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Add the new Mese dragon fireball texture

+ rename the arrow of mese dragon
+ Compress textures
This commit is contained in:
Quentin BUISSON-DEBON 2016-06-23 16:05:54 +02:00
parent 526caf9acb
commit 19d69f15ed
7 changed files with 4 additions and 4 deletions

View File

@ -6,7 +6,7 @@ mobs:register_mob("mobs:mese_dragon", {
attack_type = "dogshoot", attack_type = "dogshoot",
reach = 3, reach = 3,
shoot_interval = 2, shoot_interval = 2,
arrow = "mobs:fireball_mese_dragon", arrow = "mobs:mese_dragon_fireball",
shoot_offset = 2, shoot_offset = 2,
-- health & armor -- health & armor
hp_min = 175, hp_min = 175,
@ -77,11 +77,11 @@ mobs:register_mob("mobs:mese_dragon", {
}, },
}) })
-- fireball_mese_dragon (weapon) -- mese_dragon_fireball (weapon)
mobs:register_arrow("mobs:fireball_mese_dragon", { mobs:register_arrow("mobs:mese_dragon_fireball", {
visual = "sprite", visual = "sprite",
visual_size = {x = 1, y = 1}, visual_size = {x = 1, y = 1},
textures = {"mobs_fireball.png"}, textures = {"mobs_mese_dragon_fireball.png"},
velocity = 8, velocity = 8,
-- direct hit, no fire... just plenty of pain -- direct hit, no fire... just plenty of pain

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