mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-07 11:00:23 +01:00
update mod mobs
convert mobs sounds, stereo to mono, 48kb,44100KHz. before 1,2 Mo, after 833,5 ko
This commit is contained in:
parent
8b5d0fe0fa
commit
167a0fe2e3
|
@ -1,4 +1,4 @@
|
|||
-- Mobs Api (18th August 2015)
|
||||
-- Mobs Api (28th August 2015)
|
||||
mobs = {}
|
||||
mobs.mod = "redo"
|
||||
|
||||
|
@ -606,7 +606,8 @@ function mobs:register_mob(name, def)
|
|||
|
||||
if self.type == "npc"
|
||||
and self.order == "follow"
|
||||
and self.state ~= "attack" and self.owner ~= "" then --/MFF (Crabman|07/14/2015) follow diamond if has not owner
|
||||
and self.state ~= "attack"
|
||||
and self.owner ~= "" then
|
||||
-- npc stop following player if not owner
|
||||
if self.following
|
||||
and self.owner
|
||||
|
@ -1319,7 +1320,6 @@ function mobs:explosion(pos, radius, fire, smoke, sound)
|
|||
if not fire then fire = 0 end
|
||||
if not smoke then smoke = 0 end
|
||||
local pos = vector.round(pos)
|
||||
local radius = 1
|
||||
local vm = VoxelManip()
|
||||
local minp, maxp = vm:read_from_map(vector.subtract(pos, radius), vector.add(pos, radius))
|
||||
local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
|
||||
|
@ -1350,21 +1350,27 @@ function mobs:explosion(pos, radius, fire, smoke, sound)
|
|||
p.y = pos.y + y
|
||||
p.z = pos.z + z
|
||||
if p.y >= 19600 --MFF
|
||||
and data[vi] ~= c_air and data[vi] ~= c_ignore
|
||||
and data[vi] ~= c_obsidian and data[vi] ~= c_brick
|
||||
and data[vi] ~= c_air
|
||||
and data[vi] ~= c_ignore
|
||||
and data[vi] ~= c_obsidian
|
||||
and data[vi] ~= c_brick
|
||||
and data[vi] ~= c_chest then
|
||||
local n = minetest.get_node(p).name
|
||||
if not minetest.is_protected(p, "") --/MFF (Crabman|06/23/2015) re-added node protected in areas
|
||||
and minetest.get_item_group(n, "unbreakable") ~= 1 then
|
||||
-- if chest then drop items inside
|
||||
if n == "default:chest" or n == "3dchest:chest" then
|
||||
if n == "default:chest"
|
||||
or n == "3dchest:chest" then
|
||||
local meta = minetest.get_meta(p)
|
||||
local inv = meta:get_inventory()
|
||||
for i = 1,32 do
|
||||
local m_stack = inv:get_stack("main", i)
|
||||
local obj = minetest.add_item(pos, m_stack)
|
||||
local obj = minetest.add_item(p, m_stack)
|
||||
if obj then
|
||||
obj:setvelocity({x = math.random(-2, 2), y = 7, z = math.random(-2, 2)})
|
||||
obj:setvelocity({
|
||||
x = math.random(-2, 2),
|
||||
y = 7,
|
||||
z = math.random(-2, 2)})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -1506,7 +1512,9 @@ function mobs:register_arrow(name, def)
|
|||
end
|
||||
if self.hit_mob
|
||||
and player:get_luaentity().name ~= self.object:get_luaentity().name
|
||||
and player:get_luaentity().name ~= "__builtin:item" then
|
||||
and player:get_luaentity().name ~= "__builtin:item"
|
||||
and player:get_luaentity().name ~= "gauges:hp_bar"
|
||||
and player:get_luaentity().name ~= "signs:text" then
|
||||
self.hit_mob(self, player)
|
||||
self.object:remove() ; -- print ("hit mob")
|
||||
return
|
||||
|
@ -1604,28 +1612,22 @@ end
|
|||
-- follow what I'm holding ?
|
||||
function follow_holding(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
local follow_item = false
|
||||
local t = type(self.follow)
|
||||
|
||||
-- single item
|
||||
if t == "string"
|
||||
and item:get_name() == self.follow then
|
||||
follow_item = true
|
||||
return true
|
||||
|
||||
-- multiple items
|
||||
elseif t == "table" then
|
||||
for no = 1, #self.follow do
|
||||
if self.follow[no] == item:get_name() then
|
||||
follow_item = true
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- true if can eat/tame with item
|
||||
if follow_item == true then
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
|
|
|
@ -60,6 +60,4 @@ dofile(path.."/crafts.lua")
|
|||
-- Mob menu spawner special MFF
|
||||
dofile(path.."/mff_menu.lua")
|
||||
|
||||
if minetest.setting_get("log_mods") then
|
||||
minetest.log("action", "mobs loaded")
|
||||
end
|
||||
print ("[MOD] Mobs Redo loaded")
|
||||
|
|
|
@ -100,7 +100,9 @@ mobs:register_mob("mobs:npc", {
|
|||
end
|
||||
local pos = self.object:getpos()
|
||||
pos.y = pos.y + 0.5
|
||||
minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
|
||||
minetest.add_item(pos, {
|
||||
name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]
|
||||
})
|
||||
return
|
||||
-- if owner switch between follow and stand
|
||||
elseif self.owner and self.owner == clicker:get_player_name() then
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading…
Reference in New Issue
Block a user