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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-04 17:40:26 +01:00

Merged most of default

- Merged README, crafting, functions, furnace, init, mapgen, nodes, tools and trees
This commit is contained in:
LeMagnesium 2015-06-09 21:27:51 +02:00
parent 05685e7a72
commit 12501fb1cd
9 changed files with 1074 additions and 1060 deletions

View File

@ -62,7 +62,6 @@ VanessaE (WTFPL):
default_desert_stone.png
default_desert_stone_brick.png
default_sand.png
default_sandstone_brick.png
Calinou (CC BY-SA):
default_brick.png
@ -109,6 +108,11 @@ paramat (CC BY-SA 3.0):
default_pinetree.png
default_pinetree_top.png
default_pinewood.png
default_sandstone_brick.png
default_obsidian_brick.png
default_river_water.png
default_river_water_source_animated.png
default_river_water_flowing_animated.png
brunob.santos (CC BY-SA 4.0):
default_desert_cobble.png

View File

@ -14,16 +14,87 @@ minetest.register_craftitem("default:paper", {
inventory_image = "default_paper.png",
})
local function book_on_use(itemstack, user, pointed_thing)
local player_name = user:get_player_name()
local data = minetest.deserialize(itemstack:get_metadata())
local title, text, owner = "", "", player_name
if data then
title, text, owner = data.title, data.text, data.owner
end
local formspec
if owner == player_name then
formspec = "size[8,8]"..default.gui_bg..
"field[0.5,1;7.5,0;title;Title:;"..
minetest.formspec_escape(title).."]"..
"textarea[0.5,1.5;7.5,7;text;Contents:;"..
minetest.formspec_escape(text).."]"..
"button_exit[2.5,7.5;3,1;save;Save]"
else
formspec = "size[8,8]"..default.gui_bg..
"label[0.5,0.5;by "..owner.."]"..
"label[0.5,0;"..minetest.formspec_escape(title).."]"..
"textarea[0.5,1.5;7.5,7;;"..minetest.formspec_escape(text)..";]"
end
minetest.show_formspec(user:get_player_name(), "default:book", formspec)
end
minetest.register_on_player_receive_fields(function(player, form_name, fields)
if form_name ~= "default:book" or not fields.save or
fields.title == "" or fields.text == "" then
return
end
local inv = player:get_inventory()
local stack = player:get_wielded_item()
local new_stack, data
if stack:get_name() ~= "default:book_written" then
local count = stack:get_count()
if count == 1 then
stack:set_name("default:book_written")
else
stack:set_count(count - 1)
new_stack = ItemStack("default:book_written")
end
else
data = minetest.deserialize(stack:get_metadata())
end
if not data then data = {} end
data.title = fields.title
data.text = fields.text
data.owner = player:get_player_name()
local data_str = minetest.serialize(data)
if new_stack then
new_stack:set_metadata(data_str)
if inv:room_for_item("main", new_stack) then
inv:add_item("main", new_stack)
else
minetest.add_item(player:getpos(), new_stack)
end
else
stack:set_metadata(data_str)
end
player:set_wielded_item(stack)
end)
minetest.register_craftitem("default:book", {
description = "Book",
inventory_image = "default_book.png",
groups = {book=1},
on_use = book_on_use,
})
minetest.register_craftitem("default:book_written", {
description = "Book With Text",
inventory_image = "default_book.png",
groups = {book=1, not_in_creative_inventory=1},
stack_max = 1,
on_use = book_on_use,
})
minetest.register_craftitem("default:coal_lump", {
description = "Coal Lump",
wield_scale = {x = 1, y = 1, z = 2},
inventory_image = "default_coal_lump.png",
groups = {coal = 1}
})
minetest.register_craftitem("default:iron_lump", {

