80,
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armor = 80,
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-- textures and model
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-- textures and model
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collisionbox = {-0.5, -1.5, -0.5, 0.5, 0.5, 0.5},
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collisionbox = {-0.5, -1.5, -0.5, 0.5, 0.5, 0.5},
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@ -31,7 +31,7 @@ mobs:register_mob("mobs:mese_monster", {
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},
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},
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-- speed and jump
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-- speed and jump
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view_range = 16,
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view_range = 16,
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walk_velocity = 0.5,
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walk_velocity = 1,
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run_velocity = 2,
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run_velocity = 2,
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jump = true,
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jump = true,
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jump_height = 8,
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jump_height = 8,
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@ -9,10 +9,10 @@ mobs:register_mob("mobs:minotaur", {
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attack_type = "dogfight",
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attack_type = "dogfight",
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pathfinding = false,
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pathfinding = false,
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reach = 2,
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reach = 2,
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damage = 7,
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damage = 6,
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-- health & armor
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-- health & armor
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hp_min = 60,
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hp_min = 45,
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hp_max = 70,
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hp_max = 55,
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armor = 90,
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armor = 90,
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-- textures and model
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-- textures and model
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collisionbox = {-0.9,-0.01,-0.9, 0.9,2.5,0.9},
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collisionbox = {-0.9,-0.01,-0.9, 0.9,2.5,0.9},
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@ -32,8 +32,8 @@ mobs:register_mob("mobs:minotaur", {
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-- death = "mobs_zombie_death",
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-- death = "mobs_zombie_death",
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-- },
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-- },
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-- speed and jump
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-- speed and jump
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walk_velocity = 2.5,
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walk_velocity = 1,
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run_velocity = 3.5,
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run_velocity = 3,
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jump = true,
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jump = true,
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floats = 1,
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floats = 1,
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view_range = 16,
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view_range = 16,
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@ -22,7 +22,7 @@ mobs:register_mob("mobs:npc", {
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-- health & armor
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-- health & armor
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hp_min = 20,
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hp_min = 20,
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hp_max = 20,
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hp_max = 20,
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armor = 100,
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armor = 200,
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-- textures and model
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-- textures and model
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collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
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collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
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visual = "mesh",
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visual = "mesh",
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@ -22,7 +22,7 @@ mobs:register_mob("mobs:npc_female", {
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-- health & armor
