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Tweak the sharks spawn deep 2/2
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@ -96,5 +96,5 @@ mobs:register_mob("mobs:shark_md", {
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animation = l_anims
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})
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--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs:shark_md", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, -25)
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mobs:spawn_specific("mobs:shark_md", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -50, -1)
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mobs:register_egg("mobs:shark_md", "Shark (medium)", l_egg_texture, 0)
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