View File

@ -129,33 +129,9 @@ function default.node_sound_glass_defaults(table)
return table
end
--
-- Global callbacks
--
-- Global environment step function
function on_step(dtime)
-- print("on_step, " .. p .. ", " .. node)
end
minetest.register_globalstep(on_step)
function on_placenode(p, node)
-- print("on_placenode, " .. p .. ", " .. node)
end
minetest.register_on_placenode(on_placenode)
function on_dignode(p, node)
-- print("on_dignode, " .. p .. ", " .. node)
end
minetest.register_on_dignode(on_dignode)
function on_punchnode(p, node)
-- print("on_punchnode, " .. p .. ", " .. node)
end
minetest.register_on_punchnode(on_punchnode)
--
-- Lava cooling
-- Lavacooling
--
local function cool_wf_vm(pos, node1, node2)
@ -245,51 +221,50 @@ minetest.register_abm({
-- Papyrus and cactus growing
--
-- wrapping the functions in abm action is necessary to make overriding them possible
function default.grow_cactus(pos, node)
if node.param2 ~= 0 then
return
end
pos.y = pos.y-1
pos.y = pos.y - 1
if minetest.get_item_group(minetest.get_node(pos).name, "sand") == 0 then
return
end
pos.y = pos.y+1
pos.y = pos.y + 1
local height = 0
while node.name == "default:cactus" and height < 4 and node.param2 == 0 do
height = height+1
pos.y = pos.y+1
while node.name == "default:cactus" and height < 4 do
height = height + 1
pos.y = pos.y + 1
node = minetest.get_node(pos)
end
if height == 4
or node.name ~= "air" then
if height == 4 or node.name ~= "air" then
return
end
minetest.set_node(pos, {name="default:cactus"})
minetest.set_node(pos, {name = "default:cactus"})
return true
end
function default.grow_papyrus(pos, node)
pos.y = pos.y-1
pos.y = pos.y - 1
local name = minetest.get_node(pos).name
if name ~= "default:dirt_with_grass"
and name ~= "default:dirt" then
if name ~= "default:dirt_with_grass" and name ~= "default:dirt" then
return
end
if not minetest.find_node_near(pos, 3, {"group:water"}) then
return
end
pos.y = pos.y+1
pos.y = pos.y + 1
local height = 0
while node.name == "default:papyrus" and height < 4 do
height = height+1
pos.y = pos.y+1
height = height + 1
pos.y = pos.y + 1
node = minetest.get_node(pos)
end
if height == 4
or node.name ~= "air" then
if height == 4 or node.name ~= "air" then
return
end
minetest.set_node(pos, {name="default:papyrus"})
minetest.set_node(pos, {name = "default:papyrus"})
return true
end
@ -300,7 +275,7 @@ minetest.register_abm({
chance = 25,
action = function(...)
default.grow_cactus(...)
end,
end
})
minetest.register_abm({
@ -310,9 +285,14 @@ minetest.register_abm({
chance = 25,
action = function(...)
default.grow_papyrus(...)
end,
end
})
--
-- dig upwards
--
function default.dig_up(pos, node, digger)
if digger == nil then return end
local np = {x = pos.x, y = pos.y + 1, z = pos.z}
@ -327,19 +307,6 @@ end
-- Leafdecay
--
-- To enable leaf decay for a node, add it to the "leafdecay" group.
--
-- The rating of the group determines how far from a node in the group "tree"
-- the node can be without decaying.
--
-- If param2 of the node is ~= 0, the node will always be preserved. Thus, if
-- the player places a node of that kind, you will want to set param2= 1 or so.
--
-- If the node is in the leafdecay_drop group then the it will always be dropped
-- as an item
if minetest.setting_getbool("leaf_decay") ~= false then -- “If not defined or set to true then”
default.leafdecay_trunk_cache = {}
default.leafdecay_enable_cache = true
-- Spread the load of finding trunks
@ -360,20 +327,21 @@ end
minetest.register_abm({
nodenames = {"group:leafdecay"},
neighbors = {"air", "group:liquid"},
interval = 1, -- A low interval and a high inverse chance spreads the load.
-- A low interval and a high inverse chance spreads the load
interval = 1,
chance = 2,
action = function(p0, node, _, _)
-- print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