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-- health & armor
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hp_min = 20,
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hp_min = 20,
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hp_max = 20,
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hp_max = 20,
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armor = 100,
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armor = 200,
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-- textures and model
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-- textures and model
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collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
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collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
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visual = "mesh",
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visual = "mesh",
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@ -9,11 +9,11 @@ mobs:register_mob("mobs:oerkki", {
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attack_type = "dogfight",
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attack_type = "dogfight",
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pathfinding = false,
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pathfinding = false,
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reach = 2,
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reach = 2,
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damage = 6,
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damage = 5,
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-- health & armor
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-- health & armor
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hp_min = 40,
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hp_min = 30,
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hp_max = 50,
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hp_max = 40,
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armor = 90,
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armor = 100,
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-- textures and model
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-- textures and model
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collisionbox = {-0.4, -1, -0.4, 0.4, 0.9, 0.4},
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collisionbox = {-0.4, -1, -0.4, 0.4, 0.9, 0.4},
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visual = "mesh",
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visual = "mesh",
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@ -30,8 +30,8 @@ mobs:register_mob("mobs:oerkki", {
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shoot_attack = "mobs_oerkki_attack",
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shoot_attack = "mobs_oerkki_attack",
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},
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},
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-- speed and jump
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-- speed and jump
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walk_velocity = 2,
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walk_velocity = 1,
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run_velocity = 4,
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run_velocity = 3,
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view_range = 16,
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view_range = 16,
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jump = true,
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jump = true,
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-- chance of dropping obsidian and coins
|
-- chance of dropping obsidian and coins
|
||||||
|
@ -31,7 +31,7 @@ mobs:register_mob("mobs:pig", {
|
|||||||
attack = "mobs_pig_angry",
|
attack = "mobs_pig_angry",
|
||||||
},
|
},
|
||||||
-- speed and jump
|
-- speed and jump
|
||||||
walk_velocity = 2,
|
walk_velocity = 1,
|
||||||
run_velocity = 3,
|
run_velocity = 3,
|
||||||
jump = true,
|
jump = true,
|
||||||
-- follows apple and potato
|
-- follows apple and potato
|
||||||
|
@ -9,10 +9,10 @@ mobs:register_mob("mobs:sand_monster", {
|
|||||||
attack_type = "dogfight",
|
attack_type = "dogfight",
|
||||||
pathfinding = false,
|
pathfinding = false,
|
||||||
reach = 2,
|
reach = 2,
|
||||||
damage = 4,
|
damage = 2,
|
||||||
-- health & armor
|
-- health & armor
|
||||||
hp_min = 15,
|
hp_min = 10,
|
||||||
hp_max = 20,
|
hp_max = 15,
|
||||||
armor = 100,
|
armor = 100,
|
||||||
-- textures and model
|
-- textures and model
|
||||||
collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
|
collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
|
||||||
@ -28,8 +28,8 @@ mobs:register_mob("mobs:sand_monster", {
|
|||||||
random = "mobs_sandmonster",
|
random = "mobs_sandmonster",
|
||||||
},
|
},
|
||||||
-- speed and jump, sinks in water
|
-- speed and jump, sinks in water
|
||||||
walk_velocity = 2.5,
|
walk_velocity = 2,
|
||||||
run_velocity = 4.5,
|
run_velocity = 4,
|
||||||
view_range = 16,
|
view_range = 16,
|
||||||
jump = true,
|
jump = true,
|
||||||
floats = 0,
|
floats = 0,
|
||||||
|
@ -28,18 +28,18 @@ local l_spawn_chance = 500000
|
|||||||
mobs:register_mob("mobs:shark_lg", {
|
mobs:register_mob("mobs:shark_lg", {
|
||||||
type = "monster",
|
type = "monster",
|
||||||
attack_type = "dogfight",
|
attack_type = "dogfight",
|
||||||
damage = 6,
|
damage = 4,
|
||||||
reach = 3,
|
