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add alias to homedecor:wardrobe
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4e0b1ea022
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@ -127,7 +127,7 @@ dofile(modpath.."/cobweb.lua")
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dofile(modpath.."/books.lua")
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dofile(modpath.."/exterior.lua")
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dofile(modpath.."/trash_cans.lua")
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-- dofile(modpath.."/wardrobe.lua") --MFF crabman(30/07/2015) disabled wardrobe, duplicate with u_skin
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dofile(modpath.."/wardrobe.lua")
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dofile(modpath.."/crafts.lua")
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@ -5,6 +5,11 @@ local wd_cbox = {
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fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
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}
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--MFF crabman(30/07/2015) disabled wardrobe, duplicate with u_skin
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minetest.register_alias("homedecor:wardrobe", "air")
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--[[
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homedecor.register("wardrobe", {
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mesh = "homedecor_bedroom_wardrobe.obj",
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tiles = {
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@ -48,7 +53,7 @@ homedecor.register("wardrobe", {
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local armor_mod = minetest.get_modpath("3d_armor")
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for i = 1,5 do
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if fields[skins[i]] then
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if fields[skins[i] ] then
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if armor_mod then -- if 3D_armor's installed, let it set the skin
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armor.textures[playerName].skin = "homedecor_clothes_"..skins[i]..".png"
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armor:update_player_visuals(sender)
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@ -56,7 +61,7 @@ homedecor.register("wardrobe", {
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end
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default.player_set_textures(sender, { "homedecor_clothes_"..skins[i]..".png" })
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break
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elseif fields["fe"..skins[i]] then
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elseif fields["fe"..skins[i] ] then
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if armor_mod then
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armor.textures[playerName].skin = "homedecor_clothes_fe"..skins[i]..".png"
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armor:update_player_visuals(sender)
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@ -68,6 +73,6 @@ homedecor.register("wardrobe", {
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end
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end
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})
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--]]
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minetest.register_alias("homedecor:wardrobe_bottom", "homedecor:wardrobe")
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minetest.register_alias("homedecor:wardrobe_top", "air")
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