local do_preserve = false
local d = minetest.registered_nodes[node.name].groups.leafdecay
if not d or d == 0 then
-- print("not groups.leafdecay")
--print("not groups.leafdecay")
return
end
local n0 = minetest.get_node(p0)
if n0.param2 ~= 0 then
-- print("param2 ~= 0")
--print("param2 ~= 0")
return
end
local p0_hash = nil
@ -383,13 +351,15 @@ minetest.register_abm({
if trunkp then
local n = minetest.get_node(trunkp)
local reg = minetest.registered_nodes[n.name]
-- Assume ignore is a trunk, to make the thing work at the border of the active area:
if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
-- print("Cached trunk still exists.")
-- Assume ignore is a trunk, to make the thing
-- work at the border of the active area
if n.name == "ignore" or (reg and reg.groups.tree and
reg.groups.tree ~= 0) then
--print("cached trunk still exists")
return
end
-- print("Cached trunk is invalid.")
-- Cache is invalid:
--print("cached trunk is invalid")
-- Cache is invalid
table.remove(default.leafdecay_trunk_cache, p0_hash)
end
end
@ -398,33 +368,38 @@ minetest.register_abm({
end
default.leafdecay_trunk_find_allow_accumulator =
default.leafdecay_trunk_find_allow_accumulator - 1
-- Assume ignore is a trunk, to make the thing work at the border of the active area:
-- Assume ignore is a trunk, to make the thing
-- work at the border of the active area
local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
if p1 then
do_preserve = true
if default.leafdecay_enable_cache then
-- print("Caching trunk.")
-- Cache the trunk:
--print("caching trunk")
-- Cache the trunk
default.leafdecay_trunk_cache[p0_hash] = p1
end
end
if not do_preserve then
-- Drop stuff other than the node itself:
-- Drop stuff other than the node itself
local itemstacks = minetest.get_node_drops(n0.name)
for _, itemname in ipairs(itemstacks) do
if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0
or itemname ~= n0.name then
minetest.add_item(p0, itemname)
if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or
itemname ~= n0.name then
local p_drop = {
x = p0.x - 0.5 + math.random(),
y = p0.y - 0.5 + math.random(),
z = p0.z - 0.5 + math.random(),
}
minetest.add_item(p_drop, itemname)
end
end
-- Remove node
minetest.remove_node(p0)
-- minetest.log("action", n0.name .. " decayed at " .. minetest.pos_to_string(p0) .. ".")
nodeupdate(p0)
end
end
})
end -- Ends: if minetest.setting_getbool("leaf_decay") ~= false
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
if newnode.name ~= "default:torch" or minetest.get_item_group(oldnode.name, "water") == 0 then
@ -435,6 +410,9 @@ minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack
minetest.add_item(pos, "default:torch")
end)
--
-- Grass growing
--
minetest.register_abm({
nodenames = {"default:dirt"},
@ -444,10 +422,10 @@ minetest.register_abm({
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light")
and nodedef.liquidtype == "none"
and pos.y >= 0
and (minetest.get_node_light(above) or 0) >= 12 then
if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") and
nodedef.liquidtype == "none" and
pos.y >= 0 and
(minetest.get_node_light(above) or 0) >= 12 then
if name == "default:snow" or name == "default:snowblock" then
minetest.set_node(pos, {name = "default:dirt_with_snow"})
else
@ -457,7 +435,6 @@ minetest.register_abm({
end
})
minetest.register_abm({
nodenames = {"default:dirt_with_grass"},
interval = 30,
@ -466,10 +443,11 @@ minetest.register_abm({
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
if name ~= "ignore" and nodedef
and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
and nodedef.liquidtype == "none") then
if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or
nodedef.paramtype == "light") and
nodedef.liquidtype == "none") then
minetest.set_node(pos, {name = "default:dirt"})
end
end
})
})