reach = 3,
|
||||||
hp_min = 20,
|
hp_min = 15,
|
||||||
hp_max = 30,
|
hp_max = 20,
|
||||||
armor = 150,
|
armor = 150,
|
||||||
collisionbox = {-0.75, -0.5, -0.75, 0.75, 0.5, 0.75},
|
collisionbox = {-0.75, -0.5, -0.75, 0.75, 0.5, 0.75},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = l_model,
|
mesh = l_model,
|
||||||
textures = l_skins,
|
textures = l_skins,
|
||||||
makes_footstep_sound = false,
|
makes_footstep_sound = false,
|
||||||
walk_velocity = 4,
|
walk_velocity = 2,
|
||||||
run_velocity = 6,
|
run_velocity = 4,
|
||||||
fly = true,
|
fly = true,
|
||||||
fly_in = "default:water_source",
|
fly_in = "default:water_source",
|
||||||
fall_speed = 0,
|
fall_speed = 0,
|
||||||
|
@ -9,10 +9,10 @@ mobs:register_mob("mobs:spider", {
|
|||||||
attack_type = "dogfight",
|
attack_type = "dogfight",
|
||||||
pathfinding = false,
|
pathfinding = false,
|
||||||
reach = 2,
|
reach = 2,
|
||||||
damage = 5,
|
damage = 4,
|
||||||
-- health & armor
|
-- health & armor
|
||||||
hp_min = 30,
|
hp_min = 25,
|
||||||
hp_max = 40,
|
hp_max = 35,
|
||||||
armor = 200,
|
armor = 200,
|
||||||
-- textures and model
|
-- textures and model
|
||||||
collisionbox = {-0.9, -0.01, -0.7, 0.7, 0.6, 0.7},
|
collisionbox = {-0.9, -0.01, -0.7, 0.7, 0.6, 0.7},
|
||||||
|
@ -9,11 +9,11 @@ mobs:register_mob("mobs:stone_monster", {
|
|||||||
attack_type = "dogfight",
|
attack_type = "dogfight",
|
||||||
pathfinding = false,
|
pathfinding = false,
|
||||||
reach = 2,
|
reach = 2,
|
||||||
damage = 6,
|
damage = 4,
|
||||||
-- health & armor
|
-- health & armor
|
||||||
hp_min = 20,
|
hp_min = 20,
|
||||||
hp_max = 25,
|
hp_max = 25,
|
||||||
armor = 70,
|
armor = 80,
|
||||||
-- textures and model
|
-- textures and model
|
||||||
collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
|
collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
@ -30,8 +30,8 @@ mobs:register_mob("mobs:stone_monster", {
|
|||||||
attack = "mobs_stonemonster_attack",
|
attack = "mobs_stonemonster_attack",
|
||||||
},
|
},
|
||||||
-- speed and jump, sinks in water
|
-- speed and jump, sinks in water
|
||||||
walk_velocity = 2,
|
walk_velocity = 1,
|
||||||
run_velocity = 4,
|
run_velocity = 3,
|
||||||
jump = true,
|
jump = true,
|
||||||
floats = 0,
|
floats = 0,
|
||||||
view_range = 16,
|
view_range = 16,
|
||||||
|
@ -9,11 +9,11 @@ mobs:register_mob("mobs:tree_monster", {
|
|||||||
attack_type = "dogfight",
|
attack_type = "dogfight",
|
||||||
pathfinding = false,
|
pathfinding = false,
|
||||||
reach = 2,
|
reach = 2,
|
||||||
damage = 8,
|
damage = 5,
|
||||||
-- health & armor
|
-- health & armor
|
||||||
hp_min = 40,
|
hp_min = 20,
|
||||||
hp_max = 50,
|
hp_max = 30,
|
||||||
armor = 80,
|
armor = 90,
|
||||||
-- textures and model
|
-- textures and model
|
||||||
collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
|
collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
@ -28,7 +28,7 @@ mobs:register_mob("mobs:tree_monster", {
|
|||||||
random = "mobs_treemonster",
|
random = "mobs_treemonster",
|
||||||
},
|
},
|
||||||
-- speed and jump
|
-- speed and jump
|
||||||
walk_velocity = 0.5,
|
walk_velocity = 1,
|
||||||
run_velocity = 2.5,
|
run_velocity = 2.5,
|
||||||
jump = true,
|
jump = true,
|
||||||
view_range = 16,
|
view_range = 16,
|
||||||
|
@ -9,7 +9,7 @@ mobs:register_mob("mobs:wolf", {
|
|||||||
attack_type = "dogfight",
|
attack_type = "dogfight",
|
||||||
pathfinding = false,
|
pathfinding = false,
|
||||||
reach = 2,
|
reach = 2,
|
||||||
damage = 4, -- 2 damages if tamed
|
damage = 3, -- 2 damages if tamed
|
||||||
-- health & armor
|
-- health & armor
|
||||||
hp_min = 15, hp_max = 20, armor = 200,
|
hp_min = 15, hp_max = 20, armor = 200,
|
||||||
-- textures and model
|
-- textures and model
|
||||||
@ -29,8 +29,8 @@ mobs:register_mob("mobs:wolf", {
|
|||||||
attack = "mobs_wolf_attack",
|
attack = "mobs_wolf_attack",
|
||||||
},
|
},
|
||||||
-- speed and jump
|
-- speed and jump
|
||||||
walk_velocity = 3,
|
walk_velocity = 2.5,
|
||||||
run_velocity = 5,
|
run_velocity = 4.5,
|
||||||
jump = true,
|
jump = true,
|
||||||
view_range = 16,
|
view_range = 16,
|
||||||
-- drops mese or diamond when dead
|
-- drops mese or diamond when dead
|
||||||
|
@ -6,7 +6,7 @@ mobs:register_mob("mobs:yeti", {
|
|||||||
type = "monster",
|
type = "monster",
|
||||||
-- agressive, deals 7 damage to player when hit
|
-- agressive, deals 7 damage to player when hit
|
||||||
passive = false,
|
passive = false,
|
||||||
damage = 6,
|
damage = 3,
|
||||||
attack_type = "dogshoot",
|
attack_type = "dogshoot",
|
||||||
pathfinding = false,
|
pathfinding = false,
|
||||||
reach = 2,
|
reach = 2,
|
||||||
@ -14,9 +14,9 @@ mobs:register_mob("mobs:yeti", {
|
|||||||
arrow = "mobs:snowball",
|
arrow = "mobs:snowball",
|
||||||
shoot_offset = 2,
|
shoot_offset = 2,
|
||||||
-- health & armor
|
-- health & armor
|
||||||
hp_min = 25,
|
hp_min = 20,
|
||||||
hp_max = 30,
|
hp_max = 25,
|
||||||
armor = 90,
|
armor = 100,
|
||||||
-- textures and model
|
-- textures and model
|
||||||
collisionbox = {-0.42,-1.2,-0.42, 0.42,0.96,0.42},
|
collisionbox = {-0.42,-1.2,-0.42, 0.42,0.96,0.42},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
|
@ -8,7 +8,7 @@ mobs:register_mob("mobs:zombie", {
|
|||||||
passive = false,
|
passive = false,
|
||||||
attack_type = "dogfight",
|
attack_type = "dogfight",
|
||||||
pathfinding = false,
|
pathfinding = false,
|
||||||
damage = 5,
|
damage = 4,
|
||||||
-- health & armor
|
-- health & armor
|
||||||
hp_min = 30,
|
hp_min = 30,
|
||||||
hp_max = 40,
|
hp_max = 40,
|
||||||
|
Loading…
Reference in New Issue
Block a user