View File

@ -6,6 +6,8 @@
local function active_formspec(fuel_percent, item_percent)
local formspec =
"size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
@ -22,6 +24,8 @@ end
local inactive_formspec =
"size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..

View File

@ -24,8 +24,11 @@ function default.get_hotbar_bg(x,y)
end
default.gui_survival_form = "size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"list[current_player;main;0,4.25;8,4;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"list[current_player;craft;1.75,0.5;3,3;]"..
"list[current_player;craftpreview;5.75,1.5;1,1;]"..
default.get_hotbar_bg(0,4.25)..

File diff suppressed because it is too large Load Diff

View File

@ -1300,11 +1300,11 @@ minetest.register_node("default:water_flowing", {
minetest.register_node("default:river_water_source", {
description = "River Water Source",
inventory_image = minetest.inventorycube("default_water.png"),
inventory_image = minetest.inventorycube("default_river_water.png"),
drawtype = "liquid",
tiles = {
{
name = "default_water_source_animated.png",
name = "default_river_water_source_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
@ -1315,7 +1315,7 @@ minetest.register_node("default:river_water_source", {
},
special_tiles = {
{
name = "default_water_source_animated.png",
name = "default_river_water_source_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
@ -1346,12 +1346,12 @@ minetest.register_node("default:river_water_source", {
minetest.register_node("default:river_water_flowing", {
description = "Flowing River Water",
inventory_image = minetest.inventorycube("default_water.png"),
inventory_image = minetest.inventorycube("default_river_water.png"),
drawtype = "flowingliquid",
tiles = {"default_water.png"},
tiles = {"default_river_water.png"},
special_tiles = {
{
name = "default_water_flowing_animated.png",
name = "default_river_water_flowing_animated.png",
backface_culling = false,
animation = {
type = "vertical_frames",
@ -1361,7 +1361,7 @@ minetest.register_node("default:river_water_flowing", {
},
},
{
name = "default_water_flowing_animated.png",
name = "default_river_water_flowing_animated.png",
backface_culling = true,
animation = {
type = "vertical_frames",

View File

@ -4,6 +4,7 @@
minetest.register_item(":", {
type = "none",
wield_image = "wieldhand.png",
wield_scale = {x=1,y=1,z=2.5},
range = 5,
tool_capabilities = {
full_punch_interval = 0.8,
@ -26,11 +27,11 @@ minetest.register_tool("default:pick_wood", {
inventory_image = "default_tool_woodpick.png",
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level = 0,
groupcaps = {
max_drop_level=0,
groupcaps={
cracky = {times = {[3] = 1.20}, uses = 15, maxlevel = 1},
},
damage_groups = {fleshy = 2},
damage_groups = {fleshy=2},
},
})
minetest.register_tool("default:pick_stone", {
@ -38,8 +39,8 @@ minetest.register_tool("default:pick_stone", {
inventory_image = "default_tool_stonepick.png",
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level = 0,
groupcaps = {
max_drop_level=0,
groupcaps={
cracky = {times = {[2] = 1.60, [3] = 1.00}, uses = 20, maxlevel = 1},
crumbly = {times = {[1] = 2.6, [2] = 1.4, [3] = 0.44}, uses = 20, maxlevel = 1},
},
@ -124,6 +125,7 @@ minetest.register_tool("default:pick_diamond", {
damage_groups = {fleshy = 4},
},
})
--
-- Shovels
--

View File

@ -29,7 +29,7 @@ minetest.register_abm({
end
minetest.log("action", "A sapling grows into a tree at "..
minetest.pos_to_string(pos))
minetest.pos_to_string(pos))
default.grow_tree(pos, random(1, 4) == 1)
end
})
@ -54,12 +54,12 @@ minetest.register_abm({
interval = 12,
chance = 50,
action = function(pos, node)
if not can_grow(pos) then
return
end
if not can_grow(pos) then
return
end
minetest.log("action", "A pine sapling grows into a tree at "..
minetest.pos_to_string(pos))
minetest.log("action", "A pine sapling grows into a tree at "..
minetest.pos_to_string(pos))
default.grow_pine_tree(pos)
end
})
@ -78,7 +78,7 @@ local function add_trunk_and_leaves(data, a, pos, tree_cid, leaves_cid,
local vi = a:index(x, y + y_dist, z)
local node_id = data[vi]
if y_dist == 0 or node_id == c_air or node_id == c_ignore
or node_id == leaves_cid then
or node_id == leaves_cid then
data[vi] = tree_cid
end
end